community/vbam to 2.0.2-3

This commit is contained in:
Kevin Mihelich 2018-05-09 03:43:48 +00:00
parent 51e4863cb9
commit 3fc800335c

View file

@ -8,15 +8,17 @@
pkgbase=vbam
pkgname=('vbam-sdl' 'vbam-wx')
pkgver=2.0.2
pkgrel=1
pkgrel=3
pkgdesc='Nintendo GameBoy Advance emulator'
arch=('x86_64')
url='http://vba-m.com'
license=('GPL2')
depends=('gcc-libs' 'glibc' 'libgl' 'libpng' 'sdl2' 'sfml' 'zlib')
makedepends=('cmake' 'ffmpeg' 'wxgtk3' 'zip')
source=("vbam-${pkgver}.tar.gz::https://github.com/visualboyadvance-m/visualboyadvance-m/archive/v${pkgver}.tar.gz")
sha256sums=('f77461faa660b5fd955249087e45dc1dfa87ab8af8208ad7909b424af0879657')
source=("vbam-${pkgver}.tar.gz::https://github.com/visualboyadvance-m/visualboyadvance-m/archive/v${pkgver}.tar.gz"
"https://github.com/visualboyadvance-m/visualboyadvance-m/commit/f3f6ee7b1c9f95cc1e8df368652034b9da84c130.patch")
sha256sums=('f77461faa660b5fd955249087e45dc1dfa87ab8af8208ad7909b424af0879657'
'7f2b98913117ca873a610e9a0c7bdcd70521daf3c68ba010a2a400a2d1978bd6')
prepare() {
for p in sdl wx; do
@ -25,6 +27,11 @@ prepare() {
fi
mkdir build-$p
done
cd visualboyadvance-m-${pkgver}
# Fix build against ffmpeg 4.0
patch -Np1 -i ../f3f6ee7b1c9f95cc1e8df368652034b9da84c130.patch
}
build() {