VictoriaMetrics/vendor/github.com/ergochat/readline/operation.go

556 lines
12 KiB
Go
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package readline
import (
"errors"
"io"
"sync"
"sync/atomic"
"github.com/ergochat/readline/internal/platform"
"github.com/ergochat/readline/internal/runes"
)
var (
ErrInterrupt = errors.New("Interrupt")
)
type operation struct {
m sync.Mutex
t *terminal
buf *runeBuffer
wrapOut atomic.Pointer[wrapWriter]
wrapErr atomic.Pointer[wrapWriter]
isPrompting bool // true when prompt written and waiting for input
history *opHistory
search *opSearch
completer *opCompleter
vim *opVim
undo *opUndo
}
func (o *operation) SetBuffer(what string) {
o.buf.SetNoRefresh([]rune(what))
}
type wrapWriter struct {
o *operation
target io.Writer
}
func (w *wrapWriter) Write(b []byte) (int, error) {
return w.o.write(w.target, b)
}
func (o *operation) write(target io.Writer, b []byte) (int, error) {
o.m.Lock()
defer o.m.Unlock()
if !o.isPrompting {
return target.Write(b)
}
var (
n int
err error
)
o.buf.Refresh(func() {
n, err = target.Write(b)
// Adjust the prompt start position by b
rout := runes.ColorFilter([]rune(string(b[:])))
tWidth, _ := o.t.GetWidthHeight()
sp := runes.SplitByLine(rout, []rune{}, o.buf.ppos, tWidth, 1)
if len(sp) > 1 {
o.buf.ppos = len(sp[len(sp)-1])
} else {
o.buf.ppos += len(rout)
}
})
o.search.RefreshIfNeeded()
if o.completer.IsInCompleteMode() {
o.completer.CompleteRefresh()
}
return n, err
}
func newOperation(t *terminal) *operation {
cfg := t.GetConfig()
op := &operation{
t: t,
buf: newRuneBuffer(t),
}
op.SetConfig(cfg)
op.vim = newVimMode(op)
op.completer = newOpCompleter(op.buf.w, op)
cfg.FuncOnWidthChanged(t.OnSizeChange)
return op
}
func (o *operation) GetConfig() *Config {
return o.t.GetConfig()
}
func (o *operation) readline(deadline chan struct{}) ([]rune, error) {
isTyping := false // don't add new undo entries during normal typing
for {
keepInSearchMode := false
keepInCompleteMode := false
r, err := o.t.GetRune(deadline)
if cfg := o.GetConfig(); cfg.FuncFilterInputRune != nil && err == nil {
var process bool
r, process = cfg.FuncFilterInputRune(r)
if !process {
o.buf.Refresh(nil) // to refresh the line
continue // ignore this rune
}
}
if err == io.EOF {
if o.buf.Len() == 0 {
o.buf.Clean()
return nil, io.EOF
} else {
// if stdin got io.EOF and there is something left in buffer,
// let's flush them by sending CharEnter.
// And we will got io.EOF int next loop.
r = CharEnter
}
} else if err != nil {
return nil, err
}
isUpdateHistory := true
if o.completer.IsInCompleteSelectMode() {
keepInCompleteMode = o.completer.HandleCompleteSelect(r)
if keepInCompleteMode {
continue
}
o.buf.Refresh(nil)
switch r {
case CharEnter, CharCtrlJ:
o.history.Update(o.buf.Runes(), false)
fallthrough
case CharInterrupt:
fallthrough
case CharBell:
continue
}
}
if o.vim.IsEnableVimMode() {
r = o.vim.HandleVim(r, func() rune {
r, err := o.t.GetRune(deadline)
if err == nil {
return r
} else {
return 0
}
})
if r == 0 {
continue
}
}
var result []rune
isTypingRune := false
switch r {
case CharBell:
if o.search.IsSearchMode() {
o.search.ExitSearchMode(true)
o.buf.Refresh(nil)
}
if o.completer.IsInCompleteMode() {
o.completer.ExitCompleteMode(true)
o.buf.Refresh(nil)
}
case CharBckSearch:
if !o.search.SearchMode(searchDirectionBackward) {
o.t.Bell()
break
}
keepInSearchMode = true
case CharCtrlU:
o.undo.add()
o.buf.KillFront()
case CharFwdSearch:
if !o.search.SearchMode(searchDirectionForward) {
o.t.Bell()
break
}
keepInSearchMode = true
case CharKill:
o.undo.add()
o.buf.Kill()
keepInCompleteMode = true
case MetaForward:
o.buf.MoveToNextWord()
case CharTranspose:
o.undo.add()
o.buf.Transpose()
case MetaBackward:
o.buf.MoveToPrevWord()
case MetaDelete:
o.undo.add()
o.buf.DeleteWord()
case CharLineStart:
o.buf.MoveToLineStart()
case CharLineEnd:
o.buf.MoveToLineEnd()
case CharBackspace, CharCtrlH:
o.undo.add()
if o.search.IsSearchMode() {
o.search.SearchBackspace()
keepInSearchMode = true
break
}
if o.buf.Len() == 0 {
o.t.Bell()
break
}
o.buf.Backspace()
case CharCtrlZ:
if !platform.IsWindows {
o.buf.Clean()
o.t.SleepToResume()
o.Refresh()
}
case CharCtrlL:
clearScreen(o.t)
o.buf.SetOffset(cursorPosition{1, 1})
o.Refresh()
case MetaBackspace, CharCtrlW:
o.undo.add()
o.buf.BackEscapeWord()
case MetaShiftTab:
// no-op
case CharCtrlY:
o.buf.Yank()
case CharCtrl_:
o.undo.undo()
case CharEnter, CharCtrlJ:
if o.search.IsSearchMode() {
o.search.ExitSearchMode(false)
}
if o.completer.IsInCompleteMode() {
o.completer.ExitCompleteMode(true)
o.buf.Refresh(nil)
}
o.buf.MoveToLineEnd()
var data []rune
o.buf.WriteRune('\n')
data = o.buf.Reset()
data = data[:len(data)-1] // trim \n
result = data
if !o.GetConfig().DisableAutoSaveHistory {
// ignore IO error
_ = o.history.New(data)
} else {
isUpdateHistory = false
}
o.undo.init()
case CharBackward:
o.buf.MoveBackward()
case CharForward:
o.buf.MoveForward()
case CharPrev:
buf := o.history.Prev()
if buf != nil {
o.buf.Set(buf)
o.undo.init()
} else {
o.t.Bell()
}
case CharNext:
buf, ok := o.history.Next()
if ok {
o.buf.Set(buf)
o.undo.init()
} else {
o.t.Bell()
}
case MetaDeleteKey, CharEOT:
o.undo.add()
// on Delete key or Ctrl-D, attempt to delete a character:
if o.buf.Len() > 0 || !o.IsNormalMode() {
if !o.buf.Delete() {
o.t.Bell()
}
break
}
if r != CharEOT {
break
}
// Ctrl-D on an empty buffer: treated as EOF
o.buf.WriteString(o.GetConfig().EOFPrompt + "\n")
o.buf.Reset()
isUpdateHistory = false
o.history.Revert()
o.buf.Clean()
return nil, io.EOF
case CharInterrupt:
if o.search.IsSearchMode() {
o.search.ExitSearchMode(true)
break
}
if o.completer.IsInCompleteMode() {
o.completer.ExitCompleteMode(true)
o.buf.Refresh(nil)
break
}
o.buf.MoveToLineEnd()
o.buf.Refresh(nil)
hint := o.GetConfig().InterruptPrompt + "\n"
o.buf.WriteString(hint)
remain := o.buf.Reset()
remain = remain[:len(remain)-len([]rune(hint))]
isUpdateHistory = false
o.history.Revert()
return nil, ErrInterrupt
case CharTab:
if o.GetConfig().AutoComplete != nil {
if o.completer.OnComplete() {
if o.completer.IsInCompleteMode() {
keepInCompleteMode = true
continue // redraw is done, loop
}
} else {
o.t.Bell()
}
o.buf.Refresh(nil)
break
} // else: process as a normal input character
fallthrough
default:
isTypingRune = true
if !isTyping {
o.undo.add()
}
if o.search.IsSearchMode() {
o.search.SearchChar(r)
keepInSearchMode = true
break
}
o.buf.WriteRune(r)
if o.completer.IsInCompleteMode() {
o.completer.OnComplete()
if o.completer.IsInCompleteMode() {
keepInCompleteMode = true
} else {
o.buf.Refresh(nil)
}
}
}
isTyping = isTypingRune
// suppress the Listener callback if we received Enter or similar and are
// submitting the result, since the buffer has already been cleared:
if result == nil {
if listener := o.GetConfig().Listener; listener != nil {
newLine, newPos, ok := listener(o.buf.Runes(), o.buf.Pos(), r)
if ok {
o.buf.SetWithIdx(newPos, newLine)
}
}
}
o.m.Lock()
if !keepInSearchMode && o.search.IsSearchMode() {
o.search.ExitSearchMode(false)
o.buf.Refresh(nil)
o.undo.init()
} else if o.completer.IsInCompleteMode() {
if !keepInCompleteMode {
o.completer.ExitCompleteMode(false)
o.refresh()
o.undo.init()
} else {
o.buf.Refresh(nil)
o.completer.CompleteRefresh()
}
}
if isUpdateHistory && !o.search.IsSearchMode() {
// it will cause null history
o.history.Update(o.buf.Runes(), false)
}
o.m.Unlock()
if result != nil {
return result, nil
}
}
}
func (o *operation) Stderr() io.Writer {
return o.wrapErr.Load()
}
func (o *operation) Stdout() io.Writer {
return o.wrapOut.Load()
}
func (o *operation) String() (string, error) {
r, err := o.Runes()
return string(r), err
}
func (o *operation) Runes() ([]rune, error) {
o.t.EnterRawMode()
defer o.t.ExitRawMode()
cfg := o.GetConfig()
listener := cfg.Listener
if listener != nil {
listener(nil, 0, 0)
}
// Before writing the prompt and starting to read, get a lock
// so we don't race with wrapWriter trying to write and refresh.
o.m.Lock()
o.isPrompting = true
// Query cursor position before printing the prompt as there
// may be existing text on the same line that ideally we don't
// want to overwrite and cause prompt to jump left.
o.getAndSetOffset(nil)
o.buf.Print() // print prompt & buffer contents
// Prompt written safely, unlock until read completes and then
// lock again to unset.
o.m.Unlock()
if cfg.Undo {
o.undo = newOpUndo(o)
}
defer func() {
o.m.Lock()
o.isPrompting = false
o.buf.SetOffset(cursorPosition{1, 1})
o.m.Unlock()
}()
return o.readline(nil)
}
func (o *operation) getAndSetOffset(deadline chan struct{}) {
if !o.GetConfig().isInteractive {
return
}
// Handle lineedge cases where existing text before before
// the prompt is printed would leave us at the right edge of
// the screen but the next character would actually be printed
// at the beginning of the next line.
// TODO ???
o.t.Write([]byte(" \b"))
if offset, err := o.t.GetCursorPosition(deadline); err == nil {
o.buf.SetOffset(offset)
}
}
func (o *operation) GenPasswordConfig() *Config {
baseConfig := o.GetConfig()
return &Config{
EnableMask: true,
InterruptPrompt: "\n",
EOFPrompt: "\n",
HistoryLimit: -1,
Stdin: baseConfig.Stdin,
Stdout: baseConfig.Stdout,
Stderr: baseConfig.Stderr,
FuncIsTerminal: baseConfig.FuncIsTerminal,
FuncMakeRaw: baseConfig.FuncMakeRaw,
FuncExitRaw: baseConfig.FuncExitRaw,
FuncOnWidthChanged: baseConfig.FuncOnWidthChanged,
}
}
func (o *operation) ReadLineWithConfig(cfg *Config) (string, error) {
backupCfg, err := o.SetConfig(cfg)
if err != nil {
return "", err
}
defer func() {
o.SetConfig(backupCfg)
}()
return o.String()
}
func (o *operation) SetTitle(t string) {
o.t.Write([]byte("\033[2;" + t + "\007"))
}
func (o *operation) Slice() ([]byte, error) {
r, err := o.Runes()
if err != nil {
return nil, err
}
return []byte(string(r)), nil
}
func (o *operation) Close() {
o.history.Close()
}
func (o *operation) IsNormalMode() bool {
return !o.completer.IsInCompleteMode() && !o.search.IsSearchMode()
}
func (op *operation) SetConfig(cfg *Config) (*Config, error) {
op.m.Lock()
defer op.m.Unlock()
old := op.t.GetConfig()
if err := cfg.init(); err != nil {
return old, err
}
// install the config in its canonical location (inside terminal):
op.t.SetConfig(cfg)
op.wrapOut.Store(&wrapWriter{target: cfg.Stdout, o: op})
op.wrapErr.Store(&wrapWriter{target: cfg.Stderr, o: op})
if op.history == nil {
op.history = newOpHistory(op)
}
if op.search == nil {
op.search = newOpSearch(op.buf.w, op.buf, op.history)
}
if cfg.AutoComplete != nil && op.completer == nil {
op.completer = newOpCompleter(op.buf.w, op)
}
return old, nil
}
func (o *operation) ResetHistory() {
o.history.Reset()
}
func (o *operation) SaveToHistory(content string) error {
return o.history.New([]rune(content))
}
func (o *operation) Refresh() {
o.m.Lock()
defer o.m.Unlock()
o.refresh()
}
func (o *operation) refresh() {
if o.isPrompting {
o.buf.Refresh(nil)
}
}