VictoriaMetrics/vendor/google.golang.org/grpc/stream_interfaces.go

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/*
*
* Copyright 2024 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package grpc
// ServerStreamingClient represents the client side of a server-streaming (one
// request, many responses) RPC. It is generic over the type of the response
// message. It is used in generated code.
type ServerStreamingClient[Res any] interface {
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// Recv receives the next response message from the server. The client may
// repeatedly call Recv to read messages from the response stream. If
// io.EOF is returned, the stream has terminated with an OK status. Any
// other error is compatible with the status package and indicates the
// RPC's status code and message.
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Recv() (*Res, error)
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// ClientStream is embedded to provide Context, Header, and Trailer
// functionality. No other methods in the ClientStream should be called
// directly.
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ClientStream
}
// ServerStreamingServer represents the server side of a server-streaming (one
// request, many responses) RPC. It is generic over the type of the response
// message. It is used in generated code.
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//
// To terminate the response stream, return from the handler method and return
// an error from the status package, or use nil to indicate an OK status code.
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type ServerStreamingServer[Res any] interface {
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// Send sends a response message to the client. The server handler may
// call Send multiple times to send multiple messages to the client. An
// error is returned if the stream was terminated unexpectedly, and the
// handler method should return, as the stream is no longer usable.
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Send(*Res) error
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// ServerStream is embedded to provide Context, SetHeader, SendHeader, and
// SetTrailer functionality. No other methods in the ServerStream should
// be called directly.
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ServerStream
}
// ClientStreamingClient represents the client side of a client-streaming (many
// requests, one response) RPC. It is generic over both the type of the request
// message stream and the type of the unary response message. It is used in
// generated code.
type ClientStreamingClient[Req any, Res any] interface {
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// Send sends a request message to the server. The client may call Send
// multiple times to send multiple messages to the server. On error, Send
// aborts the stream. If the error was generated by the client, the status
// is returned directly. Otherwise, io.EOF is returned, and the status of
// the stream may be discovered using CloseAndRecv().
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Send(*Req) error
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// CloseAndRecv closes the request stream and waits for the server's
// response. This method must be called once and only once after sending
// all request messages. Any error returned is implemented by the status
// package.
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CloseAndRecv() (*Res, error)
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// ClientStream is embedded to provide Context, Header, and Trailer
// functionality. No other methods in the ClientStream should be called
// directly.
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ClientStream
}
// ClientStreamingServer represents the server side of a client-streaming (many
// requests, one response) RPC. It is generic over both the type of the request
// message stream and the type of the unary response message. It is used in
// generated code.
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//
// To terminate the RPC, call SendAndClose and return nil from the method
// handler or do not call SendAndClose and return an error from the status
// package.
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type ClientStreamingServer[Req any, Res any] interface {
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// Recv receives the next request message from the client. The server may
// repeatedly call Recv to read messages from the request stream. If
// io.EOF is returned, it indicates the client called CloseAndRecv on its
// ClientStreamingClient. Any other error indicates the stream was
// terminated unexpectedly, and the handler method should return, as the
// stream is no longer usable.
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Recv() (*Req, error)
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// SendAndClose sends a single response message to the client and closes
// the stream. This method must be called once and only once after all
// request messages have been processed. Recv should not be called after
// calling SendAndClose.
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SendAndClose(*Res) error
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// ServerStream is embedded to provide Context, SetHeader, SendHeader, and
// SetTrailer functionality. No other methods in the ServerStream should
// be called directly.
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ServerStream
}
// BidiStreamingClient represents the client side of a bidirectional-streaming
// (many requests, many responses) RPC. It is generic over both the type of the
// request message stream and the type of the response message stream. It is
// used in generated code.
type BidiStreamingClient[Req any, Res any] interface {
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// Send sends a request message to the server. The client may call Send
// multiple times to send multiple messages to the server. On error, Send
// aborts the stream. If the error was generated by the client, the status
// is returned directly. Otherwise, io.EOF is returned, and the status of
// the stream may be discovered using Recv().
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Send(*Req) error
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// Recv receives the next response message from the server. The client may
// repeatedly call Recv to read messages from the response stream. If
// io.EOF is returned, the stream has terminated with an OK status. Any
// other error is compatible with the status package and indicates the
// RPC's status code and message.
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Recv() (*Res, error)
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// ClientStream is embedded to provide Context, Header, Trailer, and
// CloseSend functionality. No other methods in the ClientStream should be
// called directly.
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ClientStream
}
// BidiStreamingServer represents the server side of a bidirectional-streaming
// (many requests, many responses) RPC. It is generic over both the type of the
// request message stream and the type of the response message stream. It is
// used in generated code.
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//
// To terminate the stream, return from the handler method and return
// an error from the status package, or use nil to indicate an OK status code.
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type BidiStreamingServer[Req any, Res any] interface {
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// Recv receives the next request message from the client. The server may
// repeatedly call Recv to read messages from the request stream. If
// io.EOF is returned, it indicates the client called CloseSend on its
// BidiStreamingClient. Any other error indicates the stream was
// terminated unexpectedly, and the handler method should return, as the
// stream is no longer usable.
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Recv() (*Req, error)
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// Send sends a response message to the client. The server handler may
// call Send multiple times to send multiple messages to the client. An
// error is returned if the stream was terminated unexpectedly, and the
// handler method should return, as the stream is no longer usable.
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Send(*Res) error
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// ServerStream is embedded to provide Context, SetHeader, SendHeader, and
// SetTrailer functionality. No other methods in the ServerStream should
// be called directly.
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ServerStream
}
// GenericClientStream implements the ServerStreamingClient, ClientStreamingClient,
// and BidiStreamingClient interfaces. It is used in generated code.
type GenericClientStream[Req any, Res any] struct {
ClientStream
}
var _ ServerStreamingClient[string] = (*GenericClientStream[int, string])(nil)
var _ ClientStreamingClient[int, string] = (*GenericClientStream[int, string])(nil)
var _ BidiStreamingClient[int, string] = (*GenericClientStream[int, string])(nil)
// Send pushes one message into the stream of requests to be consumed by the
// server. The type of message which can be sent is determined by the Req type
// parameter of the GenericClientStream receiver.
func (x *GenericClientStream[Req, Res]) Send(m *Req) error {
return x.ClientStream.SendMsg(m)
}
// Recv reads one message from the stream of responses generated by the server.
// The type of the message returned is determined by the Res type parameter
// of the GenericClientStream receiver.
func (x *GenericClientStream[Req, Res]) Recv() (*Res, error) {
m := new(Res)
if err := x.ClientStream.RecvMsg(m); err != nil {
return nil, err
}
return m, nil
}
// CloseAndRecv closes the sending side of the stream, then receives the unary
// response from the server. The type of message which it returns is determined
// by the Res type parameter of the GenericClientStream receiver.
func (x *GenericClientStream[Req, Res]) CloseAndRecv() (*Res, error) {
if err := x.ClientStream.CloseSend(); err != nil {
return nil, err
}
m := new(Res)
if err := x.ClientStream.RecvMsg(m); err != nil {
return nil, err
}
return m, nil
}
// GenericServerStream implements the ServerStreamingServer, ClientStreamingServer,
// and BidiStreamingServer interfaces. It is used in generated code.
type GenericServerStream[Req any, Res any] struct {
ServerStream
}
var _ ServerStreamingServer[string] = (*GenericServerStream[int, string])(nil)
var _ ClientStreamingServer[int, string] = (*GenericServerStream[int, string])(nil)
var _ BidiStreamingServer[int, string] = (*GenericServerStream[int, string])(nil)
// Send pushes one message into the stream of responses to be consumed by the
// client. The type of message which can be sent is determined by the Res
// type parameter of the serverStreamServer receiver.
func (x *GenericServerStream[Req, Res]) Send(m *Res) error {
return x.ServerStream.SendMsg(m)
}
// SendAndClose pushes the unary response to the client. The type of message
// which can be sent is determined by the Res type parameter of the
// clientStreamServer receiver.
func (x *GenericServerStream[Req, Res]) SendAndClose(m *Res) error {
return x.ServerStream.SendMsg(m)
}
// Recv reads one message from the stream of requests generated by the client.
// The type of the message returned is determined by the Req type parameter
// of the clientStreamServer receiver.
func (x *GenericServerStream[Req, Res]) Recv() (*Req, error) {
m := new(Req)
if err := x.ServerStream.RecvMsg(m); err != nil {
return nil, err
}
return m, nil
}