all: use github.com/klauspost/compress/gzip instead of compress/gzip

`github.com/klauspost/compress/gzip` is more optimized than `compress/gzip`.
This gives better gzip compression and decompression speeds.
This commit is contained in:
Aliaksandr Valialkin 2020-01-17 23:57:18 +02:00
parent bc0f897fcb
commit c9472e4f3a
19 changed files with 6076 additions and 2 deletions

View file

@ -1,9 +1,10 @@
package common
import (
"compress/gzip"
"io"
"sync"
"github.com/klauspost/compress/gzip"
)
// GetGzipReader returns new gzip reader from the pool.

View file

@ -2,7 +2,6 @@ package httpserver
import (
"bufio"
"compress/gzip"
"context"
"crypto/tls"
"flag"
@ -20,6 +19,7 @@ import (
"github.com/VictoriaMetrics/VictoriaMetrics/lib/logger"
"github.com/VictoriaMetrics/VictoriaMetrics/lib/netutil"
"github.com/VictoriaMetrics/metrics"
"github.com/klauspost/compress/gzip"
)
var (

826
vendor/github.com/klauspost/compress/flate/deflate.go generated vendored Normal file
View file

@ -0,0 +1,826 @@
// Copyright 2009 The Go Authors. All rights reserved.
// Copyright (c) 2015 Klaus Post
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package flate
import (
"fmt"
"io"
"math"
)
const (
NoCompression = 0
BestSpeed = 1
BestCompression = 9
DefaultCompression = -1
// HuffmanOnly disables Lempel-Ziv match searching and only performs Huffman
// entropy encoding. This mode is useful in compressing data that has
// already been compressed with an LZ style algorithm (e.g. Snappy or LZ4)
// that lacks an entropy encoder. Compression gains are achieved when
// certain bytes in the input stream occur more frequently than others.
//
// Note that HuffmanOnly produces a compressed output that is
// RFC 1951 compliant. That is, any valid DEFLATE decompressor will
// continue to be able to decompress this output.
HuffmanOnly = -2
ConstantCompression = HuffmanOnly // compatibility alias.
logWindowSize = 15
windowSize = 1 << logWindowSize
windowMask = windowSize - 1
logMaxOffsetSize = 15 // Standard DEFLATE
minMatchLength = 4 // The smallest match that the compressor looks for
maxMatchLength = 258 // The longest match for the compressor
minOffsetSize = 1 // The shortest offset that makes any sense
// The maximum number of tokens we put into a single flat block, just too
// stop things from getting too large.
maxFlateBlockTokens = 1 << 14
maxStoreBlockSize = 65535
hashBits = 17 // After 17 performance degrades
hashSize = 1 << hashBits
hashMask = (1 << hashBits) - 1
hashShift = (hashBits + minMatchLength - 1) / minMatchLength
maxHashOffset = 1 << 24
skipNever = math.MaxInt32
)
type compressionLevel struct {
good, lazy, nice, chain, fastSkipHashing, level int
}
// Compression levels have been rebalanced from zlib deflate defaults
// to give a bigger spread in speed and compression.
// See https://blog.klauspost.com/rebalancing-deflate-compression-levels/
var levels = []compressionLevel{
{}, // 0
// Level 1-4 uses specialized algorithm - values not used
{0, 0, 0, 0, 0, 1},
{0, 0, 0, 0, 0, 2},
{0, 0, 0, 0, 0, 3},
{0, 0, 0, 0, 0, 4},
// For levels 5-6 we don't bother trying with lazy matches.
// Lazy matching is at least 30% slower, with 1.5% increase.
{6, 0, 12, 8, 12, 5},
{8, 0, 24, 16, 16, 6},
// Levels 7-9 use increasingly more lazy matching
// and increasingly stringent conditions for "good enough".
{8, 8, 24, 16, skipNever, 7},
{10, 16, 24, 64, skipNever, 8},
{32, 258, 258, 4096, skipNever, 9},
}
// advancedState contains state for the advanced levels, with bigger hash tables, etc.
type advancedState struct {
// deflate state
length int
offset int
hash uint32
maxInsertIndex int
ii uint16 // position of last match, intended to overflow to reset.
// Input hash chains
// hashHead[hashValue] contains the largest inputIndex with the specified hash value
// If hashHead[hashValue] is within the current window, then
// hashPrev[hashHead[hashValue] & windowMask] contains the previous index
// with the same hash value.
chainHead int
hashHead [hashSize]uint32
hashPrev [windowSize]uint32
hashOffset int
// input window: unprocessed data is window[index:windowEnd]
index int
hashMatch [maxMatchLength + minMatchLength]uint32
}
type compressor struct {
compressionLevel
w *huffmanBitWriter
// compression algorithm
fill func(*compressor, []byte) int // copy data to window
step func(*compressor) // process window
sync bool // requesting flush
window []byte
windowEnd int
blockStart int // window index where current tokens start
byteAvailable bool // if true, still need to process window[index-1].
err error
// queued output tokens
tokens tokens
fast fastEnc
state *advancedState
}
func (d *compressor) fillDeflate(b []byte) int {
s := d.state
if s.index >= 2*windowSize-(minMatchLength+maxMatchLength) {
// shift the window by windowSize
copy(d.window[:], d.window[windowSize:2*windowSize])
s.index -= windowSize
d.windowEnd -= windowSize
if d.blockStart >= windowSize {
d.blockStart -= windowSize
} else {
d.blockStart = math.MaxInt32
}
s.hashOffset += windowSize
if s.hashOffset > maxHashOffset {
delta := s.hashOffset - 1
s.hashOffset -= delta
s.chainHead -= delta
// Iterate over slices instead of arrays to avoid copying
// the entire table onto the stack (Issue #18625).
for i, v := range s.hashPrev[:] {
if int(v) > delta {
s.hashPrev[i] = uint32(int(v) - delta)
} else {
s.hashPrev[i] = 0
}
}
for i, v := range s.hashHead[:] {
if int(v) > delta {
s.hashHead[i] = uint32(int(v) - delta)
} else {
s.hashHead[i] = 0
}
}
}
}
n := copy(d.window[d.windowEnd:], b)
d.windowEnd += n
return n
}
func (d *compressor) writeBlock(tok *tokens, index int, eof bool) error {
if index > 0 || eof {
var window []byte
if d.blockStart <= index {
window = d.window[d.blockStart:index]
}
d.blockStart = index
d.w.writeBlock(tok, eof, window)
return d.w.err
}
return nil
}
// writeBlockSkip writes the current block and uses the number of tokens
// to determine if the block should be stored on no matches, or
// only huffman encoded.
func (d *compressor) writeBlockSkip(tok *tokens, index int, eof bool) error {
if index > 0 || eof {
if d.blockStart <= index {
window := d.window[d.blockStart:index]
// If we removed less than a 64th of all literals
// we huffman compress the block.
if int(tok.n) > len(window)-int(tok.n>>6) {
d.w.writeBlockHuff(eof, window, d.sync)
} else {
// Write a dynamic huffman block.
d.w.writeBlockDynamic(tok, eof, window, d.sync)
}
} else {
d.w.writeBlock(tok, eof, nil)
}
d.blockStart = index
return d.w.err
}
return nil
}
// fillWindow will fill the current window with the supplied
// dictionary and calculate all hashes.
// This is much faster than doing a full encode.
// Should only be used after a start/reset.
func (d *compressor) fillWindow(b []byte) {
// Do not fill window if we are in store-only mode,
// use constant or Snappy compression.
if d.level == 0 {
return
}
if d.fast != nil {
// encode the last data, but discard the result
if len(b) > maxMatchOffset {
b = b[len(b)-maxMatchOffset:]
}
d.fast.Encode(&d.tokens, b)
d.tokens.Reset()
return
}
s := d.state
// If we are given too much, cut it.
if len(b) > windowSize {
b = b[len(b)-windowSize:]
}
// Add all to window.
n := copy(d.window[d.windowEnd:], b)
// Calculate 256 hashes at the time (more L1 cache hits)
loops := (n + 256 - minMatchLength) / 256
for j := 0; j < loops; j++ {
startindex := j * 256
end := startindex + 256 + minMatchLength - 1
if end > n {
end = n
}
tocheck := d.window[startindex:end]
dstSize := len(tocheck) - minMatchLength + 1
if dstSize <= 0 {
continue
}
dst := s.hashMatch[:dstSize]
bulkHash4(tocheck, dst)
var newH uint32
for i, val := range dst {
di := i + startindex
newH = val & hashMask
// Get previous value with the same hash.
// Our chain should point to the previous value.
s.hashPrev[di&windowMask] = s.hashHead[newH]
// Set the head of the hash chain to us.
s.hashHead[newH] = uint32(di + s.hashOffset)
}
s.hash = newH
}
// Update window information.
d.windowEnd += n
s.index = n
}
// Try to find a match starting at index whose length is greater than prevSize.
// We only look at chainCount possibilities before giving up.
// pos = s.index, prevHead = s.chainHead-s.hashOffset, prevLength=minMatchLength-1, lookahead
func (d *compressor) findMatch(pos int, prevHead int, prevLength int, lookahead int) (length, offset int, ok bool) {
minMatchLook := maxMatchLength
if lookahead < minMatchLook {
minMatchLook = lookahead
}
win := d.window[0 : pos+minMatchLook]
// We quit when we get a match that's at least nice long
nice := len(win) - pos
if d.nice < nice {
nice = d.nice
}
// If we've got a match that's good enough, only look in 1/4 the chain.
tries := d.chain
length = prevLength
if length >= d.good {
tries >>= 2
}
wEnd := win[pos+length]
wPos := win[pos:]
minIndex := pos - windowSize
for i := prevHead; tries > 0; tries-- {
if wEnd == win[i+length] {
n := matchLen(win[i:i+minMatchLook], wPos)
if n > length && (n > minMatchLength || pos-i <= 4096) {
length = n
offset = pos - i
ok = true
if n >= nice {
// The match is good enough that we don't try to find a better one.
break
}
wEnd = win[pos+n]
}
}
if i == minIndex {
// hashPrev[i & windowMask] has already been overwritten, so stop now.
break
}
i = int(d.state.hashPrev[i&windowMask]) - d.state.hashOffset
if i < minIndex || i < 0 {
break
}
}
return
}
func (d *compressor) writeStoredBlock(buf []byte) error {
if d.w.writeStoredHeader(len(buf), false); d.w.err != nil {
return d.w.err
}
d.w.writeBytes(buf)
return d.w.err
}
// hash4 returns a hash representation of the first 4 bytes
// of the supplied slice.
// The caller must ensure that len(b) >= 4.
func hash4(b []byte) uint32 {
b = b[:4]
return hash4u(uint32(b[3])|uint32(b[2])<<8|uint32(b[1])<<16|uint32(b[0])<<24, hashBits)
}
// bulkHash4 will compute hashes using the same
// algorithm as hash4
func bulkHash4(b []byte, dst []uint32) {
if len(b) < 4 {
return
}
hb := uint32(b[3]) | uint32(b[2])<<8 | uint32(b[1])<<16 | uint32(b[0])<<24
dst[0] = hash4u(hb, hashBits)
end := len(b) - 4 + 1
for i := 1; i < end; i++ {
hb = (hb << 8) | uint32(b[i+3])
dst[i] = hash4u(hb, hashBits)
}
}
func (d *compressor) initDeflate() {
d.window = make([]byte, 2*windowSize)
d.byteAvailable = false
d.err = nil
if d.state == nil {
return
}
s := d.state
s.index = 0
s.hashOffset = 1
s.length = minMatchLength - 1
s.offset = 0
s.hash = 0
s.chainHead = -1
}
// deflateLazy is the same as deflate, but with d.fastSkipHashing == skipNever,
// meaning it always has lazy matching on.
func (d *compressor) deflateLazy() {
s := d.state
// Sanity enables additional runtime tests.
// It's intended to be used during development
// to supplement the currently ad-hoc unit tests.
const sanity = false
if d.windowEnd-s.index < minMatchLength+maxMatchLength && !d.sync {
return
}
s.maxInsertIndex = d.windowEnd - (minMatchLength - 1)
if s.index < s.maxInsertIndex {
s.hash = hash4(d.window[s.index : s.index+minMatchLength])
}
for {
if sanity && s.index > d.windowEnd {
panic("index > windowEnd")
}
lookahead := d.windowEnd - s.index
if lookahead < minMatchLength+maxMatchLength {
if !d.sync {
return
}
if sanity && s.index > d.windowEnd {
panic("index > windowEnd")
}
if lookahead == 0 {
// Flush current output block if any.
if d.byteAvailable {
// There is still one pending token that needs to be flushed
d.tokens.AddLiteral(d.window[s.index-1])
d.byteAvailable = false
}
if d.tokens.n > 0 {
if d.err = d.writeBlock(&d.tokens, s.index, false); d.err != nil {
return
}
d.tokens.Reset()
}
return
}
}
if s.index < s.maxInsertIndex {
// Update the hash
s.hash = hash4(d.window[s.index : s.index+minMatchLength])
ch := s.hashHead[s.hash&hashMask]
s.chainHead = int(ch)
s.hashPrev[s.index&windowMask] = ch
s.hashHead[s.hash&hashMask] = uint32(s.index + s.hashOffset)
}
prevLength := s.length
prevOffset := s.offset
s.length = minMatchLength - 1
s.offset = 0
minIndex := s.index - windowSize
if minIndex < 0 {
minIndex = 0
}
if s.chainHead-s.hashOffset >= minIndex && lookahead > prevLength && prevLength < d.lazy {
if newLength, newOffset, ok := d.findMatch(s.index, s.chainHead-s.hashOffset, minMatchLength-1, lookahead); ok {
s.length = newLength
s.offset = newOffset
}
}
if prevLength >= minMatchLength && s.length <= prevLength {
// There was a match at the previous step, and the current match is
// not better. Output the previous match.
d.tokens.AddMatch(uint32(prevLength-3), uint32(prevOffset-minOffsetSize))
// Insert in the hash table all strings up to the end of the match.
// index and index-1 are already inserted. If there is not enough
// lookahead, the last two strings are not inserted into the hash
// table.
var newIndex int
newIndex = s.index + prevLength - 1
// Calculate missing hashes
end := newIndex
if end > s.maxInsertIndex {
end = s.maxInsertIndex
}
end += minMatchLength - 1
startindex := s.index + 1
if startindex > s.maxInsertIndex {
startindex = s.maxInsertIndex
}
tocheck := d.window[startindex:end]
dstSize := len(tocheck) - minMatchLength + 1
if dstSize > 0 {
dst := s.hashMatch[:dstSize]
bulkHash4(tocheck, dst)
var newH uint32
for i, val := range dst {
di := i + startindex
newH = val & hashMask
// Get previous value with the same hash.
// Our chain should point to the previous value.
s.hashPrev[di&windowMask] = s.hashHead[newH]
// Set the head of the hash chain to us.
s.hashHead[newH] = uint32(di + s.hashOffset)
}
s.hash = newH
}
s.index = newIndex
d.byteAvailable = false
s.length = minMatchLength - 1
if d.tokens.n == maxFlateBlockTokens {
// The block includes the current character
if d.err = d.writeBlock(&d.tokens, s.index, false); d.err != nil {
return
}
d.tokens.Reset()
}
} else {
// Reset, if we got a match this run.
if s.length >= minMatchLength {
s.ii = 0
}
// We have a byte waiting. Emit it.
if d.byteAvailable {
s.ii++
d.tokens.AddLiteral(d.window[s.index-1])
if d.tokens.n == maxFlateBlockTokens {
if d.err = d.writeBlock(&d.tokens, s.index, false); d.err != nil {
return
}
d.tokens.Reset()
}
s.index++
// If we have a long run of no matches, skip additional bytes
// Resets when s.ii overflows after 64KB.
if s.ii > 31 {
n := int(s.ii >> 5)
for j := 0; j < n; j++ {
if s.index >= d.windowEnd-1 {
break
}
d.tokens.AddLiteral(d.window[s.index-1])
if d.tokens.n == maxFlateBlockTokens {
if d.err = d.writeBlock(&d.tokens, s.index, false); d.err != nil {
return
}
d.tokens.Reset()
}
s.index++
}
// Flush last byte
d.tokens.AddLiteral(d.window[s.index-1])
d.byteAvailable = false
// s.length = minMatchLength - 1 // not needed, since s.ii is reset above, so it should never be > minMatchLength
if d.tokens.n == maxFlateBlockTokens {
if d.err = d.writeBlock(&d.tokens, s.index, false); d.err != nil {
return
}
d.tokens.Reset()
}
}
} else {
s.index++
d.byteAvailable = true
}
}
}
}
func (d *compressor) store() {
if d.windowEnd > 0 && (d.windowEnd == maxStoreBlockSize || d.sync) {
d.err = d.writeStoredBlock(d.window[:d.windowEnd])
d.windowEnd = 0
}
}
// fillWindow will fill the buffer with data for huffman-only compression.
// The number of bytes copied is returned.
func (d *compressor) fillBlock(b []byte) int {
n := copy(d.window[d.windowEnd:], b)
d.windowEnd += n
return n
}
// storeHuff will compress and store the currently added data,
// if enough has been accumulated or we at the end of the stream.
// Any error that occurred will be in d.err
func (d *compressor) storeHuff() {
if d.windowEnd < len(d.window) && !d.sync || d.windowEnd == 0 {
return
}
d.w.writeBlockHuff(false, d.window[:d.windowEnd], d.sync)
d.err = d.w.err
d.windowEnd = 0
}
// storeFast will compress and store the currently added data,
// if enough has been accumulated or we at the end of the stream.
// Any error that occurred will be in d.err
func (d *compressor) storeFast() {
// We only compress if we have maxStoreBlockSize.
if d.windowEnd < len(d.window) {
if !d.sync {
return
}
// Handle extremely small sizes.
if d.windowEnd < 128 {
if d.windowEnd == 0 {
return
}
if d.windowEnd <= 32 {
d.err = d.writeStoredBlock(d.window[:d.windowEnd])
} else {
d.w.writeBlockHuff(false, d.window[:d.windowEnd], true)
d.err = d.w.err
}
d.tokens.Reset()
d.windowEnd = 0
d.fast.Reset()
return
}
}
d.fast.Encode(&d.tokens, d.window[:d.windowEnd])
// If we made zero matches, store the block as is.
if d.tokens.n == 0 {
d.err = d.writeStoredBlock(d.window[:d.windowEnd])
// If we removed less than 1/16th, huffman compress the block.
} else if int(d.tokens.n) > d.windowEnd-(d.windowEnd>>4) {
d.w.writeBlockHuff(false, d.window[:d.windowEnd], d.sync)
d.err = d.w.err
} else {
d.w.writeBlockDynamic(&d.tokens, false, d.window[:d.windowEnd], d.sync)
d.err = d.w.err
}
d.tokens.Reset()
d.windowEnd = 0
}
// write will add input byte to the stream.
// Unless an error occurs all bytes will be consumed.
func (d *compressor) write(b []byte) (n int, err error) {
if d.err != nil {
return 0, d.err
}
n = len(b)
for len(b) > 0 {
d.step(d)
b = b[d.fill(d, b):]
if d.err != nil {
return 0, d.err
}
}
return n, d.err
}
func (d *compressor) syncFlush() error {
d.sync = true
if d.err != nil {
return d.err
}
d.step(d)
if d.err == nil {
d.w.writeStoredHeader(0, false)
d.w.flush()
d.err = d.w.err
}
d.sync = false
return d.err
}
func (d *compressor) init(w io.Writer, level int) (err error) {
d.w = newHuffmanBitWriter(w)
switch {
case level == NoCompression:
d.window = make([]byte, maxStoreBlockSize)
d.fill = (*compressor).fillBlock
d.step = (*compressor).store
case level == ConstantCompression:
d.w.logReusePenalty = uint(4)
d.window = make([]byte, maxStoreBlockSize)
d.fill = (*compressor).fillBlock
d.step = (*compressor).storeHuff
case level == DefaultCompression:
level = 5
fallthrough
case level >= 1 && level <= 6:
d.w.logReusePenalty = uint(level + 1)
d.fast = newFastEnc(level)
d.window = make([]byte, maxStoreBlockSize)
d.fill = (*compressor).fillBlock
d.step = (*compressor).storeFast
case 7 <= level && level <= 9:
d.w.logReusePenalty = uint(level)
d.state = &advancedState{}
d.compressionLevel = levels[level]
d.initDeflate()
d.fill = (*compressor).fillDeflate
d.step = (*compressor).deflateLazy
default:
return fmt.Errorf("flate: invalid compression level %d: want value in range [-2, 9]", level)
}
return nil
}
// reset the state of the compressor.
func (d *compressor) reset(w io.Writer) {
d.w.reset(w)
d.sync = false
d.err = nil
// We only need to reset a few things for Snappy.
if d.fast != nil {
d.fast.Reset()
d.windowEnd = 0
d.tokens.Reset()
return
}
switch d.compressionLevel.chain {
case 0:
// level was NoCompression or ConstantCompresssion.
d.windowEnd = 0
default:
s := d.state
s.chainHead = -1
for i := range s.hashHead {
s.hashHead[i] = 0
}
for i := range s.hashPrev {
s.hashPrev[i] = 0
}
s.hashOffset = 1
s.index, d.windowEnd = 0, 0
d.blockStart, d.byteAvailable = 0, false
d.tokens.Reset()
s.length = minMatchLength - 1
s.offset = 0
s.hash = 0
s.ii = 0
s.maxInsertIndex = 0
}
}
func (d *compressor) close() error {
if d.err != nil {
return d.err
}
d.sync = true
d.step(d)
if d.err != nil {
return d.err
}
if d.w.writeStoredHeader(0, true); d.w.err != nil {
return d.w.err
}
d.w.flush()
return d.w.err
}
// NewWriter returns a new Writer compressing data at the given level.
// Following zlib, levels range from 1 (BestSpeed) to 9 (BestCompression);
// higher levels typically run slower but compress more.
// Level 0 (NoCompression) does not attempt any compression; it only adds the
// necessary DEFLATE framing.
// Level -1 (DefaultCompression) uses the default compression level.
// Level -2 (ConstantCompression) will use Huffman compression only, giving
// a very fast compression for all types of input, but sacrificing considerable
// compression efficiency.
//
// If level is in the range [-2, 9] then the error returned will be nil.
// Otherwise the error returned will be non-nil.
func NewWriter(w io.Writer, level int) (*Writer, error) {
var dw Writer
if err := dw.d.init(w, level); err != nil {
return nil, err
}
return &dw, nil
}
// NewWriterDict is like NewWriter but initializes the new
// Writer with a preset dictionary. The returned Writer behaves
// as if the dictionary had been written to it without producing
// any compressed output. The compressed data written to w
// can only be decompressed by a Reader initialized with the
// same dictionary.
func NewWriterDict(w io.Writer, level int, dict []byte) (*Writer, error) {
dw := &dictWriter{w}
zw, err := NewWriter(dw, level)
if err != nil {
return nil, err
}
zw.d.fillWindow(dict)
zw.dict = append(zw.dict, dict...) // duplicate dictionary for Reset method.
return zw, err
}
type dictWriter struct {
w io.Writer
}
func (w *dictWriter) Write(b []byte) (n int, err error) {
return w.w.Write(b)
}
// A Writer takes data written to it and writes the compressed
// form of that data to an underlying writer (see NewWriter).
type Writer struct {
d compressor
dict []byte
}
// Write writes data to w, which will eventually write the
// compressed form of data to its underlying writer.
func (w *Writer) Write(data []byte) (n int, err error) {
return w.d.write(data)
}
// Flush flushes any pending data to the underlying writer.
// It is useful mainly in compressed network protocols, to ensure that
// a remote reader has enough data to reconstruct a packet.
// Flush does not return until the data has been written.
// Calling Flush when there is no pending data still causes the Writer
// to emit a sync marker of at least 4 bytes.
// If the underlying writer returns an error, Flush returns that error.
//
// In the terminology of the zlib library, Flush is equivalent to Z_SYNC_FLUSH.
func (w *Writer) Flush() error {
// For more about flushing:
// http://www.bolet.org/~pornin/deflate-flush.html
return w.d.syncFlush()
}
// Close flushes and closes the writer.
func (w *Writer) Close() error {
return w.d.close()
}
// Reset discards the writer's state and makes it equivalent to
// the result of NewWriter or NewWriterDict called with dst
// and w's level and dictionary.
func (w *Writer) Reset(dst io.Writer) {
if dw, ok := w.d.w.writer.(*dictWriter); ok {
// w was created with NewWriterDict
dw.w = dst
w.d.reset(dw)
w.d.fillWindow(w.dict)
} else {
// w was created with NewWriter
w.d.reset(dst)
}
}
// ResetDict discards the writer's state and makes it equivalent to
// the result of NewWriter or NewWriterDict called with dst
// and w's level, but sets a specific dictionary.
func (w *Writer) ResetDict(dst io.Writer, dict []byte) {
w.dict = dict
w.d.reset(dst)
w.d.fillWindow(w.dict)
}

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// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package flate
// dictDecoder implements the LZ77 sliding dictionary as used in decompression.
// LZ77 decompresses data through sequences of two forms of commands:
//
// * Literal insertions: Runs of one or more symbols are inserted into the data
// stream as is. This is accomplished through the writeByte method for a
// single symbol, or combinations of writeSlice/writeMark for multiple symbols.
// Any valid stream must start with a literal insertion if no preset dictionary
// is used.
//
// * Backward copies: Runs of one or more symbols are copied from previously
// emitted data. Backward copies come as the tuple (dist, length) where dist
// determines how far back in the stream to copy from and length determines how
// many bytes to copy. Note that it is valid for the length to be greater than
// the distance. Since LZ77 uses forward copies, that situation is used to
// perform a form of run-length encoding on repeated runs of symbols.
// The writeCopy and tryWriteCopy are used to implement this command.
//
// For performance reasons, this implementation performs little to no sanity
// checks about the arguments. As such, the invariants documented for each
// method call must be respected.
type dictDecoder struct {
hist []byte // Sliding window history
// Invariant: 0 <= rdPos <= wrPos <= len(hist)
wrPos int // Current output position in buffer
rdPos int // Have emitted hist[:rdPos] already
full bool // Has a full window length been written yet?
}
// init initializes dictDecoder to have a sliding window dictionary of the given
// size. If a preset dict is provided, it will initialize the dictionary with
// the contents of dict.
func (dd *dictDecoder) init(size int, dict []byte) {
*dd = dictDecoder{hist: dd.hist}
if cap(dd.hist) < size {
dd.hist = make([]byte, size)
}
dd.hist = dd.hist[:size]
if len(dict) > len(dd.hist) {
dict = dict[len(dict)-len(dd.hist):]
}
dd.wrPos = copy(dd.hist, dict)
if dd.wrPos == len(dd.hist) {
dd.wrPos = 0
dd.full = true
}
dd.rdPos = dd.wrPos
}
// histSize reports the total amount of historical data in the dictionary.
func (dd *dictDecoder) histSize() int {
if dd.full {
return len(dd.hist)
}
return dd.wrPos
}
// availRead reports the number of bytes that can be flushed by readFlush.
func (dd *dictDecoder) availRead() int {
return dd.wrPos - dd.rdPos
}
// availWrite reports the available amount of output buffer space.
func (dd *dictDecoder) availWrite() int {
return len(dd.hist) - dd.wrPos
}
// writeSlice returns a slice of the available buffer to write data to.
//
// This invariant will be kept: len(s) <= availWrite()
func (dd *dictDecoder) writeSlice() []byte {
return dd.hist[dd.wrPos:]
}
// writeMark advances the writer pointer by cnt.
//
// This invariant must be kept: 0 <= cnt <= availWrite()
func (dd *dictDecoder) writeMark(cnt int) {
dd.wrPos += cnt
}
// writeByte writes a single byte to the dictionary.
//
// This invariant must be kept: 0 < availWrite()
func (dd *dictDecoder) writeByte(c byte) {
dd.hist[dd.wrPos] = c
dd.wrPos++
}
// writeCopy copies a string at a given (dist, length) to the output.
// This returns the number of bytes copied and may be less than the requested
// length if the available space in the output buffer is too small.
//
// This invariant must be kept: 0 < dist <= histSize()
func (dd *dictDecoder) writeCopy(dist, length int) int {
dstBase := dd.wrPos
dstPos := dstBase
srcPos := dstPos - dist
endPos := dstPos + length
if endPos > len(dd.hist) {
endPos = len(dd.hist)
}
// Copy non-overlapping section after destination position.
//
// This section is non-overlapping in that the copy length for this section
// is always less than or equal to the backwards distance. This can occur
// if a distance refers to data that wraps-around in the buffer.
// Thus, a backwards copy is performed here; that is, the exact bytes in
// the source prior to the copy is placed in the destination.
if srcPos < 0 {
srcPos += len(dd.hist)
dstPos += copy(dd.hist[dstPos:endPos], dd.hist[srcPos:])
srcPos = 0
}
// Copy possibly overlapping section before destination position.
//
// This section can overlap if the copy length for this section is larger
// than the backwards distance. This is allowed by LZ77 so that repeated
// strings can be succinctly represented using (dist, length) pairs.
// Thus, a forwards copy is performed here; that is, the bytes copied is
// possibly dependent on the resulting bytes in the destination as the copy
// progresses along. This is functionally equivalent to the following:
//
// for i := 0; i < endPos-dstPos; i++ {
// dd.hist[dstPos+i] = dd.hist[srcPos+i]
// }
// dstPos = endPos
//
for dstPos < endPos {
dstPos += copy(dd.hist[dstPos:endPos], dd.hist[srcPos:dstPos])
}
dd.wrPos = dstPos
return dstPos - dstBase
}
// tryWriteCopy tries to copy a string at a given (distance, length) to the
// output. This specialized version is optimized for short distances.
//
// This method is designed to be inlined for performance reasons.
//
// This invariant must be kept: 0 < dist <= histSize()
func (dd *dictDecoder) tryWriteCopy(dist, length int) int {
dstPos := dd.wrPos
endPos := dstPos + length
if dstPos < dist || endPos > len(dd.hist) {
return 0
}
dstBase := dstPos
srcPos := dstPos - dist
// Copy possibly overlapping section before destination position.
loop:
dstPos += copy(dd.hist[dstPos:endPos], dd.hist[srcPos:dstPos])
if dstPos < endPos {
goto loop // Avoid for-loop so that this function can be inlined
}
dd.wrPos = dstPos
return dstPos - dstBase
}
// readFlush returns a slice of the historical buffer that is ready to be
// emitted to the user. The data returned by readFlush must be fully consumed
// before calling any other dictDecoder methods.
func (dd *dictDecoder) readFlush() []byte {
toRead := dd.hist[dd.rdPos:dd.wrPos]
dd.rdPos = dd.wrPos
if dd.wrPos == len(dd.hist) {
dd.wrPos, dd.rdPos = 0, 0
dd.full = true
}
return toRead
}

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// Copyright 2011 The Snappy-Go Authors. All rights reserved.
// Modified for deflate by Klaus Post (c) 2015.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package flate
import (
"fmt"
"math/bits"
)
type fastEnc interface {
Encode(dst *tokens, src []byte)
Reset()
}
func newFastEnc(level int) fastEnc {
switch level {
case 1:
return &fastEncL1{fastGen: fastGen{cur: maxStoreBlockSize}}
case 2:
return &fastEncL2{fastGen: fastGen{cur: maxStoreBlockSize}}
case 3:
return &fastEncL3{fastGen: fastGen{cur: maxStoreBlockSize}}
case 4:
return &fastEncL4{fastGen: fastGen{cur: maxStoreBlockSize}}
case 5:
return &fastEncL5{fastGen: fastGen{cur: maxStoreBlockSize}}
case 6:
return &fastEncL6{fastGen: fastGen{cur: maxStoreBlockSize}}
default:
panic("invalid level specified")
}
}
const (
tableBits = 16 // Bits used in the table
tableSize = 1 << tableBits // Size of the table
tableShift = 32 - tableBits // Right-shift to get the tableBits most significant bits of a uint32.
baseMatchOffset = 1 // The smallest match offset
baseMatchLength = 3 // The smallest match length per the RFC section 3.2.5
maxMatchOffset = 1 << 15 // The largest match offset
bTableBits = 18 // Bits used in the big tables
bTableSize = 1 << bTableBits // Size of the table
allocHistory = maxMatchOffset * 10 // Size to preallocate for history.
bufferReset = (1 << 31) - allocHistory - maxStoreBlockSize // Reset the buffer offset when reaching this.
)
const (
prime3bytes = 506832829
prime4bytes = 2654435761
prime5bytes = 889523592379
prime6bytes = 227718039650203
prime7bytes = 58295818150454627
prime8bytes = 0xcf1bbcdcb7a56463
)
func load32(b []byte, i int) uint32 {
// Help the compiler eliminate bounds checks on the read so it can be done in a single read.
b = b[i:]
b = b[:4]
return uint32(b[0]) | uint32(b[1])<<8 | uint32(b[2])<<16 | uint32(b[3])<<24
}
func load64(b []byte, i int) uint64 {
// Help the compiler eliminate bounds checks on the read so it can be done in a single read.
b = b[i:]
b = b[:8]
return uint64(b[0]) | uint64(b[1])<<8 | uint64(b[2])<<16 | uint64(b[3])<<24 |
uint64(b[4])<<32 | uint64(b[5])<<40 | uint64(b[6])<<48 | uint64(b[7])<<56
}
func load3232(b []byte, i int32) uint32 {
// Help the compiler eliminate bounds checks on the read so it can be done in a single read.
b = b[i:]
b = b[:4]
return uint32(b[0]) | uint32(b[1])<<8 | uint32(b[2])<<16 | uint32(b[3])<<24
}
func load6432(b []byte, i int32) uint64 {
// Help the compiler eliminate bounds checks on the read so it can be done in a single read.
b = b[i:]
b = b[:8]
return uint64(b[0]) | uint64(b[1])<<8 | uint64(b[2])<<16 | uint64(b[3])<<24 |
uint64(b[4])<<32 | uint64(b[5])<<40 | uint64(b[6])<<48 | uint64(b[7])<<56
}
func hash(u uint32) uint32 {
return (u * 0x1e35a7bd) >> tableShift
}
type tableEntry struct {
val uint32
offset int32
}
// fastGen maintains the table for matches,
// and the previous byte block for level 2.
// This is the generic implementation.
type fastGen struct {
hist []byte
cur int32
}
func (e *fastGen) addBlock(src []byte) int32 {
// check if we have space already
if len(e.hist)+len(src) > cap(e.hist) {
if cap(e.hist) == 0 {
e.hist = make([]byte, 0, allocHistory)
} else {
if cap(e.hist) < maxMatchOffset*2 {
panic("unexpected buffer size")
}
// Move down
offset := int32(len(e.hist)) - maxMatchOffset
copy(e.hist[0:maxMatchOffset], e.hist[offset:])
e.cur += offset
e.hist = e.hist[:maxMatchOffset]
}
}
s := int32(len(e.hist))
e.hist = append(e.hist, src...)
return s
}
// hash4 returns the hash of u to fit in a hash table with h bits.
// Preferably h should be a constant and should always be <32.
func hash4u(u uint32, h uint8) uint32 {
return (u * prime4bytes) >> ((32 - h) & 31)
}
type tableEntryPrev struct {
Cur tableEntry
Prev tableEntry
}
// hash4x64 returns the hash of the lowest 4 bytes of u to fit in a hash table with h bits.
// Preferably h should be a constant and should always be <32.
func hash4x64(u uint64, h uint8) uint32 {
return (uint32(u) * prime4bytes) >> ((32 - h) & 31)
}
// hash7 returns the hash of the lowest 7 bytes of u to fit in a hash table with h bits.
// Preferably h should be a constant and should always be <64.
func hash7(u uint64, h uint8) uint32 {
return uint32(((u << (64 - 56)) * prime7bytes) >> ((64 - h) & 63))
}
// hash8 returns the hash of u to fit in a hash table with h bits.
// Preferably h should be a constant and should always be <64.
func hash8(u uint64, h uint8) uint32 {
return uint32((u * prime8bytes) >> ((64 - h) & 63))
}
// hash6 returns the hash of the lowest 6 bytes of u to fit in a hash table with h bits.
// Preferably h should be a constant and should always be <64.
func hash6(u uint64, h uint8) uint32 {
return uint32(((u << (64 - 48)) * prime6bytes) >> ((64 - h) & 63))
}
// matchlen will return the match length between offsets and t in src.
// The maximum length returned is maxMatchLength - 4.
// It is assumed that s > t, that t >=0 and s < len(src).
func (e *fastGen) matchlen(s, t int32, src []byte) int32 {
if debugDecode {
if t >= s {
panic(fmt.Sprint("t >=s:", t, s))
}
if int(s) >= len(src) {
panic(fmt.Sprint("s >= len(src):", s, len(src)))
}
if t < 0 {
panic(fmt.Sprint("t < 0:", t))
}
if s-t > maxMatchOffset {
panic(fmt.Sprint(s, "-", t, "(", s-t, ") > maxMatchLength (", maxMatchOffset, ")"))
}
}
s1 := int(s) + maxMatchLength - 4
if s1 > len(src) {
s1 = len(src)
}
// Extend the match to be as long as possible.
return int32(matchLen(src[s:s1], src[t:]))
}
// matchlenLong will return the match length between offsets and t in src.
// It is assumed that s > t, that t >=0 and s < len(src).
func (e *fastGen) matchlenLong(s, t int32, src []byte) int32 {
if debugDecode {
if t >= s {
panic(fmt.Sprint("t >=s:", t, s))
}
if int(s) >= len(src) {
panic(fmt.Sprint("s >= len(src):", s, len(src)))
}
if t < 0 {
panic(fmt.Sprint("t < 0:", t))
}
if s-t > maxMatchOffset {
panic(fmt.Sprint(s, "-", t, "(", s-t, ") > maxMatchLength (", maxMatchOffset, ")"))
}
}
// Extend the match to be as long as possible.
return int32(matchLen(src[s:], src[t:]))
}
// Reset the encoding table.
func (e *fastGen) Reset() {
if cap(e.hist) < int(maxMatchOffset*8) {
l := maxMatchOffset * 8
// Make it at least 1MB.
if l < 1<<20 {
l = 1 << 20
}
e.hist = make([]byte, 0, l)
}
// We offset current position so everything will be out of reach
e.cur += maxMatchOffset + int32(len(e.hist))
e.hist = e.hist[:0]
}
// matchLen returns the maximum length.
// 'a' must be the shortest of the two.
func matchLen(a, b []byte) int {
b = b[:len(a)]
var checked int
if len(a) > 4 {
// Try 4 bytes first
if diff := load32(a, 0) ^ load32(b, 0); diff != 0 {
return bits.TrailingZeros32(diff) >> 3
}
// Switch to 8 byte matching.
checked = 4
a = a[4:]
b = b[4:]
for len(a) >= 8 {
b = b[:len(a)]
if diff := load64(a, 0) ^ load64(b, 0); diff != 0 {
return checked + (bits.TrailingZeros64(diff) >> 3)
}
checked += 8
a = a[8:]
b = b[8:]
}
}
b = b[:len(a)]
for i := range a {
if a[i] != b[i] {
return int(i) + checked
}
}
return len(a) + checked
}

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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package flate
import (
"io"
)
const (
// The largest offset code.
offsetCodeCount = 30
// The special code used to mark the end of a block.
endBlockMarker = 256
// The first length code.
lengthCodesStart = 257
// The number of codegen codes.
codegenCodeCount = 19
badCode = 255
// bufferFlushSize indicates the buffer size
// after which bytes are flushed to the writer.
// Should preferably be a multiple of 6, since
// we accumulate 6 bytes between writes to the buffer.
bufferFlushSize = 240
// bufferSize is the actual output byte buffer size.
// It must have additional headroom for a flush
// which can contain up to 8 bytes.
bufferSize = bufferFlushSize + 8
)
// The number of extra bits needed by length code X - LENGTH_CODES_START.
var lengthExtraBits = [32]int8{
/* 257 */ 0, 0, 0,
/* 260 */ 0, 0, 0, 0, 0, 1, 1, 1, 1, 2,
/* 270 */ 2, 2, 2, 3, 3, 3, 3, 4, 4, 4,
/* 280 */ 4, 5, 5, 5, 5, 0,
}
// The length indicated by length code X - LENGTH_CODES_START.
var lengthBase = [32]uint8{
0, 1, 2, 3, 4, 5, 6, 7, 8, 10,
12, 14, 16, 20, 24, 28, 32, 40, 48, 56,
64, 80, 96, 112, 128, 160, 192, 224, 255,
}
// offset code word extra bits.
var offsetExtraBits = [64]int8{
0, 0, 0, 0, 1, 1, 2, 2, 3, 3,
4, 4, 5, 5, 6, 6, 7, 7, 8, 8,
9, 9, 10, 10, 11, 11, 12, 12, 13, 13,
/* extended window */
14, 14, 15, 15, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20,
}
var offsetBase = [64]uint32{
/* normal deflate */
0x000000, 0x000001, 0x000002, 0x000003, 0x000004,
0x000006, 0x000008, 0x00000c, 0x000010, 0x000018,
0x000020, 0x000030, 0x000040, 0x000060, 0x000080,
0x0000c0, 0x000100, 0x000180, 0x000200, 0x000300,
0x000400, 0x000600, 0x000800, 0x000c00, 0x001000,
0x001800, 0x002000, 0x003000, 0x004000, 0x006000,
/* extended window */
0x008000, 0x00c000, 0x010000, 0x018000, 0x020000,
0x030000, 0x040000, 0x060000, 0x080000, 0x0c0000,
0x100000, 0x180000, 0x200000, 0x300000,
}
// The odd order in which the codegen code sizes are written.
var codegenOrder = []uint32{16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15}
type huffmanBitWriter struct {
// writer is the underlying writer.
// Do not use it directly; use the write method, which ensures
// that Write errors are sticky.
writer io.Writer
// Data waiting to be written is bytes[0:nbytes]
// and then the low nbits of bits.
bits uint64
nbits uint16
nbytes uint8
literalEncoding *huffmanEncoder
offsetEncoding *huffmanEncoder
codegenEncoding *huffmanEncoder
err error
lastHeader int
// Set between 0 (reused block can be up to 2x the size)
logReusePenalty uint
lastHuffMan bool
bytes [256]byte
literalFreq [lengthCodesStart + 32]uint16
offsetFreq [32]uint16
codegenFreq [codegenCodeCount]uint16
// codegen must have an extra space for the final symbol.
codegen [literalCount + offsetCodeCount + 1]uint8
}
// Huffman reuse.
//
// The huffmanBitWriter supports reusing huffman tables and thereby combining block sections.
//
// This is controlled by several variables:
//
// If lastHeader is non-zero the Huffman table can be reused.
// This also indicates that a Huffman table has been generated that can output all
// possible symbols.
// It also indicates that an EOB has not yet been emitted, so if a new tabel is generated
// an EOB with the previous table must be written.
//
// If lastHuffMan is set, a table for outputting literals has been generated and offsets are invalid.
//
// An incoming block estimates the output size of a new table using a 'fresh' by calculating the
// optimal size and adding a penalty in 'logReusePenalty'.
// A Huffman table is not optimal, which is why we add a penalty, and generating a new table
// is slower both for compression and decompression.
func newHuffmanBitWriter(w io.Writer) *huffmanBitWriter {
return &huffmanBitWriter{
writer: w,
literalEncoding: newHuffmanEncoder(literalCount),
codegenEncoding: newHuffmanEncoder(codegenCodeCount),
offsetEncoding: newHuffmanEncoder(offsetCodeCount),
}
}
func (w *huffmanBitWriter) reset(writer io.Writer) {
w.writer = writer
w.bits, w.nbits, w.nbytes, w.err = 0, 0, 0, nil
w.lastHeader = 0
w.lastHuffMan = false
}
func (w *huffmanBitWriter) canReuse(t *tokens) (offsets, lits bool) {
offsets, lits = true, true
a := t.offHist[:offsetCodeCount]
b := w.offsetFreq[:len(a)]
for i := range a {
if b[i] == 0 && a[i] != 0 {
offsets = false
break
}
}
a = t.extraHist[:literalCount-256]
b = w.literalFreq[256:literalCount]
b = b[:len(a)]
for i := range a {
if b[i] == 0 && a[i] != 0 {
lits = false
break
}
}
if lits {
a = t.litHist[:]
b = w.literalFreq[:len(a)]
for i := range a {
if b[i] == 0 && a[i] != 0 {
lits = false
break
}
}
}
return
}
func (w *huffmanBitWriter) flush() {
if w.err != nil {
w.nbits = 0
return
}
n := w.nbytes
for w.nbits != 0 {
w.bytes[n] = byte(w.bits)
w.bits >>= 8
if w.nbits > 8 { // Avoid underflow
w.nbits -= 8
} else {
w.nbits = 0
}
n++
}
w.bits = 0
w.write(w.bytes[:n])
w.nbytes = 0
}
func (w *huffmanBitWriter) write(b []byte) {
if w.err != nil {
return
}
_, w.err = w.writer.Write(b)
}
func (w *huffmanBitWriter) writeBits(b int32, nb uint16) {
w.bits |= uint64(b) << (w.nbits & 63)
w.nbits += nb
if w.nbits >= 48 {
w.writeOutBits()
}
}
func (w *huffmanBitWriter) writeBytes(bytes []byte) {
if w.err != nil {
return
}
n := w.nbytes
if w.nbits&7 != 0 {
w.err = InternalError("writeBytes with unfinished bits")
return
}
for w.nbits != 0 {
w.bytes[n] = byte(w.bits)
w.bits >>= 8
w.nbits -= 8
n++
}
if n != 0 {
w.write(w.bytes[:n])
}
w.nbytes = 0
w.write(bytes)
}
// RFC 1951 3.2.7 specifies a special run-length encoding for specifying
// the literal and offset lengths arrays (which are concatenated into a single
// array). This method generates that run-length encoding.
//
// The result is written into the codegen array, and the frequencies
// of each code is written into the codegenFreq array.
// Codes 0-15 are single byte codes. Codes 16-18 are followed by additional
// information. Code badCode is an end marker
//
// numLiterals The number of literals in literalEncoding
// numOffsets The number of offsets in offsetEncoding
// litenc, offenc The literal and offset encoder to use
func (w *huffmanBitWriter) generateCodegen(numLiterals int, numOffsets int, litEnc, offEnc *huffmanEncoder) {
for i := range w.codegenFreq {
w.codegenFreq[i] = 0
}
// Note that we are using codegen both as a temporary variable for holding
// a copy of the frequencies, and as the place where we put the result.
// This is fine because the output is always shorter than the input used
// so far.
codegen := w.codegen[:] // cache
// Copy the concatenated code sizes to codegen. Put a marker at the end.
cgnl := codegen[:numLiterals]
for i := range cgnl {
cgnl[i] = uint8(litEnc.codes[i].len)
}
cgnl = codegen[numLiterals : numLiterals+numOffsets]
for i := range cgnl {
cgnl[i] = uint8(offEnc.codes[i].len)
}
codegen[numLiterals+numOffsets] = badCode
size := codegen[0]
count := 1
outIndex := 0
for inIndex := 1; size != badCode; inIndex++ {
// INVARIANT: We have seen "count" copies of size that have not yet
// had output generated for them.
nextSize := codegen[inIndex]
if nextSize == size {
count++
continue
}
// We need to generate codegen indicating "count" of size.
if size != 0 {
codegen[outIndex] = size
outIndex++
w.codegenFreq[size]++
count--
for count >= 3 {
n := 6
if n > count {
n = count
}
codegen[outIndex] = 16
outIndex++
codegen[outIndex] = uint8(n - 3)
outIndex++
w.codegenFreq[16]++
count -= n
}
} else {
for count >= 11 {
n := 138
if n > count {
n = count
}
codegen[outIndex] = 18
outIndex++
codegen[outIndex] = uint8(n - 11)
outIndex++
w.codegenFreq[18]++
count -= n
}
if count >= 3 {
// count >= 3 && count <= 10
codegen[outIndex] = 17
outIndex++
codegen[outIndex] = uint8(count - 3)
outIndex++
w.codegenFreq[17]++
count = 0
}
}
count--
for ; count >= 0; count-- {
codegen[outIndex] = size
outIndex++
w.codegenFreq[size]++
}
// Set up invariant for next time through the loop.
size = nextSize
count = 1
}
// Marker indicating the end of the codegen.
codegen[outIndex] = badCode
}
func (w *huffmanBitWriter) codegens() int {
numCodegens := len(w.codegenFreq)
for numCodegens > 4 && w.codegenFreq[codegenOrder[numCodegens-1]] == 0 {
numCodegens--
}
return numCodegens
}
func (w *huffmanBitWriter) headerSize() (size, numCodegens int) {
numCodegens = len(w.codegenFreq)
for numCodegens > 4 && w.codegenFreq[codegenOrder[numCodegens-1]] == 0 {
numCodegens--
}
return 3 + 5 + 5 + 4 + (3 * numCodegens) +
w.codegenEncoding.bitLength(w.codegenFreq[:]) +
int(w.codegenFreq[16])*2 +
int(w.codegenFreq[17])*3 +
int(w.codegenFreq[18])*7, numCodegens
}
// dynamicSize returns the size of dynamically encoded data in bits.
func (w *huffmanBitWriter) dynamicSize(litEnc, offEnc *huffmanEncoder, extraBits int) (size, numCodegens int) {
header, numCodegens := w.headerSize()
size = header +
litEnc.bitLength(w.literalFreq[:]) +
offEnc.bitLength(w.offsetFreq[:]) +
extraBits
return size, numCodegens
}
// extraBitSize will return the number of bits that will be written
// as "extra" bits on matches.
func (w *huffmanBitWriter) extraBitSize() int {
total := 0
for i, n := range w.literalFreq[257:literalCount] {
total += int(n) * int(lengthExtraBits[i&31])
}
for i, n := range w.offsetFreq[:offsetCodeCount] {
total += int(n) * int(offsetExtraBits[i&31])
}
return total
}
// fixedSize returns the size of dynamically encoded data in bits.
func (w *huffmanBitWriter) fixedSize(extraBits int) int {
return 3 +
fixedLiteralEncoding.bitLength(w.literalFreq[:]) +
fixedOffsetEncoding.bitLength(w.offsetFreq[:]) +
extraBits
}
// storedSize calculates the stored size, including header.
// The function returns the size in bits and whether the block
// fits inside a single block.
func (w *huffmanBitWriter) storedSize(in []byte) (int, bool) {
if in == nil {
return 0, false
}
if len(in) <= maxStoreBlockSize {
return (len(in) + 5) * 8, true
}
return 0, false
}
func (w *huffmanBitWriter) writeCode(c hcode) {
// The function does not get inlined if we "& 63" the shift.
w.bits |= uint64(c.code) << w.nbits
w.nbits += c.len
if w.nbits >= 48 {
w.writeOutBits()
}
}
// writeOutBits will write bits to the buffer.
func (w *huffmanBitWriter) writeOutBits() {
bits := w.bits
w.bits >>= 48
w.nbits -= 48
n := w.nbytes
w.bytes[n] = byte(bits)
w.bytes[n+1] = byte(bits >> 8)
w.bytes[n+2] = byte(bits >> 16)
w.bytes[n+3] = byte(bits >> 24)
w.bytes[n+4] = byte(bits >> 32)
w.bytes[n+5] = byte(bits >> 40)
n += 6
if n >= bufferFlushSize {
if w.err != nil {
n = 0
return
}
w.write(w.bytes[:n])
n = 0
}
w.nbytes = n
}
// Write the header of a dynamic Huffman block to the output stream.
//
// numLiterals The number of literals specified in codegen
// numOffsets The number of offsets specified in codegen
// numCodegens The number of codegens used in codegen
func (w *huffmanBitWriter) writeDynamicHeader(numLiterals int, numOffsets int, numCodegens int, isEof bool) {
if w.err != nil {
return
}
var firstBits int32 = 4
if isEof {
firstBits = 5
}
w.writeBits(firstBits, 3)
w.writeBits(int32(numLiterals-257), 5)
w.writeBits(int32(numOffsets-1), 5)
w.writeBits(int32(numCodegens-4), 4)
for i := 0; i < numCodegens; i++ {
value := uint(w.codegenEncoding.codes[codegenOrder[i]].len)
w.writeBits(int32(value), 3)
}
i := 0
for {
var codeWord int = int(w.codegen[i])
i++
if codeWord == badCode {
break
}
w.writeCode(w.codegenEncoding.codes[uint32(codeWord)])
switch codeWord {
case 16:
w.writeBits(int32(w.codegen[i]), 2)
i++
case 17:
w.writeBits(int32(w.codegen[i]), 3)
i++
case 18:
w.writeBits(int32(w.codegen[i]), 7)
i++
}
}
}
func (w *huffmanBitWriter) writeStoredHeader(length int, isEof bool) {
if w.err != nil {
return
}
if w.lastHeader > 0 {
// We owe an EOB
w.writeCode(w.literalEncoding.codes[endBlockMarker])
w.lastHeader = 0
}
var flag int32
if isEof {
flag = 1
}
w.writeBits(flag, 3)
w.flush()
w.writeBits(int32(length), 16)
w.writeBits(int32(^uint16(length)), 16)
}
func (w *huffmanBitWriter) writeFixedHeader(isEof bool) {
if w.err != nil {
return
}
if w.lastHeader > 0 {
// We owe an EOB
w.writeCode(w.literalEncoding.codes[endBlockMarker])
w.lastHeader = 0
}
// Indicate that we are a fixed Huffman block
var value int32 = 2
if isEof {
value = 3
}
w.writeBits(value, 3)
}
// writeBlock will write a block of tokens with the smallest encoding.
// The original input can be supplied, and if the huffman encoded data
// is larger than the original bytes, the data will be written as a
// stored block.
// If the input is nil, the tokens will always be Huffman encoded.
func (w *huffmanBitWriter) writeBlock(tokens *tokens, eof bool, input []byte) {
if w.err != nil {
return
}
tokens.AddEOB()
if w.lastHeader > 0 {
// We owe an EOB
w.writeCode(w.literalEncoding.codes[endBlockMarker])
w.lastHeader = 0
}
numLiterals, numOffsets := w.indexTokens(tokens, false)
w.generate(tokens)
var extraBits int
storedSize, storable := w.storedSize(input)
if storable {
extraBits = w.extraBitSize()
}
// Figure out smallest code.
// Fixed Huffman baseline.
var literalEncoding = fixedLiteralEncoding
var offsetEncoding = fixedOffsetEncoding
var size = w.fixedSize(extraBits)
// Dynamic Huffman?
var numCodegens int
// Generate codegen and codegenFrequencies, which indicates how to encode
// the literalEncoding and the offsetEncoding.
w.generateCodegen(numLiterals, numOffsets, w.literalEncoding, w.offsetEncoding)
w.codegenEncoding.generate(w.codegenFreq[:], 7)
dynamicSize, numCodegens := w.dynamicSize(w.literalEncoding, w.offsetEncoding, extraBits)
if dynamicSize < size {
size = dynamicSize
literalEncoding = w.literalEncoding
offsetEncoding = w.offsetEncoding
}
// Stored bytes?
if storable && storedSize < size {
w.writeStoredHeader(len(input), eof)
w.writeBytes(input)
return
}
// Huffman.
if literalEncoding == fixedLiteralEncoding {
w.writeFixedHeader(eof)
} else {
w.writeDynamicHeader(numLiterals, numOffsets, numCodegens, eof)
}
// Write the tokens.
w.writeTokens(tokens.Slice(), literalEncoding.codes, offsetEncoding.codes)
}
// writeBlockDynamic encodes a block using a dynamic Huffman table.
// This should be used if the symbols used have a disproportionate
// histogram distribution.
// If input is supplied and the compression savings are below 1/16th of the
// input size the block is stored.
func (w *huffmanBitWriter) writeBlockDynamic(tokens *tokens, eof bool, input []byte, sync bool) {
if w.err != nil {
return
}
sync = sync || eof
if sync {
tokens.AddEOB()
}
// We cannot reuse pure huffman table.
if w.lastHuffMan && w.lastHeader > 0 {
// We will not try to reuse.
w.writeCode(w.literalEncoding.codes[endBlockMarker])
w.lastHeader = 0
w.lastHuffMan = false
}
if !sync {
tokens.Fill()
}
numLiterals, numOffsets := w.indexTokens(tokens, !sync)
var size int
// Check if we should reuse.
if w.lastHeader > 0 {
// Estimate size for using a new table
newSize := w.lastHeader + tokens.EstimatedBits()
// The estimated size is calculated as an optimal table.
// We add a penalty to make it more realistic and re-use a bit more.
newSize += newSize >> (w.logReusePenalty & 31)
extra := w.extraBitSize()
reuseSize, _ := w.dynamicSize(w.literalEncoding, w.offsetEncoding, extra)
// Check if a new table is better.
if newSize < reuseSize {
// Write the EOB we owe.
w.writeCode(w.literalEncoding.codes[endBlockMarker])
size = newSize
w.lastHeader = 0
} else {
size = reuseSize
}
// Check if we get a reasonable size decrease.
if ssize, storable := w.storedSize(input); storable && ssize < (size+size>>4) {
w.writeStoredHeader(len(input), eof)
w.writeBytes(input)
w.lastHeader = 0
return
}
}
// We want a new block/table
if w.lastHeader == 0 {
w.generate(tokens)
// Generate codegen and codegenFrequencies, which indicates how to encode
// the literalEncoding and the offsetEncoding.
w.generateCodegen(numLiterals, numOffsets, w.literalEncoding, w.offsetEncoding)
w.codegenEncoding.generate(w.codegenFreq[:], 7)
var numCodegens int
size, numCodegens = w.dynamicSize(w.literalEncoding, w.offsetEncoding, w.extraBitSize())
// Store bytes, if we don't get a reasonable improvement.
if ssize, storable := w.storedSize(input); storable && ssize < (size+size>>4) {
w.writeStoredHeader(len(input), eof)
w.writeBytes(input)
w.lastHeader = 0
return
}
// Write Huffman table.
w.writeDynamicHeader(numLiterals, numOffsets, numCodegens, eof)
w.lastHeader, _ = w.headerSize()
w.lastHuffMan = false
}
if sync {
w.lastHeader = 0
}
// Write the tokens.
w.writeTokens(tokens.Slice(), w.literalEncoding.codes, w.offsetEncoding.codes)
}
// indexTokens indexes a slice of tokens, and updates
// literalFreq and offsetFreq, and generates literalEncoding
// and offsetEncoding.
// The number of literal and offset tokens is returned.
func (w *huffmanBitWriter) indexTokens(t *tokens, filled bool) (numLiterals, numOffsets int) {
copy(w.literalFreq[:], t.litHist[:])
copy(w.literalFreq[256:], t.extraHist[:])
copy(w.offsetFreq[:], t.offHist[:offsetCodeCount])
if t.n == 0 {
return
}
if filled {
return maxNumLit, maxNumDist
}
// get the number of literals
numLiterals = len(w.literalFreq)
for w.literalFreq[numLiterals-1] == 0 {
numLiterals--
}
// get the number of offsets
numOffsets = len(w.offsetFreq)
for numOffsets > 0 && w.offsetFreq[numOffsets-1] == 0 {
numOffsets--
}
if numOffsets == 0 {
// We haven't found a single match. If we want to go with the dynamic encoding,
// we should count at least one offset to be sure that the offset huffman tree could be encoded.
w.offsetFreq[0] = 1
numOffsets = 1
}
return
}
func (w *huffmanBitWriter) generate(t *tokens) {
w.literalEncoding.generate(w.literalFreq[:literalCount], 15)
w.offsetEncoding.generate(w.offsetFreq[:offsetCodeCount], 15)
}
// writeTokens writes a slice of tokens to the output.
// codes for literal and offset encoding must be supplied.
func (w *huffmanBitWriter) writeTokens(tokens []token, leCodes, oeCodes []hcode) {
if w.err != nil {
return
}
if len(tokens) == 0 {
return
}
// Only last token should be endBlockMarker.
var deferEOB bool
if tokens[len(tokens)-1] == endBlockMarker {
tokens = tokens[:len(tokens)-1]
deferEOB = true
}
// Create slices up to the next power of two to avoid bounds checks.
lits := leCodes[:256]
offs := oeCodes[:32]
lengths := leCodes[lengthCodesStart:]
lengths = lengths[:32]
for _, t := range tokens {
if t < matchType {
w.writeCode(lits[t.literal()])
continue
}
// Write the length
length := t.length()
lengthCode := lengthCode(length)
if false {
w.writeCode(lengths[lengthCode&31])
} else {
// inlined
c := lengths[lengthCode&31]
w.bits |= uint64(c.code) << (w.nbits & 63)
w.nbits += c.len
if w.nbits >= 48 {
w.writeOutBits()
}
}
extraLengthBits := uint16(lengthExtraBits[lengthCode&31])
if extraLengthBits > 0 {
extraLength := int32(length - lengthBase[lengthCode&31])
w.writeBits(extraLength, extraLengthBits)
}
// Write the offset
offset := t.offset()
offsetCode := offsetCode(offset)
if false {
w.writeCode(offs[offsetCode&31])
} else {
// inlined
c := offs[offsetCode&31]
w.bits |= uint64(c.code) << (w.nbits & 63)
w.nbits += c.len
if w.nbits >= 48 {
w.writeOutBits()
}
}
extraOffsetBits := uint16(offsetExtraBits[offsetCode&63])
if extraOffsetBits > 0 {
extraOffset := int32(offset - offsetBase[offsetCode&63])
w.writeBits(extraOffset, extraOffsetBits)
}
}
if deferEOB {
w.writeCode(leCodes[endBlockMarker])
}
}
// huffOffset is a static offset encoder used for huffman only encoding.
// It can be reused since we will not be encoding offset values.
var huffOffset *huffmanEncoder
func init() {
w := newHuffmanBitWriter(nil)
w.offsetFreq[0] = 1
huffOffset = newHuffmanEncoder(offsetCodeCount)
huffOffset.generate(w.offsetFreq[:offsetCodeCount], 15)
}
// writeBlockHuff encodes a block of bytes as either
// Huffman encoded literals or uncompressed bytes if the
// results only gains very little from compression.
func (w *huffmanBitWriter) writeBlockHuff(eof bool, input []byte, sync bool) {
if w.err != nil {
return
}
// Clear histogram
for i := range w.literalFreq[:] {
w.literalFreq[i] = 0
}
if !w.lastHuffMan {
for i := range w.offsetFreq[:] {
w.offsetFreq[i] = 0
}
}
// Add everything as literals
estBits := histogramSize(input, w.literalFreq[:], !eof && !sync) + 15
// Store bytes, if we don't get a reasonable improvement.
ssize, storable := w.storedSize(input)
if storable && ssize < (estBits+estBits>>4) {
w.writeStoredHeader(len(input), eof)
w.writeBytes(input)
return
}
if w.lastHeader > 0 {
size, _ := w.dynamicSize(w.literalEncoding, huffOffset, w.lastHeader)
estBits += estBits >> (w.logReusePenalty)
if estBits < size {
// We owe an EOB
w.writeCode(w.literalEncoding.codes[endBlockMarker])
w.lastHeader = 0
}
}
const numLiterals = endBlockMarker + 1
const numOffsets = 1
if w.lastHeader == 0 {
w.literalFreq[endBlockMarker] = 1
w.literalEncoding.generate(w.literalFreq[:numLiterals], 15)
// Generate codegen and codegenFrequencies, which indicates how to encode
// the literalEncoding and the offsetEncoding.
w.generateCodegen(numLiterals, numOffsets, w.literalEncoding, huffOffset)
w.codegenEncoding.generate(w.codegenFreq[:], 7)
numCodegens := w.codegens()
// Huffman.
w.writeDynamicHeader(numLiterals, numOffsets, numCodegens, eof)
w.lastHuffMan = true
w.lastHeader, _ = w.headerSize()
}
encoding := w.literalEncoding.codes[:257]
for _, t := range input {
// Bitwriting inlined, ~30% speedup
c := encoding[t]
w.bits |= uint64(c.code) << ((w.nbits) & 63)
w.nbits += c.len
if w.nbits >= 48 {
bits := w.bits
w.bits >>= 48
w.nbits -= 48
n := w.nbytes
w.bytes[n] = byte(bits)
w.bytes[n+1] = byte(bits >> 8)
w.bytes[n+2] = byte(bits >> 16)
w.bytes[n+3] = byte(bits >> 24)
w.bytes[n+4] = byte(bits >> 32)
w.bytes[n+5] = byte(bits >> 40)
n += 6
if n >= bufferFlushSize {
if w.err != nil {
n = 0
return
}
w.write(w.bytes[:n])
n = 0
}
w.nbytes = n
}
}
if eof || sync {
w.writeCode(encoding[endBlockMarker])
w.lastHeader = 0
w.lastHuffMan = false
}
}

View file

@ -0,0 +1,381 @@
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package flate
import (
"math"
"math/bits"
"sort"
)
const (
maxBitsLimit = 16
// number of valid literals
literalCount = 286
)
// hcode is a huffman code with a bit code and bit length.
type hcode struct {
code, len uint16
}
type huffmanEncoder struct {
codes []hcode
freqcache []literalNode
bitCount [17]int32
lns byLiteral // stored to avoid repeated allocation in generate
lfs byFreq // stored to avoid repeated allocation in generate
}
type literalNode struct {
literal uint16
freq uint16
}
// A levelInfo describes the state of the constructed tree for a given depth.
type levelInfo struct {
// Our level. for better printing
level int32
// The frequency of the last node at this level
lastFreq int32
// The frequency of the next character to add to this level
nextCharFreq int32
// The frequency of the next pair (from level below) to add to this level.
// Only valid if the "needed" value of the next lower level is 0.
nextPairFreq int32
// The number of chains remaining to generate for this level before moving
// up to the next level
needed int32
}
// set sets the code and length of an hcode.
func (h *hcode) set(code uint16, length uint16) {
h.len = length
h.code = code
}
func reverseBits(number uint16, bitLength byte) uint16 {
return bits.Reverse16(number << ((16 - bitLength) & 15))
}
func maxNode() literalNode { return literalNode{math.MaxUint16, math.MaxUint16} }
func newHuffmanEncoder(size int) *huffmanEncoder {
// Make capacity to next power of two.
c := uint(bits.Len32(uint32(size - 1)))
return &huffmanEncoder{codes: make([]hcode, size, 1<<c)}
}
// Generates a HuffmanCode corresponding to the fixed literal table
func generateFixedLiteralEncoding() *huffmanEncoder {
h := newHuffmanEncoder(literalCount)
codes := h.codes
var ch uint16
for ch = 0; ch < literalCount; ch++ {
var bits uint16
var size uint16
switch {
case ch < 144:
// size 8, 000110000 .. 10111111
bits = ch + 48
size = 8
case ch < 256:
// size 9, 110010000 .. 111111111
bits = ch + 400 - 144
size = 9
case ch < 280:
// size 7, 0000000 .. 0010111
bits = ch - 256
size = 7
default:
// size 8, 11000000 .. 11000111
bits = ch + 192 - 280
size = 8
}
codes[ch] = hcode{code: reverseBits(bits, byte(size)), len: size}
}
return h
}
func generateFixedOffsetEncoding() *huffmanEncoder {
h := newHuffmanEncoder(30)
codes := h.codes
for ch := range codes {
codes[ch] = hcode{code: reverseBits(uint16(ch), 5), len: 5}
}
return h
}
var fixedLiteralEncoding *huffmanEncoder = generateFixedLiteralEncoding()
var fixedOffsetEncoding *huffmanEncoder = generateFixedOffsetEncoding()
func (h *huffmanEncoder) bitLength(freq []uint16) int {
var total int
for i, f := range freq {
if f != 0 {
total += int(f) * int(h.codes[i].len)
}
}
return total
}
// Return the number of literals assigned to each bit size in the Huffman encoding
//
// This method is only called when list.length >= 3
// The cases of 0, 1, and 2 literals are handled by special case code.
//
// list An array of the literals with non-zero frequencies
// and their associated frequencies. The array is in order of increasing
// frequency, and has as its last element a special element with frequency
// MaxInt32
// maxBits The maximum number of bits that should be used to encode any literal.
// Must be less than 16.
// return An integer array in which array[i] indicates the number of literals
// that should be encoded in i bits.
func (h *huffmanEncoder) bitCounts(list []literalNode, maxBits int32) []int32 {
if maxBits >= maxBitsLimit {
panic("flate: maxBits too large")
}
n := int32(len(list))
list = list[0 : n+1]
list[n] = maxNode()
// The tree can't have greater depth than n - 1, no matter what. This
// saves a little bit of work in some small cases
if maxBits > n-1 {
maxBits = n - 1
}
// Create information about each of the levels.
// A bogus "Level 0" whose sole purpose is so that
// level1.prev.needed==0. This makes level1.nextPairFreq
// be a legitimate value that never gets chosen.
var levels [maxBitsLimit]levelInfo
// leafCounts[i] counts the number of literals at the left
// of ancestors of the rightmost node at level i.
// leafCounts[i][j] is the number of literals at the left
// of the level j ancestor.
var leafCounts [maxBitsLimit][maxBitsLimit]int32
for level := int32(1); level <= maxBits; level++ {
// For every level, the first two items are the first two characters.
// We initialize the levels as if we had already figured this out.
levels[level] = levelInfo{
level: level,
lastFreq: int32(list[1].freq),
nextCharFreq: int32(list[2].freq),
nextPairFreq: int32(list[0].freq) + int32(list[1].freq),
}
leafCounts[level][level] = 2
if level == 1 {
levels[level].nextPairFreq = math.MaxInt32
}
}
// We need a total of 2*n - 2 items at top level and have already generated 2.
levels[maxBits].needed = 2*n - 4
level := maxBits
for {
l := &levels[level]
if l.nextPairFreq == math.MaxInt32 && l.nextCharFreq == math.MaxInt32 {
// We've run out of both leafs and pairs.
// End all calculations for this level.
// To make sure we never come back to this level or any lower level,
// set nextPairFreq impossibly large.
l.needed = 0
levels[level+1].nextPairFreq = math.MaxInt32
level++
continue
}
prevFreq := l.lastFreq
if l.nextCharFreq < l.nextPairFreq {
// The next item on this row is a leaf node.
n := leafCounts[level][level] + 1
l.lastFreq = l.nextCharFreq
// Lower leafCounts are the same of the previous node.
leafCounts[level][level] = n
e := list[n]
if e.literal < math.MaxUint16 {
l.nextCharFreq = int32(e.freq)
} else {
l.nextCharFreq = math.MaxInt32
}
} else {
// The next item on this row is a pair from the previous row.
// nextPairFreq isn't valid until we generate two
// more values in the level below
l.lastFreq = l.nextPairFreq
// Take leaf counts from the lower level, except counts[level] remains the same.
copy(leafCounts[level][:level], leafCounts[level-1][:level])
levels[l.level-1].needed = 2
}
if l.needed--; l.needed == 0 {
// We've done everything we need to do for this level.
// Continue calculating one level up. Fill in nextPairFreq
// of that level with the sum of the two nodes we've just calculated on
// this level.
if l.level == maxBits {
// All done!
break
}
levels[l.level+1].nextPairFreq = prevFreq + l.lastFreq
level++
} else {
// If we stole from below, move down temporarily to replenish it.
for levels[level-1].needed > 0 {
level--
}
}
}
// Somethings is wrong if at the end, the top level is null or hasn't used
// all of the leaves.
if leafCounts[maxBits][maxBits] != n {
panic("leafCounts[maxBits][maxBits] != n")
}
bitCount := h.bitCount[:maxBits+1]
bits := 1
counts := &leafCounts[maxBits]
for level := maxBits; level > 0; level-- {
// chain.leafCount gives the number of literals requiring at least "bits"
// bits to encode.
bitCount[bits] = counts[level] - counts[level-1]
bits++
}
return bitCount
}
// Look at the leaves and assign them a bit count and an encoding as specified
// in RFC 1951 3.2.2
func (h *huffmanEncoder) assignEncodingAndSize(bitCount []int32, list []literalNode) {
code := uint16(0)
for n, bits := range bitCount {
code <<= 1
if n == 0 || bits == 0 {
continue
}
// The literals list[len(list)-bits] .. list[len(list)-bits]
// are encoded using "bits" bits, and get the values
// code, code + 1, .... The code values are
// assigned in literal order (not frequency order).
chunk := list[len(list)-int(bits):]
h.lns.sort(chunk)
for _, node := range chunk {
h.codes[node.literal] = hcode{code: reverseBits(code, uint8(n)), len: uint16(n)}
code++
}
list = list[0 : len(list)-int(bits)]
}
}
// Update this Huffman Code object to be the minimum code for the specified frequency count.
//
// freq An array of frequencies, in which frequency[i] gives the frequency of literal i.
// maxBits The maximum number of bits to use for any literal.
func (h *huffmanEncoder) generate(freq []uint16, maxBits int32) {
if h.freqcache == nil {
// Allocate a reusable buffer with the longest possible frequency table.
// Possible lengths are codegenCodeCount, offsetCodeCount and literalCount.
// The largest of these is literalCount, so we allocate for that case.
h.freqcache = make([]literalNode, literalCount+1)
}
list := h.freqcache[:len(freq)+1]
// Number of non-zero literals
count := 0
// Set list to be the set of all non-zero literals and their frequencies
for i, f := range freq {
if f != 0 {
list[count] = literalNode{uint16(i), f}
count++
} else {
list[count] = literalNode{}
h.codes[i].len = 0
}
}
list[len(freq)] = literalNode{}
list = list[:count]
if count <= 2 {
// Handle the small cases here, because they are awkward for the general case code. With
// two or fewer literals, everything has bit length 1.
for i, node := range list {
// "list" is in order of increasing literal value.
h.codes[node.literal].set(uint16(i), 1)
}
return
}
h.lfs.sort(list)
// Get the number of literals for each bit count
bitCount := h.bitCounts(list, maxBits)
// And do the assignment
h.assignEncodingAndSize(bitCount, list)
}
type byLiteral []literalNode
func (s *byLiteral) sort(a []literalNode) {
*s = byLiteral(a)
sort.Sort(s)
}
func (s byLiteral) Len() int { return len(s) }
func (s byLiteral) Less(i, j int) bool {
return s[i].literal < s[j].literal
}
func (s byLiteral) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
type byFreq []literalNode
func (s *byFreq) sort(a []literalNode) {
*s = byFreq(a)
sort.Sort(s)
}
func (s byFreq) Len() int { return len(s) }
func (s byFreq) Less(i, j int) bool {
if s[i].freq == s[j].freq {
return s[i].literal < s[j].literal
}
return s[i].freq < s[j].freq
}
func (s byFreq) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
// histogramSize accumulates a histogram of b in h.
// An estimated size in bits is returned.
// Unassigned values are assigned '1' in the histogram.
// len(h) must be >= 256, and h's elements must be all zeroes.
func histogramSize(b []byte, h []uint16, fill bool) int {
h = h[:256]
for _, t := range b {
h[t]++
}
invTotal := 1.0 / float64(len(b))
shannon := 0.0
single := math.Ceil(-math.Log2(invTotal))
for i, v := range h[:] {
if v > 0 {
n := float64(v)
shannon += math.Ceil(-math.Log2(n*invTotal) * n)
} else if fill {
shannon += single
h[i] = 1
}
}
return int(shannon + 0.99)
}

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vendor/github.com/klauspost/compress/flate/inflate.go generated vendored Normal file
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@ -0,0 +1,937 @@
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package flate implements the DEFLATE compressed data format, described in
// RFC 1951. The gzip and zlib packages implement access to DEFLATE-based file
// formats.
package flate
import (
"bufio"
"fmt"
"io"
"math/bits"
"strconv"
"sync"
)
const (
maxCodeLen = 16 // max length of Huffman code
maxCodeLenMask = 15 // mask for max length of Huffman code
// The next three numbers come from the RFC section 3.2.7, with the
// additional proviso in section 3.2.5 which implies that distance codes
// 30 and 31 should never occur in compressed data.
maxNumLit = 286
maxNumDist = 30
numCodes = 19 // number of codes in Huffman meta-code
debugDecode = false
)
// Initialize the fixedHuffmanDecoder only once upon first use.
var fixedOnce sync.Once
var fixedHuffmanDecoder huffmanDecoder
// A CorruptInputError reports the presence of corrupt input at a given offset.
type CorruptInputError int64
func (e CorruptInputError) Error() string {
return "flate: corrupt input before offset " + strconv.FormatInt(int64(e), 10)
}
// An InternalError reports an error in the flate code itself.
type InternalError string
func (e InternalError) Error() string { return "flate: internal error: " + string(e) }
// A ReadError reports an error encountered while reading input.
//
// Deprecated: No longer returned.
type ReadError struct {
Offset int64 // byte offset where error occurred
Err error // error returned by underlying Read
}
func (e *ReadError) Error() string {
return "flate: read error at offset " + strconv.FormatInt(e.Offset, 10) + ": " + e.Err.Error()
}
// A WriteError reports an error encountered while writing output.
//
// Deprecated: No longer returned.
type WriteError struct {
Offset int64 // byte offset where error occurred
Err error // error returned by underlying Write
}
func (e *WriteError) Error() string {
return "flate: write error at offset " + strconv.FormatInt(e.Offset, 10) + ": " + e.Err.Error()
}
// Resetter resets a ReadCloser returned by NewReader or NewReaderDict to
// to switch to a new underlying Reader. This permits reusing a ReadCloser
// instead of allocating a new one.
type Resetter interface {
// Reset discards any buffered data and resets the Resetter as if it was
// newly initialized with the given reader.
Reset(r io.Reader, dict []byte) error
}
// The data structure for decoding Huffman tables is based on that of
// zlib. There is a lookup table of a fixed bit width (huffmanChunkBits),
// For codes smaller than the table width, there are multiple entries
// (each combination of trailing bits has the same value). For codes
// larger than the table width, the table contains a link to an overflow
// table. The width of each entry in the link table is the maximum code
// size minus the chunk width.
//
// Note that you can do a lookup in the table even without all bits
// filled. Since the extra bits are zero, and the DEFLATE Huffman codes
// have the property that shorter codes come before longer ones, the
// bit length estimate in the result is a lower bound on the actual
// number of bits.
//
// See the following:
// http://www.gzip.org/algorithm.txt
// chunk & 15 is number of bits
// chunk >> 4 is value, including table link
const (
huffmanChunkBits = 9
huffmanNumChunks = 1 << huffmanChunkBits
huffmanCountMask = 15
huffmanValueShift = 4
)
type huffmanDecoder struct {
min int // the minimum code length
chunks *[huffmanNumChunks]uint16 // chunks as described above
links [][]uint16 // overflow links
linkMask uint32 // mask the width of the link table
}
// Initialize Huffman decoding tables from array of code lengths.
// Following this function, h is guaranteed to be initialized into a complete
// tree (i.e., neither over-subscribed nor under-subscribed). The exception is a
// degenerate case where the tree has only a single symbol with length 1. Empty
// trees are permitted.
func (h *huffmanDecoder) init(lengths []int) bool {
// Sanity enables additional runtime tests during Huffman
// table construction. It's intended to be used during
// development to supplement the currently ad-hoc unit tests.
const sanity = false
if h.chunks == nil {
h.chunks = &[huffmanNumChunks]uint16{}
}
if h.min != 0 {
*h = huffmanDecoder{chunks: h.chunks, links: h.links}
}
// Count number of codes of each length,
// compute min and max length.
var count [maxCodeLen]int
var min, max int
for _, n := range lengths {
if n == 0 {
continue
}
if min == 0 || n < min {
min = n
}
if n > max {
max = n
}
count[n&maxCodeLenMask]++
}
// Empty tree. The decompressor.huffSym function will fail later if the tree
// is used. Technically, an empty tree is only valid for the HDIST tree and
// not the HCLEN and HLIT tree. However, a stream with an empty HCLEN tree
// is guaranteed to fail since it will attempt to use the tree to decode the
// codes for the HLIT and HDIST trees. Similarly, an empty HLIT tree is
// guaranteed to fail later since the compressed data section must be
// composed of at least one symbol (the end-of-block marker).
if max == 0 {
return true
}
code := 0
var nextcode [maxCodeLen]int
for i := min; i <= max; i++ {
code <<= 1
nextcode[i&maxCodeLenMask] = code
code += count[i&maxCodeLenMask]
}
// Check that the coding is complete (i.e., that we've
// assigned all 2-to-the-max possible bit sequences).
// Exception: To be compatible with zlib, we also need to
// accept degenerate single-code codings. See also
// TestDegenerateHuffmanCoding.
if code != 1<<uint(max) && !(code == 1 && max == 1) {
if debugDecode {
fmt.Println("coding failed, code, max:", code, max, code == 1<<uint(max), code == 1 && max == 1, "(one should be true)")
}
return false
}
h.min = min
chunks := h.chunks[:]
for i := range chunks {
chunks[i] = 0
}
if max > huffmanChunkBits {
numLinks := 1 << (uint(max) - huffmanChunkBits)
h.linkMask = uint32(numLinks - 1)
// create link tables
link := nextcode[huffmanChunkBits+1] >> 1
if cap(h.links) < huffmanNumChunks-link {
h.links = make([][]uint16, huffmanNumChunks-link)
} else {
h.links = h.links[:huffmanNumChunks-link]
}
for j := uint(link); j < huffmanNumChunks; j++ {
reverse := int(bits.Reverse16(uint16(j)))
reverse >>= uint(16 - huffmanChunkBits)
off := j - uint(link)
if sanity && h.chunks[reverse] != 0 {
panic("impossible: overwriting existing chunk")
}
h.chunks[reverse] = uint16(off<<huffmanValueShift | (huffmanChunkBits + 1))
if cap(h.links[off]) < numLinks {
h.links[off] = make([]uint16, numLinks)
} else {
links := h.links[off][:0]
h.links[off] = links[:numLinks]
}
}
} else {
h.links = h.links[:0]
}
for i, n := range lengths {
if n == 0 {
continue
}
code := nextcode[n]
nextcode[n]++
chunk := uint16(i<<huffmanValueShift | n)
reverse := int(bits.Reverse16(uint16(code)))
reverse >>= uint(16 - n)
if n <= huffmanChunkBits {
for off := reverse; off < len(h.chunks); off += 1 << uint(n) {
// We should never need to overwrite
// an existing chunk. Also, 0 is
// never a valid chunk, because the
// lower 4 "count" bits should be
// between 1 and 15.
if sanity && h.chunks[off] != 0 {
panic("impossible: overwriting existing chunk")
}
h.chunks[off] = chunk
}
} else {
j := reverse & (huffmanNumChunks - 1)
if sanity && h.chunks[j]&huffmanCountMask != huffmanChunkBits+1 {
// Longer codes should have been
// associated with a link table above.
panic("impossible: not an indirect chunk")
}
value := h.chunks[j] >> huffmanValueShift
linktab := h.links[value]
reverse >>= huffmanChunkBits
for off := reverse; off < len(linktab); off += 1 << uint(n-huffmanChunkBits) {
if sanity && linktab[off] != 0 {
panic("impossible: overwriting existing chunk")
}
linktab[off] = chunk
}
}
}
if sanity {
// Above we've sanity checked that we never overwrote
// an existing entry. Here we additionally check that
// we filled the tables completely.
for i, chunk := range h.chunks {
if chunk == 0 {
// As an exception, in the degenerate
// single-code case, we allow odd
// chunks to be missing.
if code == 1 && i%2 == 1 {
continue
}
panic("impossible: missing chunk")
}
}
for _, linktab := range h.links {
for _, chunk := range linktab {
if chunk == 0 {
panic("impossible: missing chunk")
}
}
}
}
return true
}
// The actual read interface needed by NewReader.
// If the passed in io.Reader does not also have ReadByte,
// the NewReader will introduce its own buffering.
type Reader interface {
io.Reader
io.ByteReader
}
// Decompress state.
type decompressor struct {
// Input source.
r Reader
roffset int64
// Input bits, in top of b.
b uint32
nb uint
// Huffman decoders for literal/length, distance.
h1, h2 huffmanDecoder
// Length arrays used to define Huffman codes.
bits *[maxNumLit + maxNumDist]int
codebits *[numCodes]int
// Output history, buffer.
dict dictDecoder
// Temporary buffer (avoids repeated allocation).
buf [4]byte
// Next step in the decompression,
// and decompression state.
step func(*decompressor)
stepState int
final bool
err error
toRead []byte
hl, hd *huffmanDecoder
copyLen int
copyDist int
}
func (f *decompressor) nextBlock() {
for f.nb < 1+2 {
if f.err = f.moreBits(); f.err != nil {
return
}
}
f.final = f.b&1 == 1
f.b >>= 1
typ := f.b & 3
f.b >>= 2
f.nb -= 1 + 2
switch typ {
case 0:
f.dataBlock()
case 1:
// compressed, fixed Huffman tables
f.hl = &fixedHuffmanDecoder
f.hd = nil
f.huffmanBlock()
case 2:
// compressed, dynamic Huffman tables
if f.err = f.readHuffman(); f.err != nil {
break
}
f.hl = &f.h1
f.hd = &f.h2
f.huffmanBlock()
default:
// 3 is reserved.
if debugDecode {
fmt.Println("reserved data block encountered")
}
f.err = CorruptInputError(f.roffset)
}
}
func (f *decompressor) Read(b []byte) (int, error) {
for {
if len(f.toRead) > 0 {
n := copy(b, f.toRead)
f.toRead = f.toRead[n:]
if len(f.toRead) == 0 {
return n, f.err
}
return n, nil
}
if f.err != nil {
return 0, f.err
}
f.step(f)
if f.err != nil && len(f.toRead) == 0 {
f.toRead = f.dict.readFlush() // Flush what's left in case of error
}
}
}
// Support the io.WriteTo interface for io.Copy and friends.
func (f *decompressor) WriteTo(w io.Writer) (int64, error) {
total := int64(0)
flushed := false
for {
if len(f.toRead) > 0 {
n, err := w.Write(f.toRead)
total += int64(n)
if err != nil {
f.err = err
return total, err
}
if n != len(f.toRead) {
return total, io.ErrShortWrite
}
f.toRead = f.toRead[:0]
}
if f.err != nil && flushed {
if f.err == io.EOF {
return total, nil
}
return total, f.err
}
if f.err == nil {
f.step(f)
}
if len(f.toRead) == 0 && f.err != nil && !flushed {
f.toRead = f.dict.readFlush() // Flush what's left in case of error
flushed = true
}
}
}
func (f *decompressor) Close() error {
if f.err == io.EOF {
return nil
}
return f.err
}
// RFC 1951 section 3.2.7.
// Compression with dynamic Huffman codes
var codeOrder = [...]int{16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15}
func (f *decompressor) readHuffman() error {
// HLIT[5], HDIST[5], HCLEN[4].
for f.nb < 5+5+4 {
if err := f.moreBits(); err != nil {
return err
}
}
nlit := int(f.b&0x1F) + 257
if nlit > maxNumLit {
if debugDecode {
fmt.Println("nlit > maxNumLit", nlit)
}
return CorruptInputError(f.roffset)
}
f.b >>= 5
ndist := int(f.b&0x1F) + 1
if ndist > maxNumDist {
if debugDecode {
fmt.Println("ndist > maxNumDist", ndist)
}
return CorruptInputError(f.roffset)
}
f.b >>= 5
nclen := int(f.b&0xF) + 4
// numCodes is 19, so nclen is always valid.
f.b >>= 4
f.nb -= 5 + 5 + 4
// (HCLEN+4)*3 bits: code lengths in the magic codeOrder order.
for i := 0; i < nclen; i++ {
for f.nb < 3 {
if err := f.moreBits(); err != nil {
return err
}
}
f.codebits[codeOrder[i]] = int(f.b & 0x7)
f.b >>= 3
f.nb -= 3
}
for i := nclen; i < len(codeOrder); i++ {
f.codebits[codeOrder[i]] = 0
}
if !f.h1.init(f.codebits[0:]) {
if debugDecode {
fmt.Println("init codebits failed")
}
return CorruptInputError(f.roffset)
}
// HLIT + 257 code lengths, HDIST + 1 code lengths,
// using the code length Huffman code.
for i, n := 0, nlit+ndist; i < n; {
x, err := f.huffSym(&f.h1)
if err != nil {
return err
}
if x < 16 {
// Actual length.
f.bits[i] = x
i++
continue
}
// Repeat previous length or zero.
var rep int
var nb uint
var b int
switch x {
default:
return InternalError("unexpected length code")
case 16:
rep = 3
nb = 2
if i == 0 {
if debugDecode {
fmt.Println("i==0")
}
return CorruptInputError(f.roffset)
}
b = f.bits[i-1]
case 17:
rep = 3
nb = 3
b = 0
case 18:
rep = 11
nb = 7
b = 0
}
for f.nb < nb {
if err := f.moreBits(); err != nil {
if debugDecode {
fmt.Println("morebits:", err)
}
return err
}
}
rep += int(f.b & uint32(1<<nb-1))
f.b >>= nb
f.nb -= nb
if i+rep > n {
if debugDecode {
fmt.Println("i+rep > n", i, rep, n)
}
return CorruptInputError(f.roffset)
}
for j := 0; j < rep; j++ {
f.bits[i] = b
i++
}
}
if !f.h1.init(f.bits[0:nlit]) || !f.h2.init(f.bits[nlit:nlit+ndist]) {
if debugDecode {
fmt.Println("init2 failed")
}
return CorruptInputError(f.roffset)
}
// As an optimization, we can initialize the min bits to read at a time
// for the HLIT tree to the length of the EOB marker since we know that
// every block must terminate with one. This preserves the property that
// we never read any extra bytes after the end of the DEFLATE stream.
if f.h1.min < f.bits[endBlockMarker] {
f.h1.min = f.bits[endBlockMarker]
}
return nil
}
// Decode a single Huffman block from f.
// hl and hd are the Huffman states for the lit/length values
// and the distance values, respectively. If hd == nil, using the
// fixed distance encoding associated with fixed Huffman blocks.
func (f *decompressor) huffmanBlock() {
const (
stateInit = iota // Zero value must be stateInit
stateDict
)
switch f.stepState {
case stateInit:
goto readLiteral
case stateDict:
goto copyHistory
}
readLiteral:
// Read literal and/or (length, distance) according to RFC section 3.2.3.
{
v, err := f.huffSym(f.hl)
if err != nil {
f.err = err
return
}
var n uint // number of bits extra
var length int
switch {
case v < 256:
f.dict.writeByte(byte(v))
if f.dict.availWrite() == 0 {
f.toRead = f.dict.readFlush()
f.step = (*decompressor).huffmanBlock
f.stepState = stateInit
return
}
goto readLiteral
case v == 256:
f.finishBlock()
return
// otherwise, reference to older data
case v < 265:
length = v - (257 - 3)
n = 0
case v < 269:
length = v*2 - (265*2 - 11)
n = 1
case v < 273:
length = v*4 - (269*4 - 19)
n = 2
case v < 277:
length = v*8 - (273*8 - 35)
n = 3
case v < 281:
length = v*16 - (277*16 - 67)
n = 4
case v < 285:
length = v*32 - (281*32 - 131)
n = 5
case v < maxNumLit:
length = 258
n = 0
default:
if debugDecode {
fmt.Println(v, ">= maxNumLit")
}
f.err = CorruptInputError(f.roffset)
return
}
if n > 0 {
for f.nb < n {
if err = f.moreBits(); err != nil {
if debugDecode {
fmt.Println("morebits n>0:", err)
}
f.err = err
return
}
}
length += int(f.b & uint32(1<<n-1))
f.b >>= n
f.nb -= n
}
var dist int
if f.hd == nil {
for f.nb < 5 {
if err = f.moreBits(); err != nil {
if debugDecode {
fmt.Println("morebits f.nb<5:", err)
}
f.err = err
return
}
}
dist = int(bits.Reverse8(uint8(f.b & 0x1F << 3)))
f.b >>= 5
f.nb -= 5
} else {
if dist, err = f.huffSym(f.hd); err != nil {
if debugDecode {
fmt.Println("huffsym:", err)
}
f.err = err
return
}
}
switch {
case dist < 4:
dist++
case dist < maxNumDist:
nb := uint(dist-2) >> 1
// have 1 bit in bottom of dist, need nb more.
extra := (dist & 1) << nb
for f.nb < nb {
if err = f.moreBits(); err != nil {
if debugDecode {
fmt.Println("morebits f.nb<nb:", err)
}
f.err = err
return
}
}
extra |= int(f.b & uint32(1<<nb-1))
f.b >>= nb
f.nb -= nb
dist = 1<<(nb+1) + 1 + extra
default:
if debugDecode {
fmt.Println("dist too big:", dist, maxNumDist)
}
f.err = CorruptInputError(f.roffset)
return
}
// No check on length; encoding can be prescient.
if dist > f.dict.histSize() {
if debugDecode {
fmt.Println("dist > f.dict.histSize():", dist, f.dict.histSize())
}
f.err = CorruptInputError(f.roffset)
return
}
f.copyLen, f.copyDist = length, dist
goto copyHistory
}
copyHistory:
// Perform a backwards copy according to RFC section 3.2.3.
{
cnt := f.dict.tryWriteCopy(f.copyDist, f.copyLen)
if cnt == 0 {
cnt = f.dict.writeCopy(f.copyDist, f.copyLen)
}
f.copyLen -= cnt
if f.dict.availWrite() == 0 || f.copyLen > 0 {
f.toRead = f.dict.readFlush()
f.step = (*decompressor).huffmanBlock // We need to continue this work
f.stepState = stateDict
return
}
goto readLiteral
}
}
// Copy a single uncompressed data block from input to output.
func (f *decompressor) dataBlock() {
// Uncompressed.
// Discard current half-byte.
f.nb = 0
f.b = 0
// Length then ones-complement of length.
nr, err := io.ReadFull(f.r, f.buf[0:4])
f.roffset += int64(nr)
if err != nil {
f.err = noEOF(err)
return
}
n := int(f.buf[0]) | int(f.buf[1])<<8
nn := int(f.buf[2]) | int(f.buf[3])<<8
if uint16(nn) != uint16(^n) {
if debugDecode {
fmt.Println("uint16(nn) != uint16(^n)", nn, ^n)
}
f.err = CorruptInputError(f.roffset)
return
}
if n == 0 {
f.toRead = f.dict.readFlush()
f.finishBlock()
return
}
f.copyLen = n
f.copyData()
}
// copyData copies f.copyLen bytes from the underlying reader into f.hist.
// It pauses for reads when f.hist is full.
func (f *decompressor) copyData() {
buf := f.dict.writeSlice()
if len(buf) > f.copyLen {
buf = buf[:f.copyLen]
}
cnt, err := io.ReadFull(f.r, buf)
f.roffset += int64(cnt)
f.copyLen -= cnt
f.dict.writeMark(cnt)
if err != nil {
f.err = noEOF(err)
return
}
if f.dict.availWrite() == 0 || f.copyLen > 0 {
f.toRead = f.dict.readFlush()
f.step = (*decompressor).copyData
return
}
f.finishBlock()
}
func (f *decompressor) finishBlock() {
if f.final {
if f.dict.availRead() > 0 {
f.toRead = f.dict.readFlush()
}
f.err = io.EOF
}
f.step = (*decompressor).nextBlock
}
// noEOF returns err, unless err == io.EOF, in which case it returns io.ErrUnexpectedEOF.
func noEOF(e error) error {
if e == io.EOF {
return io.ErrUnexpectedEOF
}
return e
}
func (f *decompressor) moreBits() error {
c, err := f.r.ReadByte()
if err != nil {
return noEOF(err)
}
f.roffset++
f.b |= uint32(c) << f.nb
f.nb += 8
return nil
}
// Read the next Huffman-encoded symbol from f according to h.
func (f *decompressor) huffSym(h *huffmanDecoder) (int, error) {
// Since a huffmanDecoder can be empty or be composed of a degenerate tree
// with single element, huffSym must error on these two edge cases. In both
// cases, the chunks slice will be 0 for the invalid sequence, leading it
// satisfy the n == 0 check below.
n := uint(h.min)
// Optimization. Compiler isn't smart enough to keep f.b,f.nb in registers,
// but is smart enough to keep local variables in registers, so use nb and b,
// inline call to moreBits and reassign b,nb back to f on return.
nb, b := f.nb, f.b
for {
for nb < n {
c, err := f.r.ReadByte()
if err != nil {
f.b = b
f.nb = nb
return 0, noEOF(err)
}
f.roffset++
b |= uint32(c) << (nb & 31)
nb += 8
}
chunk := h.chunks[b&(huffmanNumChunks-1)]
n = uint(chunk & huffmanCountMask)
if n > huffmanChunkBits {
chunk = h.links[chunk>>huffmanValueShift][(b>>huffmanChunkBits)&h.linkMask]
n = uint(chunk & huffmanCountMask)
}
if n <= nb {
if n == 0 {
f.b = b
f.nb = nb
if debugDecode {
fmt.Println("huffsym: n==0")
}
f.err = CorruptInputError(f.roffset)
return 0, f.err
}
f.b = b >> (n & 31)
f.nb = nb - n
return int(chunk >> huffmanValueShift), nil
}
}
}
func makeReader(r io.Reader) Reader {
if rr, ok := r.(Reader); ok {
return rr
}
return bufio.NewReader(r)
}
func fixedHuffmanDecoderInit() {
fixedOnce.Do(func() {
// These come from the RFC section 3.2.6.
var bits [288]int
for i := 0; i < 144; i++ {
bits[i] = 8
}
for i := 144; i < 256; i++ {
bits[i] = 9
}
for i := 256; i < 280; i++ {
bits[i] = 7
}
for i := 280; i < 288; i++ {
bits[i] = 8
}
fixedHuffmanDecoder.init(bits[:])
})
}
func (f *decompressor) Reset(r io.Reader, dict []byte) error {
*f = decompressor{
r: makeReader(r),
bits: f.bits,
codebits: f.codebits,
h1: f.h1,
h2: f.h2,
dict: f.dict,
step: (*decompressor).nextBlock,
}
f.dict.init(maxMatchOffset, dict)
return nil
}
// NewReader returns a new ReadCloser that can be used
// to read the uncompressed version of r.
// If r does not also implement io.ByteReader,
// the decompressor may read more data than necessary from r.
// It is the caller's responsibility to call Close on the ReadCloser
// when finished reading.
//
// The ReadCloser returned by NewReader also implements Resetter.
func NewReader(r io.Reader) io.ReadCloser {
fixedHuffmanDecoderInit()
var f decompressor
f.r = makeReader(r)
f.bits = new([maxNumLit + maxNumDist]int)
f.codebits = new([numCodes]int)
f.step = (*decompressor).nextBlock
f.dict.init(maxMatchOffset, nil)
return &f
}
// NewReaderDict is like NewReader but initializes the reader
// with a preset dictionary. The returned Reader behaves as if
// the uncompressed data stream started with the given dictionary,
// which has already been read. NewReaderDict is typically used
// to read data compressed by NewWriterDict.
//
// The ReadCloser returned by NewReader also implements Resetter.
func NewReaderDict(r io.Reader, dict []byte) io.ReadCloser {
fixedHuffmanDecoderInit()
var f decompressor
f.r = makeReader(r)
f.bits = new([maxNumLit + maxNumDist]int)
f.codebits = new([numCodes]int)
f.step = (*decompressor).nextBlock
f.dict.init(maxMatchOffset, dict)
return &f
}

174
vendor/github.com/klauspost/compress/flate/level1.go generated vendored Normal file
View file

@ -0,0 +1,174 @@
package flate
// fastGen maintains the table for matches,
// and the previous byte block for level 2.
// This is the generic implementation.
type fastEncL1 struct {
fastGen
table [tableSize]tableEntry
}
// EncodeL1 uses a similar algorithm to level 1
func (e *fastEncL1) Encode(dst *tokens, src []byte) {
const (
inputMargin = 12 - 1
minNonLiteralBlockSize = 1 + 1 + inputMargin
)
// Protect against e.cur wraparound.
for e.cur >= bufferReset {
if len(e.hist) == 0 {
for i := range e.table[:] {
e.table[i] = tableEntry{}
}
e.cur = maxMatchOffset
break
}
// Shift down everything in the table that isn't already too far away.
minOff := e.cur + int32(len(e.hist)) - maxMatchOffset
for i := range e.table[:] {
v := e.table[i].offset
if v <= minOff {
v = 0
} else {
v = v - e.cur + maxMatchOffset
}
e.table[i].offset = v
}
e.cur = maxMatchOffset
}
s := e.addBlock(src)
// This check isn't in the Snappy implementation, but there, the caller
// instead of the callee handles this case.
if len(src) < minNonLiteralBlockSize {
// We do not fill the token table.
// This will be picked up by caller.
dst.n = uint16(len(src))
return
}
// Override src
src = e.hist
nextEmit := s
// sLimit is when to stop looking for offset/length copies. The inputMargin
// lets us use a fast path for emitLiteral in the main loop, while we are
// looking for copies.
sLimit := int32(len(src) - inputMargin)
// nextEmit is where in src the next emitLiteral should start from.
cv := load3232(src, s)
for {
const skipLog = 5
const doEvery = 2
nextS := s
var candidate tableEntry
for {
nextHash := hash(cv)
candidate = e.table[nextHash]
nextS = s + doEvery + (s-nextEmit)>>skipLog
if nextS > sLimit {
goto emitRemainder
}
now := load6432(src, nextS)
e.table[nextHash] = tableEntry{offset: s + e.cur, val: cv}
nextHash = hash(uint32(now))
offset := s - (candidate.offset - e.cur)
if offset < maxMatchOffset && cv == candidate.val {
e.table[nextHash] = tableEntry{offset: nextS + e.cur, val: uint32(now)}
break
}
// Do one right away...
cv = uint32(now)
s = nextS
nextS++
candidate = e.table[nextHash]
now >>= 8
e.table[nextHash] = tableEntry{offset: s + e.cur, val: cv}
offset = s - (candidate.offset - e.cur)
if offset < maxMatchOffset && cv == candidate.val {
e.table[nextHash] = tableEntry{offset: nextS + e.cur, val: uint32(now)}
break
}
cv = uint32(now)
s = nextS
}
// A 4-byte match has been found. We'll later see if more than 4 bytes
// match. But, prior to the match, src[nextEmit:s] are unmatched. Emit
// them as literal bytes.
for {
// Invariant: we have a 4-byte match at s, and no need to emit any
// literal bytes prior to s.
// Extend the 4-byte match as long as possible.
t := candidate.offset - e.cur
l := e.matchlenLong(s+4, t+4, src) + 4
// Extend backwards
for t > 0 && s > nextEmit && src[t-1] == src[s-1] {
s--
t--
l++
}
if nextEmit < s {
emitLiteral(dst, src[nextEmit:s])
}
// Save the match found
dst.AddMatchLong(l, uint32(s-t-baseMatchOffset))
s += l
nextEmit = s
if nextS >= s {
s = nextS + 1
}
if s >= sLimit {
// Index first pair after match end.
if int(s+l+4) < len(src) {
cv := load3232(src, s)
e.table[hash(cv)] = tableEntry{offset: s + e.cur, val: cv}
}
goto emitRemainder
}
// We could immediately start working at s now, but to improve
// compression we first update the hash table at s-2 and at s. If
// another emitCopy is not our next move, also calculate nextHash
// at s+1. At least on GOARCH=amd64, these three hash calculations
// are faster as one load64 call (with some shifts) instead of
// three load32 calls.
x := load6432(src, s-2)
o := e.cur + s - 2
prevHash := hash(uint32(x))
e.table[prevHash] = tableEntry{offset: o, val: uint32(x)}
x >>= 16
currHash := hash(uint32(x))
candidate = e.table[currHash]
e.table[currHash] = tableEntry{offset: o + 2, val: uint32(x)}
offset := s - (candidate.offset - e.cur)
if offset > maxMatchOffset || uint32(x) != candidate.val {
cv = uint32(x >> 8)
s++
break
}
}
}
emitRemainder:
if int(nextEmit) < len(src) {
// If nothing was added, don't encode literals.
if dst.n == 0 {
return
}
emitLiteral(dst, src[nextEmit:])
}
}

199
vendor/github.com/klauspost/compress/flate/level2.go generated vendored Normal file
View file

@ -0,0 +1,199 @@
package flate
// fastGen maintains the table for matches,
// and the previous byte block for level 2.
// This is the generic implementation.
type fastEncL2 struct {
fastGen
table [bTableSize]tableEntry
}
// EncodeL2 uses a similar algorithm to level 1, but is capable
// of matching across blocks giving better compression at a small slowdown.
func (e *fastEncL2) Encode(dst *tokens, src []byte) {
const (
inputMargin = 12 - 1
minNonLiteralBlockSize = 1 + 1 + inputMargin
)
// Protect against e.cur wraparound.
for e.cur >= bufferReset {
if len(e.hist) == 0 {
for i := range e.table[:] {
e.table[i] = tableEntry{}
}
e.cur = maxMatchOffset
break
}
// Shift down everything in the table that isn't already too far away.
minOff := e.cur + int32(len(e.hist)) - maxMatchOffset
for i := range e.table[:] {
v := e.table[i].offset
if v <= minOff {
v = 0
} else {
v = v - e.cur + maxMatchOffset
}
e.table[i].offset = v
}
e.cur = maxMatchOffset
}
s := e.addBlock(src)
// This check isn't in the Snappy implementation, but there, the caller
// instead of the callee handles this case.
if len(src) < minNonLiteralBlockSize {
// We do not fill the token table.
// This will be picked up by caller.
dst.n = uint16(len(src))
return
}
// Override src
src = e.hist
nextEmit := s
// sLimit is when to stop looking for offset/length copies. The inputMargin
// lets us use a fast path for emitLiteral in the main loop, while we are
// looking for copies.
sLimit := int32(len(src) - inputMargin)
// nextEmit is where in src the next emitLiteral should start from.
cv := load3232(src, s)
for {
// When should we start skipping if we haven't found matches in a long while.
const skipLog = 5
const doEvery = 2
nextS := s
var candidate tableEntry
for {
nextHash := hash4u(cv, bTableBits)
s = nextS
nextS = s + doEvery + (s-nextEmit)>>skipLog
if nextS > sLimit {
goto emitRemainder
}
candidate = e.table[nextHash]
now := load6432(src, nextS)
e.table[nextHash] = tableEntry{offset: s + e.cur, val: cv}
nextHash = hash4u(uint32(now), bTableBits)
offset := s - (candidate.offset - e.cur)
if offset < maxMatchOffset && cv == candidate.val {
e.table[nextHash] = tableEntry{offset: nextS + e.cur, val: uint32(now)}
break
}
// Do one right away...
cv = uint32(now)
s = nextS
nextS++
candidate = e.table[nextHash]
now >>= 8
e.table[nextHash] = tableEntry{offset: s + e.cur, val: cv}
offset = s - (candidate.offset - e.cur)
if offset < maxMatchOffset && cv == candidate.val {
break
}
cv = uint32(now)
}
// A 4-byte match has been found. We'll later see if more than 4 bytes
// match. But, prior to the match, src[nextEmit:s] are unmatched. Emit
// them as literal bytes.
// Call emitCopy, and then see if another emitCopy could be our next
// move. Repeat until we find no match for the input immediately after
// what was consumed by the last emitCopy call.
//
// If we exit this loop normally then we need to call emitLiteral next,
// though we don't yet know how big the literal will be. We handle that
// by proceeding to the next iteration of the main loop. We also can
// exit this loop via goto if we get close to exhausting the input.
for {
// Invariant: we have a 4-byte match at s, and no need to emit any
// literal bytes prior to s.
// Extend the 4-byte match as long as possible.
t := candidate.offset - e.cur
l := e.matchlenLong(s+4, t+4, src) + 4
// Extend backwards
for t > 0 && s > nextEmit && src[t-1] == src[s-1] {
s--
t--
l++
}
if nextEmit < s {
emitLiteral(dst, src[nextEmit:s])
}
dst.AddMatchLong(l, uint32(s-t-baseMatchOffset))
s += l
nextEmit = s
if nextS >= s {
s = nextS + 1
}
if s >= sLimit {
// Index first pair after match end.
if int(s+l+4) < len(src) {
cv := load3232(src, s)
e.table[hash4u(cv, bTableBits)] = tableEntry{offset: s + e.cur, val: cv}
}
goto emitRemainder
}
// Store every second hash in-between, but offset by 1.
for i := s - l + 2; i < s-5; i += 7 {
x := load6432(src, int32(i))
nextHash := hash4u(uint32(x), bTableBits)
e.table[nextHash] = tableEntry{offset: e.cur + i, val: uint32(x)}
// Skip one
x >>= 16
nextHash = hash4u(uint32(x), bTableBits)
e.table[nextHash] = tableEntry{offset: e.cur + i + 2, val: uint32(x)}
// Skip one
x >>= 16
nextHash = hash4u(uint32(x), bTableBits)
e.table[nextHash] = tableEntry{offset: e.cur + i + 4, val: uint32(x)}
}
// We could immediately start working at s now, but to improve
// compression we first update the hash table at s-2 to s. If
// another emitCopy is not our next move, also calculate nextHash
// at s+1. At least on GOARCH=amd64, these three hash calculations
// are faster as one load64 call (with some shifts) instead of
// three load32 calls.
x := load6432(src, s-2)
o := e.cur + s - 2
prevHash := hash4u(uint32(x), bTableBits)
prevHash2 := hash4u(uint32(x>>8), bTableBits)
e.table[prevHash] = tableEntry{offset: o, val: uint32(x)}
e.table[prevHash2] = tableEntry{offset: o + 1, val: uint32(x >> 8)}
currHash := hash4u(uint32(x>>16), bTableBits)
candidate = e.table[currHash]
e.table[currHash] = tableEntry{offset: o + 2, val: uint32(x >> 16)}
offset := s - (candidate.offset - e.cur)
if offset > maxMatchOffset || uint32(x>>16) != candidate.val {
cv = uint32(x >> 24)
s++
break
}
}
}
emitRemainder:
if int(nextEmit) < len(src) {
// If nothing was added, don't encode literals.
if dst.n == 0 {
return
}
emitLiteral(dst, src[nextEmit:])
}
}

225
vendor/github.com/klauspost/compress/flate/level3.go generated vendored Normal file
View file

@ -0,0 +1,225 @@
package flate
// fastEncL3
type fastEncL3 struct {
fastGen
table [tableSize]tableEntryPrev
}
// Encode uses a similar algorithm to level 2, will check up to two candidates.
func (e *fastEncL3) Encode(dst *tokens, src []byte) {
const (
inputMargin = 8 - 1
minNonLiteralBlockSize = 1 + 1 + inputMargin
)
// Protect against e.cur wraparound.
for e.cur >= bufferReset {
if len(e.hist) == 0 {
for i := range e.table[:] {
e.table[i] = tableEntryPrev{}
}
e.cur = maxMatchOffset
break
}
// Shift down everything in the table that isn't already too far away.
minOff := e.cur + int32(len(e.hist)) - maxMatchOffset
for i := range e.table[:] {
v := e.table[i]
if v.Cur.offset <= minOff {
v.Cur.offset = 0
} else {
v.Cur.offset = v.Cur.offset - e.cur + maxMatchOffset
}
if v.Prev.offset <= minOff {
v.Prev.offset = 0
} else {
v.Prev.offset = v.Prev.offset - e.cur + maxMatchOffset
}
e.table[i] = v
}
e.cur = maxMatchOffset
}
s := e.addBlock(src)
// Skip if too small.
if len(src) < minNonLiteralBlockSize {
// We do not fill the token table.
// This will be picked up by caller.
dst.n = uint16(len(src))
return
}
// Override src
src = e.hist
nextEmit := s
// sLimit is when to stop looking for offset/length copies. The inputMargin
// lets us use a fast path for emitLiteral in the main loop, while we are
// looking for copies.
sLimit := int32(len(src) - inputMargin)
// nextEmit is where in src the next emitLiteral should start from.
cv := load3232(src, s)
for {
const skipLog = 6
nextS := s
var candidate tableEntry
for {
nextHash := hash(cv)
s = nextS
nextS = s + 1 + (s-nextEmit)>>skipLog
if nextS > sLimit {
goto emitRemainder
}
candidates := e.table[nextHash]
now := load3232(src, nextS)
e.table[nextHash] = tableEntryPrev{Prev: candidates.Cur, Cur: tableEntry{offset: s + e.cur, val: cv}}
// Check both candidates
candidate = candidates.Cur
offset := s - (candidate.offset - e.cur)
if cv == candidate.val {
if offset > maxMatchOffset {
cv = now
// Previous will also be invalid, we have nothing.
continue
}
o2 := s - (candidates.Prev.offset - e.cur)
if cv != candidates.Prev.val || o2 > maxMatchOffset {
break
}
// Both match and are valid, pick longest.
l1, l2 := matchLen(src[s+4:], src[s-offset+4:]), matchLen(src[s+4:], src[s-o2+4:])
if l2 > l1 {
candidate = candidates.Prev
}
break
} else {
// We only check if value mismatches.
// Offset will always be invalid in other cases.
candidate = candidates.Prev
if cv == candidate.val {
offset := s - (candidate.offset - e.cur)
if offset <= maxMatchOffset {
break
}
}
}
cv = now
}
// Call emitCopy, and then see if another emitCopy could be our next
// move. Repeat until we find no match for the input immediately after
// what was consumed by the last emitCopy call.
//
// If we exit this loop normally then we need to call emitLiteral next,
// though we don't yet know how big the literal will be. We handle that
// by proceeding to the next iteration of the main loop. We also can
// exit this loop via goto if we get close to exhausting the input.
for {
// Invariant: we have a 4-byte match at s, and no need to emit any
// literal bytes prior to s.
// Extend the 4-byte match as long as possible.
//
t := candidate.offset - e.cur
l := e.matchlenLong(s+4, t+4, src) + 4
// Extend backwards
for t > 0 && s > nextEmit && src[t-1] == src[s-1] {
s--
t--
l++
}
if nextEmit < s {
emitLiteral(dst, src[nextEmit:s])
}
dst.AddMatchLong(l, uint32(s-t-baseMatchOffset))
s += l
nextEmit = s
if nextS >= s {
s = nextS + 1
}
if s >= sLimit {
t += l
// Index first pair after match end.
if int(t+4) < len(src) && t > 0 {
cv := load3232(src, t)
nextHash := hash(cv)
e.table[nextHash] = tableEntryPrev{
Prev: e.table[nextHash].Cur,
Cur: tableEntry{offset: e.cur + t, val: cv},
}
}
goto emitRemainder
}
// We could immediately start working at s now, but to improve
// compression we first update the hash table at s-3 to s.
x := load6432(src, s-3)
prevHash := hash(uint32(x))
e.table[prevHash] = tableEntryPrev{
Prev: e.table[prevHash].Cur,
Cur: tableEntry{offset: e.cur + s - 3, val: uint32(x)},
}
x >>= 8
prevHash = hash(uint32(x))
e.table[prevHash] = tableEntryPrev{
Prev: e.table[prevHash].Cur,
Cur: tableEntry{offset: e.cur + s - 2, val: uint32(x)},
}
x >>= 8
prevHash = hash(uint32(x))
e.table[prevHash] = tableEntryPrev{
Prev: e.table[prevHash].Cur,
Cur: tableEntry{offset: e.cur + s - 1, val: uint32(x)},
}
x >>= 8
currHash := hash(uint32(x))
candidates := e.table[currHash]
cv = uint32(x)
e.table[currHash] = tableEntryPrev{
Prev: candidates.Cur,
Cur: tableEntry{offset: s + e.cur, val: cv},
}
// Check both candidates
candidate = candidates.Cur
if cv == candidate.val {
offset := s - (candidate.offset - e.cur)
if offset <= maxMatchOffset {
continue
}
} else {
// We only check if value mismatches.
// Offset will always be invalid in other cases.
candidate = candidates.Prev
if cv == candidate.val {
offset := s - (candidate.offset - e.cur)
if offset <= maxMatchOffset {
continue
}
}
}
cv = uint32(x >> 8)
s++
break
}
}
emitRemainder:
if int(nextEmit) < len(src) {
// If nothing was added, don't encode literals.
if dst.n == 0 {
return
}
emitLiteral(dst, src[nextEmit:])
}
}

210
vendor/github.com/klauspost/compress/flate/level4.go generated vendored Normal file
View file

@ -0,0 +1,210 @@
package flate
import "fmt"
type fastEncL4 struct {
fastGen
table [tableSize]tableEntry
bTable [tableSize]tableEntry
}
func (e *fastEncL4) Encode(dst *tokens, src []byte) {
const (
inputMargin = 12 - 1
minNonLiteralBlockSize = 1 + 1 + inputMargin
)
// Protect against e.cur wraparound.
for e.cur >= bufferReset {
if len(e.hist) == 0 {
for i := range e.table[:] {
e.table[i] = tableEntry{}
}
for i := range e.bTable[:] {
e.bTable[i] = tableEntry{}
}
e.cur = maxMatchOffset
break
}
// Shift down everything in the table that isn't already too far away.
minOff := e.cur + int32(len(e.hist)) - maxMatchOffset
for i := range e.table[:] {
v := e.table[i].offset
if v <= minOff {
v = 0
} else {
v = v - e.cur + maxMatchOffset
}
e.table[i].offset = v
}
for i := range e.bTable[:] {
v := e.bTable[i].offset
if v <= minOff {
v = 0
} else {
v = v - e.cur + maxMatchOffset
}
e.bTable[i].offset = v
}
e.cur = maxMatchOffset
}
s := e.addBlock(src)
// This check isn't in the Snappy implementation, but there, the caller
// instead of the callee handles this case.
if len(src) < minNonLiteralBlockSize {
// We do not fill the token table.
// This will be picked up by caller.
dst.n = uint16(len(src))
return
}
// Override src
src = e.hist
nextEmit := s
// sLimit is when to stop looking for offset/length copies. The inputMargin
// lets us use a fast path for emitLiteral in the main loop, while we are
// looking for copies.
sLimit := int32(len(src) - inputMargin)
// nextEmit is where in src the next emitLiteral should start from.
cv := load6432(src, s)
for {
const skipLog = 6
const doEvery = 1
nextS := s
var t int32
for {
nextHashS := hash4x64(cv, tableBits)
nextHashL := hash7(cv, tableBits)
s = nextS
nextS = s + doEvery + (s-nextEmit)>>skipLog
if nextS > sLimit {
goto emitRemainder
}
// Fetch a short+long candidate
sCandidate := e.table[nextHashS]
lCandidate := e.bTable[nextHashL]
next := load6432(src, nextS)
entry := tableEntry{offset: s + e.cur, val: uint32(cv)}
e.table[nextHashS] = entry
e.bTable[nextHashL] = entry
t = lCandidate.offset - e.cur
if s-t < maxMatchOffset && uint32(cv) == lCandidate.val {
// We got a long match. Use that.
break
}
t = sCandidate.offset - e.cur
if s-t < maxMatchOffset && uint32(cv) == sCandidate.val {
// Found a 4 match...
lCandidate = e.bTable[hash7(next, tableBits)]
// If the next long is a candidate, check if we should use that instead...
lOff := nextS - (lCandidate.offset - e.cur)
if lOff < maxMatchOffset && lCandidate.val == uint32(next) {
l1, l2 := matchLen(src[s+4:], src[t+4:]), matchLen(src[nextS+4:], src[nextS-lOff+4:])
if l2 > l1 {
s = nextS
t = lCandidate.offset - e.cur
}
}
break
}
cv = next
}
// A 4-byte match has been found. We'll later see if more than 4 bytes
// match. But, prior to the match, src[nextEmit:s] are unmatched. Emit
// them as literal bytes.
// Extend the 4-byte match as long as possible.
l := e.matchlenLong(s+4, t+4, src) + 4
// Extend backwards
for t > 0 && s > nextEmit && src[t-1] == src[s-1] {
s--
t--
l++
}
if nextEmit < s {
emitLiteral(dst, src[nextEmit:s])
}
if false {
if t >= s {
panic("s-t")
}
if (s - t) > maxMatchOffset {
panic(fmt.Sprintln("mmo", t))
}
if l < baseMatchLength {
panic("bml")
}
}
dst.AddMatchLong(l, uint32(s-t-baseMatchOffset))
s += l
nextEmit = s
if nextS >= s {
s = nextS + 1
}
if s >= sLimit {
// Index first pair after match end.
if int(s+8) < len(src) {
cv := load6432(src, s)
e.table[hash4x64(cv, tableBits)] = tableEntry{offset: s + e.cur, val: uint32(cv)}
e.bTable[hash7(cv, tableBits)] = tableEntry{offset: s + e.cur, val: uint32(cv)}
}
goto emitRemainder
}
// Store every 3rd hash in-between
if true {
i := nextS
if i < s-1 {
cv := load6432(src, i)
t := tableEntry{offset: i + e.cur, val: uint32(cv)}
t2 := tableEntry{val: uint32(cv >> 8), offset: t.offset + 1}
e.bTable[hash7(cv, tableBits)] = t
e.bTable[hash7(cv>>8, tableBits)] = t2
e.table[hash4u(t2.val, tableBits)] = t2
i += 3
for ; i < s-1; i += 3 {
cv := load6432(src, i)
t := tableEntry{offset: i + e.cur, val: uint32(cv)}
t2 := tableEntry{val: uint32(cv >> 8), offset: t.offset + 1}
e.bTable[hash7(cv, tableBits)] = t
e.bTable[hash7(cv>>8, tableBits)] = t2
e.table[hash4u(t2.val, tableBits)] = t2
}
}
}
// We could immediately start working at s now, but to improve
// compression we first update the hash table at s-1 and at s.
x := load6432(src, s-1)
o := e.cur + s - 1
prevHashS := hash4x64(x, tableBits)
prevHashL := hash7(x, tableBits)
e.table[prevHashS] = tableEntry{offset: o, val: uint32(x)}
e.bTable[prevHashL] = tableEntry{offset: o, val: uint32(x)}
cv = x >> 8
}
emitRemainder:
if int(nextEmit) < len(src) {
// If nothing was added, don't encode literals.
if dst.n == 0 {
return
}
emitLiteral(dst, src[nextEmit:])
}
}

276
vendor/github.com/klauspost/compress/flate/level5.go generated vendored Normal file
View file

@ -0,0 +1,276 @@
package flate
import "fmt"
type fastEncL5 struct {
fastGen
table [tableSize]tableEntry
bTable [tableSize]tableEntryPrev
}
func (e *fastEncL5) Encode(dst *tokens, src []byte) {
const (
inputMargin = 12 - 1
minNonLiteralBlockSize = 1 + 1 + inputMargin
)
// Protect against e.cur wraparound.
for e.cur >= bufferReset {
if len(e.hist) == 0 {
for i := range e.table[:] {
e.table[i] = tableEntry{}
}
for i := range e.bTable[:] {
e.bTable[i] = tableEntryPrev{}
}
e.cur = maxMatchOffset
break
}
// Shift down everything in the table that isn't already too far away.
minOff := e.cur + int32(len(e.hist)) - maxMatchOffset
for i := range e.table[:] {
v := e.table[i].offset
if v <= minOff {
v = 0
} else {
v = v - e.cur + maxMatchOffset
}
e.table[i].offset = v
}
for i := range e.bTable[:] {
v := e.bTable[i]
if v.Cur.offset <= minOff {
v.Cur.offset = 0
v.Prev.offset = 0
} else {
v.Cur.offset = v.Cur.offset - e.cur + maxMatchOffset
if v.Prev.offset <= minOff {
v.Prev.offset = 0
} else {
v.Prev.offset = v.Prev.offset - e.cur + maxMatchOffset
}
}
e.bTable[i] = v
}
e.cur = maxMatchOffset
}
s := e.addBlock(src)
// This check isn't in the Snappy implementation, but there, the caller
// instead of the callee handles this case.
if len(src) < minNonLiteralBlockSize {
// We do not fill the token table.
// This will be picked up by caller.
dst.n = uint16(len(src))
return
}
// Override src
src = e.hist
nextEmit := s
// sLimit is when to stop looking for offset/length copies. The inputMargin
// lets us use a fast path for emitLiteral in the main loop, while we are
// looking for copies.
sLimit := int32(len(src) - inputMargin)
// nextEmit is where in src the next emitLiteral should start from.
cv := load6432(src, s)
for {
const skipLog = 6
const doEvery = 1
nextS := s
var l int32
var t int32
for {
nextHashS := hash4x64(cv, tableBits)
nextHashL := hash7(cv, tableBits)
s = nextS
nextS = s + doEvery + (s-nextEmit)>>skipLog
if nextS > sLimit {
goto emitRemainder
}
// Fetch a short+long candidate
sCandidate := e.table[nextHashS]
lCandidate := e.bTable[nextHashL]
next := load6432(src, nextS)
entry := tableEntry{offset: s + e.cur, val: uint32(cv)}
e.table[nextHashS] = entry
eLong := &e.bTable[nextHashL]
eLong.Cur, eLong.Prev = entry, eLong.Cur
nextHashS = hash4x64(next, tableBits)
nextHashL = hash7(next, tableBits)
t = lCandidate.Cur.offset - e.cur
if s-t < maxMatchOffset {
if uint32(cv) == lCandidate.Cur.val {
// Store the next match
e.table[nextHashS] = tableEntry{offset: nextS + e.cur, val: uint32(next)}
eLong := &e.bTable[nextHashL]
eLong.Cur, eLong.Prev = tableEntry{offset: nextS + e.cur, val: uint32(next)}, eLong.Cur
t2 := lCandidate.Prev.offset - e.cur
if s-t2 < maxMatchOffset && uint32(cv) == lCandidate.Prev.val {
l = e.matchlen(s+4, t+4, src) + 4
ml1 := e.matchlen(s+4, t2+4, src) + 4
if ml1 > l {
t = t2
l = ml1
break
}
}
break
}
t = lCandidate.Prev.offset - e.cur
if s-t < maxMatchOffset && uint32(cv) == lCandidate.Prev.val {
// Store the next match
e.table[nextHashS] = tableEntry{offset: nextS + e.cur, val: uint32(next)}
eLong := &e.bTable[nextHashL]
eLong.Cur, eLong.Prev = tableEntry{offset: nextS + e.cur, val: uint32(next)}, eLong.Cur
break
}
}
t = sCandidate.offset - e.cur
if s-t < maxMatchOffset && uint32(cv) == sCandidate.val {
// Found a 4 match...
l = e.matchlen(s+4, t+4, src) + 4
lCandidate = e.bTable[nextHashL]
// Store the next match
e.table[nextHashS] = tableEntry{offset: nextS + e.cur, val: uint32(next)}
eLong := &e.bTable[nextHashL]
eLong.Cur, eLong.Prev = tableEntry{offset: nextS + e.cur, val: uint32(next)}, eLong.Cur
// If the next long is a candidate, use that...
t2 := lCandidate.Cur.offset - e.cur
if nextS-t2 < maxMatchOffset {
if lCandidate.Cur.val == uint32(next) {
ml := e.matchlen(nextS+4, t2+4, src) + 4
if ml > l {
t = t2
s = nextS
l = ml
break
}
}
// If the previous long is a candidate, use that...
t2 = lCandidate.Prev.offset - e.cur
if nextS-t2 < maxMatchOffset && lCandidate.Prev.val == uint32(next) {
ml := e.matchlen(nextS+4, t2+4, src) + 4
if ml > l {
t = t2
s = nextS
l = ml
break
}
}
}
break
}
cv = next
}
// A 4-byte match has been found. We'll later see if more than 4 bytes
// match. But, prior to the match, src[nextEmit:s] are unmatched. Emit
// them as literal bytes.
// Extend the 4-byte match as long as possible.
if l == 0 {
l = e.matchlenLong(s+4, t+4, src) + 4
} else if l == maxMatchLength {
l += e.matchlenLong(s+l, t+l, src)
}
// Extend backwards
for t > 0 && s > nextEmit && src[t-1] == src[s-1] {
s--
t--
l++
}
if nextEmit < s {
emitLiteral(dst, src[nextEmit:s])
}
if false {
if t >= s {
panic(fmt.Sprintln("s-t", s, t))
}
if (s - t) > maxMatchOffset {
panic(fmt.Sprintln("mmo", s-t))
}
if l < baseMatchLength {
panic("bml")
}
}
dst.AddMatchLong(l, uint32(s-t-baseMatchOffset))
s += l
nextEmit = s
if nextS >= s {
s = nextS + 1
}
if s >= sLimit {
goto emitRemainder
}
// Store every 3rd hash in-between.
if true {
const hashEvery = 3
i := s - l + 1
if i < s-1 {
cv := load6432(src, i)
t := tableEntry{offset: i + e.cur, val: uint32(cv)}
e.table[hash4x64(cv, tableBits)] = t
eLong := &e.bTable[hash7(cv, tableBits)]
eLong.Cur, eLong.Prev = t, eLong.Cur
// Do an long at i+1
cv >>= 8
t = tableEntry{offset: t.offset + 1, val: uint32(cv)}
eLong = &e.bTable[hash7(cv, tableBits)]
eLong.Cur, eLong.Prev = t, eLong.Cur
// We only have enough bits for a short entry at i+2
cv >>= 8
t = tableEntry{offset: t.offset + 1, val: uint32(cv)}
e.table[hash4x64(cv, tableBits)] = t
// Skip one - otherwise we risk hitting 's'
i += 4
for ; i < s-1; i += hashEvery {
cv := load6432(src, i)
t := tableEntry{offset: i + e.cur, val: uint32(cv)}
t2 := tableEntry{offset: t.offset + 1, val: uint32(cv >> 8)}
eLong := &e.bTable[hash7(cv, tableBits)]
eLong.Cur, eLong.Prev = t, eLong.Cur
e.table[hash4u(t2.val, tableBits)] = t2
}
}
}
// We could immediately start working at s now, but to improve
// compression we first update the hash table at s-1 and at s.
x := load6432(src, s-1)
o := e.cur + s - 1
prevHashS := hash4x64(x, tableBits)
prevHashL := hash7(x, tableBits)
e.table[prevHashS] = tableEntry{offset: o, val: uint32(x)}
eLong := &e.bTable[prevHashL]
eLong.Cur, eLong.Prev = tableEntry{offset: o, val: uint32(x)}, eLong.Cur
cv = x >> 8
}
emitRemainder:
if int(nextEmit) < len(src) {
// If nothing was added, don't encode literals.
if dst.n == 0 {
return
}
emitLiteral(dst, src[nextEmit:])
}
}

279
vendor/github.com/klauspost/compress/flate/level6.go generated vendored Normal file
View file

@ -0,0 +1,279 @@
package flate
import "fmt"
type fastEncL6 struct {
fastGen
table [tableSize]tableEntry
bTable [tableSize]tableEntryPrev
}
func (e *fastEncL6) Encode(dst *tokens, src []byte) {
const (
inputMargin = 12 - 1
minNonLiteralBlockSize = 1 + 1 + inputMargin
)
// Protect against e.cur wraparound.
for e.cur >= bufferReset {
if len(e.hist) == 0 {
for i := range e.table[:] {
e.table[i] = tableEntry{}
}
for i := range e.bTable[:] {
e.bTable[i] = tableEntryPrev{}
}
e.cur = maxMatchOffset
break
}
// Shift down everything in the table that isn't already too far away.
minOff := e.cur + int32(len(e.hist)) - maxMatchOffset
for i := range e.table[:] {
v := e.table[i].offset
if v <= minOff {
v = 0
} else {
v = v - e.cur + maxMatchOffset
}
e.table[i].offset = v
}
for i := range e.bTable[:] {
v := e.bTable[i]
if v.Cur.offset <= minOff {
v.Cur.offset = 0
v.Prev.offset = 0
} else {
v.Cur.offset = v.Cur.offset - e.cur + maxMatchOffset
if v.Prev.offset <= minOff {
v.Prev.offset = 0
} else {
v.Prev.offset = v.Prev.offset - e.cur + maxMatchOffset
}
}
e.bTable[i] = v
}
e.cur = maxMatchOffset
}
s := e.addBlock(src)
// This check isn't in the Snappy implementation, but there, the caller
// instead of the callee handles this case.
if len(src) < minNonLiteralBlockSize {
// We do not fill the token table.
// This will be picked up by caller.
dst.n = uint16(len(src))
return
}
// Override src
src = e.hist
nextEmit := s
// sLimit is when to stop looking for offset/length copies. The inputMargin
// lets us use a fast path for emitLiteral in the main loop, while we are
// looking for copies.
sLimit := int32(len(src) - inputMargin)
// nextEmit is where in src the next emitLiteral should start from.
cv := load6432(src, s)
// Repeat MUST be > 1 and within range
repeat := int32(1)
for {
const skipLog = 7
const doEvery = 1
nextS := s
var l int32
var t int32
for {
nextHashS := hash4x64(cv, tableBits)
nextHashL := hash7(cv, tableBits)
s = nextS
nextS = s + doEvery + (s-nextEmit)>>skipLog
if nextS > sLimit {
goto emitRemainder
}
// Fetch a short+long candidate
sCandidate := e.table[nextHashS]
lCandidate := e.bTable[nextHashL]
next := load6432(src, nextS)
entry := tableEntry{offset: s + e.cur, val: uint32(cv)}
e.table[nextHashS] = entry
eLong := &e.bTable[nextHashL]
eLong.Cur, eLong.Prev = entry, eLong.Cur
// Calculate hashes of 'next'
nextHashS = hash4x64(next, tableBits)
nextHashL = hash7(next, tableBits)
t = lCandidate.Cur.offset - e.cur
if s-t < maxMatchOffset {
if uint32(cv) == lCandidate.Cur.val {
// Long candidate matches at least 4 bytes.
// Store the next match
e.table[nextHashS] = tableEntry{offset: nextS + e.cur, val: uint32(next)}
eLong := &e.bTable[nextHashL]
eLong.Cur, eLong.Prev = tableEntry{offset: nextS + e.cur, val: uint32(next)}, eLong.Cur
// Check the previous long candidate as well.
t2 := lCandidate.Prev.offset - e.cur
if s-t2 < maxMatchOffset && uint32(cv) == lCandidate.Prev.val {
l = e.matchlen(s+4, t+4, src) + 4
ml1 := e.matchlen(s+4, t2+4, src) + 4
if ml1 > l {
t = t2
l = ml1
break
}
}
break
}
// Current value did not match, but check if previous long value does.
t = lCandidate.Prev.offset - e.cur
if s-t < maxMatchOffset && uint32(cv) == lCandidate.Prev.val {
// Store the next match
e.table[nextHashS] = tableEntry{offset: nextS + e.cur, val: uint32(next)}
eLong := &e.bTable[nextHashL]
eLong.Cur, eLong.Prev = tableEntry{offset: nextS + e.cur, val: uint32(next)}, eLong.Cur
break
}
}
t = sCandidate.offset - e.cur
if s-t < maxMatchOffset && uint32(cv) == sCandidate.val {
// Found a 4 match...
l = e.matchlen(s+4, t+4, src) + 4
// Look up next long candidate (at nextS)
lCandidate = e.bTable[nextHashL]
// Store the next match
e.table[nextHashS] = tableEntry{offset: nextS + e.cur, val: uint32(next)}
eLong := &e.bTable[nextHashL]
eLong.Cur, eLong.Prev = tableEntry{offset: nextS + e.cur, val: uint32(next)}, eLong.Cur
// Check repeat at s + repOff
const repOff = 1
t2 := s - repeat + repOff
if load3232(src, t2) == uint32(cv>>(8*repOff)) {
ml := e.matchlen(s+4+repOff, t2+4, src) + 4
if ml > l {
t = t2
l = ml
s += repOff
// Not worth checking more.
break
}
}
// If the next long is a candidate, use that...
t2 = lCandidate.Cur.offset - e.cur
if nextS-t2 < maxMatchOffset {
if lCandidate.Cur.val == uint32(next) {
ml := e.matchlen(nextS+4, t2+4, src) + 4
if ml > l {
t = t2
s = nextS
l = ml
// This is ok, but check previous as well.
}
}
// If the previous long is a candidate, use that...
t2 = lCandidate.Prev.offset - e.cur
if nextS-t2 < maxMatchOffset && lCandidate.Prev.val == uint32(next) {
ml := e.matchlen(nextS+4, t2+4, src) + 4
if ml > l {
t = t2
s = nextS
l = ml
break
}
}
}
break
}
cv = next
}
// A 4-byte match has been found. We'll later see if more than 4 bytes
// match. But, prior to the match, src[nextEmit:s] are unmatched. Emit
// them as literal bytes.
// Extend the 4-byte match as long as possible.
if l == 0 {
l = e.matchlenLong(s+4, t+4, src) + 4
} else if l == maxMatchLength {
l += e.matchlenLong(s+l, t+l, src)
}
// Extend backwards
for t > 0 && s > nextEmit && src[t-1] == src[s-1] {
s--
t--
l++
}
if nextEmit < s {
emitLiteral(dst, src[nextEmit:s])
}
if false {
if t >= s {
panic(fmt.Sprintln("s-t", s, t))
}
if (s - t) > maxMatchOffset {
panic(fmt.Sprintln("mmo", s-t))
}
if l < baseMatchLength {
panic("bml")
}
}
dst.AddMatchLong(l, uint32(s-t-baseMatchOffset))
repeat = s - t
s += l
nextEmit = s
if nextS >= s {
s = nextS + 1
}
if s >= sLimit {
// Index after match end.
for i := nextS + 1; i < int32(len(src))-8; i += 2 {
cv := load6432(src, i)
e.table[hash4x64(cv, tableBits)] = tableEntry{offset: i + e.cur, val: uint32(cv)}
eLong := &e.bTable[hash7(cv, tableBits)]
eLong.Cur, eLong.Prev = tableEntry{offset: i + e.cur, val: uint32(cv)}, eLong.Cur
}
goto emitRemainder
}
// Store every long hash in-between and every second short.
if true {
for i := nextS + 1; i < s-1; i += 2 {
cv := load6432(src, i)
t := tableEntry{offset: i + e.cur, val: uint32(cv)}
t2 := tableEntry{offset: t.offset + 1, val: uint32(cv >> 8)}
eLong := &e.bTable[hash7(cv, tableBits)]
eLong2 := &e.bTable[hash7(cv>>8, tableBits)]
e.table[hash4x64(cv, tableBits)] = t
eLong.Cur, eLong.Prev = t, eLong.Cur
eLong2.Cur, eLong2.Prev = t2, eLong2.Cur
}
}
// We could immediately start working at s now, but to improve
// compression we first update the hash table at s-1 and at s.
cv = load6432(src, s)
}
emitRemainder:
if int(nextEmit) < len(src) {
// If nothing was added, don't encode literals.
if dst.n == 0 {
return
}
emitLiteral(dst, src[nextEmit:])
}
}

266
vendor/github.com/klauspost/compress/flate/stateless.go generated vendored Normal file
View file

@ -0,0 +1,266 @@
package flate
import (
"io"
"math"
"sync"
)
const (
maxStatelessBlock = math.MaxInt16
slTableBits = 13
slTableSize = 1 << slTableBits
slTableShift = 32 - slTableBits
)
type statelessWriter struct {
dst io.Writer
closed bool
}
func (s *statelessWriter) Close() error {
if s.closed {
return nil
}
s.closed = true
// Emit EOF block
return StatelessDeflate(s.dst, nil, true)
}
func (s *statelessWriter) Write(p []byte) (n int, err error) {
err = StatelessDeflate(s.dst, p, false)
if err != nil {
return 0, err
}
return len(p), nil
}
func (s *statelessWriter) Reset(w io.Writer) {
s.dst = w
s.closed = false
}
// NewStatelessWriter will do compression but without maintaining any state
// between Write calls.
// There will be no memory kept between Write calls,
// but compression and speed will be suboptimal.
// Because of this, the size of actual Write calls will affect output size.
func NewStatelessWriter(dst io.Writer) io.WriteCloser {
return &statelessWriter{dst: dst}
}
// bitWriterPool contains bit writers that can be reused.
var bitWriterPool = sync.Pool{
New: func() interface{} {
return newHuffmanBitWriter(nil)
},
}
// StatelessDeflate allows to compress directly to a Writer without retaining state.
// When returning everything will be flushed.
func StatelessDeflate(out io.Writer, in []byte, eof bool) error {
var dst tokens
bw := bitWriterPool.Get().(*huffmanBitWriter)
bw.reset(out)
defer func() {
// don't keep a reference to our output
bw.reset(nil)
bitWriterPool.Put(bw)
}()
if eof && len(in) == 0 {
// Just write an EOF block.
// Could be faster...
bw.writeStoredHeader(0, true)
bw.flush()
return bw.err
}
for len(in) > 0 {
todo := in
if len(todo) > maxStatelessBlock {
todo = todo[:maxStatelessBlock]
}
in = in[len(todo):]
// Compress
statelessEnc(&dst, todo)
isEof := eof && len(in) == 0
if dst.n == 0 {
bw.writeStoredHeader(len(todo), isEof)
if bw.err != nil {
return bw.err
}
bw.writeBytes(todo)
} else if int(dst.n) > len(todo)-len(todo)>>4 {
// If we removed less than 1/16th, huffman compress the block.
bw.writeBlockHuff(isEof, todo, false)
} else {
bw.writeBlockDynamic(&dst, isEof, todo, false)
}
if bw.err != nil {
return bw.err
}
dst.Reset()
}
if !eof {
// Align.
bw.writeStoredHeader(0, false)
}
bw.flush()
return bw.err
}
func hashSL(u uint32) uint32 {
return (u * 0x1e35a7bd) >> slTableShift
}
func load3216(b []byte, i int16) uint32 {
// Help the compiler eliminate bounds checks on the read so it can be done in a single read.
b = b[i:]
b = b[:4]
return uint32(b[0]) | uint32(b[1])<<8 | uint32(b[2])<<16 | uint32(b[3])<<24
}
func load6416(b []byte, i int16) uint64 {
// Help the compiler eliminate bounds checks on the read so it can be done in a single read.
b = b[i:]
b = b[:8]
return uint64(b[0]) | uint64(b[1])<<8 | uint64(b[2])<<16 | uint64(b[3])<<24 |
uint64(b[4])<<32 | uint64(b[5])<<40 | uint64(b[6])<<48 | uint64(b[7])<<56
}
func statelessEnc(dst *tokens, src []byte) {
const (
inputMargin = 12 - 1
minNonLiteralBlockSize = 1 + 1 + inputMargin
)
type tableEntry struct {
offset int16
}
var table [slTableSize]tableEntry
// This check isn't in the Snappy implementation, but there, the caller
// instead of the callee handles this case.
if len(src) < minNonLiteralBlockSize {
// We do not fill the token table.
// This will be picked up by caller.
dst.n = uint16(len(src))
return
}
s := int16(1)
nextEmit := int16(0)
// sLimit is when to stop looking for offset/length copies. The inputMargin
// lets us use a fast path for emitLiteral in the main loop, while we are
// looking for copies.
sLimit := int16(len(src) - inputMargin)
// nextEmit is where in src the next emitLiteral should start from.
cv := load3216(src, s)
for {
const skipLog = 5
const doEvery = 2
nextS := s
var candidate tableEntry
for {
nextHash := hashSL(cv)
candidate = table[nextHash]
nextS = s + doEvery + (s-nextEmit)>>skipLog
if nextS > sLimit || nextS <= 0 {
goto emitRemainder
}
now := load6416(src, nextS)
table[nextHash] = tableEntry{offset: s}
nextHash = hashSL(uint32(now))
if cv == load3216(src, candidate.offset) {
table[nextHash] = tableEntry{offset: nextS}
break
}
// Do one right away...
cv = uint32(now)
s = nextS
nextS++
candidate = table[nextHash]
now >>= 8
table[nextHash] = tableEntry{offset: s}
if cv == load3216(src, candidate.offset) {
table[nextHash] = tableEntry{offset: nextS}
break
}
cv = uint32(now)
s = nextS
}
// A 4-byte match has been found. We'll later see if more than 4 bytes
// match. But, prior to the match, src[nextEmit:s] are unmatched. Emit
// them as literal bytes.
for {
// Invariant: we have a 4-byte match at s, and no need to emit any
// literal bytes prior to s.
// Extend the 4-byte match as long as possible.
t := candidate.offset
l := int16(matchLen(src[s+4:], src[t+4:]) + 4)
// Extend backwards
for t > 0 && s > nextEmit && src[t-1] == src[s-1] {
s--
t--
l++
}
if nextEmit < s {
emitLiteral(dst, src[nextEmit:s])
}
// Save the match found
dst.AddMatchLong(int32(l), uint32(s-t-baseMatchOffset))
s += l
nextEmit = s
if nextS >= s {
s = nextS + 1
}
if s >= sLimit {
goto emitRemainder
}
// We could immediately start working at s now, but to improve
// compression we first update the hash table at s-2 and at s. If
// another emitCopy is not our next move, also calculate nextHash
// at s+1. At least on GOARCH=amd64, these three hash calculations
// are faster as one load64 call (with some shifts) instead of
// three load32 calls.
x := load6416(src, s-2)
o := s - 2
prevHash := hashSL(uint32(x))
table[prevHash] = tableEntry{offset: o}
x >>= 16
currHash := hashSL(uint32(x))
candidate = table[currHash]
table[currHash] = tableEntry{offset: o + 2}
if uint32(x) != load3216(src, candidate.offset) {
cv = uint32(x >> 8)
s++
break
}
}
}
emitRemainder:
if int(nextEmit) < len(src) {
// If nothing was added, don't encode literals.
if dst.n == 0 {
return
}
emitLiteral(dst, src[nextEmit:])
}
}

367
vendor/github.com/klauspost/compress/flate/token.go generated vendored Normal file
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@ -0,0 +1,367 @@
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package flate
import (
"bytes"
"encoding/binary"
"fmt"
"io"
"math"
)
const (
// 2 bits: type 0 = literal 1=EOF 2=Match 3=Unused
// 8 bits: xlength = length - MIN_MATCH_LENGTH
// 22 bits xoffset = offset - MIN_OFFSET_SIZE, or literal
lengthShift = 22
offsetMask = 1<<lengthShift - 1
typeMask = 3 << 30
literalType = 0 << 30
matchType = 1 << 30
)
// The length code for length X (MIN_MATCH_LENGTH <= X <= MAX_MATCH_LENGTH)
// is lengthCodes[length - MIN_MATCH_LENGTH]
var lengthCodes = [256]uint8{
0, 1, 2, 3, 4, 5, 6, 7, 8, 8,
9, 9, 10, 10, 11, 11, 12, 12, 12, 12,
13, 13, 13, 13, 14, 14, 14, 14, 15, 15,
15, 15, 16, 16, 16, 16, 16, 16, 16, 16,
17, 17, 17, 17, 17, 17, 17, 17, 18, 18,
18, 18, 18, 18, 18, 18, 19, 19, 19, 19,
19, 19, 19, 19, 20, 20, 20, 20, 20, 20,
20, 20, 20, 20, 20, 20, 20, 20, 20, 20,
21, 21, 21, 21, 21, 21, 21, 21, 21, 21,
21, 21, 21, 21, 21, 21, 22, 22, 22, 22,
22, 22, 22, 22, 22, 22, 22, 22, 22, 22,
22, 22, 23, 23, 23, 23, 23, 23, 23, 23,
23, 23, 23, 23, 23, 23, 23, 23, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
25, 25, 25, 25, 25, 25, 25, 25, 25, 25,
25, 25, 25, 25, 25, 25, 25, 25, 25, 25,
25, 25, 25, 25, 25, 25, 25, 25, 25, 25,
25, 25, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 27, 27, 27, 27, 27, 27,
27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
27, 27, 27, 27, 27, 28,
}
// lengthCodes1 is length codes, but starting at 1.
var lengthCodes1 = [256]uint8{
1, 2, 3, 4, 5, 6, 7, 8, 9, 9,
10, 10, 11, 11, 12, 12, 13, 13, 13, 13,
14, 14, 14, 14, 15, 15, 15, 15, 16, 16,
16, 16, 17, 17, 17, 17, 17, 17, 17, 17,
18, 18, 18, 18, 18, 18, 18, 18, 19, 19,
19, 19, 19, 19, 19, 19, 20, 20, 20, 20,
20, 20, 20, 20, 21, 21, 21, 21, 21, 21,
21, 21, 21, 21, 21, 21, 21, 21, 21, 21,
22, 22, 22, 22, 22, 22, 22, 22, 22, 22,
22, 22, 22, 22, 22, 22, 23, 23, 23, 23,
23, 23, 23, 23, 23, 23, 23, 23, 23, 23,
23, 23, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 25, 25,
25, 25, 25, 25, 25, 25, 25, 25, 25, 25,
25, 25, 25, 25, 25, 25, 25, 25, 25, 25,
25, 25, 25, 25, 25, 25, 25, 25, 25, 25,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 27, 27, 27, 27, 27, 27, 27, 27,
27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
27, 27, 27, 27, 28, 28, 28, 28, 28, 28,
28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
28, 28, 28, 28, 28, 29,
}
var offsetCodes = [256]uint32{
0, 1, 2, 3, 4, 4, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7,
8, 8, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9,
10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
}
// offsetCodes14 are offsetCodes, but with 14 added.
var offsetCodes14 = [256]uint32{
14, 15, 16, 17, 18, 18, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21,
22, 22, 22, 22, 22, 22, 22, 22, 23, 23, 23, 23, 23, 23, 23, 23,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
}
type token uint32
type tokens struct {
nLits int
extraHist [32]uint16 // codes 256->maxnumlit
offHist [32]uint16 // offset codes
litHist [256]uint16 // codes 0->255
n uint16 // Must be able to contain maxStoreBlockSize
tokens [maxStoreBlockSize + 1]token
}
func (t *tokens) Reset() {
if t.n == 0 {
return
}
t.n = 0
t.nLits = 0
for i := range t.litHist[:] {
t.litHist[i] = 0
}
for i := range t.extraHist[:] {
t.extraHist[i] = 0
}
for i := range t.offHist[:] {
t.offHist[i] = 0
}
}
func (t *tokens) Fill() {
if t.n == 0 {
return
}
for i, v := range t.litHist[:] {
if v == 0 {
t.litHist[i] = 1
t.nLits++
}
}
for i, v := range t.extraHist[:literalCount-256] {
if v == 0 {
t.nLits++
t.extraHist[i] = 1
}
}
for i, v := range t.offHist[:offsetCodeCount] {
if v == 0 {
t.offHist[i] = 1
}
}
}
func indexTokens(in []token) tokens {
var t tokens
t.indexTokens(in)
return t
}
func (t *tokens) indexTokens(in []token) {
t.Reset()
for _, tok := range in {
if tok < matchType {
t.tokens[t.n] = tok
t.litHist[tok]++
t.n++
continue
}
t.AddMatch(uint32(tok.length()), tok.offset())
}
}
// emitLiteral writes a literal chunk and returns the number of bytes written.
func emitLiteral(dst *tokens, lit []byte) {
ol := int(dst.n)
for i, v := range lit {
dst.tokens[(i+ol)&maxStoreBlockSize] = token(v)
dst.litHist[v]++
}
dst.n += uint16(len(lit))
dst.nLits += len(lit)
}
func (t *tokens) AddLiteral(lit byte) {
t.tokens[t.n] = token(lit)
t.litHist[lit]++
t.n++
t.nLits++
}
// EstimatedBits will return an minimum size estimated by an *optimal*
// compression of the block.
// The size of the block
func (t *tokens) EstimatedBits() int {
shannon := float64(0)
bits := int(0)
nMatches := 0
if t.nLits > 0 {
invTotal := 1.0 / float64(t.nLits)
for _, v := range t.litHist[:] {
if v > 0 {
n := float64(v)
shannon += math.Ceil(-math.Log2(n*invTotal) * n)
}
}
// Just add 15 for EOB
shannon += 15
for _, v := range t.extraHist[1 : literalCount-256] {
if v > 0 {
n := float64(v)
shannon += math.Ceil(-math.Log2(n*invTotal) * n)
bits += int(lengthExtraBits[v&31]) * int(v)
nMatches += int(v)
}
}
}
if nMatches > 0 {
invTotal := 1.0 / float64(nMatches)
for _, v := range t.offHist[:offsetCodeCount] {
if v > 0 {
n := float64(v)
shannon += math.Ceil(-math.Log2(n*invTotal) * n)
bits += int(offsetExtraBits[v&31]) * int(n)
}
}
}
return int(shannon) + bits
}
// AddMatch adds a match to the tokens.
// This function is very sensitive to inlining and right on the border.
func (t *tokens) AddMatch(xlength uint32, xoffset uint32) {
if debugDecode {
if xlength >= maxMatchLength+baseMatchLength {
panic(fmt.Errorf("invalid length: %v", xlength))
}
if xoffset >= maxMatchOffset+baseMatchOffset {
panic(fmt.Errorf("invalid offset: %v", xoffset))
}
}
t.nLits++
lengthCode := lengthCodes1[uint8(xlength)] & 31
t.tokens[t.n] = token(matchType | xlength<<lengthShift | xoffset)
t.extraHist[lengthCode]++
t.offHist[offsetCode(xoffset)&31]++
t.n++
}
// AddMatchLong adds a match to the tokens, potentially longer than max match length.
// Length should NOT have the base subtracted, only offset should.
func (t *tokens) AddMatchLong(xlength int32, xoffset uint32) {
if debugDecode {
if xoffset >= maxMatchOffset+baseMatchOffset {
panic(fmt.Errorf("invalid offset: %v", xoffset))
}
}
oc := offsetCode(xoffset) & 31
for xlength > 0 {
xl := xlength
if xl > 258 {
// We need to have at least baseMatchLength left over for next loop.
xl = 258 - baseMatchLength
}
xlength -= xl
xl -= 3
t.nLits++
lengthCode := lengthCodes1[uint8(xl)] & 31
t.tokens[t.n] = token(matchType | uint32(xl)<<lengthShift | xoffset)
t.extraHist[lengthCode]++
t.offHist[oc]++
t.n++
}
}
func (t *tokens) AddEOB() {
t.tokens[t.n] = token(endBlockMarker)
t.extraHist[0]++
t.n++
}
func (t *tokens) Slice() []token {
return t.tokens[:t.n]
}
// VarInt returns the tokens as varint encoded bytes.
func (t *tokens) VarInt() []byte {
var b = make([]byte, binary.MaxVarintLen32*int(t.n))
var off int
for _, v := range t.tokens[:t.n] {
off += binary.PutUvarint(b[off:], uint64(v))
}
return b[:off]
}
// FromVarInt restores t to the varint encoded tokens provided.
// Any data in t is removed.
func (t *tokens) FromVarInt(b []byte) error {
var buf = bytes.NewReader(b)
var toks []token
for {
r, err := binary.ReadUvarint(buf)
if err == io.EOF {
break
}
if err != nil {
return err
}
toks = append(toks, token(r))
}
t.indexTokens(toks)
return nil
}
// Returns the type of a token
func (t token) typ() uint32 { return uint32(t) & typeMask }
// Returns the literal of a literal token
func (t token) literal() uint8 { return uint8(t) }
// Returns the extra offset of a match token
func (t token) offset() uint32 { return uint32(t) & offsetMask }
func (t token) length() uint8 { return uint8(t >> lengthShift) }
// The code is never more than 8 bits, but is returned as uint32 for convenience.
func lengthCode(len uint8) uint32 { return uint32(lengthCodes[len]) }
// Returns the offset code corresponding to a specific offset
func offsetCode(off uint32) uint32 {
if false {
if off < uint32(len(offsetCodes)) {
return offsetCodes[off&255]
} else if off>>7 < uint32(len(offsetCodes)) {
return offsetCodes[(off>>7)&255] + 14
} else {
return offsetCodes[(off>>14)&255] + 28
}
}
if off < uint32(len(offsetCodes)) {
return offsetCodes[uint8(off)]
}
return offsetCodes14[uint8(off>>7)]
}

344
vendor/github.com/klauspost/compress/gzip/gunzip.go generated vendored Normal file
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@ -0,0 +1,344 @@
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package gzip implements reading and writing of gzip format compressed files,
// as specified in RFC 1952.
package gzip
import (
"bufio"
"encoding/binary"
"errors"
"hash/crc32"
"io"
"time"
"github.com/klauspost/compress/flate"
)
const (
gzipID1 = 0x1f
gzipID2 = 0x8b
gzipDeflate = 8
flagText = 1 << 0
flagHdrCrc = 1 << 1
flagExtra = 1 << 2
flagName = 1 << 3
flagComment = 1 << 4
)
var (
// ErrChecksum is returned when reading GZIP data that has an invalid checksum.
ErrChecksum = errors.New("gzip: invalid checksum")
// ErrHeader is returned when reading GZIP data that has an invalid header.
ErrHeader = errors.New("gzip: invalid header")
)
var le = binary.LittleEndian
// noEOF converts io.EOF to io.ErrUnexpectedEOF.
func noEOF(err error) error {
if err == io.EOF {
return io.ErrUnexpectedEOF
}
return err
}
// The gzip file stores a header giving metadata about the compressed file.
// That header is exposed as the fields of the Writer and Reader structs.
//
// Strings must be UTF-8 encoded and may only contain Unicode code points
// U+0001 through U+00FF, due to limitations of the GZIP file format.
type Header struct {
Comment string // comment
Extra []byte // "extra data"
ModTime time.Time // modification time
Name string // file name
OS byte // operating system type
}
// A Reader is an io.Reader that can be read to retrieve
// uncompressed data from a gzip-format compressed file.
//
// In general, a gzip file can be a concatenation of gzip files,
// each with its own header. Reads from the Reader
// return the concatenation of the uncompressed data of each.
// Only the first header is recorded in the Reader fields.
//
// Gzip files store a length and checksum of the uncompressed data.
// The Reader will return a ErrChecksum when Read
// reaches the end of the uncompressed data if it does not
// have the expected length or checksum. Clients should treat data
// returned by Read as tentative until they receive the io.EOF
// marking the end of the data.
type Reader struct {
Header // valid after NewReader or Reader.Reset
r flate.Reader
decompressor io.ReadCloser
digest uint32 // CRC-32, IEEE polynomial (section 8)
size uint32 // Uncompressed size (section 2.3.1)
buf [512]byte
err error
multistream bool
}
// NewReader creates a new Reader reading the given reader.
// If r does not also implement io.ByteReader,
// the decompressor may read more data than necessary from r.
//
// It is the caller's responsibility to call Close on the Reader when done.
//
// The Reader.Header fields will be valid in the Reader returned.
func NewReader(r io.Reader) (*Reader, error) {
z := new(Reader)
if err := z.Reset(r); err != nil {
return nil, err
}
return z, nil
}
// Reset discards the Reader z's state and makes it equivalent to the
// result of its original state from NewReader, but reading from r instead.
// This permits reusing a Reader rather than allocating a new one.
func (z *Reader) Reset(r io.Reader) error {
*z = Reader{
decompressor: z.decompressor,
multistream: true,
}
if rr, ok := r.(flate.Reader); ok {
z.r = rr
} else {
z.r = bufio.NewReader(r)
}
z.Header, z.err = z.readHeader()
return z.err
}
// Multistream controls whether the reader supports multistream files.
//
// If enabled (the default), the Reader expects the input to be a sequence
// of individually gzipped data streams, each with its own header and
// trailer, ending at EOF. The effect is that the concatenation of a sequence
// of gzipped files is treated as equivalent to the gzip of the concatenation
// of the sequence. This is standard behavior for gzip readers.
//
// Calling Multistream(false) disables this behavior; disabling the behavior
// can be useful when reading file formats that distinguish individual gzip
// data streams or mix gzip data streams with other data streams.
// In this mode, when the Reader reaches the end of the data stream,
// Read returns io.EOF. If the underlying reader implements io.ByteReader,
// it will be left positioned just after the gzip stream.
// To start the next stream, call z.Reset(r) followed by z.Multistream(false).
// If there is no next stream, z.Reset(r) will return io.EOF.
func (z *Reader) Multistream(ok bool) {
z.multistream = ok
}
// readString reads a NUL-terminated string from z.r.
// It treats the bytes read as being encoded as ISO 8859-1 (Latin-1) and
// will output a string encoded using UTF-8.
// This method always updates z.digest with the data read.
func (z *Reader) readString() (string, error) {
var err error
needConv := false
for i := 0; ; i++ {
if i >= len(z.buf) {
return "", ErrHeader
}
z.buf[i], err = z.r.ReadByte()
if err != nil {
return "", err
}
if z.buf[i] > 0x7f {
needConv = true
}
if z.buf[i] == 0 {
// Digest covers the NUL terminator.
z.digest = crc32.Update(z.digest, crc32.IEEETable, z.buf[:i+1])
// Strings are ISO 8859-1, Latin-1 (RFC 1952, section 2.3.1).
if needConv {
s := make([]rune, 0, i)
for _, v := range z.buf[:i] {
s = append(s, rune(v))
}
return string(s), nil
}
return string(z.buf[:i]), nil
}
}
}
// readHeader reads the GZIP header according to section 2.3.1.
// This method does not set z.err.
func (z *Reader) readHeader() (hdr Header, err error) {
if _, err = io.ReadFull(z.r, z.buf[:10]); err != nil {
// RFC 1952, section 2.2, says the following:
// A gzip file consists of a series of "members" (compressed data sets).
//
// Other than this, the specification does not clarify whether a
// "series" is defined as "one or more" or "zero or more". To err on the
// side of caution, Go interprets this to mean "zero or more".
// Thus, it is okay to return io.EOF here.
return hdr, err
}
if z.buf[0] != gzipID1 || z.buf[1] != gzipID2 || z.buf[2] != gzipDeflate {
return hdr, ErrHeader
}
flg := z.buf[3]
hdr.ModTime = time.Unix(int64(le.Uint32(z.buf[4:8])), 0)
// z.buf[8] is XFL and is currently ignored.
hdr.OS = z.buf[9]
z.digest = crc32.ChecksumIEEE(z.buf[:10])
if flg&flagExtra != 0 {
if _, err = io.ReadFull(z.r, z.buf[:2]); err != nil {
return hdr, noEOF(err)
}
z.digest = crc32.Update(z.digest, crc32.IEEETable, z.buf[:2])
data := make([]byte, le.Uint16(z.buf[:2]))
if _, err = io.ReadFull(z.r, data); err != nil {
return hdr, noEOF(err)
}
z.digest = crc32.Update(z.digest, crc32.IEEETable, data)
hdr.Extra = data
}
var s string
if flg&flagName != 0 {
if s, err = z.readString(); err != nil {
return hdr, err
}
hdr.Name = s
}
if flg&flagComment != 0 {
if s, err = z.readString(); err != nil {
return hdr, err
}
hdr.Comment = s
}
if flg&flagHdrCrc != 0 {
if _, err = io.ReadFull(z.r, z.buf[:2]); err != nil {
return hdr, noEOF(err)
}
digest := le.Uint16(z.buf[:2])
if digest != uint16(z.digest) {
return hdr, ErrHeader
}
}
z.digest = 0
if z.decompressor == nil {
z.decompressor = flate.NewReader(z.r)
} else {
z.decompressor.(flate.Resetter).Reset(z.r, nil)
}
return hdr, nil
}
// Read implements io.Reader, reading uncompressed bytes from its underlying Reader.
func (z *Reader) Read(p []byte) (n int, err error) {
if z.err != nil {
return 0, z.err
}
n, z.err = z.decompressor.Read(p)
z.digest = crc32.Update(z.digest, crc32.IEEETable, p[:n])
z.size += uint32(n)
if z.err != io.EOF {
// In the normal case we return here.
return n, z.err
}
// Finished file; check checksum and size.
if _, err := io.ReadFull(z.r, z.buf[:8]); err != nil {
z.err = noEOF(err)
return n, z.err
}
digest := le.Uint32(z.buf[:4])
size := le.Uint32(z.buf[4:8])
if digest != z.digest || size != z.size {
z.err = ErrChecksum
return n, z.err
}
z.digest, z.size = 0, 0
// File is ok; check if there is another.
if !z.multistream {
return n, io.EOF
}
z.err = nil // Remove io.EOF
if _, z.err = z.readHeader(); z.err != nil {
return n, z.err
}
// Read from next file, if necessary.
if n > 0 {
return n, nil
}
return z.Read(p)
}
// Support the io.WriteTo interface for io.Copy and friends.
func (z *Reader) WriteTo(w io.Writer) (int64, error) {
total := int64(0)
crcWriter := crc32.NewIEEE()
for {
if z.err != nil {
if z.err == io.EOF {
return total, nil
}
return total, z.err
}
// We write both to output and digest.
mw := io.MultiWriter(w, crcWriter)
n, err := z.decompressor.(io.WriterTo).WriteTo(mw)
total += n
z.size += uint32(n)
if err != nil {
z.err = err
return total, z.err
}
// Finished file; check checksum + size.
if _, err := io.ReadFull(z.r, z.buf[0:8]); err != nil {
if err == io.EOF {
err = io.ErrUnexpectedEOF
}
z.err = err
return total, err
}
z.digest = crcWriter.Sum32()
digest := le.Uint32(z.buf[:4])
size := le.Uint32(z.buf[4:8])
if digest != z.digest || size != z.size {
z.err = ErrChecksum
return total, z.err
}
z.digest, z.size = 0, 0
// File is ok; check if there is another.
if !z.multistream {
return total, nil
}
crcWriter.Reset()
z.err = nil // Remove io.EOF
if _, z.err = z.readHeader(); z.err != nil {
if z.err == io.EOF {
return total, nil
}
return total, z.err
}
}
}
// Close closes the Reader. It does not close the underlying io.Reader.
// In order for the GZIP checksum to be verified, the reader must be
// fully consumed until the io.EOF.
func (z *Reader) Close() error { return z.decompressor.Close() }

269
vendor/github.com/klauspost/compress/gzip/gzip.go generated vendored Normal file
View file

@ -0,0 +1,269 @@
// Copyright 2010 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package gzip
import (
"errors"
"fmt"
"hash/crc32"
"io"
"github.com/klauspost/compress/flate"
)
// These constants are copied from the flate package, so that code that imports
// "compress/gzip" does not also have to import "compress/flate".
const (
NoCompression = flate.NoCompression
BestSpeed = flate.BestSpeed
BestCompression = flate.BestCompression
DefaultCompression = flate.DefaultCompression
ConstantCompression = flate.ConstantCompression
HuffmanOnly = flate.HuffmanOnly
// StatelessCompression will do compression but without maintaining any state
// between Write calls.
// There will be no memory kept between Write calls,
// but compression and speed will be suboptimal.
// Because of this, the size of actual Write calls will affect output size.
StatelessCompression = -3
)
// A Writer is an io.WriteCloser.
// Writes to a Writer are compressed and written to w.
type Writer struct {
Header // written at first call to Write, Flush, or Close
w io.Writer
level int
wroteHeader bool
compressor *flate.Writer
digest uint32 // CRC-32, IEEE polynomial (section 8)
size uint32 // Uncompressed size (section 2.3.1)
closed bool
buf [10]byte
err error
}
// NewWriter returns a new Writer.
// Writes to the returned writer are compressed and written to w.
//
// It is the caller's responsibility to call Close on the WriteCloser when done.
// Writes may be buffered and not flushed until Close.
//
// Callers that wish to set the fields in Writer.Header must do so before
// the first call to Write, Flush, or Close.
func NewWriter(w io.Writer) *Writer {
z, _ := NewWriterLevel(w, DefaultCompression)
return z
}
// NewWriterLevel is like NewWriter but specifies the compression level instead
// of assuming DefaultCompression.
//
// The compression level can be DefaultCompression, NoCompression, or any
// integer value between BestSpeed and BestCompression inclusive. The error
// returned will be nil if the level is valid.
func NewWriterLevel(w io.Writer, level int) (*Writer, error) {
if level < StatelessCompression || level > BestCompression {
return nil, fmt.Errorf("gzip: invalid compression level: %d", level)
}
z := new(Writer)
z.init(w, level)
return z, nil
}
func (z *Writer) init(w io.Writer, level int) {
compressor := z.compressor
if level != StatelessCompression {
if compressor != nil {
compressor.Reset(w)
}
}
*z = Writer{
Header: Header{
OS: 255, // unknown
},
w: w,
level: level,
compressor: compressor,
}
}
// Reset discards the Writer z's state and makes it equivalent to the
// result of its original state from NewWriter or NewWriterLevel, but
// writing to w instead. This permits reusing a Writer rather than
// allocating a new one.
func (z *Writer) Reset(w io.Writer) {
z.init(w, z.level)
}
// writeBytes writes a length-prefixed byte slice to z.w.
func (z *Writer) writeBytes(b []byte) error {
if len(b) > 0xffff {
return errors.New("gzip.Write: Extra data is too large")
}
le.PutUint16(z.buf[:2], uint16(len(b)))
_, err := z.w.Write(z.buf[:2])
if err != nil {
return err
}
_, err = z.w.Write(b)
return err
}
// writeString writes a UTF-8 string s in GZIP's format to z.w.
// GZIP (RFC 1952) specifies that strings are NUL-terminated ISO 8859-1 (Latin-1).
func (z *Writer) writeString(s string) (err error) {
// GZIP stores Latin-1 strings; error if non-Latin-1; convert if non-ASCII.
needconv := false
for _, v := range s {
if v == 0 || v > 0xff {
return errors.New("gzip.Write: non-Latin-1 header string")
}
if v > 0x7f {
needconv = true
}
}
if needconv {
b := make([]byte, 0, len(s))
for _, v := range s {
b = append(b, byte(v))
}
_, err = z.w.Write(b)
} else {
_, err = io.WriteString(z.w, s)
}
if err != nil {
return err
}
// GZIP strings are NUL-terminated.
z.buf[0] = 0
_, err = z.w.Write(z.buf[:1])
return err
}
// Write writes a compressed form of p to the underlying io.Writer. The
// compressed bytes are not necessarily flushed until the Writer is closed.
func (z *Writer) Write(p []byte) (int, error) {
if z.err != nil {
return 0, z.err
}
var n int
// Write the GZIP header lazily.
if !z.wroteHeader {
z.wroteHeader = true
z.buf[0] = gzipID1
z.buf[1] = gzipID2
z.buf[2] = gzipDeflate
z.buf[3] = 0
if z.Extra != nil {
z.buf[3] |= 0x04
}
if z.Name != "" {
z.buf[3] |= 0x08
}
if z.Comment != "" {
z.buf[3] |= 0x10
}
le.PutUint32(z.buf[4:8], uint32(z.ModTime.Unix()))
if z.level == BestCompression {
z.buf[8] = 2
} else if z.level == BestSpeed {
z.buf[8] = 4
} else {
z.buf[8] = 0
}
z.buf[9] = z.OS
n, z.err = z.w.Write(z.buf[:10])
if z.err != nil {
return n, z.err
}
if z.Extra != nil {
z.err = z.writeBytes(z.Extra)
if z.err != nil {
return n, z.err
}
}
if z.Name != "" {
z.err = z.writeString(z.Name)
if z.err != nil {
return n, z.err
}
}
if z.Comment != "" {
z.err = z.writeString(z.Comment)
if z.err != nil {
return n, z.err
}
}
if z.compressor == nil && z.level != StatelessCompression {
z.compressor, _ = flate.NewWriter(z.w, z.level)
}
}
z.size += uint32(len(p))
z.digest = crc32.Update(z.digest, crc32.IEEETable, p)
if z.level == StatelessCompression {
return len(p), flate.StatelessDeflate(z.w, p, false)
}
n, z.err = z.compressor.Write(p)
return n, z.err
}
// Flush flushes any pending compressed data to the underlying writer.
//
// It is useful mainly in compressed network protocols, to ensure that
// a remote reader has enough data to reconstruct a packet. Flush does
// not return until the data has been written. If the underlying
// writer returns an error, Flush returns that error.
//
// In the terminology of the zlib library, Flush is equivalent to Z_SYNC_FLUSH.
func (z *Writer) Flush() error {
if z.err != nil {
return z.err
}
if z.closed || z.level == StatelessCompression {
return nil
}
if !z.wroteHeader {
z.Write(nil)
if z.err != nil {
return z.err
}
}
z.err = z.compressor.Flush()
return z.err
}
// Close closes the Writer, flushing any unwritten data to the underlying
// io.Writer, but does not close the underlying io.Writer.
func (z *Writer) Close() error {
if z.err != nil {
return z.err
}
if z.closed {
return nil
}
z.closed = true
if !z.wroteHeader {
z.Write(nil)
if z.err != nil {
return z.err
}
}
if z.level == StatelessCompression {
z.err = flate.StatelessDeflate(z.w, nil, true)
} else {
z.err = z.compressor.Close()
}
if z.err != nil {
return z.err
}
le.PutUint32(z.buf[:4], z.digest)
le.PutUint32(z.buf[4:8], z.size)
_, z.err = z.w.Write(z.buf[:8])
return z.err
}

2
vendor/modules.txt vendored
View file

@ -84,7 +84,9 @@ github.com/jstemmer/go-junit-report
github.com/jstemmer/go-junit-report/formatter
github.com/jstemmer/go-junit-report/parser
# github.com/klauspost/compress v1.9.7
github.com/klauspost/compress/flate
github.com/klauspost/compress/fse
github.com/klauspost/compress/gzip
github.com/klauspost/compress/huff0
github.com/klauspost/compress/snappy
github.com/klauspost/compress/zstd