// Copyright 2019+ Klaus Post. All rights reserved. // License information can be found in the LICENSE file. // Based on work by Yann Collet, released under BSD License. package zstd import ( "crypto/rand" "fmt" "io" rdebug "runtime/debug" "sync" "github.com/klauspost/compress/zstd/internal/xxhash" ) // Encoder provides encoding to Zstandard. // An Encoder can be used for either compressing a stream via the // io.WriteCloser interface supported by the Encoder or as multiple independent // tasks via the EncodeAll function. // Smaller encodes are encouraged to use the EncodeAll function. // Use NewWriter to create a new instance. type Encoder struct { o encoderOptions encoders chan encoder state encoderState init sync.Once } type encoder interface { Encode(blk *blockEnc, src []byte) Block() *blockEnc CRC() *xxhash.Digest AppendCRC([]byte) []byte WindowSize(size int) int32 UseBlock(*blockEnc) Reset() } type encoderState struct { w io.Writer filling []byte current []byte previous []byte encoder encoder writing *blockEnc err error writeErr error nWritten int64 headerWritten bool eofWritten bool // This waitgroup indicates an encode is running. wg sync.WaitGroup // This waitgroup indicates we have a block encoding/writing. wWg sync.WaitGroup } // NewWriter will create a new Zstandard encoder. // If the encoder will be used for encoding blocks a nil writer can be used. func NewWriter(w io.Writer, opts ...EOption) (*Encoder, error) { var e Encoder e.o.setDefault() for _, o := range opts { err := o(&e.o) if err != nil { return nil, err } } if w != nil { e.Reset(w) } else { e.init.Do(func() { e.initialize() }) } return &e, nil } func (e *Encoder) initialize() { e.encoders = make(chan encoder, e.o.concurrent) for i := 0; i < e.o.concurrent; i++ { e.encoders <- e.o.encoder() } } // Reset will re-initialize the writer and new writes will encode to the supplied writer // as a new, independent stream. func (e *Encoder) Reset(w io.Writer) { e.init.Do(func() { e.initialize() }) s := &e.state s.wg.Wait() s.wWg.Wait() if cap(s.filling) == 0 { s.filling = make([]byte, 0, e.o.blockSize) } if cap(s.current) == 0 { s.current = make([]byte, 0, e.o.blockSize) } if cap(s.previous) == 0 { s.previous = make([]byte, 0, e.o.blockSize) } if s.encoder == nil { s.encoder = e.o.encoder() } if s.writing == nil { s.writing = &blockEnc{} s.writing.init() } s.writing.initNewEncode() s.filling = s.filling[:0] s.current = s.current[:0] s.previous = s.previous[:0] s.encoder.Reset() s.headerWritten = false s.eofWritten = false s.w = w s.err = nil s.nWritten = 0 s.writeErr = nil } // Write data to the encoder. // Input data will be buffered and as the buffer fills up // content will be compressed and written to the output. // When done writing, use Close to flush the remaining output // and write CRC if requested. func (e *Encoder) Write(p []byte) (n int, err error) { s := &e.state for len(p) > 0 { if len(p)+len(s.filling) < e.o.blockSize { if e.o.crc { _, _ = s.encoder.CRC().Write(p) } s.filling = append(s.filling, p...) return n + len(p), nil } add := p if len(p)+len(s.filling) > e.o.blockSize { add = add[:e.o.blockSize-len(s.filling)] } if e.o.crc { _, _ = s.encoder.CRC().Write(add) } s.filling = append(s.filling, add...) p = p[len(add):] n += len(add) if len(s.filling) < e.o.blockSize { return n, nil } err := e.nextBlock(false) if err != nil { return n, err } if debug && len(s.filling) > 0 { panic(len(s.filling)) } } return n, nil } // nextBlock will synchronize and start compressing input in e.state.filling. // If an error has occurred during encoding it will be returned. func (e *Encoder) nextBlock(final bool) error { s := &e.state // Wait for current block. s.wg.Wait() if s.err != nil { return s.err } if len(s.filling) > e.o.blockSize { return fmt.Errorf("block > maxStoreBlockSize") } if !s.headerWritten { var tmp [maxHeaderSize]byte fh := frameHeader{ ContentSize: 0, WindowSize: uint32(s.encoder.WindowSize(0)), SingleSegment: false, Checksum: e.o.crc, DictID: 0, } dst, err := fh.appendTo(tmp[:0]) if err != nil { return err } s.headerWritten = true s.wWg.Wait() var n2 int n2, s.err = s.w.Write(dst) if s.err != nil { return s.err } s.nWritten += int64(n2) } if s.eofWritten { // Ensure we only write it once. final = false } if len(s.filling) == 0 { // Final block, but no data. if final { enc := s.encoder blk := enc.Block() blk.reset(nil) blk.last = true blk.encodeRaw(nil) s.wWg.Wait() _, s.err = s.w.Write(blk.output) s.nWritten += int64(len(blk.output)) s.eofWritten = true } return s.err } // Move blocks forward. s.filling, s.current, s.previous = s.previous[:0], s.filling, s.current s.wg.Add(1) go func(src []byte) { if debug { println("Adding block,", len(src), "bytes, final:", final) } defer func() { if r := recover(); r != nil { s.err = fmt.Errorf("panic while encoding: %v", r) rdebug.PrintStack() } s.wg.Done() }() enc := s.encoder blk := enc.Block() enc.Encode(blk, src) blk.last = final if final { s.eofWritten = true } // Wait for pending writes. s.wWg.Wait() if s.writeErr != nil { s.err = s.writeErr return } // Transfer encoders from previous write block. blk.swapEncoders(s.writing) // Transfer recent offsets to next. enc.UseBlock(s.writing) s.writing = blk s.wWg.Add(1) go func() { defer func() { if r := recover(); r != nil { s.writeErr = fmt.Errorf("panic while encoding/writing: %v", r) rdebug.PrintStack() } s.wWg.Done() }() err := blk.encode() switch err { case errIncompressible: if debug { println("Storing incompressible block as raw") } blk.encodeRaw(src) // In fast mode, we do not transfer offsets, so we don't have to deal with changing the. case nil: default: s.writeErr = err return } _, s.writeErr = s.w.Write(blk.output) s.nWritten += int64(len(blk.output)) }() }(s.current) return nil } // ReadFrom reads data from r until EOF or error. // The return value n is the number of bytes read. // Any error except io.EOF encountered during the read is also returned. // // The Copy function uses ReaderFrom if available. func (e *Encoder) ReadFrom(r io.Reader) (n int64, err error) { if debug { println("Using ReadFrom") } // Maybe handle stuff queued? e.state.filling = e.state.filling[:e.o.blockSize] src := e.state.filling for { n2, err := r.Read(src) _, _ = e.state.encoder.CRC().Write(src[:n2]) // src is now the unfilled part... src = src[n2:] n += int64(n2) switch err { case io.EOF: e.state.filling = e.state.filling[:len(e.state.filling)-len(src)] if debug { println("ReadFrom: got EOF final block:", len(e.state.filling)) } return n, e.nextBlock(true) default: if debug { println("ReadFrom: got error:", err) } e.state.err = err return n, err case nil: } if len(src) > 0 { if debug { println("ReadFrom: got space left in source:", len(src)) } continue } err = e.nextBlock(false) if err != nil { return n, err } e.state.filling = e.state.filling[:e.o.blockSize] src = e.state.filling } } // Flush will send the currently written data to output // and block until everything has been written. // This should only be used on rare occasions where pushing the currently queued data is critical. func (e *Encoder) Flush() error { s := &e.state if len(s.filling) > 0 { err := e.nextBlock(false) if err != nil { return err } } s.wg.Wait() s.wWg.Wait() if s.err != nil { return s.err } return s.writeErr } // Close will flush the final output and close the stream. // The function will block until everything has been written. // The Encoder can still be re-used after calling this. func (e *Encoder) Close() error { s := &e.state if s.encoder == nil { return nil } err := e.nextBlock(true) if err != nil { return err } s.wg.Wait() s.wWg.Wait() if s.err != nil { return s.err } if s.writeErr != nil { return s.writeErr } // Write CRC if e.o.crc && s.err == nil { // heap alloc. var tmp [4]byte _, s.err = s.w.Write(s.encoder.AppendCRC(tmp[:0])) s.nWritten += 4 } // Add padding with content from crypto/rand.Reader if s.err == nil && e.o.pad > 0 { add := calcSkippableFrame(s.nWritten, int64(e.o.pad)) frame, err := skippableFrame(s.filling[:0], add, rand.Reader) if err != nil { return err } _, s.err = s.w.Write(frame) } return s.err } // EncodeAll will encode all input in src and append it to dst. // This function can be called concurrently, but each call will only run on a single goroutine. // If empty input is given, nothing is returned. // Encoded blocks can be concatenated and the result will be the combined input stream. // Data compressed with EncodeAll can be decoded with the Decoder, // using either a stream or DecodeAll. func (e *Encoder) EncodeAll(src, dst []byte) []byte { if len(src) == 0 { return dst } e.init.Do(func() { e.o.setDefault() e.initialize() }) enc := <-e.encoders defer func() { // Release encoder reference to last block. enc.Reset() e.encoders <- enc }() enc.Reset() blk := enc.Block() single := len(src) > 1<<20 if e.o.single != nil { single = *e.o.single } fh := frameHeader{ ContentSize: uint64(len(src)), WindowSize: uint32(enc.WindowSize(len(src))), SingleSegment: single, Checksum: e.o.crc, DictID: 0, } // If less than 1MB, allocate a buffer up front. if len(dst) == 0 && cap(dst) == 0 && len(src) < 1<<20 { dst = make([]byte, 0, len(src)) } dst, err := fh.appendTo(dst) if err != nil { panic(err) } for len(src) > 0 { todo := src if len(todo) > e.o.blockSize { todo = todo[:e.o.blockSize] } src = src[len(todo):] if e.o.crc { _, _ = enc.CRC().Write(todo) } blk.reset(nil) blk.pushOffsets() enc.Encode(blk, todo) if len(src) == 0 { blk.last = true } err := blk.encode() switch err { case errIncompressible: if debug { println("Storing incompressible block as raw") } blk.encodeRaw(todo) blk.popOffsets() case nil: default: panic(err) } dst = append(dst, blk.output...) } if e.o.crc { dst = enc.AppendCRC(dst) } // Add padding with content from crypto/rand.Reader if e.o.pad > 0 { add := calcSkippableFrame(int64(len(dst)), int64(e.o.pad)) dst, err = skippableFrame(dst, add, rand.Reader) if err != nil { panic(err) } } return dst }