VictoriaMetrics/vendor/google.golang.org/grpc/pickfirst.go

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/*
*
* Copyright 2017 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package grpc
import (
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"encoding/json"
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"errors"
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"fmt"
"google.golang.org/grpc/balancer"
"google.golang.org/grpc/connectivity"
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internalgrpclog "google.golang.org/grpc/internal/grpclog"
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"google.golang.org/grpc/internal/grpcrand"
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"google.golang.org/grpc/internal/pretty"
"google.golang.org/grpc/resolver"
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"google.golang.org/grpc/serviceconfig"
)
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const (
// PickFirstBalancerName is the name of the pick_first balancer.
PickFirstBalancerName = "pick_first"
logPrefix = "[pick-first-lb %p] "
)
type pickfirstBuilder struct{}
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func (pickfirstBuilder) Build(cc balancer.ClientConn, opt balancer.BuildOptions) balancer.Balancer {
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b := &pickfirstBalancer{cc: cc}
b.logger = internalgrpclog.NewPrefixLogger(logger, fmt.Sprintf(logPrefix, b))
return b
}
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func (pickfirstBuilder) Name() string {
return PickFirstBalancerName
}
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type pfConfig struct {
serviceconfig.LoadBalancingConfig `json:"-"`
// If set to true, instructs the LB policy to shuffle the order of the list
// of addresses received from the name resolver before attempting to
// connect to them.
ShuffleAddressList bool `json:"shuffleAddressList"`
}
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func (pickfirstBuilder) ParseConfig(js json.RawMessage) (serviceconfig.LoadBalancingConfig, error) {
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var cfg pfConfig
if err := json.Unmarshal(js, &cfg); err != nil {
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return nil, fmt.Errorf("pickfirst: unable to unmarshal LB policy config: %s, error: %v", string(js), err)
}
return cfg, nil
}
type pickfirstBalancer struct {
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logger *internalgrpclog.PrefixLogger
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state connectivity.State
cc balancer.ClientConn
subConn balancer.SubConn
}
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func (b *pickfirstBalancer) ResolverError(err error) {
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if b.logger.V(2) {
b.logger.Infof("Received error from the name resolver: %v", err)
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}
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if b.subConn == nil {
b.state = connectivity.TransientFailure
}
if b.state != connectivity.TransientFailure {
// The picker will not change since the balancer does not currently
// report an error.
return
}
b.cc.UpdateState(balancer.State{
ConnectivityState: connectivity.TransientFailure,
Picker: &picker{err: fmt.Errorf("name resolver error: %v", err)},
})
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}
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func (b *pickfirstBalancer) UpdateClientConnState(state balancer.ClientConnState) error {
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addrs := state.ResolverState.Addresses
if len(addrs) == 0 {
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// The resolver reported an empty address list. Treat it like an error by
// calling b.ResolverError.
if b.subConn != nil {
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// Shut down the old subConn. All addresses were removed, so it is
// no longer valid.
b.subConn.Shutdown()
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b.subConn = nil
}
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b.ResolverError(errors.New("produced zero addresses"))
return balancer.ErrBadResolverState
}
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// We don't have to guard this block with the env var because ParseConfig
// already does so.
cfg, ok := state.BalancerConfig.(pfConfig)
if state.BalancerConfig != nil && !ok {
return fmt.Errorf("pickfirst: received illegal BalancerConfig (type %T): %v", state.BalancerConfig, state.BalancerConfig)
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}
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if cfg.ShuffleAddressList {
addrs = append([]resolver.Address{}, addrs...)
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grpcrand.Shuffle(len(addrs), func(i, j int) { addrs[i], addrs[j] = addrs[j], addrs[i] })
}
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if b.logger.V(2) {
b.logger.Infof("Received new config %s, resolver state %s", pretty.ToJSON(cfg), pretty.ToJSON(state.ResolverState))
}
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if b.subConn != nil {
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b.cc.UpdateAddresses(b.subConn, addrs)
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return nil
}
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var subConn balancer.SubConn
subConn, err := b.cc.NewSubConn(addrs, balancer.NewSubConnOptions{
StateListener: func(state balancer.SubConnState) {
b.updateSubConnState(subConn, state)
},
})
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if err != nil {
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if b.logger.V(2) {
b.logger.Infof("Failed to create new SubConn: %v", err)
}
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b.state = connectivity.TransientFailure
b.cc.UpdateState(balancer.State{
ConnectivityState: connectivity.TransientFailure,
Picker: &picker{err: fmt.Errorf("error creating connection: %v", err)},
})
return balancer.ErrBadResolverState
}
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b.subConn = subConn
b.state = connectivity.Idle
b.cc.UpdateState(balancer.State{
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ConnectivityState: connectivity.Connecting,
Picker: &picker{err: balancer.ErrNoSubConnAvailable},
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})
b.subConn.Connect()
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return nil
}
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// UpdateSubConnState is unused as a StateListener is always registered when
// creating SubConns.
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func (b *pickfirstBalancer) UpdateSubConnState(subConn balancer.SubConn, state balancer.SubConnState) {
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b.logger.Errorf("UpdateSubConnState(%v, %+v) called unexpectedly", subConn, state)
}
func (b *pickfirstBalancer) updateSubConnState(subConn balancer.SubConn, state balancer.SubConnState) {
if b.logger.V(2) {
b.logger.Infof("Received SubConn state update: %p, %+v", subConn, state)
}
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if b.subConn != subConn {
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if b.logger.V(2) {
b.logger.Infof("Ignored state change because subConn is not recognized")
}
return
}
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if state.ConnectivityState == connectivity.Shutdown {
b.subConn = nil
return
}
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switch state.ConnectivityState {
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case connectivity.Ready:
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b.cc.UpdateState(balancer.State{
ConnectivityState: state.ConnectivityState,
Picker: &picker{result: balancer.PickResult{SubConn: subConn}},
})
case connectivity.Connecting:
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if b.state == connectivity.TransientFailure {
// We stay in TransientFailure until we are Ready. See A62.
return
}
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b.cc.UpdateState(balancer.State{
ConnectivityState: state.ConnectivityState,
Picker: &picker{err: balancer.ErrNoSubConnAvailable},
})
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case connectivity.Idle:
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if b.state == connectivity.TransientFailure {
// We stay in TransientFailure until we are Ready. Also kick the
// subConn out of Idle into Connecting. See A62.
b.subConn.Connect()
return
}
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b.cc.UpdateState(balancer.State{
ConnectivityState: state.ConnectivityState,
Picker: &idlePicker{subConn: subConn},
})
case connectivity.TransientFailure:
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b.cc.UpdateState(balancer.State{
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ConnectivityState: state.ConnectivityState,
Picker: &picker{err: state.ConnectionError},
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})
}
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b.state = state.ConnectivityState
}
func (b *pickfirstBalancer) Close() {
}
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func (b *pickfirstBalancer) ExitIdle() {
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if b.subConn != nil && b.state == connectivity.Idle {
b.subConn.Connect()
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}
}
type picker struct {
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result balancer.PickResult
err error
}
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func (p *picker) Pick(balancer.PickInfo) (balancer.PickResult, error) {
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return p.result, p.err
}
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// idlePicker is used when the SubConn is IDLE and kicks the SubConn into
// CONNECTING when Pick is called.
type idlePicker struct {
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subConn balancer.SubConn
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}
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func (i *idlePicker) Pick(balancer.PickInfo) (balancer.PickResult, error) {
i.subConn.Connect()
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return balancer.PickResult{}, balancer.ErrNoSubConnAvailable
}