vendor: update github.com/klauspost/compress from v1.15.12 to v1.15.13

This commit is contained in:
Aliaksandr Valialkin 2022-12-11 02:10:51 -08:00
parent 9f642d10ff
commit 4a4b3c2462
No known key found for this signature in database
GPG key ID: A72BEC6CD3D0DED1
24 changed files with 452 additions and 442 deletions

2
go.mod
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@ -23,7 +23,7 @@ require (
github.com/golang/snappy v0.0.4
github.com/googleapis/gax-go/v2 v2.7.0
github.com/influxdata/influxdb v1.11.0
github.com/klauspost/compress v1.15.12
github.com/klauspost/compress v1.15.13
github.com/prometheus/prometheus v0.40.6
github.com/urfave/cli/v2 v2.23.7
github.com/valyala/fastjson v1.6.3

4
go.sum
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@ -320,8 +320,8 @@ github.com/kisielk/errcheck v1.5.0/go.mod h1:pFxgyoBC7bSaBwPgfKdkLd5X25qrDl4LWUI
github.com/kisielk/gotool v1.0.0/go.mod h1:XhKaO+MFFWcvkIS/tQcRk01m1F5IRFswLeQ+oQHNcck=
github.com/klauspost/compress v1.13.4/go.mod h1:8dP1Hq4DHOhN9w426knH3Rhby4rFm6D8eO+e+Dq5Gzg=
github.com/klauspost/compress v1.13.5/go.mod h1:/3/Vjq9QcHkK5uEr5lBEmyoZ1iFhe47etQ6QUkpK6sk=
github.com/klauspost/compress v1.15.12 h1:YClS/PImqYbn+UILDnqxQCZ3RehC9N318SU3kElDUEM=
github.com/klauspost/compress v1.15.12/go.mod h1:QPwzmACJjUTFsnSHH934V6woptycfrDDJnH7hvFVbGM=
github.com/klauspost/compress v1.15.13 h1:NFn1Wr8cfnenSJSA46lLq4wHCcBzKTSjnBIexDMMOV0=
github.com/klauspost/compress v1.15.13/go.mod h1:QPwzmACJjUTFsnSHH934V6woptycfrDDJnH7hvFVbGM=
github.com/kolo/xmlrpc v0.0.0-20220921171641-a4b6fa1dd06b h1:udzkj9S/zlT5X367kqJis0QP7YMxobob6zhzq6Yre00=
github.com/konsorten/go-windows-terminal-sequences v1.0.1/go.mod h1:T0+1ngSBFLxvqU3pZ+m/2kptfBszLMUkC4ZK/EgS/cQ=
github.com/konsorten/go-windows-terminal-sequences v1.0.3/go.mod h1:T0+1ngSBFLxvqU3pZ+m/2kptfBszLMUkC4ZK/EgS/cQ=

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@ -17,6 +17,11 @@ This package provides various compression algorithms.
# changelog
* Oct 26, 2022 (v1.15.12)
* zstd: Tweak decoder allocs. https://github.com/klauspost/compress/pull/680
* gzhttp: Always delete `HeaderNoCompression` https://github.com/klauspost/compress/pull/683
* Sept 26, 2022 (v1.15.11)
* flate: Improve level 1-3 compression https://github.com/klauspost/compress/pull/678

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@ -365,29 +365,29 @@ func (s *Scratch) countSimple(in []byte) (max int, reuse bool) {
m := uint32(0)
if len(s.prevTable) > 0 {
for i, v := range s.count[:] {
if v == 0 {
continue
}
if v > m {
m = v
}
if v > 0 {
s.symbolLen = uint16(i) + 1
if i >= len(s.prevTable) {
reuse = false
} else {
if s.prevTable[i].nBits == 0 {
reuse = false
}
}
s.symbolLen = uint16(i) + 1
if i >= len(s.prevTable) {
reuse = false
} else if s.prevTable[i].nBits == 0 {
reuse = false
}
}
return int(m), reuse
}
for i, v := range s.count[:] {
if v == 0 {
continue
}
if v > m {
m = v
}
if v > 0 {
s.symbolLen = uint16(i) + 1
}
s.symbolLen = uint16(i) + 1
}
return int(m), false
}

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@ -82,8 +82,9 @@ type blockDec struct {
err error
// Check against this crc
checkCRC []byte
// Check against this crc, if hasCRC is true.
checkCRC uint32
hasCRC bool
// Frame to use for singlethreaded decoding.
// Should not be used by the decoder itself since parent may be another frame.

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@ -4,7 +4,6 @@
package zstd
import (
"bytes"
"encoding/binary"
"errors"
"io"
@ -102,8 +101,8 @@ func (h *Header) Decode(in []byte) error {
}
h.HeaderSize += 4
b, in := in[:4], in[4:]
if !bytes.Equal(b, frameMagic) {
if !bytes.Equal(b[1:4], skippableFrameMagic) || b[0]&0xf0 != 0x50 {
if string(b) != frameMagic {
if string(b[1:4]) != skippableFrameMagic || b[0]&0xf0 != 0x50 {
return ErrMagicMismatch
}
if len(in) < 4 {

View file

@ -5,7 +5,6 @@
package zstd
import (
"bytes"
"context"
"encoding/binary"
"io"
@ -459,7 +458,11 @@ func (d *Decoder) nextBlock(blocking bool) (ok bool) {
println("got", len(d.current.b), "bytes, error:", d.current.err, "data crc:", tmp)
}
if !d.o.ignoreChecksum && len(next.b) > 0 {
if d.o.ignoreChecksum {
return true
}
if len(next.b) > 0 {
n, err := d.current.crc.Write(next.b)
if err == nil {
if n != len(next.b) {
@ -467,18 +470,16 @@ func (d *Decoder) nextBlock(blocking bool) (ok bool) {
}
}
}
if next.err == nil && next.d != nil && len(next.d.checkCRC) != 0 {
got := d.current.crc.Sum64()
var tmp [4]byte
binary.LittleEndian.PutUint32(tmp[:], uint32(got))
if !d.o.ignoreChecksum && !bytes.Equal(tmp[:], next.d.checkCRC) {
if next.err == nil && next.d != nil && next.d.hasCRC {
got := uint32(d.current.crc.Sum64())
if got != next.d.checkCRC {
if debugDecoder {
println("CRC Check Failed:", tmp[:], " (got) !=", next.d.checkCRC, "(on stream)")
printf("CRC Check Failed: %08x (got) != %08x (on stream)\n", got, next.d.checkCRC)
}
d.current.err = ErrCRCMismatch
} else {
if debugDecoder {
println("CRC ok", tmp[:])
printf("CRC ok %08x\n", got)
}
}
}
@ -918,18 +919,22 @@ decodeStream:
println("next block returned error:", err)
}
dec.err = err
dec.checkCRC = nil
dec.hasCRC = false
if dec.Last && frame.HasCheckSum && err == nil {
crc, err := frame.rawInput.readSmall(4)
if err != nil {
if len(crc) < 4 {
if err == nil {
err = io.ErrUnexpectedEOF
}
println("CRC missing?", err)
dec.err = err
}
var tmp [4]byte
copy(tmp[:], crc)
dec.checkCRC = tmp[:]
if debugDecoder {
println("found crc to check:", dec.checkCRC)
} else {
dec.checkCRC = binary.LittleEndian.Uint32(crc)
dec.hasCRC = true
if debugDecoder {
printf("found crc to check: %08x\n", dec.checkCRC)
}
}
}
err = dec.err

View file

@ -1,7 +1,6 @@
package zstd
import (
"bytes"
"encoding/binary"
"errors"
"fmt"
@ -20,7 +19,7 @@ type dict struct {
content []byte
}
var dictMagic = [4]byte{0x37, 0xa4, 0x30, 0xec}
const dictMagic = "\x37\xa4\x30\xec"
// ID returns the dictionary id or 0 if d is nil.
func (d *dict) ID() uint32 {
@ -50,7 +49,7 @@ func loadDict(b []byte) (*dict, error) {
ofDec: sequenceDec{fse: &fseDecoder{}},
mlDec: sequenceDec{fse: &fseDecoder{}},
}
if !bytes.Equal(b[:4], dictMagic[:]) {
if string(b[:4]) != dictMagic {
return nil, ErrMagicMismatch
}
d.id = binary.LittleEndian.Uint32(b[4:8])

View file

@ -16,6 +16,7 @@ type fastBase struct {
cur int32
// maximum offset. Should be at least 2x block size.
maxMatchOff int32
bufferReset int32
hist []byte
crc *xxhash.Digest
tmp [8]byte
@ -56,8 +57,8 @@ func (e *fastBase) Block() *blockEnc {
}
func (e *fastBase) addBlock(src []byte) int32 {
if debugAsserts && e.cur > bufferReset {
panic(fmt.Sprintf("ecur (%d) > buffer reset (%d)", e.cur, bufferReset))
if debugAsserts && e.cur > e.bufferReset {
panic(fmt.Sprintf("ecur (%d) > buffer reset (%d)", e.cur, e.bufferReset))
}
// check if we have space already
if len(e.hist)+len(src) > cap(e.hist) {
@ -126,24 +127,7 @@ func (e *fastBase) matchlen(s, t int32, src []byte) int32 {
panic(fmt.Sprintf("len(src)-s (%d) > maxCompressedBlockSize (%d)", len(src)-int(s), maxCompressedBlockSize))
}
}
a := src[s:]
b := src[t:]
b = b[:len(a)]
end := int32((len(a) >> 3) << 3)
for i := int32(0); i < end; i += 8 {
if diff := load6432(a, i) ^ load6432(b, i); diff != 0 {
return i + int32(bits.TrailingZeros64(diff)>>3)
}
}
a = a[end:]
b = b[end:]
for i := range a {
if a[i] != b[i] {
return int32(i) + end
}
}
return int32(len(a)) + end
return int32(matchLen(src[s:], src[t:]))
}
// Reset the encoding table.
@ -171,7 +155,7 @@ func (e *fastBase) resetBase(d *dict, singleBlock bool) {
// We offset current position so everything will be out of reach.
// If above reset line, history will be purged.
if e.cur < bufferReset {
if e.cur < e.bufferReset {
e.cur += e.maxMatchOff + int32(len(e.hist))
}
e.hist = e.hist[:0]

View file

@ -85,14 +85,10 @@ func (e *bestFastEncoder) Encode(blk *blockEnc, src []byte) {
)
// Protect against e.cur wraparound.
for e.cur >= bufferReset {
for e.cur >= e.bufferReset-int32(len(e.hist)) {
if len(e.hist) == 0 {
for i := range e.table[:] {
e.table[i] = prevEntry{}
}
for i := range e.longTable[:] {
e.longTable[i] = prevEntry{}
}
e.table = [bestShortTableSize]prevEntry{}
e.longTable = [bestLongTableSize]prevEntry{}
e.cur = e.maxMatchOff
break
}
@ -193,8 +189,8 @@ encodeLoop:
panic("offset0 was 0")
}
bestOf := func(a, b match) match {
if a.est+(a.s-b.s)*bitsPerByte>>10 < b.est+(b.s-a.s)*bitsPerByte>>10 {
bestOf := func(a, b *match) *match {
if a.est-b.est+(a.s-b.s)*bitsPerByte>>10 < 0 {
return a
}
return b
@ -220,22 +216,26 @@ encodeLoop:
return m
}
best := bestOf(matchAt(candidateL.offset-e.cur, s, uint32(cv), -1), matchAt(candidateL.prev-e.cur, s, uint32(cv), -1))
best = bestOf(best, matchAt(candidateS.offset-e.cur, s, uint32(cv), -1))
best = bestOf(best, matchAt(candidateS.prev-e.cur, s, uint32(cv), -1))
m1 := matchAt(candidateL.offset-e.cur, s, uint32(cv), -1)
m2 := matchAt(candidateL.prev-e.cur, s, uint32(cv), -1)
m3 := matchAt(candidateS.offset-e.cur, s, uint32(cv), -1)
m4 := matchAt(candidateS.prev-e.cur, s, uint32(cv), -1)
best := bestOf(bestOf(&m1, &m2), bestOf(&m3, &m4))
if canRepeat && best.length < goodEnough {
cv32 := uint32(cv >> 8)
spp := s + 1
best = bestOf(best, matchAt(spp-offset1, spp, cv32, 1))
best = bestOf(best, matchAt(spp-offset2, spp, cv32, 2))
best = bestOf(best, matchAt(spp-offset3, spp, cv32, 3))
m1 := matchAt(spp-offset1, spp, cv32, 1)
m2 := matchAt(spp-offset2, spp, cv32, 2)
m3 := matchAt(spp-offset3, spp, cv32, 3)
best = bestOf(bestOf(best, &m1), bestOf(&m2, &m3))
if best.length > 0 {
cv32 = uint32(cv >> 24)
spp += 2
best = bestOf(best, matchAt(spp-offset1, spp, cv32, 1))
best = bestOf(best, matchAt(spp-offset2, spp, cv32, 2))
best = bestOf(best, matchAt(spp-offset3, spp, cv32, 3))
m1 := matchAt(spp-offset1, spp, cv32, 1)
m2 := matchAt(spp-offset2, spp, cv32, 2)
m3 := matchAt(spp-offset3, spp, cv32, 3)
best = bestOf(bestOf(best, &m1), bestOf(&m2, &m3))
}
}
// Load next and check...
@ -262,26 +262,33 @@ encodeLoop:
candidateL2 := e.longTable[hashLen(cv2, bestLongTableBits, bestLongLen)]
// Short at s+1
best = bestOf(best, matchAt(candidateS.offset-e.cur, s, uint32(cv), -1))
m1 := matchAt(candidateS.offset-e.cur, s, uint32(cv), -1)
// Long at s+1, s+2
best = bestOf(best, matchAt(candidateL.offset-e.cur, s, uint32(cv), -1))
best = bestOf(best, matchAt(candidateL.prev-e.cur, s, uint32(cv), -1))
best = bestOf(best, matchAt(candidateL2.offset-e.cur, s+1, uint32(cv2), -1))
best = bestOf(best, matchAt(candidateL2.prev-e.cur, s+1, uint32(cv2), -1))
m2 := matchAt(candidateL.offset-e.cur, s, uint32(cv), -1)
m3 := matchAt(candidateL.prev-e.cur, s, uint32(cv), -1)
m4 := matchAt(candidateL2.offset-e.cur, s+1, uint32(cv2), -1)
m5 := matchAt(candidateL2.prev-e.cur, s+1, uint32(cv2), -1)
best = bestOf(bestOf(bestOf(best, &m1), &m2), bestOf(bestOf(&m3, &m4), &m5))
if false {
// Short at s+3.
// Too often worse...
best = bestOf(best, matchAt(e.table[hashLen(cv2>>8, bestShortTableBits, bestShortLen)].offset-e.cur, s+2, uint32(cv2>>8), -1))
m := matchAt(e.table[hashLen(cv2>>8, bestShortTableBits, bestShortLen)].offset-e.cur, s+2, uint32(cv2>>8), -1)
best = bestOf(best, &m)
}
// See if we can find a better match by checking where the current best ends.
// Use that offset to see if we can find a better full match.
if sAt := best.s + best.length; sAt < sLimit {
nextHashL := hashLen(load6432(src, sAt), bestLongTableBits, bestLongLen)
candidateEnd := e.longTable[nextHashL]
if pos := candidateEnd.offset - e.cur - best.length; pos >= 0 {
bestEnd := bestOf(best, matchAt(pos, best.s, load3232(src, best.s), -1))
if pos := candidateEnd.prev - e.cur - best.length; pos >= 0 {
bestEnd = bestOf(bestEnd, matchAt(pos, best.s, load3232(src, best.s), -1))
// Start check at a fixed offset to allow for a few mismatches.
// For this compression level 2 yields the best results.
const skipBeginning = 2
if pos := candidateEnd.offset - e.cur - best.length + skipBeginning; pos >= 0 {
m := matchAt(pos, best.s+skipBeginning, load3232(src, best.s+skipBeginning), -1)
bestEnd := bestOf(best, &m)
if pos := candidateEnd.prev - e.cur - best.length + skipBeginning; pos >= 0 {
m := matchAt(pos, best.s+skipBeginning, load3232(src, best.s+skipBeginning), -1)
bestEnd = bestOf(bestEnd, &m)
}
best = bestEnd
}

View file

@ -62,14 +62,10 @@ func (e *betterFastEncoder) Encode(blk *blockEnc, src []byte) {
)
// Protect against e.cur wraparound.
for e.cur >= bufferReset {
for e.cur >= e.bufferReset-int32(len(e.hist)) {
if len(e.hist) == 0 {
for i := range e.table[:] {
e.table[i] = tableEntry{}
}
for i := range e.longTable[:] {
e.longTable[i] = prevEntry{}
}
e.table = [betterShortTableSize]tableEntry{}
e.longTable = [betterLongTableSize]prevEntry{}
e.cur = e.maxMatchOff
break
}
@ -587,7 +583,7 @@ func (e *betterFastEncoderDict) Encode(blk *blockEnc, src []byte) {
)
// Protect against e.cur wraparound.
for e.cur >= bufferReset {
for e.cur >= e.bufferReset-int32(len(e.hist)) {
if len(e.hist) == 0 {
for i := range e.table[:] {
e.table[i] = tableEntry{}

View file

@ -44,14 +44,10 @@ func (e *doubleFastEncoder) Encode(blk *blockEnc, src []byte) {
)
// Protect against e.cur wraparound.
for e.cur >= bufferReset {
for e.cur >= e.bufferReset-int32(len(e.hist)) {
if len(e.hist) == 0 {
for i := range e.table[:] {
e.table[i] = tableEntry{}
}
for i := range e.longTable[:] {
e.longTable[i] = tableEntry{}
}
e.table = [dFastShortTableSize]tableEntry{}
e.longTable = [dFastLongTableSize]tableEntry{}
e.cur = e.maxMatchOff
break
}
@ -388,7 +384,7 @@ func (e *doubleFastEncoder) EncodeNoHist(blk *blockEnc, src []byte) {
)
// Protect against e.cur wraparound.
if e.cur >= bufferReset {
if e.cur >= e.bufferReset {
for i := range e.table[:] {
e.table[i] = tableEntry{}
}
@ -685,7 +681,7 @@ encodeLoop:
}
// We do not store history, so we must offset e.cur to avoid false matches for next user.
if e.cur < bufferReset {
if e.cur < e.bufferReset {
e.cur += int32(len(src))
}
}
@ -700,7 +696,7 @@ func (e *doubleFastEncoderDict) Encode(blk *blockEnc, src []byte) {
)
// Protect against e.cur wraparound.
for e.cur >= bufferReset {
for e.cur >= e.bufferReset-int32(len(e.hist)) {
if len(e.hist) == 0 {
for i := range e.table[:] {
e.table[i] = tableEntry{}

View file

@ -43,7 +43,7 @@ func (e *fastEncoder) Encode(blk *blockEnc, src []byte) {
)
// Protect against e.cur wraparound.
for e.cur >= bufferReset {
for e.cur >= e.bufferReset-int32(len(e.hist)) {
if len(e.hist) == 0 {
for i := range e.table[:] {
e.table[i] = tableEntry{}
@ -310,7 +310,7 @@ func (e *fastEncoder) EncodeNoHist(blk *blockEnc, src []byte) {
}
// Protect against e.cur wraparound.
if e.cur >= bufferReset {
if e.cur >= e.bufferReset {
for i := range e.table[:] {
e.table[i] = tableEntry{}
}
@ -538,7 +538,7 @@ encodeLoop:
println("returning, recent offsets:", blk.recentOffsets, "extra literals:", blk.extraLits)
}
// We do not store history, so we must offset e.cur to avoid false matches for next user.
if e.cur < bufferReset {
if e.cur < e.bufferReset {
e.cur += int32(len(src))
}
}
@ -555,11 +555,9 @@ func (e *fastEncoderDict) Encode(blk *blockEnc, src []byte) {
return
}
// Protect against e.cur wraparound.
for e.cur >= bufferReset {
for e.cur >= e.bufferReset-int32(len(e.hist)) {
if len(e.hist) == 0 {
for i := range e.table[:] {
e.table[i] = tableEntry{}
}
e.table = [tableSize]tableEntry{}
e.cur = e.maxMatchOff
break
}

View file

@ -8,6 +8,7 @@ import (
"crypto/rand"
"fmt"
"io"
"math"
rdebug "runtime/debug"
"sync"
@ -639,3 +640,37 @@ func (e *Encoder) EncodeAll(src, dst []byte) []byte {
}
return dst
}
// MaxEncodedSize returns the expected maximum
// size of an encoded block or stream.
func (e *Encoder) MaxEncodedSize(size int) int {
frameHeader := 4 + 2 // magic + frame header & window descriptor
if e.o.dict != nil {
frameHeader += 4
}
// Frame content size:
if size < 256 {
frameHeader++
} else if size < 65536+256 {
frameHeader += 2
} else if size < math.MaxInt32 {
frameHeader += 4
} else {
frameHeader += 8
}
// Final crc
if e.o.crc {
frameHeader += 4
}
// Max overhead is 3 bytes/block.
// There cannot be 0 blocks.
blocks := (size + e.o.blockSize) / e.o.blockSize
// Combine, add padding.
maxSz := frameHeader + 3*blocks + size
if e.o.pad > 1 {
maxSz += calcSkippableFrame(int64(maxSz), int64(e.o.pad))
}
return maxSz
}

View file

@ -3,6 +3,7 @@ package zstd
import (
"errors"
"fmt"
"math"
"runtime"
"strings"
)
@ -47,22 +48,22 @@ func (o encoderOptions) encoder() encoder {
switch o.level {
case SpeedFastest:
if o.dict != nil {
return &fastEncoderDict{fastEncoder: fastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize), lowMem: o.lowMem}}}
return &fastEncoderDict{fastEncoder: fastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize), bufferReset: math.MaxInt32 - int32(o.windowSize*2), lowMem: o.lowMem}}}
}
return &fastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize), lowMem: o.lowMem}}
return &fastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize), bufferReset: math.MaxInt32 - int32(o.windowSize*2), lowMem: o.lowMem}}
case SpeedDefault:
if o.dict != nil {
return &doubleFastEncoderDict{fastEncoderDict: fastEncoderDict{fastEncoder: fastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize), lowMem: o.lowMem}}}}
return &doubleFastEncoderDict{fastEncoderDict: fastEncoderDict{fastEncoder: fastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize), bufferReset: math.MaxInt32 - int32(o.windowSize*2), lowMem: o.lowMem}}}}
}
return &doubleFastEncoder{fastEncoder: fastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize), lowMem: o.lowMem}}}
return &doubleFastEncoder{fastEncoder: fastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize), bufferReset: math.MaxInt32 - int32(o.windowSize*2), lowMem: o.lowMem}}}
case SpeedBetterCompression:
if o.dict != nil {
return &betterFastEncoderDict{betterFastEncoder: betterFastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize), lowMem: o.lowMem}}}
return &betterFastEncoderDict{betterFastEncoder: betterFastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize), bufferReset: math.MaxInt32 - int32(o.windowSize*2), lowMem: o.lowMem}}}
}
return &betterFastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize), lowMem: o.lowMem}}
return &betterFastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize), bufferReset: math.MaxInt32 - int32(o.windowSize*2), lowMem: o.lowMem}}
case SpeedBestCompression:
return &bestFastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize), lowMem: o.lowMem}}
return &bestFastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize), bufferReset: math.MaxInt32 - int32(o.windowSize*2), lowMem: o.lowMem}}
}
panic("unknown compression level")
}

View file

@ -5,7 +5,7 @@
package zstd
import (
"bytes"
"encoding/binary"
"encoding/hex"
"errors"
"io"
@ -43,9 +43,9 @@ const (
MaxWindowSize = 1 << 29
)
var (
frameMagic = []byte{0x28, 0xb5, 0x2f, 0xfd}
skippableFrameMagic = []byte{0x2a, 0x4d, 0x18}
const (
frameMagic = "\x28\xb5\x2f\xfd"
skippableFrameMagic = "\x2a\x4d\x18"
)
func newFrameDec(o decoderOptions) *frameDec {
@ -89,9 +89,9 @@ func (d *frameDec) reset(br byteBuffer) error {
copy(signature[1:], b)
}
if !bytes.Equal(signature[1:4], skippableFrameMagic) || signature[0]&0xf0 != 0x50 {
if string(signature[1:4]) != skippableFrameMagic || signature[0]&0xf0 != 0x50 {
if debugDecoder {
println("Not skippable", hex.EncodeToString(signature[:]), hex.EncodeToString(skippableFrameMagic))
println("Not skippable", hex.EncodeToString(signature[:]), hex.EncodeToString([]byte(skippableFrameMagic)))
}
// Break if not skippable frame.
break
@ -114,9 +114,9 @@ func (d *frameDec) reset(br byteBuffer) error {
return err
}
}
if !bytes.Equal(signature[:], frameMagic) {
if string(signature[:]) != frameMagic {
if debugDecoder {
println("Got magic numbers: ", signature, "want:", frameMagic)
println("Got magic numbers: ", signature, "want:", []byte(frameMagic))
}
return ErrMagicMismatch
}
@ -305,7 +305,7 @@ func (d *frameDec) checkCRC() error {
}
// We can overwrite upper tmp now
want, err := d.rawInput.readSmall(4)
buf, err := d.rawInput.readSmall(4)
if err != nil {
println("CRC missing?", err)
return err
@ -315,22 +315,17 @@ func (d *frameDec) checkCRC() error {
return nil
}
var tmp [4]byte
got := d.crc.Sum64()
// Flip to match file order.
tmp[0] = byte(got >> 0)
tmp[1] = byte(got >> 8)
tmp[2] = byte(got >> 16)
tmp[3] = byte(got >> 24)
want := binary.LittleEndian.Uint32(buf[:4])
got := uint32(d.crc.Sum64())
if !bytes.Equal(tmp[:], want) {
if got != want {
if debugDecoder {
println("CRC Check Failed:", tmp[:], "!=", want)
printf("CRC check failed: got %08x, want %08x\n", got, want)
}
return ErrCRCMismatch
}
if debugDecoder {
println("CRC ok", tmp[:])
printf("CRC ok %08x\n", got)
}
return nil
}

View file

@ -2,12 +2,7 @@
VENDORED: Go to [github.com/cespare/xxhash](https://github.com/cespare/xxhash) for original package.
[![GoDoc](https://godoc.org/github.com/cespare/xxhash?status.svg)](https://godoc.org/github.com/cespare/xxhash)
[![Build Status](https://travis-ci.org/cespare/xxhash.svg?branch=master)](https://travis-ci.org/cespare/xxhash)
xxhash is a Go implementation of the 64-bit
[xxHash](http://cyan4973.github.io/xxHash/) algorithm, XXH64. This is a
xxhash is a Go implementation of the 64-bit [xxHash] algorithm, XXH64. This is a
high-quality hashing algorithm that is much faster than anything in the Go
standard library.
@ -28,31 +23,49 @@ func (*Digest) WriteString(string) (int, error)
func (*Digest) Sum64() uint64
```
This implementation provides a fast pure-Go implementation and an even faster
assembly implementation for amd64.
The package is written with optimized pure Go and also contains even faster
assembly implementations for amd64 and arm64. If desired, the `purego` build tag
opts into using the Go code even on those architectures.
[xxHash]: http://cyan4973.github.io/xxHash/
## Compatibility
This package is in a module and the latest code is in version 2 of the module.
You need a version of Go with at least "minimal module compatibility" to use
github.com/cespare/xxhash/v2:
* 1.9.7+ for Go 1.9
* 1.10.3+ for Go 1.10
* Go 1.11 or later
I recommend using the latest release of Go.
## Benchmarks
Here are some quick benchmarks comparing the pure-Go and assembly
implementations of Sum64.
| input size | purego | asm |
| --- | --- | --- |
| 5 B | 979.66 MB/s | 1291.17 MB/s |
| 100 B | 7475.26 MB/s | 7973.40 MB/s |
| 4 KB | 17573.46 MB/s | 17602.65 MB/s |
| 10 MB | 17131.46 MB/s | 17142.16 MB/s |
| input size | purego | asm |
| ---------- | --------- | --------- |
| 4 B | 1.3 GB/s | 1.2 GB/s |
| 16 B | 2.9 GB/s | 3.5 GB/s |
| 100 B | 6.9 GB/s | 8.1 GB/s |
| 4 KB | 11.7 GB/s | 16.7 GB/s |
| 10 MB | 12.0 GB/s | 17.3 GB/s |
These numbers were generated on Ubuntu 18.04 with an Intel i7-8700K CPU using
the following commands under Go 1.11.2:
These numbers were generated on Ubuntu 20.04 with an Intel Xeon Platinum 8252C
CPU using the following commands under Go 1.19.2:
```
$ go test -tags purego -benchtime 10s -bench '/xxhash,direct,bytes'
$ go test -benchtime 10s -bench '/xxhash,direct,bytes'
benchstat <(go test -tags purego -benchtime 500ms -count 15 -bench 'Sum64$')
benchstat <(go test -benchtime 500ms -count 15 -bench 'Sum64$')
```
## Projects using this package
- [InfluxDB](https://github.com/influxdata/influxdb)
- [Prometheus](https://github.com/prometheus/prometheus)
- [VictoriaMetrics](https://github.com/VictoriaMetrics/VictoriaMetrics)
- [FreeCache](https://github.com/coocood/freecache)
- [FastCache](https://github.com/VictoriaMetrics/fastcache)

View file

@ -18,19 +18,11 @@ const (
prime5 uint64 = 2870177450012600261
)
// NOTE(caleb): I'm using both consts and vars of the primes. Using consts where
// possible in the Go code is worth a small (but measurable) performance boost
// by avoiding some MOVQs. Vars are needed for the asm and also are useful for
// convenience in the Go code in a few places where we need to intentionally
// avoid constant arithmetic (e.g., v1 := prime1 + prime2 fails because the
// result overflows a uint64).
var (
prime1v = prime1
prime2v = prime2
prime3v = prime3
prime4v = prime4
prime5v = prime5
)
// Store the primes in an array as well.
//
// The consts are used when possible in Go code to avoid MOVs but we need a
// contiguous array of the assembly code.
var primes = [...]uint64{prime1, prime2, prime3, prime4, prime5}
// Digest implements hash.Hash64.
type Digest struct {
@ -52,10 +44,10 @@ func New() *Digest {
// Reset clears the Digest's state so that it can be reused.
func (d *Digest) Reset() {
d.v1 = prime1v + prime2
d.v1 = primes[0] + prime2
d.v2 = prime2
d.v3 = 0
d.v4 = -prime1v
d.v4 = -primes[0]
d.total = 0
d.n = 0
}
@ -71,21 +63,23 @@ func (d *Digest) Write(b []byte) (n int, err error) {
n = len(b)
d.total += uint64(n)
memleft := d.mem[d.n&(len(d.mem)-1):]
if d.n+n < 32 {
// This new data doesn't even fill the current block.
copy(d.mem[d.n:], b)
copy(memleft, b)
d.n += n
return
}
if d.n > 0 {
// Finish off the partial block.
copy(d.mem[d.n:], b)
c := copy(memleft, b)
d.v1 = round(d.v1, u64(d.mem[0:8]))
d.v2 = round(d.v2, u64(d.mem[8:16]))
d.v3 = round(d.v3, u64(d.mem[16:24]))
d.v4 = round(d.v4, u64(d.mem[24:32]))
b = b[32-d.n:]
b = b[c:]
d.n = 0
}
@ -135,21 +129,20 @@ func (d *Digest) Sum64() uint64 {
h += d.total
i, end := 0, d.n
for ; i+8 <= end; i += 8 {
k1 := round(0, u64(d.mem[i:i+8]))
b := d.mem[:d.n&(len(d.mem)-1)]
for ; len(b) >= 8; b = b[8:] {
k1 := round(0, u64(b[:8]))
h ^= k1
h = rol27(h)*prime1 + prime4
}
if i+4 <= end {
h ^= uint64(u32(d.mem[i:i+4])) * prime1
if len(b) >= 4 {
h ^= uint64(u32(b[:4])) * prime1
h = rol23(h)*prime2 + prime3
i += 4
b = b[4:]
}
for i < end {
h ^= uint64(d.mem[i]) * prime5
for ; len(b) > 0; b = b[1:] {
h ^= uint64(b[0]) * prime5
h = rol11(h) * prime1
i++
}
h ^= h >> 33

View file

@ -1,3 +1,4 @@
//go:build !appengine && gc && !purego && !noasm
// +build !appengine
// +build gc
// +build !purego
@ -5,212 +6,205 @@
#include "textflag.h"
// Register allocation:
// AX h
// SI pointer to advance through b
// DX n
// BX loop end
// R8 v1, k1
// R9 v2
// R10 v3
// R11 v4
// R12 tmp
// R13 prime1v
// R14 prime2v
// DI prime4v
// Registers:
#define h AX
#define d AX
#define p SI // pointer to advance through b
#define n DX
#define end BX // loop end
#define v1 R8
#define v2 R9
#define v3 R10
#define v4 R11
#define x R12
#define prime1 R13
#define prime2 R14
#define prime4 DI
// round reads from and advances the buffer pointer in SI.
// It assumes that R13 has prime1v and R14 has prime2v.
#define round(r) \
MOVQ (SI), R12 \
ADDQ $8, SI \
IMULQ R14, R12 \
ADDQ R12, r \
ROLQ $31, r \
IMULQ R13, r
#define round(acc, x) \
IMULQ prime2, x \
ADDQ x, acc \
ROLQ $31, acc \
IMULQ prime1, acc
// mergeRound applies a merge round on the two registers acc and val.
// It assumes that R13 has prime1v, R14 has prime2v, and DI has prime4v.
#define mergeRound(acc, val) \
IMULQ R14, val \
ROLQ $31, val \
IMULQ R13, val \
XORQ val, acc \
IMULQ R13, acc \
ADDQ DI, acc
// round0 performs the operation x = round(0, x).
#define round0(x) \
IMULQ prime2, x \
ROLQ $31, x \
IMULQ prime1, x
// mergeRound applies a merge round on the two registers acc and x.
// It assumes that prime1, prime2, and prime4 have been loaded.
#define mergeRound(acc, x) \
round0(x) \
XORQ x, acc \
IMULQ prime1, acc \
ADDQ prime4, acc
// blockLoop processes as many 32-byte blocks as possible,
// updating v1, v2, v3, and v4. It assumes that there is at least one block
// to process.
#define blockLoop() \
loop: \
MOVQ +0(p), x \
round(v1, x) \
MOVQ +8(p), x \
round(v2, x) \
MOVQ +16(p), x \
round(v3, x) \
MOVQ +24(p), x \
round(v4, x) \
ADDQ $32, p \
CMPQ p, end \
JLE loop
// func Sum64(b []byte) uint64
TEXT ·Sum64(SB), NOSPLIT, $0-32
TEXT ·Sum64(SB), NOSPLIT|NOFRAME, $0-32
// Load fixed primes.
MOVQ ·prime1v(SB), R13
MOVQ ·prime2v(SB), R14
MOVQ ·prime4v(SB), DI
MOVQ ·primes+0(SB), prime1
MOVQ ·primes+8(SB), prime2
MOVQ ·primes+24(SB), prime4
// Load slice.
MOVQ b_base+0(FP), SI
MOVQ b_len+8(FP), DX
LEAQ (SI)(DX*1), BX
MOVQ b_base+0(FP), p
MOVQ b_len+8(FP), n
LEAQ (p)(n*1), end
// The first loop limit will be len(b)-32.
SUBQ $32, BX
SUBQ $32, end
// Check whether we have at least one block.
CMPQ DX, $32
CMPQ n, $32
JLT noBlocks
// Set up initial state (v1, v2, v3, v4).
MOVQ R13, R8
ADDQ R14, R8
MOVQ R14, R9
XORQ R10, R10
XORQ R11, R11
SUBQ R13, R11
MOVQ prime1, v1
ADDQ prime2, v1
MOVQ prime2, v2
XORQ v3, v3
XORQ v4, v4
SUBQ prime1, v4
// Loop until SI > BX.
blockLoop:
round(R8)
round(R9)
round(R10)
round(R11)
blockLoop()
CMPQ SI, BX
JLE blockLoop
MOVQ v1, h
ROLQ $1, h
MOVQ v2, x
ROLQ $7, x
ADDQ x, h
MOVQ v3, x
ROLQ $12, x
ADDQ x, h
MOVQ v4, x
ROLQ $18, x
ADDQ x, h
MOVQ R8, AX
ROLQ $1, AX
MOVQ R9, R12
ROLQ $7, R12
ADDQ R12, AX
MOVQ R10, R12
ROLQ $12, R12
ADDQ R12, AX
MOVQ R11, R12
ROLQ $18, R12
ADDQ R12, AX
mergeRound(AX, R8)
mergeRound(AX, R9)
mergeRound(AX, R10)
mergeRound(AX, R11)
mergeRound(h, v1)
mergeRound(h, v2)
mergeRound(h, v3)
mergeRound(h, v4)
JMP afterBlocks
noBlocks:
MOVQ ·prime5v(SB), AX
MOVQ ·primes+32(SB), h
afterBlocks:
ADDQ DX, AX
ADDQ n, h
// Right now BX has len(b)-32, and we want to loop until SI > len(b)-8.
ADDQ $24, BX
ADDQ $24, end
CMPQ p, end
JG try4
CMPQ SI, BX
JG fourByte
loop8:
MOVQ (p), x
ADDQ $8, p
round0(x)
XORQ x, h
ROLQ $27, h
IMULQ prime1, h
ADDQ prime4, h
wordLoop:
// Calculate k1.
MOVQ (SI), R8
ADDQ $8, SI
IMULQ R14, R8
ROLQ $31, R8
IMULQ R13, R8
CMPQ p, end
JLE loop8
XORQ R8, AX
ROLQ $27, AX
IMULQ R13, AX
ADDQ DI, AX
try4:
ADDQ $4, end
CMPQ p, end
JG try1
CMPQ SI, BX
JLE wordLoop
MOVL (p), x
ADDQ $4, p
IMULQ prime1, x
XORQ x, h
fourByte:
ADDQ $4, BX
CMPQ SI, BX
JG singles
ROLQ $23, h
IMULQ prime2, h
ADDQ ·primes+16(SB), h
MOVL (SI), R8
ADDQ $4, SI
IMULQ R13, R8
XORQ R8, AX
ROLQ $23, AX
IMULQ R14, AX
ADDQ ·prime3v(SB), AX
singles:
ADDQ $4, BX
CMPQ SI, BX
try1:
ADDQ $4, end
CMPQ p, end
JGE finalize
singlesLoop:
MOVBQZX (SI), R12
ADDQ $1, SI
IMULQ ·prime5v(SB), R12
XORQ R12, AX
loop1:
MOVBQZX (p), x
ADDQ $1, p
IMULQ ·primes+32(SB), x
XORQ x, h
ROLQ $11, h
IMULQ prime1, h
ROLQ $11, AX
IMULQ R13, AX
CMPQ SI, BX
JL singlesLoop
CMPQ p, end
JL loop1
finalize:
MOVQ AX, R12
SHRQ $33, R12
XORQ R12, AX
IMULQ R14, AX
MOVQ AX, R12
SHRQ $29, R12
XORQ R12, AX
IMULQ ·prime3v(SB), AX
MOVQ AX, R12
SHRQ $32, R12
XORQ R12, AX
MOVQ h, x
SHRQ $33, x
XORQ x, h
IMULQ prime2, h
MOVQ h, x
SHRQ $29, x
XORQ x, h
IMULQ ·primes+16(SB), h
MOVQ h, x
SHRQ $32, x
XORQ x, h
MOVQ AX, ret+24(FP)
MOVQ h, ret+24(FP)
RET
// writeBlocks uses the same registers as above except that it uses AX to store
// the d pointer.
// func writeBlocks(d *Digest, b []byte) int
TEXT ·writeBlocks(SB), NOSPLIT, $0-40
TEXT ·writeBlocks(SB), NOSPLIT|NOFRAME, $0-40
// Load fixed primes needed for round.
MOVQ ·prime1v(SB), R13
MOVQ ·prime2v(SB), R14
MOVQ ·primes+0(SB), prime1
MOVQ ·primes+8(SB), prime2
// Load slice.
MOVQ b_base+8(FP), SI
MOVQ b_len+16(FP), DX
LEAQ (SI)(DX*1), BX
SUBQ $32, BX
MOVQ b_base+8(FP), p
MOVQ b_len+16(FP), n
LEAQ (p)(n*1), end
SUBQ $32, end
// Load vN from d.
MOVQ d+0(FP), AX
MOVQ 0(AX), R8 // v1
MOVQ 8(AX), R9 // v2
MOVQ 16(AX), R10 // v3
MOVQ 24(AX), R11 // v4
MOVQ s+0(FP), d
MOVQ 0(d), v1
MOVQ 8(d), v2
MOVQ 16(d), v3
MOVQ 24(d), v4
// We don't need to check the loop condition here; this function is
// always called with at least one block of data to process.
blockLoop:
round(R8)
round(R9)
round(R10)
round(R11)
CMPQ SI, BX
JLE blockLoop
blockLoop()
// Copy vN back to d.
MOVQ R8, 0(AX)
MOVQ R9, 8(AX)
MOVQ R10, 16(AX)
MOVQ R11, 24(AX)
MOVQ v1, 0(d)
MOVQ v2, 8(d)
MOVQ v3, 16(d)
MOVQ v4, 24(d)
// The number of bytes written is SI minus the old base pointer.
SUBQ b_base+8(FP), SI
MOVQ SI, ret+32(FP)
// The number of bytes written is p minus the old base pointer.
SUBQ b_base+8(FP), p
MOVQ p, ret+32(FP)
RET

View file

@ -1,13 +1,17 @@
// +build gc,!purego,!noasm
//go:build !appengine && gc && !purego && !noasm
// +build !appengine
// +build gc
// +build !purego
// +build !noasm
#include "textflag.h"
// Register allocation.
// Registers:
#define digest R1
#define h R2 // Return value.
#define p R3 // Input pointer.
#define len R4
#define nblocks R5 // len / 32.
#define h R2 // return value
#define p R3 // input pointer
#define n R4 // input length
#define nblocks R5 // n / 32
#define prime1 R7
#define prime2 R8
#define prime3 R9
@ -25,60 +29,52 @@
#define round(acc, x) \
MADD prime2, acc, x, acc \
ROR $64-31, acc \
MUL prime1, acc \
MUL prime1, acc
// x = round(0, x).
// round0 performs the operation x = round(0, x).
#define round0(x) \
MUL prime2, x \
ROR $64-31, x \
MUL prime1, x \
MUL prime1, x
#define mergeRound(x) \
round0(x) \
EOR x, h \
MADD h, prime4, prime1, h \
#define mergeRound(acc, x) \
round0(x) \
EOR x, acc \
MADD acc, prime4, prime1, acc
// Update v[1-4] with 32-byte blocks. Assumes len >= 32.
#define blocksLoop() \
LSR $5, len, nblocks \
PCALIGN $16 \
loop: \
LDP.P 32(p), (x1, x2) \
round(v1, x1) \
LDP -16(p), (x3, x4) \
round(v2, x2) \
SUB $1, nblocks \
round(v3, x3) \
round(v4, x4) \
CBNZ nblocks, loop \
// The primes are repeated here to ensure that they're stored
// in a contiguous array, so we can load them with LDP.
DATA primes<> +0(SB)/8, $11400714785074694791
DATA primes<> +8(SB)/8, $14029467366897019727
DATA primes<>+16(SB)/8, $1609587929392839161
DATA primes<>+24(SB)/8, $9650029242287828579
DATA primes<>+32(SB)/8, $2870177450012600261
GLOBL primes<>(SB), NOPTR+RODATA, $40
// blockLoop processes as many 32-byte blocks as possible,
// updating v1, v2, v3, and v4. It assumes that n >= 32.
#define blockLoop() \
LSR $5, n, nblocks \
PCALIGN $16 \
loop: \
LDP.P 16(p), (x1, x2) \
LDP.P 16(p), (x3, x4) \
round(v1, x1) \
round(v2, x2) \
round(v3, x3) \
round(v4, x4) \
SUB $1, nblocks \
CBNZ nblocks, loop
// func Sum64(b []byte) uint64
TEXT ·Sum64(SB), NOFRAME+NOSPLIT, $0-32
LDP b_base+0(FP), (p, len)
TEXT ·Sum64(SB), NOSPLIT|NOFRAME, $0-32
LDP b_base+0(FP), (p, n)
LDP primes<> +0(SB), (prime1, prime2)
LDP primes<>+16(SB), (prime3, prime4)
MOVD primes<>+32(SB), prime5
LDP ·primes+0(SB), (prime1, prime2)
LDP ·primes+16(SB), (prime3, prime4)
MOVD ·primes+32(SB), prime5
CMP $32, len
CSEL LO, prime5, ZR, h // if len < 32 { h = prime5 } else { h = 0 }
BLO afterLoop
CMP $32, n
CSEL LT, prime5, ZR, h // if n < 32 { h = prime5 } else { h = 0 }
BLT afterLoop
ADD prime1, prime2, v1
MOVD prime2, v2
MOVD $0, v3
NEG prime1, v4
blocksLoop()
blockLoop()
ROR $64-1, v1, x1
ROR $64-7, v2, x2
@ -88,71 +84,75 @@ TEXT ·Sum64(SB), NOFRAME+NOSPLIT, $0-32
ADD x3, x4
ADD x2, x4, h
mergeRound(v1)
mergeRound(v2)
mergeRound(v3)
mergeRound(v4)
mergeRound(h, v1)
mergeRound(h, v2)
mergeRound(h, v3)
mergeRound(h, v4)
afterLoop:
ADD len, h
ADD n, h
TBZ $4, len, try8
TBZ $4, n, try8
LDP.P 16(p), (x1, x2)
round0(x1)
// NOTE: here and below, sequencing the EOR after the ROR (using a
// rotated register) is worth a small but measurable speedup for small
// inputs.
ROR $64-27, h
EOR x1 @> 64-27, h, h
MADD h, prime4, prime1, h
round0(x2)
ROR $64-27, h
EOR x2 @> 64-27, h
EOR x2 @> 64-27, h, h
MADD h, prime4, prime1, h
try8:
TBZ $3, len, try4
TBZ $3, n, try4
MOVD.P 8(p), x1
round0(x1)
ROR $64-27, h
EOR x1 @> 64-27, h
EOR x1 @> 64-27, h, h
MADD h, prime4, prime1, h
try4:
TBZ $2, len, try2
TBZ $2, n, try2
MOVWU.P 4(p), x2
MUL prime1, x2
ROR $64-23, h
EOR x2 @> 64-23, h
EOR x2 @> 64-23, h, h
MADD h, prime3, prime2, h
try2:
TBZ $1, len, try1
TBZ $1, n, try1
MOVHU.P 2(p), x3
AND $255, x3, x1
LSR $8, x3, x2
MUL prime5, x1
ROR $64-11, h
EOR x1 @> 64-11, h
EOR x1 @> 64-11, h, h
MUL prime1, h
MUL prime5, x2
ROR $64-11, h
EOR x2 @> 64-11, h
EOR x2 @> 64-11, h, h
MUL prime1, h
try1:
TBZ $0, len, end
TBZ $0, n, finalize
MOVBU (p), x4
MUL prime5, x4
ROR $64-11, h
EOR x4 @> 64-11, h
EOR x4 @> 64-11, h, h
MUL prime1, h
end:
finalize:
EOR h >> 33, h
MUL prime2, h
EOR h >> 29, h
@ -163,24 +163,22 @@ end:
RET
// func writeBlocks(d *Digest, b []byte) int
//
// Assumes len(b) >= 32.
TEXT ·writeBlocks(SB), NOFRAME+NOSPLIT, $0-40
LDP primes<>(SB), (prime1, prime2)
TEXT ·writeBlocks(SB), NOSPLIT|NOFRAME, $0-40
LDP ·primes+0(SB), (prime1, prime2)
// Load state. Assume v[1-4] are stored contiguously.
MOVD d+0(FP), digest
LDP 0(digest), (v1, v2)
LDP 16(digest), (v3, v4)
LDP b_base+8(FP), (p, len)
LDP b_base+8(FP), (p, n)
blocksLoop()
blockLoop()
// Store updated state.
STP (v1, v2), 0(digest)
STP (v3, v4), 16(digest)
BIC $31, len
MOVD len, ret+32(FP)
BIC $31, n
MOVD n, ret+32(FP)
RET

View file

@ -13,4 +13,4 @@ package xxhash
func Sum64(b []byte) uint64
//go:noescape
func writeBlocks(d *Digest, b []byte) int
func writeBlocks(s *Digest, b []byte) int

View file

@ -15,10 +15,10 @@ func Sum64(b []byte) uint64 {
var h uint64
if n >= 32 {
v1 := prime1v + prime2
v1 := primes[0] + prime2
v2 := prime2
v3 := uint64(0)
v4 := -prime1v
v4 := -primes[0]
for len(b) >= 32 {
v1 = round(v1, u64(b[0:8:len(b)]))
v2 = round(v2, u64(b[8:16:len(b)]))
@ -37,19 +37,18 @@ func Sum64(b []byte) uint64 {
h += uint64(n)
i, end := 0, len(b)
for ; i+8 <= end; i += 8 {
k1 := round(0, u64(b[i:i+8:len(b)]))
for ; len(b) >= 8; b = b[8:] {
k1 := round(0, u64(b[:8]))
h ^= k1
h = rol27(h)*prime1 + prime4
}
if i+4 <= end {
h ^= uint64(u32(b[i:i+4:len(b)])) * prime1
if len(b) >= 4 {
h ^= uint64(u32(b[:4])) * prime1
h = rol23(h)*prime2 + prime3
i += 4
b = b[4:]
}
for ; i < end; i++ {
h ^= uint64(b[i]) * prime5
for ; len(b) > 0; b = b[1:] {
h ^= uint64(b[0]) * prime5
h = rol11(h) * prime1
}

View file

@ -36,9 +36,6 @@ const forcePreDef = false
// zstdMinMatch is the minimum zstd match length.
const zstdMinMatch = 3
// Reset the buffer offset when reaching this.
const bufferReset = math.MaxInt32 - MaxWindowSize
// fcsUnknown is used for unknown frame content size.
const fcsUnknown = math.MaxUint64
@ -110,26 +107,25 @@ func printf(format string, a ...interface{}) {
}
}
// matchLen returns the maximum length.
// matchLen returns the maximum common prefix length of a and b.
// a must be the shortest of the two.
// The function also returns whether all bytes matched.
func matchLen(a, b []byte) int {
b = b[:len(a)]
for i := 0; i < len(a)-7; i += 8 {
if diff := load64(a, i) ^ load64(b, i); diff != 0 {
return i + (bits.TrailingZeros64(diff) >> 3)
func matchLen(a, b []byte) (n int) {
for ; len(a) >= 8 && len(b) >= 8; a, b = a[8:], b[8:] {
diff := binary.LittleEndian.Uint64(a) ^ binary.LittleEndian.Uint64(b)
if diff != 0 {
return n + bits.TrailingZeros64(diff)>>3
}
n += 8
}
checked := (len(a) >> 3) << 3
a = a[checked:]
b = b[checked:]
for i := range a {
if a[i] != b[i] {
return i + checked
break
}
n++
}
return len(a) + checked
return n
}
func load3232(b []byte, i int32) uint32 {
@ -140,10 +136,6 @@ func load6432(b []byte, i int32) uint64 {
return binary.LittleEndian.Uint64(b[i:])
}
func load64(b []byte, i int) uint64 {
return binary.LittleEndian.Uint64(b[i:])
}
type byter interface {
Bytes() []byte
Len() int

2
vendor/modules.txt vendored
View file

@ -337,7 +337,7 @@ github.com/jmespath/go-jmespath
# github.com/jpillora/backoff v1.0.0
## explicit; go 1.13
github.com/jpillora/backoff
# github.com/klauspost/compress v1.15.12
# github.com/klauspost/compress v1.15.13
## explicit; go 1.17
github.com/klauspost/compress
github.com/klauspost/compress/flate