import indigo import asyncore import json import time import logging from datetime import datetime import Resources.CONSTANTS as CONST import Resources.MLCONFIG as MLCONFIG import Resources.MLGW_CLIENT as MLGW import Resources.MLCLI_CLIENT as MLCLI import Resources.BLHIP_CLIENT as BLHIP import Resources.MLtn_CLIENT as MLtn import Resources.ASBridge as ASBridge class Plugin(indigo.PluginBase): def __init__(self, pluginId, pluginDisplayName, pluginVersion, pluginPrefs): indigo.PluginBase.__init__(self, pluginId, pluginDisplayName, pluginVersion, pluginPrefs) self.pollinterval = 595 # ping sent out at 9:55, response evaluated at 10:00 self.trackmode = self.pluginPrefs.get("trackMode") self.verbose = self.pluginPrefs.get("verboseMode") self.notifymode = self.pluginPrefs.get("notifyMode") self.debug = self.pluginPrefs.get("debugMode") self.default_audio_source = self.pluginPrefs.get("defaultAudio") self.itunes_control = self.pluginPrefs.get("iTunesControl") self.itunes_source = self.pluginPrefs.get("iTunesSource") self.goto_flag = datetime(1982, 04, 01, 13, 30, 00, 342380) self.triggers = [] self.host = str(self.pluginPrefs.get('address')).encode('ascii') self.port = [int(self.pluginPrefs.get('mlgw_port')), int(self.pluginPrefs.get('hip_port')), 23] # Telnet port - 23 self.user = str(self.pluginPrefs.get('userID')).encode('ascii') self.pwd = str(self.pluginPrefs.get('password')).encode('ascii') # Instantiate an AppleScriptBridge MusicController for N.MUSIC control of apple Music self.iTunes = ASBridge.MusicController() def triggerStartProcessing(self, trigger): self.triggers.append(trigger) def getDeviceStateList(self, dev): stateList = indigo.PluginBase.getDeviceStateList(self, dev) if stateList is not None: if dev.deviceTypeId in self.devicesTypeDict and dev.deviceTypeId == u"AVrenderer": # Add dynamic states onto stateList for devices of type AV renderer try: sources = dev.pluginProps['sources'] for source_name in sources: stateList.append( { "Disabled": False, "Key": "source." + source_name, "StateKey": sources[source_name]['source'], "StateLabel": "Source is " + source_name, "TriggerLabel": "Source is " + source_name, "Type": 50 } ) except KeyError: indigo.server.log("Device " + dev.name + " does not have state key 'sources'\n", level=logging.WARNING) pass return stateList def deviceStartComm(self, dev): dev.stateListOrDisplayStateIdChanged() def __del__(self): indigo.PluginBase.__del__(self) # ######################################################################################## # ##### Indigo UI menu constructors @staticmethod def zonelistgenerator(filter="", valuesDict=None, typeId="", targetId=0): myarray = [("*", "All"), ("Main", "Main")] for room in CONST.rooms: if (room['Zone'], room['Zone']) not in myarray: myarray.append((room['Zone'], room['Zone'])) return myarray @staticmethod def roomlistgenerator(filter="", valuesDict=None, typeId="", targetId=0): myarray = [("99", "Any")] for room in CONST.rooms: myarray.append((room['Room_Number'], room['Room_Name'])) return myarray @staticmethod def roomlistgenerator2(filter="", valuesDict=None, typeId="", targetId=0): myarray = [("*", "All"), ("global", "global")] for room in CONST.rooms: myarray.append((room['Room_Name'], room['Room_Name'])) return myarray @staticmethod def keylistgenerator(filter="", valuesDict=None, typeId="", targetId=0): myarray = [] for item in CONST.beo4_commanddict.items(): myarray.append(item) return myarray @staticmethod def keylistgenerator2(filter="", valuesDict=None, typeId="", targetId=0): myarray = [] for item in CONST.beoremoteone_keydict.items(): myarray.append(item) return myarray @staticmethod def beo4sourcelistgenerator(filter="", valuesDict=None, typeId="", targetId=0): myarray = [] for item in CONST.beo4_srcdict.items(): myarray.append(item) return myarray @staticmethod def beo4sourcelistgenerator2(filter="", valuesDict=None, typeId="", targetId=0): myarray = [('Any Source', 'Any Source'), ('Any Audio', 'Any Audio'), ('Any Video', 'Any Video')] for item in CONST.beo4_srcdict.items(): myarray.append(item) return myarray @staticmethod def br1sourcelistgenerator(filter="", valuesDict=None, typeId="", targetId=0): myarray = [] for item in CONST.available_sources: myarray.append(item) return myarray @staticmethod def destinationlistgenerator(filter="", valuesDict=None, typeId="", targetId=0): myarray = [] for item in CONST.destselectordict.items(): myarray.append(item) return myarray @staticmethod def srcactivitylistgenerator(filter="", valuesDict=None, typeId="", targetId=0): myarray = [(0x00, "Unknown")] for item in CONST.sourceactivitydict.items(): if item not in myarray: myarray.append(item) return myarray @staticmethod def hiptypelistgenerator(filter="", valuesDict=None, typeId="", targetId=0): myarray = [] for item in CONST.blgw_devtypes.items(): myarray.append(item) return myarray # ######################################################################################## # ##### Indigo UI Prefs def set_login(self, ui): # If LogIn data is updated in config, update the values in the plugin self.user = str(ui.get('userID')).encode('ascii') self.pwd = str(ui.get('password')).encode('ascii') indigo.server.log("BeoGateway device login details updated!", level=logging.DEBUG) def set_gateway(self, ui): # If gateway network address data is updated in config, update the values in the plugin self.host = str(ui.get('address')).encode('ascii') self.port = [int(ui.get('mlgw_port')), int(ui.get('hip_port')), 23] # Telnet port - 23 indigo.server.log("BeoGateway device network address details updated!", level=logging.DEBUG) def set_trackmode(self, ui): # If Track Mode setting is updated in config, update the value in the plugin self.trackmode = ui.get("trackMode") indigo.server.log("Track reporting set to " + str(self.trackmode), level=logging.DEBUG) def set_verbose(self, ui): # If Verbose Mode setting is updated in config, update the value in the plugin self.verbose = ui.get("verboseMode") indigo.server.log("Verbose Mode set to " + str(self.verbose), level=logging.DEBUG) def set_notifymode(self, ui): # If Notify Mode setting is updated in config, update the value in the plugin self.notifymode = ui.get("notifyMode") indigo.server.log("Verbose Mode set to " + str(self.notifymode), level=logging.DEBUG) def set_debug(self, ui): # If Debug Mode setting is updated in config, update the value in the plugin self.debug = ui.get("debugMode") # Set the debug flag for the clients self.mlcli.debug = self.debug self.mlgw.debug = self.debug if self.mlcli.isBLGW: self.blgw.debug = self.debug else: self.mltn.debug = self.debug # Report the debug flag change indigo.server.log("Debug Mode set to " + str(self.debug), level=logging.DEBUG) def set_music_control(self, ui): # If Apple Music Control setting is updated in config, update the value in the plugin self.itunes_control = ui.get("iTunesControl") self.itunes_source = ui.get("iTunesSource") if self.itunes_control: indigo.server.log("Apple Music Control enabled on source: " + str(self.itunes_source), level=logging.DEBUG) else: indigo.server.log("Apple Music Control set to " + str(self.itunes_control), level=logging.DEBUG) def set_default_audio(self, ui): # Define default audio source for AVrenderers self.default_audio_source = ui.get("defaultAudio") indigo.server.log("Default Audio Source set to " + str(self.default_audio_source), level=logging.DEBUG) # ######################################################################################## # ##### Indigo UI Actions def send_beo_4key(self, action, device): device_id = int(device.address) key_code = int(action.props.get("keyCode", 0)) destination = int(action.props.get("destination", 0)) link = int(action.props.get("linkcmd", 0)) if destination == 0x06: self.mlgw.send_beo4_cmd(device_id, destination, key_code, 0x01, link) else: self.mlgw.send_beo4_cmd(device_id, destination, key_code, 0x00, link) def send_beo4_src(self, action, device): device_id = int(device.address) key_code = int(action.props.get("keyCode", 0)) destination = int(action.props.get("destination", 0)) link = int(action.props.get("linkcmd", 0)) if destination == 0x06: self.mlgw.send_beo4_cmd(device_id, destination, key_code, 0x01, link) else: self.mlgw.send_beo4_cmd(device_id, destination, key_code, 0x00, link) def send_br1_key(self, action, device): device_id = int(device.address) key_code = int(action.props.get("keyCode", 0)) network_bit = int(action.props.get("netBit", 0)) self.mlgw.send_beoremoteone_cmd(device_id, key_code, network_bit) def send_br1_src(self, action, device): device_id = int(device.address) key_code = str(action.props.get("keyCode", 0)) network_bit = int(action.props.get("netBit", 0)) try: key_code = CONST.beoremoteone_commanddict.get(key_code) self.mlgw.send_beoremoteone_select_source(device_id, key_code[0], key_code[1], network_bit) except KeyError: pass def send_hip_cmd(self, action): zone = str(action.props.get("zone", 0)) room = str(action.props.get("room", 0)) device_type = str(action.props.get("devType", 0)) device_id = str(action.props.get("deviceID", 0)) hip_command = str(action.props.get("hip_cmd", 0)) telegram = "c " + zone + "/" + room + "/" + device_type + "/" + device_id + "/" + hip_command if self.mlcli.isBLGW: self.blgw.send_cmd(telegram) def send_hip_cmd2(self, action): hip_command = str(action.props.get("hip_cmd", 0)) if self.mlcli.isBLGW: self.blgw.send_cmd(hip_command) def send_hip_query(self, action): zone = str(action.props.get("zone", 0)) room = str(action.props.get("room", 0)) device_type = str(action.props.get("devType", 0)) device_id = str(action.props.get("deviceID", 0)) if self.mlcli.isBLGW: self.blgw.query(zone, room, device_type, device_id) def request_state_update(self, action, device): action_id = str(action.props.get("id", 0)) zone = str(device.pluginProps['zone']) room = str(device.pluginProps['room']) device_type = "AV renderer" device_id = str(device.name) if self.mlcli.isBLGW: self.blgw.query(zone, room, device_type, device_id) def send_virtual_button(self, action): button_id = int(action.props.get("buttonID", 0)) button_action = int(action.props.get("action", 0)) self.mlgw.send_virtualbutton(button_id, button_action) def post_notification(self, action): title = str(action.props.get("title", 0)) body = str(action.props.get("body", 0)) self.iTunes.notify(body, title) def all_standby(self, action): self.mlgw.send_beo4_cmd(1, CONST.CMDS_DEST.get("ALL PRODUCTS"), CONST.BEO4_CMDS.get("STANDBY")) def request_serial_number(self): self.mlgw.get_serial() def request_device_update(self): if self.mlcli.isBLGW: self.blgw.query(dev_type="AV renderer") def reset_clients(self): self.check_connection(self.mlgw) self.check_connection(self.mlcli) if self.mlcli.isBLGW: self.check_connection(self.blgw) else: self.check_connection(self.mltn) # ######################################################################################## # ##### Indigo UI Events def light_key(self, message): room = message['room_number'] key_code = CONST.BEO4_CMDS.get(message['command'].upper()) for trigger in self.triggers: props = trigger.globalProps["uk.co.lukes_plugins.BeoGateway.plugin"] if trigger.pluginTypeId == "lightKey" and \ (props["room"] == str(99) or props["room"] == str(room)) and \ props["keyCode"] == str(key_code): indigo.trigger.execute(trigger) break def control_key(self, message): room = message['room_number'] key_code = CONST.BEO4_CMDS.get(message['command'].upper()) for trigger in self.triggers: props = trigger.globalProps["uk.co.lukes_plugins.BeoGateway.plugin"] if trigger.pluginTypeId == "controlkey" and \ (props["room"] == str(99) or props["room"] == str(room)) and \ props["keyCode"] == str(key_code): indigo.trigger.execute(trigger) break def beo4_key(self, message): source = message['State_Update']['source'] source_type = message['State_Update']['source'] key_code = CONST.BEO4_CMDS.get(message['State_Update']['command'].upper()) for trigger in self.triggers: props = trigger.globalProps["uk.co.lukes_plugins.BeoGateway.plugin"] if trigger.pluginTypeId == "beo4Key" and props["keyCode"] == str(key_code): if props["sourceType"] == "Any Source": indigo.trigger.execute(trigger) break elif props["sourceType"] == "Any Audio" and "AUDIO" in source_type: indigo.trigger.execute(trigger) break elif props["sourceType"] == "Any Audio" and "AUDIO" in source_type: indigo.trigger.execute(trigger) break elif props["sourceType"] == source: indigo.trigger.execute(trigger) break def virtual_button(self, message): button_id = message['button'] action = message['action'] for trigger in self.triggers: props = trigger.globalProps["uk.co.lukes_pugins.mlgw.plugin"] if trigger.pluginTypeId == "virtualButton" and \ props["buttonID"] == str(button_id) and \ props["action"] == str(action): indigo.trigger.execute(trigger) break # ######################################################################################## # ##### Indigo UI Device Controls def actionControlDevice(self, action, node): """ Callback Method to Control a Relay Device. """ if action.deviceAction == indigo.kDeviceAction.TurnOn: self._dev_on(node) elif action.deviceAction == indigo.kDeviceAction.TurnOff: self._dev_off(node) elif action.deviceAction == indigo.kDeviceAction.Toggle: if node.states["onOffState"]: self._dev_off(node) else: self._dev_on(node) elif action.deviceAction == indigo.kDeviceAction.RequestStatus: self._status_request(node) def _dev_on(self, node): indigo.server.log(node.name + " turned On") # Get a local copy of the gateway states from server active_renderers = self.gateway.states['AudioRenderers'] active_source = self.gateway.states['currentAudioSource'] active_sourceName = self.gateway.states['currentAudioSourceName'] if self.debug: indigo.server.log('Active renderers: ' + active_renderers, level=logging.DEBUG) indigo.server.log('Active Audio Source: ' + active_source, level=logging.DEBUG) # Join if music already playing if active_renderers != '' and active_source != 'Unknown': # Send Beo4 command source = active_source self.mlgw.send_beo4_cmd( int(node.address), int(CONST.CMDS_DEST.get("AUDIO SOURCE")), int(CONST.BEO4_CMDS.get(source)) ) # Update device states sourceName = active_sourceName key_value_list = [ {'key': 'onOffState', 'value': True}, {'key': 'playState', 'value': 'Play'}, {'key': 'source', 'value': sourceName}, {'key': 'mute', 'value': False}, ] if self.debug: indigo.server.log( node.name + " joining current audio experience " + sourceName + " (" + source + "). Joining active renderer(s): " + active_renderers, level=logging.DEBUG ) # Otherwise start default music source else: # Send Beo4 command source = self.default_audio_source self.mlgw.send_beo4_cmd( int(node.address), int(CONST.CMDS_DEST.get("AUDIO SOURCE")), int(CONST.BEO4_CMDS.get(source)) ) # Update device states sourceName = dict(CONST.available_sources).get(self.default_audio_source) key_value_list = [ {'key': 'onOffState', 'value': True}, {'key': 'playState', 'value': 'Play'}, {'key': 'source', 'value': sourceName}, {'key': 'mute', 'value': False}, ] if self.debug: indigo.server.log( node.name + " starting audio experience " + sourceName + " (" + source + ").", level=logging.DEBUG ) # Update states on server node.updateStatesOnServer(key_value_list) node.updateStateImageOnServer(indigo.kStateImageSel.AvPlaying) # Add device to active renderers lists and update gateway self.add_to_renderers_list(node.name, 'Audio') key_value_list = [ {'key': 'currentAudioSource', 'value': source}, {'key': 'currentAudioSourceName', 'value': sourceName}, ] self.gateway.updateStatesOnServer(key_value_list) def _dev_off(self, node): indigo.server.log(node.name + " turned Off") # Send Beo4 command self.mlgw.send_beo4_cmd( int(node.address), int(CONST.CMDS_DEST.get("AUDIO SOURCE")), int(CONST.BEO4_CMDS.get('STANDBY')) ) # Update states to standby values node.updateStatesOnServer(CONST.standby_state) node.updateStateImageOnServer(indigo.kStateImageSel.PowerOff) # Remove device from active renderers lists self.remove_from_renderers_list(node.name, 'All') def _status_request(self, node): if node.pluginProps['serial_no'] == 'NA': # Check if this is a netlink device indigo.server.log(node.name + " does not support status requests") else: # If netlink, request a status update self.blgw.query(dev_type="AV renderer", device=node.name) # ######################################################################################## # Define callback function for message return from B&O Gateway def cb(self, name, header, payload, message): # ######################################################################################## # Message handler # Handle Beo4 Command Events try: if message['payload_type'] == "BEO4_KEY": self.beo4_key(message) except KeyError: pass # Handle Light and Command Events try: if message['Type'] == "LIGHT COMMAND": self.light_key(message) elif message['Type'] == "CONTROL COMMAND": self.control_key(message) except KeyError: pass # Handle Virtual Button Events try: if message['payload_type'] == "MLGW virtual button event": self.virtual_button(message) except KeyError: pass # Handle all standby events try: if message["command"] == "All Standby": for node in indigo.devices.iter('uk.co.lukes_plugins.BeoGateway.plugin.AVrenderer'): node.updateStatesOnServer(CONST.standby_state) node.updateStateImageOnServer(indigo.kStateImageSel.PowerOff) indigo.devices['Bang and Olufsen Gateway'].updateStatesOnServer(CONST.gw_all_stb) except KeyError: pass # Handle AV Events try: # Use regular incoming messages to sync nowPlaying data if self.gateway.states['AudioRenderers'] != '' and \ self.gateway.states['currentAudioSource'] == str(self.itunes_source) and \ self.itunes_control: self._get_itunes_track_info(message) # For messages of type AV RENDERER, scan keys to update device states if message["Type"] == "AV RENDERER": # Tidy up messages self.av_sanitise(message) # Filter messages that don't constitute meaningful state updates actionable = self.filter_messages(message) if self.debug: indigo.server.log("Process message: " + str(actionable), level=logging.WARNING) if actionable: # Keep track of what sources are playing on the network self.src_tracking(message) # Update individual devices based on updates self.dev_update(message) except KeyError: pass # Report message content to log if self.verbose: if 'State_Update' in message and 'CONNECTION' in message['State_Update']: # Don't print pong responses from regular client ping to check sockets are open - # approx every 600 seconds pass elif 'Device' in message and message['Device'] == 'Clock': # Don't print the Clock sync telegrams from the HIP - # approx every 60 seconds pass elif 'payload_type' in message and message['payload_type'] == '0x14': # Don't print the Clock sync telegrams from the ML - # approx every 6 seconds pass elif 'payload_type' in message and message['payload_type'] == 'CLOCK' and not self.debug: # Don't print the Clock message telegrams from the ML pass else: self.message_log(name, header, payload, message) # ######################################################################################## # AV Handler Functions # #### Message Conditioning def av_sanitise(self, message): # Sanitise AV messages try: # Check for missing source information if message['State_Update']['source'] in [None, 'None', '']: message['State_Update']['source'] = 'Unknown' message['State_Update']['sourceName'] = 'Unknown' # Update for standby condition message['State_Update']['state'] = "Standby" except KeyError: pass try: # Check for unknown state if message['State_Update']['state'] in [None, 'None', '']: message['State_Update']['state'] = 'Unknown' except KeyError: pass try: # Sanitise unknown Channel/Tracks if message['State_Update']['nowPlayingDetails']['channel_track'] in [0, 255, '0', '255']: del message['State_Update']['nowPlayingDetails']['channel_track'] except KeyError: pass try: # Add sourceName if not in message block if 'sourceName' not in message['State_Update']: # Find the sourceName from the source list for this device if 'Device' in message: # If device known use local source data self.find_source_name(message['State_Update']['source'], indigo.devices[message['Device']].pluginProps['sources']) else: # If device not known use global source data message['State_Update']['sourceName'] = \ dict(CONST.available_sources).get(message['State_Update']['source']) except KeyError: pass try: # Catch GOTO_SOURCE commands and set the goto_flag if message['payload_type'] == 'GOTO_SOURCE': self.goto_flag = datetime.now() if self.debug: indigo.server.log("GOTO_SOURCE command received - goto_flag set", level=logging.WARNING) except KeyError: pass def filter_messages(self, message): # Filter state updates that are: # 1. Standby states that are received between source changes: # If device is changing source the state changes as follows [Old Source -> Standby -> New Source]. # If the standby condition is processed, the New Source state will be filtered by the condition below # # 2. Play states that received <1.5 seconds after standby state set: # Some messages come in on the ML and HIP protocols relating to previous state etc. # These can be ignored to avoid false states for the indigo devices try: for node in indigo.devices.iter('uk.co.lukes_plugins.BeoGateway.plugin.AVrenderer'): if node.name == message['Device']: # Get time since last state update for this device time_delta1 = datetime.now() - node.lastChanged time_delta1 = time_delta1.total_seconds() # Get time since last GOTO_SOURCE command time_delta2 = datetime.now() - self.goto_flag time_delta2 = time_delta2.total_seconds() # If standby command received <2.0 seconds after GOTO_SOURCE command , ignore if 'state' in message['State_Update'] and message['State_Update']['state'] == "Standby" \ and time_delta2 < 2.0: # Condition 1 if self.debug: indigo.server.log(message['Device'] + " ignoring Standby: " + str(round(time_delta2, 2)) + " seconds elapsed since GOTO_STATE command - ignoring message!", level=logging.DEBUG) return False # If message received <1.5 seconds after standby state, ignore elif node.states['playState'] == "Standby" and time_delta1 < 1.5: # Condition 2 if self.debug: indigo.server.log(message['Device'] + " in Standby: " + str(round(time_delta1, 2)) + " seconds elapsed since last state update - ignoring message!", level=logging.DEBUG) return False else: return True except KeyError: return False # #### State tracking def src_tracking(self, message): # Track active renderers via gateway device try: # If new source is an audio source then update the gateway accordingly if message['State_Update']['source'] in CONST.source_type_dict.get('Audio Sources'): try: # Keep track of which devices are playing audio sources if message['Device'] not in self.gateway.states['AudioRenderers'] and \ message['State_Update']['state'] not in ['Standby', 'Unknown', 'None']: # Log current audio source (MasterLink allows a single audio source for distribution) source = message['State_Update']['source'] sourceName = dict(CONST.available_sources).get(source) self.gateway.updateStateOnServer('currentAudioSource', value=source) self.gateway.updateStateOnServer('currentAudioSourceName', value=sourceName) try: self.gateway.updateStateOnServer('nowPlaying', value=message['State_Update']['nowPlaying']) except KeyError: self.gateway.updateStateOnServer('nowPlaying', value='Unknown') self.add_to_renderers_list(message['Device'], 'Audio') # Remove device from Video Renderers list if it is on there if message['Device'] in self.gateway.states['VideoRenderers']: self.remove_from_renderers_list(message['Device'], 'Video') except KeyError: pass # If source is N.Music then control accordingly if message['State_Update']['source'] == str(self.itunes_source) and self.itunes_control: self.iTunes_transport_control(message) # If new source is an video source then update the gateway accordingly elif message['State_Update']['source'] in CONST.source_type_dict.get('Video Sources'): try: # Keep track of which devices are playing video sources if message['Device'] not in self.gateway.states['VideoRenderers'] and \ message['State_Update']['state'] not in ['Standby', 'Unknown', 'None']: self.add_to_renderers_list(message['Device'], 'Video') # Remove device from Audio Renderers list if it is on there if message['Device'] in self.gateway.states['AudioRenderers']: self.remove_from_renderers_list(message['Device'], 'Audio') except KeyError: pass except KeyError: pass def dev_update(self, message): # Update device states try: for node in indigo.devices.iter('uk.co.lukes_plugins.BeoGateway.plugin.AVrenderer'): if node.name == message['Device']: # Handle Standby state if message['State_Update']['state'] == "Standby": # Update states to standby values node.updateStatesOnServer(CONST.standby_state) node.updateStateImageOnServer(indigo.kStateImageSel.PowerOff) # Remove the device from active renderers list self.remove_from_renderers_list(message['Device'], 'All') # Post state update in Apple Notification Centre if self.notifymode: self.iTunes.notify(node.name + " now in Standby", "Device State Update") return # If device not in standby then update its state information # get current states as list # Index last_state = [ node.states['playState'], # 0 node.states['source'], # 1 node.states['nowPlaying'], # 2 node.states['channelTrack'], # 3 node.states['volume'], # 4 node.states['mute'], # 5 node.states['onOffState'] # 6 ] # Initialise new state list - the device is not in standby so it must be on new_state = last_state[:] new_state[5] = False new_state[6] = True # Update device states with values from message if 'state' in message['State_Update']: if message['State_Update']['state'] not in ['None', 'Standby', '', None]: if last_state[0] == 'Standby' and message['State_Update']['state'] == 'Unknown': new_state[0] = 'Play' elif last_state[0] != 'Standby' and message['State_Update']['state'] == 'Unknown': pass else: new_state[0] = message['State_Update']['state'] if 'sourceName' in message['State_Update'] and message['State_Update']['sourceName'] != 'Unknown': # Sanitise source name to avoid indigo key errors (remove whitespace) source_name = message['State_Update']['sourceName'].strip().replace(" ", "_") new_state[1] = source_name if 'nowPlaying' in message['State_Update']: # Update now playing information unless the state value is empty or unknown if message['State_Update']['nowPlaying'] not in ['', 'Unknown']: new_state[2] = message['State_Update']['nowPlaying'] # If the state value is empty/unknown and the source has not changed then no update required elif new_state[1] != last_state[1]: # If the state has changed and the value is unknown, then set as "Unknown" new_state[2] = 'Unknown' if 'nowPlayingDetails' in message['State_Update'] and \ 'channel_track' in message['State_Update']['nowPlayingDetails']: new_state[3] = message['State_Update']['nowPlayingDetails']['channel_track'] elif new_state[1] != last_state[1]: # If the state has changed and the value is unknown, then set as "Unknown" new_state[2] = 0 if 'volume' in message['State_Update']: new_state[4] = message['State_Update']['volume'] if new_state != last_state: # Update states on server key_value_list = [ {'key': 'playState', 'value': new_state[0]}, {'key': 'source', 'value': new_state[1]}, {'key': 'nowPlaying', 'value': new_state[2]}, {'key': 'channelTrack', 'value': new_state[3]}, {'key': 'volume', 'value': new_state[4]}, {'key': 'mute', 'value': new_state[5]}, {'key': 'onOffState', 'value': new_state[6]}, ] node.updateStatesOnServer(key_value_list) # Post notifications Notifications if self.notifymode: self.notifications(node.name, last_state, new_state) # Update state image on server if new_state[0] == "Stopped": node.updateStateImageOnServer(indigo.kStateImageSel.AvPaused) elif new_state[0] not in ['None', 'Unknown', 'Standby', '', None]: node.updateStateImageOnServer(indigo.kStateImageSel.AvPlaying) # If audio source active, update any other active audio renderers accordingly try: if new_state[0] not in ['None', 'Unknown', 'Standby', '', None] and \ message['State_Update']['source'] in CONST.source_type_dict.get('Audio Sources'): self.all_audio_nodes_update(new_state, node.name, message['State_Update']['source']) except KeyError: pass break except KeyError: pass def all_audio_nodes_update(self, new_state, dev, source): # Loop over all active audio renderers to update them with the latest audio state for node in indigo.devices.iter('uk.co.lukes_plugins.BeoGateway.plugin.AVrenderer'): if node.name in self.gateway.states['AudioRenderers'] and node.name != dev: # Get current state of this node last_state = [ node.states['playState'], node.states['source'], node.states['nowPlaying'], node.states['channelTrack'], node.states['volume'], node.states['mute'], ] if last_state[:4] != new_state[:4]: # Update the play state for active Audio renderers if new values are different from current ones key_value_list = [ {'key': 'onOffState', 'value': True}, {'key': 'playState', 'value': new_state[0]}, {'key': 'source', 'value': new_state[1]}, {'key': 'nowPlaying', 'value': new_state[2]}, {'key': 'channelTrack', 'value': new_state[3]}, {'key': 'mute', 'value': False}, ] node.updateStatesOnServer(key_value_list) node.updateStateImageOnServer(indigo.kStateImageSel.AvPlaying) # Update the gateway if self.gateway.states['currentAudioSourceName'] != new_state[1]: # If the source has changed, update both source and nowPlaying sourceName = new_state[1] key_value_list = [ {'key': 'currentAudioSource', 'value': source}, {'key': 'currentAudioSourceName', 'value': sourceName}, {'key': 'nowPlaying', 'value': new_state[2]}, ] self.gateway.updateStatesOnServer(key_value_list) elif self.gateway.states['nowPlaying'] != new_state[2] and new_state[2] not in ['', 'Unknown']: # If the source has not changed, and nowPlaying is not Unknown, update nowPlaying self.gateway.updateStateOnServer('nowPlaying', value=new_state[2]) # #### Active renderer list maintenance def add_to_renderers_list(self, dev, av): if av == "Audio": renderer_list = 'AudioRenderers' renderer_count = 'nAudioRenderers' else: renderer_list = 'VideoRenderers' renderer_count = 'nVideoRenderers' # Retrieve the renderers and convert from string to list renderers = self.gateway.states[renderer_list].split(', ') # Sanitise the list for stray blanks if '' in renderers: renderers.remove('') # Add device to list if not already on there if dev not in renderers: renderers.append(dev) self.gateway.updateStateOnServer(renderer_list, value=', '.join(renderers)) self.gateway.updateStateOnServer(renderer_count, value=len(renderers)) def remove_from_renderers_list(self, dev, av): # Remove devices from renderers lists when the enter standby mode if av in ['Audio', 'All']: if dev in self.gateway.states['AudioRenderers']: renderers = self.gateway.states['AudioRenderers'].split(', ') renderers.remove(dev) self.gateway.updateStateOnServer('AudioRenderers', value=', '.join(renderers)) self.gateway.updateStateOnServer('nAudioRenderers', value=len(renderers)) if av in ['Video', 'All']: if dev in self.gateway.states['VideoRenderers']: renderers = self.gateway.states['VideoRenderers'].split(', ') renderers.remove(dev) self.gateway.updateStateOnServer('VideoRenderers', value=', '.join(renderers)) self.gateway.updateStateOnServer('nVideoRenderers', value=len(renderers)) # If no audio sources are playing then update the gateway states if self.gateway.states['AudioRenderers'] == '': key_value_list = [ {'key': 'AudioRenderers', 'value': ''}, {'key': 'nAudioRenderers', 'value': 0}, {'key': 'currentAudioSource', 'value': 'Unknown'}, {'key': 'currentAudioSourceName', 'value': 'Unknown'}, {'key': 'nowPlaying', 'value': 'Unknown'}, ] self.gateway.updateStatesOnServer(key_value_list) # If no AV renderers are playing N.Music, stop iTunes playback if self.itunes_control: self.iTunes.stop() # #### Helper functions @staticmethod def find_source_name(source, sources): # Get the sourceName for source for source_name in sources: if sources[source_name]['source'] == str(source): return str(sources[source_name]).split()[0] # if source list exhausted and no valid name found return Unknown return 'Unknown' @staticmethod # Get the source ID for sourceName def get_source(sourceName, sources): for source_name in sources: if source_name == sourceName: return str(sources[source_name]['source']) # if source list exhausted and no valid name found return Unknown return 'Unknown' # ######################################################################################## # Apple Music Control and feedback def iTunes_transport_control(self, message): # Transport controls for iTunes try: # If N.MUSIC command, trigger appropriate self.iTunes control if message['State_Update']['state'] not in ["", "Standby"]: self.iTunes.play() except KeyError: pass try: # If N.MUSIC selected and Beo4 command received then run appropriate transport commands if message['State_Update']['command'] == "Go/Play": self.iTunes.play() elif message['State_Update']['command'] == "Stop": self.iTunes.pause() elif message['State_Update']['command'] == "Exit": self.iTunes.stop() elif message['State_Update']['command'] == "Step Up": self.iTunes.next_track() elif message['State_Update']['command'] == "Step Down": self.iTunes.previous_track() elif message['State_Update']['command'] == "Wind": self.iTunes.wind(15) elif message['State_Update']['command'] == "Rewind": self.iTunes.rewind(-15) elif message['State_Update']['command'] == "Shift-1/Random": self.iTunes.shuffle() # If 'Info' pressed - update track info elif message['State_Update']['command'] == "Info": track_info = self.iTunes.get_current_track_info() if track_info[0] not in [None, 'None']: indigo.server.log( "\n\t----------------------------------------------------------------------------" "\n\tiTUNES CURRENT TRACK INFO:" "\n\t============================================================================" "\n\tNow playing: '" + track_info[0] + "'" "\n\t by " + track_info[2] + "\n\t from the album '" + track_info[1] + "'" "\n\t----------------------------------------------------------------------------" "\n\tACTIVE AUDIO RENDERERS: " + str(self.gateway.states['AudioRenderers']) + "\n\n", level=logging.DEBUG ) self.iTunes.notify( "Now playing: '" + track_info[0] + "' by " + track_info[2] + "from the album '" + track_info[1] + "'", "Apple Music Track Info:" ) # If 'Guide' pressed - print instructions to indigo log elif message['State_Update']['command'] == "Guide": indigo.server.log( "\n\t----------------------------------------------------------------------------" "\n\tBeo4/BeoRemote One Control of Apple Music" "\n\tKey mapping guide: [Key : Action]" "\n\t============================================================================" "\n\n\t** BASIC TRANSPORT CONTROLS **" "\n\tGO/PLAY : Play" "\n\tSTOP/Pause : Pause" "\n\tEXIT : Stop" "\n\tStep Up/P+ : Next Track" "\n\tStep Down/P- : Previous Track" "\n\tWind : Scan Forwards 15 Seconds" "\n\tRewind : Scan Backwards 15 Seconds" "\n\n\t** FUNCTIONS **" "\n\tShift-1/Random : Toggle Shuffle" "\n\tINFO : Display Track Info for Current Track" "\n\tGUIDE : This Guide" "\n\n\t** ADVANCED CONTROLS **" "\n\tGreen : Shuffle Playlist 'Recently Played'" "\n\tYellow : Play Digital Radio Stations from Playlist Radio" "\n\tRed : More of the Same" "\n\tBlue : Play the Album that the Current Track Resides On\n\n", level=logging.DEBUG ) # If colour key pressed, execute the appropriate applescript elif message['State_Update']['command'] == "Green": # Play a specific playlist - defaults to Recently Played script = ASBridge.__file__[:-12] + '/Scripts/green.scpt' self.iTunes.run_script(script, self.debug) elif message['State_Update']['command'] == "Yellow": # Play a specific playlist - defaults to URL Radio stations script = ASBridge.__file__[:-12] + '/Scripts/yellow.scpt' self.iTunes.run_script(script, self.debug) elif message['State_Update']['command'] == "Blue": # Play the current album script = ASBridge.__file__[:-12] + '/Scripts/blue.scpt' self.iTunes.run_script(script, self.debug) elif message['State_Update']['command'] in ["0xf2", "Red", "MOTS"]: # More of the same (start a playlist with just current track and let autoplay find similar tunes) script = ASBridge.__file__[:-12] + '/Scripts/red.scpt' self.iTunes.run_script(script, self.debug) except KeyError: pass def _get_itunes_track_info(self, message): track_info = self.iTunes.get_current_track_info() if track_info[0] not in [None, 'None']: # Construct track info string track_info_ = "'" + track_info[0] + "' by " + track_info[2] + " from the album '" + track_info[1] + "'" # Add now playing info to the message block if 'Type' in message and message['Type'] == "AV RENDERER" and 'source' in message['State_Update'] \ and message['State_Update']['source'] == str(self.itunes_source) and \ 'nowPlaying' in message['State_Update']: message['State_Update']['nowPlaying'] = track_info_ message['State_Update']['nowPlayingDetails']['channel_track'] = int(track_info[3]) # Print track info to log if trackmode is set to true (via config UI) src = dict(CONST.available_sources).get(self.itunes_source) if self.gateway.states['currentAudioSource'] == str(self.itunes_source) and \ track_info_ != self.gateway.states['nowPlaying'] and self.trackmode: indigo.server.log("\n\t----------------------------------------------------------------------------" "\n\tiTUNES CURRENT TRACK INFO:" "\n\t============================================================================" "\n\tNow playing: '" + track_info[0] + "'" "\n\t by " + track_info[2] + "\n\t from the album '" + track_info[1] + "'" "\n\t----------------------------------------------------------------------------" "\n\tACTIVE AUDIO RENDERERS: " + str(self.gateway.states['AudioRenderers']) + "\n\n") if self.notifymode: # Post track information to Apple Notification Centre self.iTunes.notify(track_info_ + " from source " + src, "Now Playing:") # Update nowPlaying on the gateway device if track_info_ != self.gateway.states['nowPlaying'] and \ self.gateway.states['currentAudioSource'] == str(self.itunes_source): self.gateway.updateStateOnServer('nowPlaying', value=track_info_) # Update info on active Audio Renderers for node in indigo.devices.iter('uk.co.lukes_plugins.BeoGateway.plugin.AVrenderer'): if node.name in self.gateway.states['AudioRenderers']: key_value_list = [ {'key': 'onOffState', 'value': True}, {'key': 'playState', 'value': 'Play'}, {'key': 'source', 'value': src}, {'key': 'nowPlaying', 'value': track_info_}, {'key': 'channelTrack', 'value': int(track_info[3])}, ] node.updateStatesOnServer(key_value_list) node.updateStateImageOnServer(indigo.kStateImageSel.AvPlaying) # ######################################################################################## # Message Reporting @staticmethod def message_log(name, header, payload, message): # Set reporting level for message logging try: # CLOCK messages are filtered except in debug mode if message['payload_type'] == 'CLOCK': debug_level = logging.DEBUG else: # Everything else is for INFO debug_level = logging.INFO except KeyError: debug_level = logging.INFO # Pretty formatting - convert to JSON format then remove braces message = json.dumps(message, indent=4) for r in (('"', ''), (',', ''), ('{', ''), ('}', '')): message = str(message).replace(*r) # Print message data if len(payload) + 9 < 73: indigo.server.log("\n\t----------------------------------------------------------------------------" + "\n\t" + name + ": <--DATA-RECEIVED!-<< " + datetime.now().strftime("on %d/%m/%y at %H:%M:%S") + "\n\t============================================================================" + "\n\tHeader: " + header + "\n\tPayload: " + payload + "\n\t----------------------------------------------------------------------------" + message, level=debug_level) elif 73 < len(payload) + 9 < 137: indigo.server.log("\n\t----------------------------------------------------------------------------" + "\n\t" + name + ": <--DATA-RECEIVED!-<< " + datetime.now().strftime("on %d/%m/%y at %H:%M:%S") + "\n\t============================================================================" + "\n\tHeader: " + header + "\n\tPayload: " + payload[:66] + "\n\t\t" + payload[66:137] + "\n\t----------------------------------------------------------------------------" + message, level=debug_level) else: indigo.server.log("\n\t----------------------------------------------------------------------------" + "\n\t" + name + ": <--DATA-RECEIVED!-<< " + datetime.now().strftime("on %d/%m/%y at %H:%M:%S") + "\n\t============================================================================" + "\n\tHeader: " + header + "\n\tPayload: " + payload[:66] + "\n\t\t" + payload[66:137] + "\n\t\t" + payload[137:] + "\n\t----------------------------------------------------------------------------" + message, level=debug_level) def notifications(self, name, last_state, new_state): # Post state information to the Apple Notification Centre # Information index: # node.states['playState'], # 0 # node.states['source'], # 1 # node.states['nowPlaying'], # 2 # node.states['channelTrack'], # 3 # node.states['volume'], # 4 # node.states['mute'], # 5 # node.states['onOffState'] # 6 # Don't post notification if nothing has changed if last_state == new_state: return # Source status information if last_state[0] != new_state[0] and new_state[0] == "Standby": # Power off self.iTunes.notify( name + " now in Standby", "Device State Update" ) return elif last_state[1] != new_state[1] and new_state[0] != "Standby": # Source Update self.iTunes.notify( name + " now playing from source " + new_state[1], "Device State Update" ) return elif last_state[0] != new_state[0] and new_state[0] == "Play": # Power on self.iTunes.notify( name + " Active", "Device State Update" ) return # Channel/Track information if new_state[2] not in [None, 'None', '', 0, '0', 'Unknown']: # Now Playing Update self.iTunes.notify( new_state[2] + " from source " + new_state[1], name + " Now Playing:" ) elif last_state[3] != new_state[3] and new_state[3] not in [0, 255, '0', '255']: # Channel/Track Update self.iTunes.notify( name + " now playing channel/track " + new_state[3] + " from source " + new_state[1], "Device Channel/Track Information" ) # ######################################################################################## # Indigo Server Methods def startup(self): indigo.server.log(u"Startup called") # Download the config file from the gateway and initialise the devices config = MLCONFIG.MLConfig(self.host, self.user, self.pwd, self.debug) self.gateway = indigo.devices['Bang and Olufsen Gateway'] # Create MLGW Protocol and ML_CLI Protocol clients (basic command listening) indigo.server.log('Creating MLGW Protocol Client...', level=logging.WARNING) self.mlgw = MLGW.MLGWClient(self.host, self.port[0], self.user, self.pwd, 'MLGW protocol', self.debug, self.cb) asyncore.loop(count=10, timeout=0.2) indigo.server.log('Creating ML Command Line Protocol Client...', level=logging.WARNING) self.mlcli = MLCLI.MLCLIClient(self.host, self.port[2], self.user, self.pwd, 'ML command line interface', self.debug, self.cb) # Log onto the MLCLI client and ascertain the gateway model asyncore.loop(count=10, timeout=0.2) # Now MLGW and MasterLink Command Line Client are set up, retrieve MasterLink IDs of products config.get_masterlink_id(self.mlgw, self.mlcli) # If the gateway is a BLGW use the BLHIP protocol, else use the legacy MLHIP protocol if self.mlcli.isBLGW: indigo.server.log('Creating BLGW Home Integration Protocol Client...', level=logging.WARNING) self.blgw = BLHIP.BLHIPClient(self.host, self.port[1], self.user, self.pwd, 'BLGW Home Integration Protocol', self.debug, self.cb) self.mltn = None else: indigo.server.log('Creating MLGW Home Integration Protocol Client...', level=logging.WARNING) self.mltn = MLtn.MLtnClient(self.host, self.port[2], self.user, self.pwd, 'ML telnet client', self.debug, self.cb) self.blgw = None # Connection polling def check_connection(self, client): last = round(time.time() - client.last_received_at, 2) # Reconnect if socket has disconnected, or if no response received to last ping if not client.is_connected or last > 60: indigo.server.log("\t" + client.name + ": Reconnecting!", level=logging.WARNING) client.handle_close() self.sleep(0.5) client.client_connect() # Indigo main program loop def runConcurrentThread(self): try: while True: # Ping all connections every 10 minutes to prompt messages on the network asyncore.loop(count=self.pollinterval, timeout=1) if self.mlgw.is_connected: self.mlgw.ping() if self.mlcli.is_connected: self.mlcli.ping() if self.mlcli.isBLGW: if self.blgw.is_connected: self.blgw.ping() else: if self.mltn.is_connected: self.mltn.ping() # Check the connections approximately every 10 minutes to keep sockets open asyncore.loop(count=5, timeout=1) self.check_connection(self.mlgw) self.check_connection(self.mlcli) if self.mlcli.isBLGW: self.check_connection(self.blgw) else: self.check_connection(self.mltn) self.sleep(0.5) except self.StopThread: raise asyncore.ExitNow('Server is quitting!') # Tidy up on shutdown def shutdown(self): indigo.server.log("Shutdown plugin") del self.mlgw del self.mlcli if self.mlcli.isBLGW: del self.blgw else: del self.mltn del self.iTunes raise asyncore.ExitNow('Server is quitting!')