package bytesutil import ( "io" "sync" "github.com/VictoriaMetrics/VictoriaMetrics/lib/filestream" "github.com/VictoriaMetrics/VictoriaMetrics/lib/fs" "github.com/VictoriaMetrics/VictoriaMetrics/lib/logger" ) var ( // Verify ByteBuffer implements the given interfaces. _ io.Writer = &ByteBuffer{} _ fs.ReadAtCloser = &ByteBuffer{} // Verify reader implement filestream.ReadCloser interface. _ filestream.ReadCloser = &reader{} ) // ByteBuffer implements a simple byte buffer. type ByteBuffer struct { // B is the underlying byte slice. B []byte } // Reset resets bb. func (bb *ByteBuffer) Reset() { bb.B = bb.B[:0] } // Write appends p to bb. func (bb *ByteBuffer) Write(p []byte) (int, error) { bb.B = append(bb.B, p...) return len(p), nil } // ReadAt reads len(p) bytes starting from the given offset. func (bb *ByteBuffer) ReadAt(p []byte, offset int64) { if offset < 0 { logger.Panicf("BUG: cannot read at negative offset=%d", offset) } if offset > int64(len(bb.B)) { logger.Panicf("BUG: too big offset=%d; cannot exceed len(bb.B)=%d", offset, len(bb.B)) } if n := copy(p, bb.B[offset:]); n < len(p) { logger.Panicf("BUG: EOF occurred after reading %d bytes out of %d bytes at offset %d", n, len(p), offset) } } // MustClose closes bb for subsequent re-use. func (bb *ByteBuffer) MustClose() { // Do nothing, since certain code rely on bb reading after MustClose call. } // NewReader returns new reader for the given bb. func (bb *ByteBuffer) NewReader() filestream.ReadCloser { return &reader{ bb: bb, } } type reader struct { bb *ByteBuffer // readOffset is the offset in bb.B for read. readOffset int } // Read reads up to len(p) bytes from bb. func (r *reader) Read(p []byte) (int, error) { var err error n := copy(p, r.bb.B[r.readOffset:]) if n < len(p) { err = io.EOF } r.readOffset += n return n, err } // MustClose closes bb for subsequent re-use. func (r *reader) MustClose() { r.bb = nil r.readOffset = 0 } // ByteBufferPool is a pool of ByteBuffers. type ByteBufferPool struct { p sync.Pool } // Get obtains a ByteBuffer from bbp. func (bbp *ByteBufferPool) Get() *ByteBuffer { bbv := bbp.p.Get() if bbv == nil { return &ByteBuffer{} } return bbv.(*ByteBuffer) } // Put puts bb into bbp. func (bbp *ByteBufferPool) Put(bb *ByteBuffer) { bb.Reset() bbp.p.Put(bb) }