mirror of
https://github.com/VictoriaMetrics/VictoriaMetrics.git
synced 2024-12-01 14:47:38 +00:00
1068 lines
32 KiB
Go
1068 lines
32 KiB
Go
/*
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*
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* Copyright 2014 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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package grpc
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import (
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"compress/gzip"
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"context"
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"encoding/binary"
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"fmt"
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"io"
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"math"
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"strings"
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"sync"
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"time"
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"google.golang.org/grpc/codes"
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"google.golang.org/grpc/credentials"
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"google.golang.org/grpc/encoding"
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"google.golang.org/grpc/encoding/proto"
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"google.golang.org/grpc/internal/transport"
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"google.golang.org/grpc/mem"
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"google.golang.org/grpc/metadata"
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"google.golang.org/grpc/peer"
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"google.golang.org/grpc/stats"
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"google.golang.org/grpc/status"
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)
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// Compressor defines the interface gRPC uses to compress a message.
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//
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// Deprecated: use package encoding.
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type Compressor interface {
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// Do compresses p into w.
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Do(w io.Writer, p []byte) error
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// Type returns the compression algorithm the Compressor uses.
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Type() string
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}
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type gzipCompressor struct {
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pool sync.Pool
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}
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// NewGZIPCompressor creates a Compressor based on GZIP.
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//
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// Deprecated: use package encoding/gzip.
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func NewGZIPCompressor() Compressor {
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c, _ := NewGZIPCompressorWithLevel(gzip.DefaultCompression)
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return c
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}
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// NewGZIPCompressorWithLevel is like NewGZIPCompressor but specifies the gzip compression level instead
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// of assuming DefaultCompression.
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//
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// The error returned will be nil if the level is valid.
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//
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// Deprecated: use package encoding/gzip.
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func NewGZIPCompressorWithLevel(level int) (Compressor, error) {
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if level < gzip.DefaultCompression || level > gzip.BestCompression {
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return nil, fmt.Errorf("grpc: invalid compression level: %d", level)
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}
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return &gzipCompressor{
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pool: sync.Pool{
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New: func() any {
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w, err := gzip.NewWriterLevel(io.Discard, level)
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if err != nil {
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panic(err)
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}
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return w
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},
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},
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}, nil
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}
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func (c *gzipCompressor) Do(w io.Writer, p []byte) error {
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z := c.pool.Get().(*gzip.Writer)
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defer c.pool.Put(z)
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z.Reset(w)
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if _, err := z.Write(p); err != nil {
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return err
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}
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return z.Close()
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}
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func (c *gzipCompressor) Type() string {
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return "gzip"
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}
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// Decompressor defines the interface gRPC uses to decompress a message.
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//
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// Deprecated: use package encoding.
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type Decompressor interface {
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// Do reads the data from r and uncompress them.
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Do(r io.Reader) ([]byte, error)
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// Type returns the compression algorithm the Decompressor uses.
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Type() string
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}
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type gzipDecompressor struct {
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pool sync.Pool
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}
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// NewGZIPDecompressor creates a Decompressor based on GZIP.
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//
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// Deprecated: use package encoding/gzip.
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func NewGZIPDecompressor() Decompressor {
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return &gzipDecompressor{}
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}
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func (d *gzipDecompressor) Do(r io.Reader) ([]byte, error) {
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var z *gzip.Reader
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switch maybeZ := d.pool.Get().(type) {
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case nil:
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newZ, err := gzip.NewReader(r)
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if err != nil {
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return nil, err
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}
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z = newZ
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case *gzip.Reader:
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z = maybeZ
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if err := z.Reset(r); err != nil {
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d.pool.Put(z)
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return nil, err
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}
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}
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defer func() {
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z.Close()
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d.pool.Put(z)
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}()
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return io.ReadAll(z)
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}
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func (d *gzipDecompressor) Type() string {
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return "gzip"
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}
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// callInfo contains all related configuration and information about an RPC.
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type callInfo struct {
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compressorType string
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failFast bool
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maxReceiveMessageSize *int
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maxSendMessageSize *int
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creds credentials.PerRPCCredentials
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contentSubtype string
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codec baseCodec
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maxRetryRPCBufferSize int
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onFinish []func(err error)
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}
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func defaultCallInfo() *callInfo {
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return &callInfo{
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failFast: true,
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maxRetryRPCBufferSize: 256 * 1024, // 256KB
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}
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}
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// CallOption configures a Call before it starts or extracts information from
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// a Call after it completes.
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type CallOption interface {
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// before is called before the call is sent to any server. If before
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// returns a non-nil error, the RPC fails with that error.
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before(*callInfo) error
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// after is called after the call has completed. after cannot return an
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// error, so any failures should be reported via output parameters.
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after(*callInfo, *csAttempt)
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}
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// EmptyCallOption does not alter the Call configuration.
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// It can be embedded in another structure to carry satellite data for use
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// by interceptors.
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type EmptyCallOption struct{}
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func (EmptyCallOption) before(*callInfo) error { return nil }
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func (EmptyCallOption) after(*callInfo, *csAttempt) {}
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// StaticMethod returns a CallOption which specifies that a call is being made
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// to a method that is static, which means the method is known at compile time
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// and doesn't change at runtime. This can be used as a signal to stats plugins
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// that this method is safe to include as a key to a measurement.
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func StaticMethod() CallOption {
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return StaticMethodCallOption{}
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}
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// StaticMethodCallOption is a CallOption that specifies that a call comes
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// from a static method.
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type StaticMethodCallOption struct {
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EmptyCallOption
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}
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// Header returns a CallOptions that retrieves the header metadata
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// for a unary RPC.
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func Header(md *metadata.MD) CallOption {
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return HeaderCallOption{HeaderAddr: md}
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}
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// HeaderCallOption is a CallOption for collecting response header metadata.
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// The metadata field will be populated *after* the RPC completes.
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//
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// # Experimental
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//
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// Notice: This type is EXPERIMENTAL and may be changed or removed in a
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// later release.
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type HeaderCallOption struct {
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HeaderAddr *metadata.MD
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}
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func (o HeaderCallOption) before(*callInfo) error { return nil }
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func (o HeaderCallOption) after(_ *callInfo, attempt *csAttempt) {
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*o.HeaderAddr, _ = attempt.s.Header()
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}
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// Trailer returns a CallOptions that retrieves the trailer metadata
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// for a unary RPC.
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func Trailer(md *metadata.MD) CallOption {
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return TrailerCallOption{TrailerAddr: md}
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}
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// TrailerCallOption is a CallOption for collecting response trailer metadata.
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// The metadata field will be populated *after* the RPC completes.
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//
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// # Experimental
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//
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// Notice: This type is EXPERIMENTAL and may be changed or removed in a
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// later release.
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type TrailerCallOption struct {
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TrailerAddr *metadata.MD
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}
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func (o TrailerCallOption) before(*callInfo) error { return nil }
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func (o TrailerCallOption) after(_ *callInfo, attempt *csAttempt) {
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*o.TrailerAddr = attempt.s.Trailer()
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}
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// Peer returns a CallOption that retrieves peer information for a unary RPC.
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// The peer field will be populated *after* the RPC completes.
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func Peer(p *peer.Peer) CallOption {
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return PeerCallOption{PeerAddr: p}
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}
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// PeerCallOption is a CallOption for collecting the identity of the remote
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// peer. The peer field will be populated *after* the RPC completes.
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//
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// # Experimental
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//
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// Notice: This type is EXPERIMENTAL and may be changed or removed in a
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// later release.
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type PeerCallOption struct {
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PeerAddr *peer.Peer
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}
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func (o PeerCallOption) before(*callInfo) error { return nil }
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func (o PeerCallOption) after(_ *callInfo, attempt *csAttempt) {
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if x, ok := peer.FromContext(attempt.s.Context()); ok {
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*o.PeerAddr = *x
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}
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}
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// WaitForReady configures the RPC's behavior when the client is in
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// TRANSIENT_FAILURE, which occurs when all addresses fail to connect. If
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// waitForReady is false, the RPC will fail immediately. Otherwise, the client
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// will wait until a connection becomes available or the RPC's deadline is
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// reached.
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//
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// By default, RPCs do not "wait for ready".
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func WaitForReady(waitForReady bool) CallOption {
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return FailFastCallOption{FailFast: !waitForReady}
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}
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// FailFast is the opposite of WaitForReady.
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//
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// Deprecated: use WaitForReady.
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func FailFast(failFast bool) CallOption {
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return FailFastCallOption{FailFast: failFast}
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}
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// FailFastCallOption is a CallOption for indicating whether an RPC should fail
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// fast or not.
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//
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// # Experimental
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//
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// Notice: This type is EXPERIMENTAL and may be changed or removed in a
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// later release.
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type FailFastCallOption struct {
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FailFast bool
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}
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func (o FailFastCallOption) before(c *callInfo) error {
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c.failFast = o.FailFast
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return nil
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}
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func (o FailFastCallOption) after(*callInfo, *csAttempt) {}
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// OnFinish returns a CallOption that configures a callback to be called when
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// the call completes. The error passed to the callback is the status of the
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// RPC, and may be nil. The onFinish callback provided will only be called once
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// by gRPC. This is mainly used to be used by streaming interceptors, to be
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// notified when the RPC completes along with information about the status of
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// the RPC.
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//
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// # Experimental
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//
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// Notice: This API is EXPERIMENTAL and may be changed or removed in a
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// later release.
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func OnFinish(onFinish func(err error)) CallOption {
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return OnFinishCallOption{
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OnFinish: onFinish,
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}
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}
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// OnFinishCallOption is CallOption that indicates a callback to be called when
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// the call completes.
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//
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// # Experimental
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//
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// Notice: This type is EXPERIMENTAL and may be changed or removed in a
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// later release.
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type OnFinishCallOption struct {
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OnFinish func(error)
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}
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func (o OnFinishCallOption) before(c *callInfo) error {
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c.onFinish = append(c.onFinish, o.OnFinish)
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return nil
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}
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func (o OnFinishCallOption) after(*callInfo, *csAttempt) {}
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// MaxCallRecvMsgSize returns a CallOption which sets the maximum message size
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// in bytes the client can receive. If this is not set, gRPC uses the default
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// 4MB.
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func MaxCallRecvMsgSize(bytes int) CallOption {
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return MaxRecvMsgSizeCallOption{MaxRecvMsgSize: bytes}
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}
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// MaxRecvMsgSizeCallOption is a CallOption that indicates the maximum message
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// size in bytes the client can receive.
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//
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// # Experimental
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//
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// Notice: This type is EXPERIMENTAL and may be changed or removed in a
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// later release.
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type MaxRecvMsgSizeCallOption struct {
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MaxRecvMsgSize int
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}
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func (o MaxRecvMsgSizeCallOption) before(c *callInfo) error {
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c.maxReceiveMessageSize = &o.MaxRecvMsgSize
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return nil
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}
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func (o MaxRecvMsgSizeCallOption) after(*callInfo, *csAttempt) {}
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// MaxCallSendMsgSize returns a CallOption which sets the maximum message size
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// in bytes the client can send. If this is not set, gRPC uses the default
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// `math.MaxInt32`.
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func MaxCallSendMsgSize(bytes int) CallOption {
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return MaxSendMsgSizeCallOption{MaxSendMsgSize: bytes}
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}
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// MaxSendMsgSizeCallOption is a CallOption that indicates the maximum message
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// size in bytes the client can send.
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//
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// # Experimental
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//
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// Notice: This type is EXPERIMENTAL and may be changed or removed in a
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// later release.
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type MaxSendMsgSizeCallOption struct {
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MaxSendMsgSize int
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}
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func (o MaxSendMsgSizeCallOption) before(c *callInfo) error {
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c.maxSendMessageSize = &o.MaxSendMsgSize
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return nil
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}
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func (o MaxSendMsgSizeCallOption) after(*callInfo, *csAttempt) {}
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// PerRPCCredentials returns a CallOption that sets credentials.PerRPCCredentials
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// for a call.
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func PerRPCCredentials(creds credentials.PerRPCCredentials) CallOption {
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return PerRPCCredsCallOption{Creds: creds}
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}
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// PerRPCCredsCallOption is a CallOption that indicates the per-RPC
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// credentials to use for the call.
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//
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// # Experimental
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//
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// Notice: This type is EXPERIMENTAL and may be changed or removed in a
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// later release.
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type PerRPCCredsCallOption struct {
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Creds credentials.PerRPCCredentials
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}
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func (o PerRPCCredsCallOption) before(c *callInfo) error {
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c.creds = o.Creds
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return nil
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}
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func (o PerRPCCredsCallOption) after(*callInfo, *csAttempt) {}
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// UseCompressor returns a CallOption which sets the compressor used when
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// sending the request. If WithCompressor is also set, UseCompressor has
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// higher priority.
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//
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// # Experimental
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//
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// Notice: This API is EXPERIMENTAL and may be changed or removed in a
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// later release.
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func UseCompressor(name string) CallOption {
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return CompressorCallOption{CompressorType: name}
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}
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// CompressorCallOption is a CallOption that indicates the compressor to use.
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//
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// # Experimental
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//
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// Notice: This type is EXPERIMENTAL and may be changed or removed in a
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// later release.
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type CompressorCallOption struct {
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CompressorType string
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}
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func (o CompressorCallOption) before(c *callInfo) error {
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c.compressorType = o.CompressorType
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return nil
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}
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func (o CompressorCallOption) after(*callInfo, *csAttempt) {}
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// CallContentSubtype returns a CallOption that will set the content-subtype
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// for a call. For example, if content-subtype is "json", the Content-Type over
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// the wire will be "application/grpc+json". The content-subtype is converted
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// to lowercase before being included in Content-Type. See Content-Type on
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// https://github.com/grpc/grpc/blob/master/doc/PROTOCOL-HTTP2.md#requests for
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// more details.
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//
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// If ForceCodec is not also used, the content-subtype will be used to look up
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// the Codec to use in the registry controlled by RegisterCodec. See the
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// documentation on RegisterCodec for details on registration. The lookup of
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// content-subtype is case-insensitive. If no such Codec is found, the call
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// will result in an error with code codes.Internal.
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//
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// If ForceCodec is also used, that Codec will be used for all request and
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// response messages, with the content-subtype set to the given contentSubtype
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// here for requests.
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func CallContentSubtype(contentSubtype string) CallOption {
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return ContentSubtypeCallOption{ContentSubtype: strings.ToLower(contentSubtype)}
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}
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// ContentSubtypeCallOption is a CallOption that indicates the content-subtype
|
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// used for marshaling messages.
|
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//
|
|
// # Experimental
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|
//
|
|
// Notice: This type is EXPERIMENTAL and may be changed or removed in a
|
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// later release.
|
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type ContentSubtypeCallOption struct {
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ContentSubtype string
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}
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func (o ContentSubtypeCallOption) before(c *callInfo) error {
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c.contentSubtype = o.ContentSubtype
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return nil
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}
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func (o ContentSubtypeCallOption) after(*callInfo, *csAttempt) {}
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// ForceCodec returns a CallOption that will set codec to be used for all
|
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// request and response messages for a call. The result of calling Name() will
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|
// be used as the content-subtype after converting to lowercase, unless
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// CallContentSubtype is also used.
|
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//
|
|
// See Content-Type on
|
|
// https://github.com/grpc/grpc/blob/master/doc/PROTOCOL-HTTP2.md#requests for
|
|
// more details. Also see the documentation on RegisterCodec and
|
|
// CallContentSubtype for more details on the interaction between Codec and
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|
// content-subtype.
|
|
//
|
|
// This function is provided for advanced users; prefer to use only
|
|
// CallContentSubtype to select a registered codec instead.
|
|
//
|
|
// # Experimental
|
|
//
|
|
// Notice: This API is EXPERIMENTAL and may be changed or removed in a
|
|
// later release.
|
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func ForceCodec(codec encoding.Codec) CallOption {
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return ForceCodecCallOption{Codec: codec}
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}
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|
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// ForceCodecCallOption is a CallOption that indicates the codec used for
|
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// marshaling messages.
|
|
//
|
|
// # Experimental
|
|
//
|
|
// Notice: This type is EXPERIMENTAL and may be changed or removed in a
|
|
// later release.
|
|
type ForceCodecCallOption struct {
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|
Codec encoding.Codec
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}
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|
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func (o ForceCodecCallOption) before(c *callInfo) error {
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c.codec = newCodecV1Bridge(o.Codec)
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return nil
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}
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|
func (o ForceCodecCallOption) after(*callInfo, *csAttempt) {}
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|
|
|
// ForceCodecV2 returns a CallOption that will set codec to be used for all
|
|
// request and response messages for a call. The result of calling Name() will
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|
// be used as the content-subtype after converting to lowercase, unless
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|
// CallContentSubtype is also used.
|
|
//
|
|
// See Content-Type on
|
|
// https://github.com/grpc/grpc/blob/master/doc/PROTOCOL-HTTP2.md#requests for
|
|
// more details. Also see the documentation on RegisterCodec and
|
|
// CallContentSubtype for more details on the interaction between Codec and
|
|
// content-subtype.
|
|
//
|
|
// This function is provided for advanced users; prefer to use only
|
|
// CallContentSubtype to select a registered codec instead.
|
|
//
|
|
// # Experimental
|
|
//
|
|
// Notice: This API is EXPERIMENTAL and may be changed or removed in a
|
|
// later release.
|
|
func ForceCodecV2(codec encoding.CodecV2) CallOption {
|
|
return ForceCodecV2CallOption{CodecV2: codec}
|
|
}
|
|
|
|
// ForceCodecV2CallOption is a CallOption that indicates the codec used for
|
|
// marshaling messages.
|
|
//
|
|
// # Experimental
|
|
//
|
|
// Notice: This type is EXPERIMENTAL and may be changed or removed in a
|
|
// later release.
|
|
type ForceCodecV2CallOption struct {
|
|
CodecV2 encoding.CodecV2
|
|
}
|
|
|
|
func (o ForceCodecV2CallOption) before(c *callInfo) error {
|
|
c.codec = o.CodecV2
|
|
return nil
|
|
}
|
|
|
|
func (o ForceCodecV2CallOption) after(*callInfo, *csAttempt) {}
|
|
|
|
// CallCustomCodec behaves like ForceCodec, but accepts a grpc.Codec instead of
|
|
// an encoding.Codec.
|
|
//
|
|
// Deprecated: use ForceCodec instead.
|
|
func CallCustomCodec(codec Codec) CallOption {
|
|
return CustomCodecCallOption{Codec: codec}
|
|
}
|
|
|
|
// CustomCodecCallOption is a CallOption that indicates the codec used for
|
|
// marshaling messages.
|
|
//
|
|
// # Experimental
|
|
//
|
|
// Notice: This type is EXPERIMENTAL and may be changed or removed in a
|
|
// later release.
|
|
type CustomCodecCallOption struct {
|
|
Codec Codec
|
|
}
|
|
|
|
func (o CustomCodecCallOption) before(c *callInfo) error {
|
|
c.codec = newCodecV0Bridge(o.Codec)
|
|
return nil
|
|
}
|
|
func (o CustomCodecCallOption) after(*callInfo, *csAttempt) {}
|
|
|
|
// MaxRetryRPCBufferSize returns a CallOption that limits the amount of memory
|
|
// used for buffering this RPC's requests for retry purposes.
|
|
//
|
|
// # Experimental
|
|
//
|
|
// Notice: This API is EXPERIMENTAL and may be changed or removed in a
|
|
// later release.
|
|
func MaxRetryRPCBufferSize(bytes int) CallOption {
|
|
return MaxRetryRPCBufferSizeCallOption{bytes}
|
|
}
|
|
|
|
// MaxRetryRPCBufferSizeCallOption is a CallOption indicating the amount of
|
|
// memory to be used for caching this RPC for retry purposes.
|
|
//
|
|
// # Experimental
|
|
//
|
|
// Notice: This type is EXPERIMENTAL and may be changed or removed in a
|
|
// later release.
|
|
type MaxRetryRPCBufferSizeCallOption struct {
|
|
MaxRetryRPCBufferSize int
|
|
}
|
|
|
|
func (o MaxRetryRPCBufferSizeCallOption) before(c *callInfo) error {
|
|
c.maxRetryRPCBufferSize = o.MaxRetryRPCBufferSize
|
|
return nil
|
|
}
|
|
func (o MaxRetryRPCBufferSizeCallOption) after(*callInfo, *csAttempt) {}
|
|
|
|
// The format of the payload: compressed or not?
|
|
type payloadFormat uint8
|
|
|
|
const (
|
|
compressionNone payloadFormat = 0 // no compression
|
|
compressionMade payloadFormat = 1 // compressed
|
|
)
|
|
|
|
func (pf payloadFormat) isCompressed() bool {
|
|
return pf == compressionMade
|
|
}
|
|
|
|
type streamReader interface {
|
|
ReadHeader(header []byte) error
|
|
Read(n int) (mem.BufferSlice, error)
|
|
}
|
|
|
|
// parser reads complete gRPC messages from the underlying reader.
|
|
type parser struct {
|
|
// r is the underlying reader.
|
|
// See the comment on recvMsg for the permissible
|
|
// error types.
|
|
r streamReader
|
|
|
|
// The header of a gRPC message. Find more detail at
|
|
// https://github.com/grpc/grpc/blob/master/doc/PROTOCOL-HTTP2.md
|
|
header [5]byte
|
|
|
|
// bufferPool is the pool of shared receive buffers.
|
|
bufferPool mem.BufferPool
|
|
}
|
|
|
|
// recvMsg reads a complete gRPC message from the stream.
|
|
//
|
|
// It returns the message and its payload (compression/encoding)
|
|
// format. The caller owns the returned msg memory.
|
|
//
|
|
// If there is an error, possible values are:
|
|
// - io.EOF, when no messages remain
|
|
// - io.ErrUnexpectedEOF
|
|
// - of type transport.ConnectionError
|
|
// - an error from the status package
|
|
//
|
|
// No other error values or types must be returned, which also means
|
|
// that the underlying streamReader must not return an incompatible
|
|
// error.
|
|
func (p *parser) recvMsg(maxReceiveMessageSize int) (payloadFormat, mem.BufferSlice, error) {
|
|
err := p.r.ReadHeader(p.header[:])
|
|
if err != nil {
|
|
return 0, nil, err
|
|
}
|
|
|
|
pf := payloadFormat(p.header[0])
|
|
length := binary.BigEndian.Uint32(p.header[1:])
|
|
|
|
if length == 0 {
|
|
return pf, nil, nil
|
|
}
|
|
if int64(length) > int64(maxInt) {
|
|
return 0, nil, status.Errorf(codes.ResourceExhausted, "grpc: received message larger than max length allowed on current machine (%d vs. %d)", length, maxInt)
|
|
}
|
|
if int(length) > maxReceiveMessageSize {
|
|
return 0, nil, status.Errorf(codes.ResourceExhausted, "grpc: received message larger than max (%d vs. %d)", length, maxReceiveMessageSize)
|
|
}
|
|
|
|
data, err := p.r.Read(int(length))
|
|
if err != nil {
|
|
if err == io.EOF {
|
|
err = io.ErrUnexpectedEOF
|
|
}
|
|
return 0, nil, err
|
|
}
|
|
return pf, data, nil
|
|
}
|
|
|
|
// encode serializes msg and returns a buffer containing the message, or an
|
|
// error if it is too large to be transmitted by grpc. If msg is nil, it
|
|
// generates an empty message.
|
|
func encode(c baseCodec, msg any) (mem.BufferSlice, error) {
|
|
if msg == nil { // NOTE: typed nils will not be caught by this check
|
|
return nil, nil
|
|
}
|
|
b, err := c.Marshal(msg)
|
|
if err != nil {
|
|
return nil, status.Errorf(codes.Internal, "grpc: error while marshaling: %v", err.Error())
|
|
}
|
|
if uint(b.Len()) > math.MaxUint32 {
|
|
b.Free()
|
|
return nil, status.Errorf(codes.ResourceExhausted, "grpc: message too large (%d bytes)", len(b))
|
|
}
|
|
return b, nil
|
|
}
|
|
|
|
// compress returns the input bytes compressed by compressor or cp.
|
|
// If both compressors are nil, or if the message has zero length, returns nil,
|
|
// indicating no compression was done.
|
|
//
|
|
// TODO(dfawley): eliminate cp parameter by wrapping Compressor in an encoding.Compressor.
|
|
func compress(in mem.BufferSlice, cp Compressor, compressor encoding.Compressor, pool mem.BufferPool) (mem.BufferSlice, payloadFormat, error) {
|
|
if (compressor == nil && cp == nil) || in.Len() == 0 {
|
|
return nil, compressionNone, nil
|
|
}
|
|
var out mem.BufferSlice
|
|
w := mem.NewWriter(&out, pool)
|
|
wrapErr := func(err error) error {
|
|
out.Free()
|
|
return status.Errorf(codes.Internal, "grpc: error while compressing: %v", err.Error())
|
|
}
|
|
if compressor != nil {
|
|
z, err := compressor.Compress(w)
|
|
if err != nil {
|
|
return nil, 0, wrapErr(err)
|
|
}
|
|
for _, b := range in {
|
|
if _, err := z.Write(b.ReadOnlyData()); err != nil {
|
|
return nil, 0, wrapErr(err)
|
|
}
|
|
}
|
|
if err := z.Close(); err != nil {
|
|
return nil, 0, wrapErr(err)
|
|
}
|
|
} else {
|
|
// This is obviously really inefficient since it fully materializes the data, but
|
|
// there is no way around this with the old Compressor API. At least it attempts
|
|
// to return the buffer to the provider, in the hopes it can be reused (maybe
|
|
// even by a subsequent call to this very function).
|
|
buf := in.MaterializeToBuffer(pool)
|
|
defer buf.Free()
|
|
if err := cp.Do(w, buf.ReadOnlyData()); err != nil {
|
|
return nil, 0, wrapErr(err)
|
|
}
|
|
}
|
|
return out, compressionMade, nil
|
|
}
|
|
|
|
const (
|
|
payloadLen = 1
|
|
sizeLen = 4
|
|
headerLen = payloadLen + sizeLen
|
|
)
|
|
|
|
// msgHeader returns a 5-byte header for the message being transmitted and the
|
|
// payload, which is compData if non-nil or data otherwise.
|
|
func msgHeader(data, compData mem.BufferSlice, pf payloadFormat) (hdr []byte, payload mem.BufferSlice) {
|
|
hdr = make([]byte, headerLen)
|
|
hdr[0] = byte(pf)
|
|
|
|
var length uint32
|
|
if pf.isCompressed() {
|
|
length = uint32(compData.Len())
|
|
payload = compData
|
|
} else {
|
|
length = uint32(data.Len())
|
|
payload = data
|
|
}
|
|
|
|
// Write length of payload into buf
|
|
binary.BigEndian.PutUint32(hdr[payloadLen:], length)
|
|
return hdr, payload
|
|
}
|
|
|
|
func outPayload(client bool, msg any, dataLength, payloadLength int, t time.Time) *stats.OutPayload {
|
|
return &stats.OutPayload{
|
|
Client: client,
|
|
Payload: msg,
|
|
Length: dataLength,
|
|
WireLength: payloadLength + headerLen,
|
|
CompressedLength: payloadLength,
|
|
SentTime: t,
|
|
}
|
|
}
|
|
|
|
func checkRecvPayload(pf payloadFormat, recvCompress string, haveCompressor bool, isServer bool) *status.Status {
|
|
switch pf {
|
|
case compressionNone:
|
|
case compressionMade:
|
|
if recvCompress == "" || recvCompress == encoding.Identity {
|
|
return status.New(codes.Internal, "grpc: compressed flag set with identity or empty encoding")
|
|
}
|
|
if !haveCompressor {
|
|
if isServer {
|
|
return status.Newf(codes.Unimplemented, "grpc: Decompressor is not installed for grpc-encoding %q", recvCompress)
|
|
}
|
|
return status.Newf(codes.Internal, "grpc: Decompressor is not installed for grpc-encoding %q", recvCompress)
|
|
}
|
|
default:
|
|
return status.Newf(codes.Internal, "grpc: received unexpected payload format %d", pf)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
type payloadInfo struct {
|
|
compressedLength int // The compressed length got from wire.
|
|
uncompressedBytes mem.BufferSlice
|
|
}
|
|
|
|
func (p *payloadInfo) free() {
|
|
if p != nil && p.uncompressedBytes != nil {
|
|
p.uncompressedBytes.Free()
|
|
}
|
|
}
|
|
|
|
// recvAndDecompress reads a message from the stream, decompressing it if necessary.
|
|
//
|
|
// Cancelling the returned cancel function releases the buffer back to the pool. So the caller should cancel as soon as
|
|
// the buffer is no longer needed.
|
|
// TODO: Refactor this function to reduce the number of arguments.
|
|
// See: https://google.github.io/styleguide/go/best-practices.html#function-argument-lists
|
|
func recvAndDecompress(p *parser, s *transport.Stream, dc Decompressor, maxReceiveMessageSize int, payInfo *payloadInfo, compressor encoding.Compressor, isServer bool,
|
|
) (out mem.BufferSlice, err error) {
|
|
pf, compressed, err := p.recvMsg(maxReceiveMessageSize)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
compressedLength := compressed.Len()
|
|
|
|
if st := checkRecvPayload(pf, s.RecvCompress(), compressor != nil || dc != nil, isServer); st != nil {
|
|
compressed.Free()
|
|
return nil, st.Err()
|
|
}
|
|
|
|
var size int
|
|
if pf.isCompressed() {
|
|
defer compressed.Free()
|
|
|
|
// To match legacy behavior, if the decompressor is set by WithDecompressor or RPCDecompressor,
|
|
// use this decompressor as the default.
|
|
if dc != nil {
|
|
var uncompressedBuf []byte
|
|
uncompressedBuf, err = dc.Do(compressed.Reader())
|
|
if err == nil {
|
|
out = mem.BufferSlice{mem.NewBuffer(&uncompressedBuf, nil)}
|
|
}
|
|
size = len(uncompressedBuf)
|
|
} else {
|
|
out, size, err = decompress(compressor, compressed, maxReceiveMessageSize, p.bufferPool)
|
|
}
|
|
if err != nil {
|
|
return nil, status.Errorf(codes.Internal, "grpc: failed to decompress the received message: %v", err)
|
|
}
|
|
if size > maxReceiveMessageSize {
|
|
out.Free()
|
|
// TODO: Revisit the error code. Currently keep it consistent with java
|
|
// implementation.
|
|
return nil, status.Errorf(codes.ResourceExhausted, "grpc: received message after decompression larger than max (%d vs. %d)", size, maxReceiveMessageSize)
|
|
}
|
|
} else {
|
|
out = compressed
|
|
}
|
|
|
|
if payInfo != nil {
|
|
payInfo.compressedLength = compressedLength
|
|
out.Ref()
|
|
payInfo.uncompressedBytes = out
|
|
}
|
|
|
|
return out, nil
|
|
}
|
|
|
|
// Using compressor, decompress d, returning data and size.
|
|
// Optionally, if data will be over maxReceiveMessageSize, just return the size.
|
|
func decompress(compressor encoding.Compressor, d mem.BufferSlice, maxReceiveMessageSize int, pool mem.BufferPool) (mem.BufferSlice, int, error) {
|
|
dcReader, err := compressor.Decompress(d.Reader())
|
|
if err != nil {
|
|
return nil, 0, err
|
|
}
|
|
|
|
// TODO: Can/should this still be preserved with the new BufferSlice API? Are
|
|
// there any actual benefits to allocating a single large buffer instead of
|
|
// multiple smaller ones?
|
|
//if sizer, ok := compressor.(interface {
|
|
// DecompressedSize(compressedBytes []byte) int
|
|
//}); ok {
|
|
// if size := sizer.DecompressedSize(d); size >= 0 {
|
|
// if size > maxReceiveMessageSize {
|
|
// return nil, size, nil
|
|
// }
|
|
// // size is used as an estimate to size the buffer, but we
|
|
// // will read more data if available.
|
|
// // +MinRead so ReadFrom will not reallocate if size is correct.
|
|
// //
|
|
// // TODO: If we ensure that the buffer size is the same as the DecompressedSize,
|
|
// // we can also utilize the recv buffer pool here.
|
|
// buf := bytes.NewBuffer(make([]byte, 0, size+bytes.MinRead))
|
|
// bytesRead, err := buf.ReadFrom(io.LimitReader(dcReader, int64(maxReceiveMessageSize)+1))
|
|
// return buf.Bytes(), int(bytesRead), err
|
|
// }
|
|
//}
|
|
|
|
var out mem.BufferSlice
|
|
_, err = io.Copy(mem.NewWriter(&out, pool), io.LimitReader(dcReader, int64(maxReceiveMessageSize)+1))
|
|
if err != nil {
|
|
out.Free()
|
|
return nil, 0, err
|
|
}
|
|
return out, out.Len(), nil
|
|
}
|
|
|
|
// For the two compressor parameters, both should not be set, but if they are,
|
|
// dc takes precedence over compressor.
|
|
// TODO(dfawley): wrap the old compressor/decompressor using the new API?
|
|
func recv(p *parser, c baseCodec, s *transport.Stream, dc Decompressor, m any, maxReceiveMessageSize int, payInfo *payloadInfo, compressor encoding.Compressor, isServer bool) error {
|
|
data, err := recvAndDecompress(p, s, dc, maxReceiveMessageSize, payInfo, compressor, isServer)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// If the codec wants its own reference to the data, it can get it. Otherwise, always
|
|
// free the buffers.
|
|
defer data.Free()
|
|
|
|
if err := c.Unmarshal(data, m); err != nil {
|
|
return status.Errorf(codes.Internal, "grpc: failed to unmarshal the received message: %v", err)
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// Information about RPC
|
|
type rpcInfo struct {
|
|
failfast bool
|
|
preloaderInfo *compressorInfo
|
|
}
|
|
|
|
// Information about Preloader
|
|
// Responsible for storing codec, and compressors
|
|
// If stream (s) has context s.Context which stores rpcInfo that has non nil
|
|
// pointers to codec, and compressors, then we can use preparedMsg for Async message prep
|
|
// and reuse marshalled bytes
|
|
type compressorInfo struct {
|
|
codec baseCodec
|
|
cp Compressor
|
|
comp encoding.Compressor
|
|
}
|
|
|
|
type rpcInfoContextKey struct{}
|
|
|
|
func newContextWithRPCInfo(ctx context.Context, failfast bool, codec baseCodec, cp Compressor, comp encoding.Compressor) context.Context {
|
|
return context.WithValue(ctx, rpcInfoContextKey{}, &rpcInfo{
|
|
failfast: failfast,
|
|
preloaderInfo: &compressorInfo{
|
|
codec: codec,
|
|
cp: cp,
|
|
comp: comp,
|
|
},
|
|
})
|
|
}
|
|
|
|
func rpcInfoFromContext(ctx context.Context) (s *rpcInfo, ok bool) {
|
|
s, ok = ctx.Value(rpcInfoContextKey{}).(*rpcInfo)
|
|
return
|
|
}
|
|
|
|
// Code returns the error code for err if it was produced by the rpc system.
|
|
// Otherwise, it returns codes.Unknown.
|
|
//
|
|
// Deprecated: use status.Code instead.
|
|
func Code(err error) codes.Code {
|
|
return status.Code(err)
|
|
}
|
|
|
|
// ErrorDesc returns the error description of err if it was produced by the rpc system.
|
|
// Otherwise, it returns err.Error() or empty string when err is nil.
|
|
//
|
|
// Deprecated: use status.Convert and Message method instead.
|
|
func ErrorDesc(err error) string {
|
|
return status.Convert(err).Message()
|
|
}
|
|
|
|
// Errorf returns an error containing an error code and a description;
|
|
// Errorf returns nil if c is OK.
|
|
//
|
|
// Deprecated: use status.Errorf instead.
|
|
func Errorf(c codes.Code, format string, a ...any) error {
|
|
return status.Errorf(c, format, a...)
|
|
}
|
|
|
|
var errContextCanceled = status.Error(codes.Canceled, context.Canceled.Error())
|
|
var errContextDeadline = status.Error(codes.DeadlineExceeded, context.DeadlineExceeded.Error())
|
|
|
|
// toRPCErr converts an error into an error from the status package.
|
|
func toRPCErr(err error) error {
|
|
switch err {
|
|
case nil, io.EOF:
|
|
return err
|
|
case context.DeadlineExceeded:
|
|
return errContextDeadline
|
|
case context.Canceled:
|
|
return errContextCanceled
|
|
case io.ErrUnexpectedEOF:
|
|
return status.Error(codes.Internal, err.Error())
|
|
}
|
|
|
|
switch e := err.(type) {
|
|
case transport.ConnectionError:
|
|
return status.Error(codes.Unavailable, e.Desc)
|
|
case *transport.NewStreamError:
|
|
return toRPCErr(e.Err)
|
|
}
|
|
|
|
if _, ok := status.FromError(err); ok {
|
|
return err
|
|
}
|
|
|
|
return status.Error(codes.Unknown, err.Error())
|
|
}
|
|
|
|
// setCallInfoCodec should only be called after CallOptions have been applied.
|
|
func setCallInfoCodec(c *callInfo) error {
|
|
if c.codec != nil {
|
|
// codec was already set by a CallOption; use it, but set the content
|
|
// subtype if it is not set.
|
|
if c.contentSubtype == "" {
|
|
// c.codec is a baseCodec to hide the difference between grpc.Codec and
|
|
// encoding.Codec (Name vs. String method name). We only support
|
|
// setting content subtype from encoding.Codec to avoid a behavior
|
|
// change with the deprecated version.
|
|
if ec, ok := c.codec.(encoding.CodecV2); ok {
|
|
c.contentSubtype = strings.ToLower(ec.Name())
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
if c.contentSubtype == "" {
|
|
// No codec specified in CallOptions; use proto by default.
|
|
c.codec = getCodec(proto.Name)
|
|
return nil
|
|
}
|
|
|
|
// c.contentSubtype is already lowercased in CallContentSubtype
|
|
c.codec = getCodec(c.contentSubtype)
|
|
if c.codec == nil {
|
|
return status.Errorf(codes.Internal, "no codec registered for content-subtype %s", c.contentSubtype)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// The SupportPackageIsVersion variables are referenced from generated protocol
|
|
// buffer files to ensure compatibility with the gRPC version used. The latest
|
|
// support package version is 9.
|
|
//
|
|
// Older versions are kept for compatibility.
|
|
//
|
|
// These constants should not be referenced from any other code.
|
|
const (
|
|
SupportPackageIsVersion3 = true
|
|
SupportPackageIsVersion4 = true
|
|
SupportPackageIsVersion5 = true
|
|
SupportPackageIsVersion6 = true
|
|
SupportPackageIsVersion7 = true
|
|
SupportPackageIsVersion8 = true
|
|
SupportPackageIsVersion9 = true
|
|
)
|
|
|
|
const grpcUA = "grpc-go/" + Version
|