# $Id$ # Maintainer: Sven-Hendrik Haase # ALARM: Kevin Mihelich # - removed intel-tbb from deps # - set -DUSE_LLVM_BITCODE=OFF for v5 and v6 pkgname=openshadinglanguage pkgver=1.7.2 pkgrel=2 pkgdesc="Advanced shading language for production GI renderers" arch=(i686 x86_64) url="https://github.com/imageworks/OpenShadingLanguage" license=('custom') depends=('boost-libs' 'openimageio' 'openexr' 'freetype2' 'libpng' 'libtiff' 'zlib' 'ncurses') makedepends=('boost' 'cmake' 'clang35' 'llvm35') source=(https://github.com/imageworks/OpenShadingLanguage/archive/Release-${pkgver}.tar.gz llvm-static-system-libs.patch) md5sums=('f337bf8b973d38e5cea031c29175d93f' 'b7c212b2549981ced03c091375f48122') prepare() { cd OpenShadingLanguage-Release-$pkgver # Add system libraries needed to link against LLVM components (zlib, ncurses) # This is required in order to statically link against LLVM patch -Np1 < $srcdir/llvm-static-system-libs.patch } build() { cd OpenShadingLanguage-Release-$pkgver cd src [[ -d build ]] && rm -r build mkdir build && cd build [ "${CARCH}" == "arm" -o "${CARCH}" == "armv6h" ] && BITCODE="-DUSE_LLVM_BITCODE=OFF" cmake ../.. \ -DCMAKE_INSTALL_PREFIX=/usr \ -DLLVM_STATIC=1 ${BITCODE} \ -DSTOP_ON_WARNING=0 \ -DOSL_BUILD_CPP11=1 \ -DCMAKE_CXX_FLAGS="\ -Wno-error=array-bounds \ -Wno-error=sign-compare \ -Wno-error=strict-aliasing \ -Wno-error=misleading-indentation" make } package() { cd OpenShadingLanguage-Release-$pkgver/src/build make DESTDIR="$pkgdir/" install mkdir -p "$pkgdir"/usr/share/OSL/ mkdir -p "$pkgdir"/usr/share/licenses/$pkgname mv "$pkgdir"/usr/LICENSE "$pkgdir"/usr/share/licenses/$pkgname # TODO: Tell upstream about this shit mv "$pkgdir"/usr/{CHANGES,README.md,INSTALL} "$pkgdir"/usr/share/OSL/ mv "$pkgdir"/usr/doc "$pkgdir"/usr/share/OSL/doc mv "$pkgdir"/usr/shaders "$pkgdir"/usr/share/OSL/shaders } # vim:set ts=2 sw=2 et: