# $Id$ # Maintainer: Sven-Hendrik Haase # ALARM: Kevin Mihelich # - removed intel-tbb from deps # - set -DUSE_LLVM_BITCODE=OFF for v5 and v6 pkgname=openshadinglanguage pkgver=1.9.8 pkgrel=1 pkgdesc="Advanced shading language for production GI renderers" arch=(x86_64) url="https://github.com/imageworks/OpenShadingLanguage" license=('custom') depends=('boost-libs' 'openimageio' 'openexr' 'freetype2' 'libpng' 'libtiff' 'zlib' 'ncurses') makedepends=('boost' 'cmake' 'llvm' 'clang') source=(https://github.com/imageworks/OpenShadingLanguage/archive/Release-${pkgver}.tar.gz) sha512sums=('99a8f4af955058ad94326795caba12599f7ba81e5304389fc48cc23cb12357954609bd27785c0b36d81626da24ad91c1ebeb39303fe5fec08fd7b48c3fa0bd42') prepare() { cd OpenShadingLanguage-Release-$pkgver # Add system libraries needed to link against LLVM components (zlib, ncurses) # This is required in order to statically link against LLVM #patch -Np1 < $srcdir/llvm-static-system-libs.patch } build() { cd OpenShadingLanguage-Release-$pkgver/src [[ -d build ]] && rm -r build mkdir build && cd build [ "${CARCH}" == "arm" -o "${CARCH}" == "armv6h" ] && BITCODE="-DUSE_LLVM_BITCODE=OFF" cmake ../.. \ -DCMAKE_INSTALL_PREFIX=/usr \ -DENABLERTTI=ON \ -DCMAKE_INSTALL_LIBDIR=lib \ -DLLVM_STATIC=0 \ -DOSL_BUILD_CPP11=1 \ -DSTOP_ON_WARNING=OFF \ $BITCODE make } package() { cd OpenShadingLanguage-Release-$pkgver/src/build make DESTDIR="$pkgdir/" install install -Dm644 "$pkgdir"/usr/share/doc/OSL/LICENSE "$pkgdir"/usr/share/licenses/$pkgname/LICENSE } # vim:set ts=2 sw=2 et: