VictoriaMetrics/app/vmalert/rule_test.go

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package main
import (
"sync"
"testing"
"time"
)
func TestRule_state(t *testing.T) {
state := newRuleState()
e := state.getLast()
if !e.at.IsZero() {
t.Fatalf("expected entry to be zero")
}
now := time.Now()
state.add(ruleStateEntry{at: now})
e = state.getLast()
if e.at != now {
t.Fatalf("expected entry at %v to be equal to %v",
e.at, now)
}
time.Sleep(time.Millisecond)
now2 := time.Now()
state.add(ruleStateEntry{at: now2})
e = state.getLast()
if e.at != now2 {
t.Fatalf("expected entry at %v to be equal to %v",
e.at, now2)
}
if len(state.getAll()) != 2 {
t.Fatalf("expected for state to have 2 entries only; got %d",
len(state.getAll()),
)
}
var last time.Time
for i := 0; i < defaultStateEntriesLimit*2; i++ {
last = time.Now()
state.add(ruleStateEntry{at: last})
}
e = state.getLast()
if e.at != last {
t.Fatalf("expected entry at %v to be equal to %v",
e.at, last)
}
if len(state.getAll()) != defaultStateEntriesLimit {
t.Fatalf("expected for state to have %d entries only; got %d",
defaultStateEntriesLimit, len(state.getAll()),
)
}
}
// TestRule_stateConcurrent supposed to test concurrent
// execution of state updates.
// Should be executed with -race flag
func TestRule_stateConcurrent(t *testing.T) {
state := newRuleState()
const workers = 50
const iterations = 100
wg := sync.WaitGroup{}
wg.Add(workers)
for i := 0; i < workers; i++ {
go func() {
defer wg.Done()
for i := 0; i < iterations; i++ {
state.add(ruleStateEntry{at: time.Now()})
state.getAll()
state.getLast()
}
}()
}
wg.Wait()
}