have sliding submenus
Signed-off-by: Frank Villaro-Dixon <frank@villaro-dixon.eu>
This commit is contained in:
parent
697fa281cc
commit
dd7fa0ecce
5 changed files with 338 additions and 125 deletions
185
src/apps.rs
185
src/apps.rs
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@ -2,32 +2,9 @@ pub struct BeoApps {
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pub apps: Vec<Box<dyn App>>,
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pub apps: Vec<Box<dyn App>>,
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}
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}
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pub struct MainMenu {
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// Can either be the default, or the current
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pub selected_id: usize,
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pub names: Vec<String>,
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}
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impl MainMenu {
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pub fn selected_name(&self) -> &str {
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&self.names[self.selected_id]
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}
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pub fn go_left(&mut self) {
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if self.selected_id > 0 {
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self.selected_id -= 1;
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}
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}
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pub fn go_right(&mut self) {
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if self.selected_id < self.names.len() - 1 {
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self.selected_id += 1;
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}
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}
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}
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pub struct AppBase {
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pub struct AppBase {
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name: String,
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name: String,
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pub main_menu: MainMenu,
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pub main_menu: Menu,
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}
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}
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impl AppBase {
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impl AppBase {
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@ -36,6 +13,37 @@ impl AppBase {
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}
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}
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}
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}
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#[derive(Debug, Clone)]
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pub struct Menu {
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pub submenus: Vec<Box<Menu>>,
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current_submenu_id: usize,
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pub selected_submenu: Option<Box<Menu>>,
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pub name: String,
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//pub image: Option<Image>,
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}
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impl Menu {
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pub fn go_left(&mut self) {
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if self.current_submenu_id > 0 {
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self.current_submenu_id -= 1;
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}
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}
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pub fn go_right(&mut self) {
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if self.current_submenu_id < self.submenus.len() - 1 {
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self.current_submenu_id += 1;
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}
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}
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fn select_submenu(&mut self) {
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self.selected_submenu = Some(self.submenus[self.current_submenu_id].clone());
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}
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pub fn get_deepest_selected_submenu(&self) -> &Menu {
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match &self.selected_submenu {
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Some(selected_submenu) => selected_submenu.get_deepest_selected_submenu(),
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None => self,
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}
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}
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}
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pub trait App {
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pub trait App {
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fn base(&self) -> &AppBase;
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fn base(&self) -> &AppBase;
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fn base_mut(&mut self) -> &mut AppBase;
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fn base_mut(&mut self) -> &mut AppBase;
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@ -48,20 +56,58 @@ struct Spotify {
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impl Spotify {
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impl Spotify {
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fn new() -> Self {
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fn new() -> Self {
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let spotify_menus = vec![
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Box::new(Menu {
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submenus: vec![],
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current_submenu_id: 0,
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selected_submenu: None,
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name: "Playlists".to_string(),
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}),
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Box::new(Menu {
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submenus: vec![],
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current_submenu_id: 0,
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selected_submenu: None,
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name: "Artists".to_string(),
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}),
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Box::new(Menu {
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submenus: vec![],
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current_submenu_id: 0,
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selected_submenu: None,
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name: "Albums".to_string(),
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}),
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Box::new(Menu {
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submenus: vec![],
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current_submenu_id: 0,
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selected_submenu: None,
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name: "Songs".to_string(),
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}),
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Box::new(Menu {
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submenus: vec![],
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current_submenu_id: 0,
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selected_submenu: None,
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name: "Genres".to_string(),
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}),
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Box::new(Menu {
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submenus: vec![],
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current_submenu_id: 0,
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selected_submenu: None,
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name: "New Releases".to_string(),
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}),
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Box::new(Menu {
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submenus: vec![],
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current_submenu_id: 0,
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selected_submenu: None,
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name: "Charts".to_string(),
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}),
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];
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Spotify {
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Spotify {
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base: AppBase {
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base: AppBase {
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name: "Spotify".to_string(),
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name: "Spotify".to_string(),
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main_menu: MainMenu {
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main_menu: Menu {
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selected_id: 0,
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submenus: spotify_menus,
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names: vec![
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current_submenu_id: 0,
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"Playlists".to_string(),
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selected_submenu: None,
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"Artists".to_string(),
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name: "XXX first one unused".to_string(),
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"Albums".to_string(),
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"Songs".to_string(),
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"Genres".to_string(),
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"New Releases".to_string(),
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"Charts".to_string(),
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],
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},
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},
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},
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},
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}
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}
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@ -84,16 +130,34 @@ struct Radio {
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impl Radio {
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impl Radio {
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fn new() -> Self {
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fn new() -> Self {
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let radio_menus = vec![
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Box::new(Menu {
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submenus: vec![],
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current_submenu_id: 0,
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selected_submenu: None,
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name: "Favorites".to_string(),
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}),
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Box::new(Menu {
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submenus: vec![],
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current_submenu_id: 0,
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selected_submenu: None,
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name: "Local".to_string(),
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}),
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Box::new(Menu {
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submenus: vec![],
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current_submenu_id: 0,
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selected_submenu: None,
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name: "Global".to_string(),
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}),
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];
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Radio {
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Radio {
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base: AppBase {
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base: AppBase {
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name: "Radio".to_string(),
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name: "Radio".to_string(),
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main_menu: MainMenu {
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main_menu: Menu {
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selected_id: 0,
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submenus: radio_menus,
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names: vec![
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current_submenu_id: 0,
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"Favorites".to_string(),
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selected_submenu: None,
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"Local".to_string(),
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name: "XXX first one unused".to_string(),
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"Global".to_string(),
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],
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},
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},
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},
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},
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}
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}
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@ -109,42 +173,7 @@ impl App for Radio {
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}
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}
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}
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}
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struct Settings {
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base: AppBase,
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}
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impl Settings {
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fn new() -> Self {
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Settings {
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base: AppBase {
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name: "Settings".to_string(),
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main_menu: MainMenu {
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selected_id: 0,
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names: vec![
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"Display".to_string(),
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"Sound".to_string(),
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"Network".to_string(),
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],
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},
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},
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}
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}
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}
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impl App for Settings {
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fn base(&self) -> &AppBase {
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&self.base
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}
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fn base_mut(&mut self) -> &mut AppBase {
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&mut self.base
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}
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}
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pub fn get_beo_apps() -> BeoApps {
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pub fn get_beo_apps() -> BeoApps {
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let apps: Vec<Box<dyn App>> = vec![
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let apps: Vec<Box<dyn App>> = vec![Box::new(Spotify::new()), Box::new(Radio::new())];
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Box::new(Spotify::new()),
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Box::new(Radio::new()),
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Box::new(Settings::new()),
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];
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BeoApps { apps }
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BeoApps { apps }
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}
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}
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@ -78,7 +78,6 @@ impl Beo5Device {
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match evts {
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match evts {
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Ok(evts) => {
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Ok(evts) => {
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println!("Will iterate!");
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for ev in evts {
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for ev in evts {
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match ev.kind() {
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match ev.kind() {
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evdev::InputEventKind::Synchronization(_) => {}
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evdev::InputEventKind::Synchronization(_) => {}
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11
src/main.rs
11
src/main.rs
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@ -20,6 +20,7 @@ struct Fonts {
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app_title: Paint,
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app_title: Paint,
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app_menu: Paint,
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app_menu: Paint,
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app_menu_selected: Paint,
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app_menu_selected: Paint,
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menu_wheel: Paint,
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}
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}
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fn main() {
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fn main() {
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@ -69,12 +70,19 @@ fn run(
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app_menu_selected.set_text_align(Align::Center);
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app_menu_selected.set_text_align(Align::Center);
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app_menu_selected.set_font_size(14.);
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app_menu_selected.set_font_size(14.);
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let mut menu_wheel = Paint::color(Color::hex("F0F0FF"));
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menu_wheel.set_font(&[font_bold]);
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menu_wheel.set_text_baseline(Baseline::Top);
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menu_wheel.set_text_align(Align::Right);
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menu_wheel.set_font_size(14.);
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let fonts = Fonts {
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let fonts = Fonts {
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sans: font_sans,
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sans: font_sans,
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bold: font_bold,
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bold: font_bold,
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app_title,
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app_title,
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app_menu,
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app_menu,
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app_menu_selected,
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app_menu_selected,
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menu_wheel,
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};
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};
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let apps = get_beo_apps();
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let apps = get_beo_apps();
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@ -106,7 +114,6 @@ fn run(
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let hw_event = beo_device.get_event_nonblocking();
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let hw_event = beo_device.get_event_nonblocking();
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match hw_event {
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match hw_event {
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Some(ev) => {
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Some(ev) => {
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println!("HW Event: {:?}", ev);
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beo.accept_event(ev);
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beo.accept_event(ev);
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}
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}
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None => {}
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None => {}
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@ -177,6 +184,8 @@ fn run(
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}
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}
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},
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},
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Event::RedrawRequested(_) => {
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Event::RedrawRequested(_) => {
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beo.dt_update(1.0 / 60.0);
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let dpi_factor = window.scale_factor();
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let dpi_factor = window.scale_factor();
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let size = window.inner_size();
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let size = window.inner_size();
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canvas.set_size(size.width, size.height, dpi_factor as f32);
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canvas.set_size(size.width, size.height, dpi_factor as f32);
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@ -58,4 +58,14 @@ impl VirtualCircle {
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self.center.x - (self.radius.powf(2.) - (y - self.center.y).powf(2.)).sqrt()
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self.center.x - (self.radius.powf(2.) - (y - self.center.y).powf(2.)).sqrt()
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}
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}
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pub fn get_point_from_angle_bcircle(&self, angle_deg: f32) -> Point {
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// The beocircle has 0 at middle left, -90 at the top, 90 at the bottom
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let angle_deg = angle_deg - 90.;
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let angle_rad = angle_deg.to_radians();
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let x = angle_rad.sin() * self.radius + self.center.x;
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let y = -angle_rad.cos() * self.radius + self.center.y;
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Point { x, y }
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}
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}
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}
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178
src/ui.rs
178
src/ui.rs
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@ -14,12 +14,21 @@ pub struct BeoUi {
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// XXX for items in menu
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// XXX for items in menu
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//displayed_menu_item_id: Option<f32>,
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//displayed_menu_item_id: Option<f32>,
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laser_pct: f32, // XXX this could be removed as only used when laser moved, could be given to fn directly
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laser_pct: f32, // XXX this could be removed as only used when laser moved, could be given to fn directly
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// Stores the "angle shift" as defined by the infinite wheel.
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// The quadrant is an "inverted" unit circle: 0 at the left, -90 at the top, 90 at the bottom
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angle_shift: f32,
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time_without_wheel_spin: f32,
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}
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}
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const CANVAS_HEIGHT: f32 = 768.;
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const CANVAS_HEIGHT: f32 = 768.;
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const CANVAS_WIDTH: f32 = 1024.;
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const CANVAS_WIDTH: f32 = 1024.;
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const LASER_EPS_MATCH: f32 = 15.0;
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const LASER_EPS_MATCH: f32 = 15.0;
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const LASER_MENU_CIRCLE_RADIUS: f32 = CANVAS_WIDTH - 30.;
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const LASER_MENU_CIRCLE_RADIUS: f32 = CANVAS_WIDTH - 30.;
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const MENU_CIRCLE_RADIUS: f32 = 200.;
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const ANGLE_DEG_BETWEEN_MENU_ITEMS: f32 = 40.;
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const K: f32 = 0.04;
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const DO_MAGNET_AFTER_SECS: f32 = 0.2;
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fn laser_pct_to_y_pos(pct: f32) -> f32 {
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fn laser_pct_to_y_pos(pct: f32) -> f32 {
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// This is only y pos in the main menu circle, which we suppose is a const
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// This is only y pos in the main menu circle, which we suppose is a const
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@ -30,8 +39,81 @@ impl BeoUi {
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pub fn new(apps: BeoApps) -> BeoUi {
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pub fn new(apps: BeoApps) -> BeoUi {
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BeoUi {
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BeoUi {
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beo_apps: apps,
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beo_apps: apps,
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current_app_id: None,
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current_app_id: Some(0),
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laser_pct: 0.0,
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laser_pct: 0.0,
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angle_shift: 0.0,
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time_without_wheel_spin: 0.0,
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}
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}
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pub fn dt_update(&mut self, dt: f32) {
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// We do things that are time dependent here
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self.time_without_wheel_spin += dt;
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//For example, round the angle to the nearest ANGLE_DEG
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self.adjust_wheel_angle();
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}
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fn adjust_wheel_angle(&mut self) {
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// This function is called when the wheel is not spinning
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// It will adjust the angle to the nearest multiple of ANGLE_DEG_BETWEEN_MENU_ITEMS
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let angle_reminder = self.angle_shift % ANGLE_DEG_BETWEEN_MENU_ITEMS;
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let sign = if angle_reminder > 0. { 1. } else { -1. };
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let angle_abs = angle_reminder.abs();
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if self.time_without_wheel_spin > DO_MAGNET_AFTER_SECS {
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if angle_abs > 0.1 {
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// XXX TODO :angle abs: make it symmetrical
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if angle_abs < ANGLE_DEG_BETWEEN_MENU_ITEMS / 2. {
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//println!("1. Adjusting angle: {} * {}", sign, angle_abs * K);
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self.angle_shift -= sign * angle_abs * K;
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} else {
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//println!("2. Adjusting angle: {} * {}", sign, angle_abs * K);
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self.angle_shift += sign * angle_abs * K;
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}
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} else {
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self.angle_shift -= angle_abs * sign;
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}
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}
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if self.angle_shift < -10. {
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// Let the magnet bring it back to 0
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self.angle_shift = -10.;
|
||||||
|
}
|
||||||
|
|
||||||
|
if let Some(selected_app) = self.current_app() {
|
||||||
|
let selected_menu = selected_app.base().main_menu.get_deepest_selected_submenu();
|
||||||
|
let menu_count = selected_menu.submenus.len();
|
||||||
|
let max_angle = (menu_count - 1) as f32 * ANGLE_DEG_BETWEEN_MENU_ITEMS + 10.;
|
||||||
|
|
||||||
|
if self.angle_shift > max_angle {
|
||||||
|
self.angle_shift = max_angle;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
self.choose_app_wheel_angle();
|
||||||
|
}
|
||||||
|
|
||||||
|
fn choose_app_wheel_angle(&mut self) {
|
||||||
|
if let Some(selected_app) = self.current_app() {
|
||||||
|
let selected_menu = selected_app.base().main_menu.get_deepest_selected_submenu();
|
||||||
|
let menu_count = selected_menu.submenus.len();
|
||||||
|
let max_angle = (menu_count - 1) as f32 * -ANGLE_DEG_BETWEEN_MENU_ITEMS - 10.;
|
||||||
|
|
||||||
|
let angle = self.angle_shift;
|
||||||
|
println!("Angle before: {}", angle);
|
||||||
|
let angle = angle.max(max_angle);
|
||||||
|
let angle = angle.min(0.);
|
||||||
|
|
||||||
|
println!("Angle: {}", angle);
|
||||||
|
let menu_id_unrounded = (angle - max_angle) / ANGLE_DEG_BETWEEN_MENU_ITEMS;
|
||||||
|
println!("Menu id unrounded: {}", menu_id_unrounded);
|
||||||
|
let menu_id_unrounded = angle / ANGLE_DEG_BETWEEN_MENU_ITEMS;
|
||||||
|
println!("Menu id unrounded bis : {}", menu_id_unrounded);
|
||||||
|
let menu_id = (angle / ANGLE_DEG_BETWEEN_MENU_ITEMS).round() as usize;
|
||||||
|
println!("Menu id: {}", menu_id);
|
||||||
|
//selected_app.base_mut().main_menu.selected_id = menu_id;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -53,6 +135,11 @@ impl BeoUi {
|
||||||
selected_app.base_mut().main_menu.go_right();
|
selected_app.base_mut().main_menu.go_right();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Beo5Event::SelectionWheelRel(rel_angle_eps) => {
|
||||||
|
self.time_without_wheel_spin = 0.0;
|
||||||
|
self.angle_shift += rel_angle_eps as f32;
|
||||||
|
self.adjust_wheel_angle();
|
||||||
|
}
|
||||||
_ => {
|
_ => {
|
||||||
// TODO: pass event to current app
|
// TODO: pass event to current app
|
||||||
}
|
}
|
||||||
|
@ -149,6 +236,89 @@ impl BeoUi {
|
||||||
}
|
}
|
||||||
|
|
||||||
fn draw_app<T: Renderer>(&self, canvas: &mut Canvas<T>, fonts: &Fonts, app: &Box<dyn App>) {
|
fn draw_app<T: Renderer>(&self, canvas: &mut Canvas<T>, fonts: &Fonts, app: &Box<dyn App>) {
|
||||||
|
let current_app_deepest_menu = &app.base().main_menu.get_deepest_selected_submenu();
|
||||||
|
|
||||||
|
let menu_circle = roundy_math::VirtualCircle {
|
||||||
|
center: roundy_math::Point {
|
||||||
|
x: canvas.width() as f32,
|
||||||
|
y: canvas.height() as f32 / 2.0,
|
||||||
|
},
|
||||||
|
radius: MENU_CIRCLE_RADIUS,
|
||||||
|
};
|
||||||
|
|
||||||
|
for i in 0..current_app_deepest_menu.submenus.len() {
|
||||||
|
let angle = i as f32 * -ANGLE_DEG_BETWEEN_MENU_ITEMS + self.angle_shift;
|
||||||
|
if angle > -90. && angle < 90. {
|
||||||
|
let pos = menu_circle.get_point_from_angle_bcircle(angle);
|
||||||
|
let n = format!(
|
||||||
|
"{}: {} ({}°)",
|
||||||
|
i, current_app_deepest_menu.submenus[i].name, angle
|
||||||
|
);
|
||||||
|
let _ = canvas.fill_text(
|
||||||
|
pos.x,
|
||||||
|
pos.y,
|
||||||
|
&n, //current_app_deepest_menu.submenus[i].name,
|
||||||
|
&fonts.menu_wheel,
|
||||||
|
);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
let menus_count = current_app_deepest_menu.submenus.len();
|
||||||
|
|
||||||
|
let menu_circle = roundy_math::VirtualCircle {
|
||||||
|
center: roundy_math::Point {
|
||||||
|
x: canvas_width as f32,
|
||||||
|
y: canvas_height as f32 / 2.0,
|
||||||
|
},
|
||||||
|
radius: MENU_CIRCLE_RADIUS,
|
||||||
|
};
|
||||||
|
|
||||||
|
let canvas_size = roundy_math::Point {
|
||||||
|
x: canvas_width as f32,
|
||||||
|
y: canvas_height as f32,
|
||||||
|
};
|
||||||
|
|
||||||
|
// draw the main apps in the circle
|
||||||
|
let apps = &self.beo_apps.apps;
|
||||||
|
let pts = laser_menu_circle.get_equidistant_points(apps.len(), canvas_size);
|
||||||
|
|
||||||
|
// XXX To be taken from global struct
|
||||||
|
let mut paint_normal = Paint::color(Color::hex("B7410E"));
|
||||||
|
paint_normal.set_font(&[fonts.sans]);
|
||||||
|
paint_normal.set_text_baseline(Baseline::Top);
|
||||||
|
|
||||||
|
let mut paint_selected = Paint::color(Color::hex("D7612E"));
|
||||||
|
paint_selected.set_font(&[fonts.bold]);
|
||||||
|
paint_selected.set_text_baseline(Baseline::Top);
|
||||||
|
|
||||||
|
for appid in 0..apps.len() {
|
||||||
|
let paint;
|
||||||
|
if self.current_app_id == Some(appid) {
|
||||||
|
paint = &paint_selected;
|
||||||
|
} else {
|
||||||
|
paint = &paint_normal;
|
||||||
|
}
|
||||||
|
|
||||||
|
let app = &apps[appid];
|
||||||
|
let _ = canvas.fill_text(pts[appid].x, pts[appid].y, app.base().name(), paint);
|
||||||
|
}
|
||||||
|
|
||||||
|
// draw the laser
|
||||||
|
let ellipse_color = Paint::color(Color::hex("5C89D188"));
|
||||||
|
let mut path = Path::new();
|
||||||
|
let ey = laser_pct_to_y_pos(self.laser_pct);
|
||||||
|
let ex = laser_menu_circle.get_x_on_circle(ey);
|
||||||
|
|
||||||
|
path.ellipse(ex + 15., ey, 30., 10.);
|
||||||
|
canvas.fill_path(&path, &ellipse_color);
|
||||||
|
*/
|
||||||
|
}
|
||||||
|
/*
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
let num_menu_elements_before = 1;
|
let num_menu_elements_before = 1;
|
||||||
let num_menu_elements_after = 2;
|
let num_menu_elements_after = 2;
|
||||||
// That means max 1 + >1< + 2 = 4 elements in total
|
// That means max 1 + >1< + 2 = 4 elements in total
|
||||||
|
@ -170,10 +340,6 @@ impl BeoUi {
|
||||||
let menu_elem_selected = &menu_elements[current_menu_id];
|
let menu_elem_selected = &menu_elements[current_menu_id];
|
||||||
let menu_elems_after = &menu_elements[start_after..end_after];
|
let menu_elems_after = &menu_elements[start_after..end_after];
|
||||||
|
|
||||||
//println!("menu_elems_before: {:?}", menu_elems_before);
|
|
||||||
//println!("current_menu: {:?}", menu_elem_selected);
|
|
||||||
//println!("menu_elems_after: {:?}", menu_elems_after);
|
|
||||||
|
|
||||||
let mut toti = 0.;
|
let mut toti = 0.;
|
||||||
for i in 0..num_menu_elements_before {
|
for i in 0..num_menu_elements_before {
|
||||||
// This is a special case: we reserve some space
|
// This is a special case: we reserve some space
|
||||||
|
@ -206,5 +372,5 @@ impl BeoUi {
|
||||||
);
|
);
|
||||||
toti += 1.;
|
toti += 1.;
|
||||||
}
|
}
|
||||||
}
|
*/
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue