add more shit
Signed-off-by: Frank Villaro-Dixon <frank@villaro-dixon.eu>
This commit is contained in:
parent
c6d124aa14
commit
0313e7e6f3
4 changed files with 79 additions and 176 deletions
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@ -206,7 +206,7 @@ fn run(
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// XXX Why the save/reset/restore ?
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// XXX Why the save/reset/restore ?
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canvas.save();
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canvas.save();
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canvas.reset();
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canvas.reset();
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perf.render(&mut canvas, 500.0, 5.0);
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perf.render(&mut canvas, 1024. - 220., 768. - 60.);
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canvas.restore();
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canvas.restore();
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#[cfg(feature = "debug_inspector")]
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#[cfg(feature = "debug_inspector")]
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@ -1,29 +0,0 @@
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use gilrs::{Gilrs, Button, Event};
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fn main() {
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let mut gilrs = Gilrs::new().unwrap();
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// Iterate over all connected gamepads
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for (_id, gamepad) in gilrs.gamepads() {
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println!("{} is {:?}", gamepad.name(), gamepad.power_info());
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}
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let mut active_gamepad = None;
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loop {
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// Examine new events
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while let Some(Event { id, event, time }) = gilrs.next_event() {
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println!("{:?} New event from {}: {:?}", time, id, event);
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active_gamepad = Some(id);
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}
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// You can also use cached gamepad state
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if let Some(gamepad) = active_gamepad.map(|id| gilrs.gamepad(id)) {
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if gamepad.is_pressed(Button::Start) {
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println!("Button South is pressed (XBox - A, PS - X)");
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}
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}
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}
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}
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@ -1,118 +0,0 @@
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use std::num::NonZeroU32;
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use femtovg::renderer::OpenGl;
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use femtovg::{Canvas, Color, Renderer};
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use glutin::surface::Surface;
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use glutin::{context::PossiblyCurrentContext, display::Display};
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use glutin_winit::DisplayBuilder;
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use raw_window_handle::HasRawWindowHandle;
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use winit::dpi::PhysicalPosition;
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use winit::event::{Event, WindowEvent};
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use winit::event_loop::{ControlFlow, EventLoop};
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use winit::window::WindowBuilder;
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use winit::{dpi::PhysicalSize, window::Window};
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use glutin::{
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config::ConfigTemplateBuilder,
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context::ContextAttributesBuilder,
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display::GetGlDisplay,
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prelude::*,
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surface::{SurfaceAttributesBuilder, WindowSurface},
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};
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fn main() {
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let event_loop = EventLoop::new();
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let (context, gl_display, window, surface) = create_window(&event_loop);
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let renderer = unsafe { OpenGl::new_from_function_cstr(|s| gl_display.get_proc_address(s) as *const _) }
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.expect("Cannot create renderer");
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let mut canvas = Canvas::new(renderer).expect("Cannot create canvas");
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canvas.set_size(1000, 600, window.scale_factor() as f32);
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let mut mouse_position = PhysicalPosition::new(0., 0.);
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event_loop.run(move |event, _target, control_flow| match event {
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Event::WindowEvent { event, .. } => match event {
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WindowEvent::CursorMoved { position, .. } => {
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mouse_position = position;
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window.request_redraw();
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}
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WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
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_ => {
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println!("{:?}", event)
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}
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},
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Event::RedrawRequested(_) => {
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render(&context, &surface, &window, &mut canvas, mouse_position);
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}
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_ => {
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}
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})
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}
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fn create_window(event_loop: &EventLoop<()>) -> (PossiblyCurrentContext, Display, Window, Surface<WindowSurface>) {
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let window_builder = WindowBuilder::new()
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.with_inner_size(PhysicalSize::new(1000., 600.))
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.with_title("Femtovg");
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let template = ConfigTemplateBuilder::new().with_alpha_size(8);
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let display_builder = DisplayBuilder::new().with_window_builder(Some(window_builder));
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let (window, gl_config) = display_builder
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.build(event_loop, template, |mut configs| configs.next().unwrap())
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.unwrap();
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let window = window.unwrap();
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let gl_display = gl_config.display();
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let context_attributes = ContextAttributesBuilder::new().build(Some(window.raw_window_handle()));
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let mut not_current_gl_context =
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Some(unsafe { gl_display.create_context(&gl_config, &context_attributes).unwrap() });
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let attrs = SurfaceAttributesBuilder::<WindowSurface>::new().build(
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window.raw_window_handle(),
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NonZeroU32::new(1000).unwrap(),
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NonZeroU32::new(600).unwrap(),
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);
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let surface = unsafe { gl_config.display().create_window_surface(&gl_config, &attrs).unwrap() };
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(
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not_current_gl_context.take().unwrap().make_current(&surface).unwrap(),
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gl_display,
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window,
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surface,
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)
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}
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fn render<T: Renderer>(
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context: &PossiblyCurrentContext,
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surface: &Surface<WindowSurface>,
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window: &Window,
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canvas: &mut Canvas<T>,
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square_position: PhysicalPosition<f64>,
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) {
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// Make sure the canvas has the right size:
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let size = window.inner_size();
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canvas.set_size(size.width, size.height, window.scale_factor() as f32);
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canvas.clear_rect(0, 0, size.width, size.height, Color::black());
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// Make smol red rectangle
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canvas.clear_rect(
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square_position.x as u32,
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square_position.y as u32,
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30,
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30,
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Color::rgbf(1., 0., 0.),
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);
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// Tell renderer to execute all drawing commands
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canvas.flush();
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// Display what we've just rendered
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surface.swap_buffers(context).expect("Could not swap buffers");
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}
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106
src/ui.rs
106
src/ui.rs
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@ -1,4 +1,4 @@
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use femtovg::{Baseline, Canvas, Color, Paint, Path, Renderer};
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use femtovg::{Align, Baseline, Canvas, Color, Paint, Path, Renderer};
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use crate::{hid::Beo5Event, Fonts};
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use crate::{hid::Beo5Event, Fonts};
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@ -9,6 +9,16 @@ pub struct Beo {
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pub laser_pct: f32,
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pub laser_pct: f32,
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}
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}
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const CANVAS_HEIGHT: f32 = 768.;
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const CANVAS_WIDTH: f32 = 1024.;
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const LASER_EPS_MATCH: f32 = 15.0;
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const MAIN_MENU_CIRCLE_RADIUS: f32 = CANVAS_WIDTH - 30.;
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fn laser_pct_to_y_pos(pct: f32) -> f32 {
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// This is only y pos in the main menu circle, which we suppose is a const
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(pct * 1.5 - 0.25) * CANVAS_HEIGHT
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}
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impl Beo {
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impl Beo {
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pub fn new() -> Beo {
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pub fn new() -> Beo {
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Beo {
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Beo {
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@ -31,16 +41,40 @@ impl Beo {
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pub fn draw<T: Renderer>(&self, canvas: &mut Canvas<T>, fonts: &Fonts) {
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pub fn draw<T: Renderer>(&self, canvas: &mut Canvas<T>, fonts: &Fonts) {
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self.draw_main_menu(canvas, fonts);
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self.draw_main_menu(canvas, fonts);
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if let Some(selected_app_id) = self.lasered_application_id() {
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let selected_app = self.apps.get(selected_app_id).unwrap();
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let mut paint_title = Paint::color(Color::hex("FFFFFF"));
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paint_title.set_font(&[fonts.bold]);
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paint_title.set_text_baseline(Baseline::Top);
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paint_title.set_text_align(Align::Center);
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paint_title.set_font_size(20.);
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let _ = canvas.fill_text(
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CANVAS_WIDTH / 2.,
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10.,
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format!("{}", selected_app.name()),
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&paint_title,
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);
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}
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}
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}
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fn lasered_application(&self) -> Option<&Box<dyn App>> {
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fn lasered_application_id(&self) -> Option<usize> {
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let app_count = self.apps.len();
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let app_count = self.apps.len();
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if app_count == 0 {
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if app_count == 0 {
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return None;
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return None;
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}
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}
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let app_idx = (self.laser_pct * app_count as f32) as usize;
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let dx = 100.0 / (app_count as f32 * 2.);
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self.apps.get(app_idx)
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let laser_y = laser_pct_to_y_pos(self.laser_pct);
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for i in 0..app_count {
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let evt_app_pos = dx * (i * 2 + 1) as f32 * CANVAS_HEIGHT / 100.0;
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let delta = (laser_y - evt_app_pos).abs();
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if delta < LASER_EPS_MATCH {
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return Some(i);
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}
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}
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return None;
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}
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}
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fn draw_main_menu<T: Renderer>(&self, canvas: &mut Canvas<T>, fonts: &Fonts) {
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fn draw_main_menu<T: Renderer>(&self, canvas: &mut Canvas<T>, fonts: &Fonts) {
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@ -53,7 +87,7 @@ impl Beo {
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x: canvas_width as f32,
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x: canvas_width as f32,
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y: canvas_height as f32 / 2.0,
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y: canvas_height as f32 / 2.0,
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},
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},
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radius: canvas_width as f32 - 30.0,
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radius: MAIN_MENU_CIRCLE_RADIUS,
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};
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};
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let canvas_size = roundy_math::Point {
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let canvas_size = roundy_math::Point {
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@ -64,34 +98,39 @@ impl Beo {
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let apps = &self.apps;
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let apps = &self.apps;
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// draw the main apps in the circle
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// draw the main apps in the circle
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let pts = main_menu_circle.get_equidistant_points(apps.len(), canvas_size);
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let pts = main_menu_circle.get_equidistant_points(apps.len(), canvas_size);
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let mut paint_normal = Paint::color(Color::hex("B7410E"));
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paint_normal.set_font(&[fonts.sans]);
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paint_normal.set_text_baseline(Baseline::Top);
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let mut paint_selected = Paint::color(Color::hex("D7612E"));
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paint_selected.set_font(&[fonts.bold]);
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paint_selected.set_text_baseline(Baseline::Top);
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for i in 0..apps.len() {
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for i in 0..apps.len() {
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let mut paint = Paint::color(Color::hex("B7410E"));
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if self.lasered_application_id() == Some(i) {
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paint.set_font(&[fonts.bold]);
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let _ = canvas.fill_text(
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paint.set_text_baseline(Baseline::Top);
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pts[i].x as f32,
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let _ = canvas.fill_text(
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pts[i].y as f32,
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pts[i].x as f32,
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format!("{}", apps[i].name()),
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pts[i].y as f32,
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&paint_selected,
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format!("XX {}", apps[i].name()),
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);
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&paint,
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} else {
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);
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let _ = canvas.fill_text(
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pts[i].x as f32,
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pts[i].y as f32,
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format!("{}", apps[i].name()),
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&paint_normal,
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);
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}
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}
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}
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// draw the laser
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// draw the laser
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let bg = Paint::linear_gradient(
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let ellipse_color = Paint::color(Color::hex("5C89D188"));
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10.,
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canvas_height as f32 * self.laser_pct,
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20.,
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canvas_height as f32 * self.laser_pct + 20.,
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Color::rgba(255, 0, 0, 32),
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Color::rgba(0, 0, 0, 16),
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);
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let ellipse_color = Paint::color(Color::hex("5C89D1"));
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let mut path = Path::new();
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let mut path = Path::new();
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let ey = canvas_height as f32 * self.laser_pct;
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let ey = laser_pct_to_y_pos(self.laser_pct);
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let ex = main_menu_circle.get_x_on_circle(ey);
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let ex = main_menu_circle.get_x_on_circle(ey);
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path.ellipse(ex, ey, 10., 20.);
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path.ellipse(ex + 15., ey, 30., 10.);
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canvas.fill_path(&path, &ellipse_color);
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canvas.fill_path(&path, &ellipse_color);
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}
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}
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}
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}
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@ -113,6 +152,17 @@ impl App for Radio {
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}
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}
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}
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}
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fn get_apps() -> Vec<Box<dyn App>> {
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struct Settings;
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vec![Box::new(Spotify {}), Box::new(Radio {})]
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impl App for Settings {
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fn name(&self) -> &str {
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"Settings"
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}
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}
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fn get_apps() -> Vec<Box<dyn App>> {
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vec![
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Box::new(Spotify {}),
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Box::new(Radio {}),
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Box::new(Settings {}),
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]
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}
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}
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Reference in a new issue