A quick-run implementation of "Super Hexagon"
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Frank Villaro-Dixon 916c80435b screen rotation
2015-01-01 07:01:41 +01:00
.gitignore oauaou 2015-01-01 04:04:34 +01:00
col.c It works 2015-01-01 05:57:59 +01:00
col.h It works 2015-01-01 05:57:59 +01:00
game.c screen rotation 2015-01-01 07:01:41 +01:00
game.h screen rotation 2015-01-01 07:01:41 +01:00
main.c screen rotation 2015-01-01 07:01:41 +01:00
Makefile oauaou 2015-01-01 04:04:34 +01:00
obs.c major rework for drawing 2015-01-01 06:19:10 +01:00
obs.h major rework for drawing 2015-01-01 06:19:10 +01:00
polygons.c screen rotation 2015-01-01 07:01:41 +01:00
polygons.h major rework for drawing 2015-01-01 06:19:10 +01:00
sdl.c obstacles 2015-01-01 05:32:07 +01:00
sdl.h obstacles 2015-01-01 05:32:07 +01:00
SDL_prims.c oauaou 2015-01-01 04:04:34 +01:00
SDL_prims.h oauaou 2015-01-01 04:04:34 +01:00