2015-01-01 03:04:34 +00:00
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/*
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** sdl.c - <+DESC+>
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**
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** 2014 - Frank Villaro-Dixon <Frank@Villaro-Dixon.eu>
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include "SDL/SDL.h"
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#include "game.h"
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2015-01-01 04:32:07 +00:00
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void
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2015-01-01 03:04:34 +00:00
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init_SDL(struct s_game *g)
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{
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/* initialize SDL */
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2015-01-01 11:05:40 +00:00
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SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO);
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2015-01-01 03:04:34 +00:00
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/* set the title bar */
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SDL_WM_SetCaption("SDL Move", "SDL Move");
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/* create window */
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g->screen = SDL_SetVideoMode(SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
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}
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