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lib/encoding/zstd: disable CRC checks in pure Go
build
This should give slightly better compression and decompressions performance. Additionally this shaves off 4 bytes per each compressed block.
This commit is contained in:
parent
f0fe7b5ad6
commit
6c4ca89d75
2 changed files with 19 additions and 8 deletions
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@ -45,17 +45,15 @@ func CompressLevel(dst, src []byte, compressionLevel int) []byte {
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func getEncoder(compressionLevel int) *zstd.Encoder {
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r := av.Load().(registry)
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if e, ok := r[compressionLevel]; ok {
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e := r[compressionLevel]
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if e != nil {
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return e
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}
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level := zstd.EncoderLevelFromZstd(compressionLevel)
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e, err := zstd.NewWriter(nil, zstd.WithEncoderLevel(level))
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if err != nil {
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logger.Panicf("BUG: failed to create ZSTD writer: %s", err)
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}
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mu.Lock()
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// Create the encoder under lock in order to prevent from wasted work
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// when concurrent goroutines create encoder for the same compressionLevel.
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e = newEncoder(compressionLevel)
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r1 := av.Load().(registry)
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r2 := make(registry)
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for k, v := range r1 {
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@ -67,3 +65,14 @@ func getEncoder(compressionLevel int) *zstd.Encoder {
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return e
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}
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func newEncoder(compressionLevel int) *zstd.Encoder {
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level := zstd.EncoderLevelFromZstd(compressionLevel)
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e, err := zstd.NewWriter(nil,
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zstd.WithEncoderCRC(false), // Disable CRC for performance reasons.
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zstd.WithEncoderLevel(level))
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if err != nil {
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logger.Panicf("BUG: failed to create ZSTD writer: %s", err)
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}
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return e
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}
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@ -68,7 +68,9 @@ func testCompressDecompress(t *testing.T, compress compressFn, decompress decomp
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type compressFn func(dst, src []byte, compressionLevel int) ([]byte, error)
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func pureCompress(dst, src []byte, _ int) ([]byte, error) {
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w, err := pure.NewWriter(nil, pure.WithEncoderLevel(pure.SpeedBestCompression))
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w, err := pure.NewWriter(nil,
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pure.WithEncoderCRC(false), // Disable CRC for performance reasons.
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pure.WithEncoderLevel(pure.SpeedBestCompression))
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if err != nil {
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return nil, err
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}
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