VictoriaMetrics/lib/netutil/conn_pool.go

138 lines
3.2 KiB
Go

package netutil
import (
"fmt"
"sync"
"time"
"github.com/VictoriaMetrics/VictoriaMetrics/lib/fasttime"
"github.com/VictoriaMetrics/VictoriaMetrics/lib/handshake"
"github.com/VictoriaMetrics/metrics"
)
// ConnPool is a connection pool with ZSTD-compressed connections.
type ConnPool struct {
mu sync.Mutex
d *TCPDialer
name string
handshakeFunc handshake.Func
compressionLevel int
conns []connWithTimestamp
}
type connWithTimestamp struct {
bc *handshake.BufferedConn
lastActiveTime uint64
}
// NewConnPool creates a new connection pool for the given addr.
//
// Name is used in exported metrics.
// handshakeFunc is used for handshaking after the connection establishing.
// The compression is disabled if compressionLevel <= 0.
func NewConnPool(name, addr string, handshakeFunc handshake.Func, compressionLevel int) *ConnPool {
cp := &ConnPool{
d: NewTCPDialer(name, addr),
name: name,
handshakeFunc: handshakeFunc,
compressionLevel: compressionLevel,
}
_ = metrics.NewGauge(fmt.Sprintf(`vm_tcpdialer_conns_idle{name=%q, addr=%q}`, name, addr), func() float64 {
cp.mu.Lock()
n := len(cp.conns)
cp.mu.Unlock()
return float64(n)
})
connPoolsMu.Lock()
connPools = append(connPools, cp)
connPoolsMu.Unlock()
return cp
}
// Addr returns the address where connections are established.
func (cp *ConnPool) Addr() string {
return cp.d.addr
}
// Get returns free connection from the pool.
func (cp *ConnPool) Get() (*handshake.BufferedConn, error) {
var bc *handshake.BufferedConn
cp.mu.Lock()
if len(cp.conns) > 0 {
c := cp.conns[len(cp.conns)-1]
bc = c.bc
c.bc = nil
cp.conns = cp.conns[:len(cp.conns)-1]
}
cp.mu.Unlock()
if bc != nil {
return bc, nil
}
// Pool is empty. Create new connection.
c, err := cp.d.Dial()
if err != nil {
return nil, fmt.Errorf("cannot dial %s: %w", cp.d.Addr(), err)
}
if bc, err = cp.handshakeFunc(c, cp.compressionLevel); err != nil {
err = fmt.Errorf("cannot perform %q handshake with server %q: %w", cp.name, cp.d.Addr(), err)
_ = c.Close()
return nil, err
}
return bc, nil
}
// Put puts bc back to the pool.
//
// Do not put broken and closed connections to the pool!
func (cp *ConnPool) Put(bc *handshake.BufferedConn) {
if err := bc.SetDeadline(time.Time{}); err != nil {
// Close the connection instead of returning it to the pool,
// since it may be broken.
_ = bc.Close()
return
}
cp.mu.Lock()
cp.conns = append(cp.conns, connWithTimestamp{
bc: bc,
lastActiveTime: fasttime.UnixTimestamp(),
})
cp.mu.Unlock()
}
func (cp *ConnPool) closeIdleConns() {
// Close connections, which were idle for more than 30 seconds.
deadline := fasttime.UnixTimestamp() - 30
var activeConns []connWithTimestamp
cp.mu.Lock()
conns := cp.conns
for _, c := range conns {
if c.lastActiveTime > deadline {
activeConns = append(activeConns, c)
} else {
_ = c.bc.Close()
c.bc = nil
}
}
cp.conns = activeConns
cp.mu.Unlock()
}
func init() {
go func() {
for {
time.Sleep(17 * time.Second)
connPoolsMu.Lock()
for _, cp := range connPools {
cp.closeIdleConns()
}
connPoolsMu.Unlock()
}
}()
}
var connPoolsMu sync.Mutex
var connPools []*ConnPool