# $Id$ # Maintainer: Sven-Hendrik Haase # ALARM: Kevin Mihelich # - removed intel-tbb from deps # - set -DUSE_LLVM_BITCODE=OFF for v5 and v6 pkgname=openshadinglanguage pkgver=1.7.6 pkgrel=3 pkgdesc="Advanced shading language for production GI renderers" arch=(x86_64) url="https://github.com/imageworks/OpenShadingLanguage" license=('custom') depends=('boost-libs' 'openimageio' 'openexr' 'freetype2' 'libpng' 'libtiff' 'zlib' 'ncurses') makedepends=('boost' 'cmake' 'llvm35' 'clang35') source=(https://github.com/imageworks/OpenShadingLanguage/archive/Release-${pkgver}.tar.gz llvm-static-system-libs.patch) sha512sums=('c0f0f1aece6be0aca9751dd53063b2f3f14482d21304e0606c21f786d00adfb92025ca10c928bbc9b591a862aada0393efd62b4e27e39669e013264a2cb5c1ef' '50f1e9a3e88b0b4e328778d4d8eb30989e1dfed0abe1bb84681dc8d368f343f3052dd975d7d500113d39f34bb8b59415c7a4e6dd841bc8d44de250a3b7f6aeec') prepare() { cd OpenShadingLanguage-Release-$pkgver # Add system libraries needed to link against LLVM components (zlib, ncurses) # This is required in order to statically link against LLVM patch -Np1 < $srcdir/llvm-static-system-libs.patch } build() { cd OpenShadingLanguage-Release-$pkgver/src [[ -d build ]] && rm -r build mkdir build && cd build [ "${CARCH}" == "arm" -o "${CARCH}" == "armv6h" ] && BITCODE="-DUSE_LLVM_BITCODE=OFF" cmake ../.. \ -DCMAKE_INSTALL_PREFIX=/usr \ -DENABLERTTI=ON \ -DLLVM_STATIC=1 \ -DOSL_BUILD_CPP11=1 \ -DSTOP_ON_WARNING=OFF \ $BITCODE make } package() { cd OpenShadingLanguage-Release-$pkgver/src/build make DESTDIR="$pkgdir/" install mkdir -p "$pkgdir"/usr/share/OSL/ mkdir -p "$pkgdir"/usr/share/licenses/$pkgname mv "$pkgdir"/usr/LICENSE "$pkgdir"/usr/share/licenses/$pkgname # TODO: Tell upstream about this shit mv "$pkgdir"/usr/{CHANGES,README.md,INSTALL} "$pkgdir"/usr/share/OSL/ mv "$pkgdir"/usr/doc "$pkgdir"/usr/share/OSL/doc mv "$pkgdir"/usr/shaders "$pkgdir"/usr/share/OSL/shaders } # vim:set ts=2 sw=2 et: