lib/persistentqueue: reset chunk file when the persistent queue is empty

This commit is contained in:
Aliaksandr Valialkin 2020-02-28 19:57:39 +02:00
parent 6cdc97a53f
commit c2e602286c
2 changed files with 66 additions and 16 deletions

View file

@ -18,8 +18,8 @@ type FastQueue struct {
// or when MustClose is called. // or when MustClose is called.
cond sync.Cond cond sync.Cond
// q is file-based queue // pq is file-based queue
q *Queue pq *Queue
// ch is in-memory queue // ch is in-memory queue
ch chan *bytesutil.ByteBuffer ch chan *bytesutil.ByteBuffer
@ -33,9 +33,9 @@ type FastQueue struct {
// //
// It holds up to maxInmemoryBlocks in memory before falling back to file-based persistence. // It holds up to maxInmemoryBlocks in memory before falling back to file-based persistence.
func MustOpenFastQueue(path, name string, maxInmemoryBlocks int) *FastQueue { func MustOpenFastQueue(path, name string, maxInmemoryBlocks int) *FastQueue {
q := MustOpen(path, name) pq := MustOpen(path, name)
fq := &FastQueue{ fq := &FastQueue{
q: q, pq: pq,
ch: make(chan *bytesutil.ByteBuffer, maxInmemoryBlocks), ch: make(chan *bytesutil.ByteBuffer, maxInmemoryBlocks),
} }
fq.cond.L = &fq.mu fq.cond.L = &fq.mu
@ -54,20 +54,20 @@ func (fq *FastQueue) MustClose() {
fq.mustStop = true fq.mustStop = true
fq.cond.Broadcast() fq.cond.Broadcast()
// flush blocks from fq.ch to fq.q, so they can be persisted // flush blocks from fq.ch to fq.pq, so they can be persisted
fq.flushInmemoryBlocksToFileLocked() fq.flushInmemoryBlocksToFileLocked()
// Close fq.q // Close fq.pq
fq.q.MustClose() fq.pq.MustClose()
logger.Infof("closed fast persistent queue at %q", fq.q.dir) logger.Infof("closed fast persistent queue at %q", fq.pq.dir)
} }
func (fq *FastQueue) flushInmemoryBlocksToFileLocked() { func (fq *FastQueue) flushInmemoryBlocksToFileLocked() {
// fq.mu must be locked by the caller. // fq.mu must be locked by the caller.
for len(fq.ch) > 0 { for len(fq.ch) > 0 {
bb := <-fq.ch bb := <-fq.ch
fq.q.MustWriteBlock(bb.B) fq.pq.MustWriteBlock(bb.B)
fq.pendingInmemoryBytes -= uint64(len(bb.B)) fq.pendingInmemoryBytes -= uint64(len(bb.B))
blockBufPool.Put(bb) blockBufPool.Put(bb)
} }
@ -79,7 +79,7 @@ func (fq *FastQueue) GetPendingBytes() uint64 {
defer fq.mu.Unlock() defer fq.mu.Unlock()
n := fq.pendingInmemoryBytes n := fq.pendingInmemoryBytes
n += fq.q.GetPendingBytes() n += fq.pq.GetPendingBytes()
return n return n
} }
@ -96,19 +96,19 @@ func (fq *FastQueue) MustWriteBlock(block []byte) {
fq.mu.Lock() fq.mu.Lock()
defer fq.mu.Unlock() defer fq.mu.Unlock()
if n := fq.q.GetPendingBytes(); n > 0 { if n := fq.pq.GetPendingBytes(); n > 0 {
// The file-based queue isn't drained yet. This means that in-memory queue cannot be used yet. // The file-based queue isn't drained yet. This means that in-memory queue cannot be used yet.
// So put the block to file-based queue. // So put the block to file-based queue.
if len(fq.ch) > 0 { if len(fq.ch) > 0 {
logger.Panicf("BUG: the in-memory queue must be empty when the file-based queue is non-empty; it contains %d pending bytes", n) logger.Panicf("BUG: the in-memory queue must be empty when the file-based queue is non-empty; it contains %d pending bytes", n)
} }
fq.q.MustWriteBlock(block) fq.pq.MustWriteBlock(block)
return return
} }
if len(fq.ch) == cap(fq.ch) { if len(fq.ch) == cap(fq.ch) {
// There is no space in the in-memory queue. Put the data to file-based queue. // There is no space in the in-memory queue. Put the data to file-based queue.
fq.flushInmemoryBlocksToFileLocked() fq.flushInmemoryBlocksToFileLocked()
fq.q.MustWriteBlock(block) fq.pq.MustWriteBlock(block)
return return
} }
// There is enough space in the in-memory queue. // There is enough space in the in-memory queue.
@ -132,7 +132,7 @@ func (fq *FastQueue) MustReadBlock(dst []byte) ([]byte, bool) {
return dst, false return dst, false
} }
if len(fq.ch) > 0 { if len(fq.ch) > 0 {
if n := fq.q.GetPendingBytes(); n > 0 { if n := fq.pq.GetPendingBytes(); n > 0 {
logger.Panicf("BUG: the file-based queue must be empty when the inmemory queue is empty; it contains %d pending bytes", n) logger.Panicf("BUG: the file-based queue must be empty when the inmemory queue is empty; it contains %d pending bytes", n)
} }
bb := <-fq.ch bb := <-fq.ch
@ -141,11 +141,12 @@ func (fq *FastQueue) MustReadBlock(dst []byte) ([]byte, bool) {
blockBufPool.Put(bb) blockBufPool.Put(bb)
return dst, true return dst, true
} }
if n := fq.q.GetPendingBytes(); n > 0 { if n := fq.pq.GetPendingBytes(); n > 0 {
return fq.q.MustReadBlock(dst) return fq.pq.MustReadBlock(dst)
} }
// There are no blocks. Wait for new block. // There are no blocks. Wait for new block.
fq.pq.ResetIfEmpty()
fq.cond.Wait() fq.cond.Wait()
} }
} }

View file

@ -53,6 +53,55 @@ type Queue struct {
mustStop bool mustStop bool
} }
// ResetIfEmpty resets q if it is empty.
//
// This is needed in order to remove chunk file associated with empty q.
func (q *Queue) ResetIfEmpty() {
q.mu.Lock()
defer q.mu.Unlock()
if q.readerOffset != q.writerOffset {
// The queue isn't empty.
return
}
if q.readerOffset < 16*1024*1024 {
// The file is too small to drop. Leave it as is in order to reduce filesystem load.
return
}
if q.readerPath != q.writerPath {
logger.Panicf("BUG: readerPath=%q doesn't match writerPath=%q", q.readerPath, q.writerPath)
}
q.reader.MustClose()
q.writer.MustClose()
fs.MustRemoveAll(q.readerPath)
q.writerOffset = 0
q.writerLocalOffset = 0
q.writerFlushedOffset = 0
q.readerOffset = 0
q.readerLocalOffset = 0
q.writerPath = q.chunkFilePath(q.writerOffset)
w, err := filestream.Create(q.writerPath, false)
if err != nil {
logger.Panicf("FATAL: cannot create chunk file %q: %s", q.writerPath, err)
}
q.writer = w
q.readerPath = q.writerPath
r, err := filestream.Open(q.readerPath, true)
if err != nil {
logger.Panicf("FATAL: cannot open chunk file %q: %s", q.readerPath, err)
}
q.reader = r
if err := q.flushMetainfo(); err != nil {
logger.Panicf("FATAL: cannot flush metainfo: %s", err)
}
}
// GetPendingBytes returns the number of pending bytes in the queue. // GetPendingBytes returns the number of pending bytes in the queue.
func (q *Queue) GetPendingBytes() uint64 { func (q *Queue) GetPendingBytes() uint64 {
q.mu.Lock() q.mu.Lock()