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https://github.com/VictoriaMetrics/VictoriaMetrics.git
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97b1e11612
This is needed for Windows support, which uses `\` instead of `/` as file separator Updates https://github.com/VictoriaMetrics/VictoriaMetrics/issues/70
233 lines
6.2 KiB
Go
233 lines
6.2 KiB
Go
package mergeset
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import (
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"fmt"
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"path/filepath"
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"sync"
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"github.com/VictoriaMetrics/VictoriaMetrics/lib/encoding"
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"github.com/VictoriaMetrics/VictoriaMetrics/lib/filestream"
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"github.com/VictoriaMetrics/VictoriaMetrics/lib/fs"
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)
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type blockStreamWriter struct {
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compressLevel int
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path string
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metaindexWriter filestream.WriteCloser
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indexWriter filestream.WriteCloser
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itemsWriter filestream.WriteCloser
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lensWriter filestream.WriteCloser
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sb storageBlock
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bh blockHeader
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mr metaindexRow
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unpackedIndexBlockBuf []byte
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packedIndexBlockBuf []byte
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unpackedMetaindexBuf []byte
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packedMetaindexBuf []byte
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itemsBlockOffset uint64
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lensBlockOffset uint64
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indexBlockOffset uint64
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// whether the first item for mr has been caught.
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mrFirstItemCaught bool
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}
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func (bsw *blockStreamWriter) reset() {
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bsw.compressLevel = 0
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bsw.path = ""
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bsw.metaindexWriter = nil
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bsw.indexWriter = nil
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bsw.itemsWriter = nil
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bsw.lensWriter = nil
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bsw.sb.Reset()
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bsw.bh.Reset()
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bsw.mr.Reset()
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bsw.unpackedIndexBlockBuf = bsw.unpackedIndexBlockBuf[:0]
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bsw.packedIndexBlockBuf = bsw.packedIndexBlockBuf[:0]
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bsw.unpackedMetaindexBuf = bsw.unpackedMetaindexBuf[:0]
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bsw.packedMetaindexBuf = bsw.packedMetaindexBuf[:0]
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bsw.itemsBlockOffset = 0
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bsw.lensBlockOffset = 0
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bsw.indexBlockOffset = 0
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bsw.mrFirstItemCaught = false
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}
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func (bsw *blockStreamWriter) InitFromInmemoryPart(mp *inmemoryPart, compressLevel int) {
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bsw.reset()
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bsw.compressLevel = compressLevel
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bsw.metaindexWriter = &mp.metaindexData
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bsw.indexWriter = &mp.indexData
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bsw.itemsWriter = &mp.itemsData
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bsw.lensWriter = &mp.lensData
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}
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// InitFromFilePart initializes bsw from a file-based part on the given path.
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//
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// The bsw doesn't pollute OS page cache if nocache is set.
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func (bsw *blockStreamWriter) InitFromFilePart(path string, nocache bool, compressLevel int) error {
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path = filepath.Clean(path)
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// Create the directory
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if err := fs.MkdirAllFailIfExist(path); err != nil {
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return fmt.Errorf("cannot create directory %q: %w", path, err)
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}
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// Create part files in the directory.
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// Always cache metaindex file in OS page cache, since it is immediately
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// read after the merge.
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metaindexPath := filepath.Join(path, metaindexFilename)
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metaindexFile, err := filestream.Create(metaindexPath, false)
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if err != nil {
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fs.MustRemoveDirAtomic(path)
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return fmt.Errorf("cannot create metaindex file: %w", err)
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}
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indexPath := filepath.Join(path, indexFilename)
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indexFile, err := filestream.Create(indexPath, nocache)
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if err != nil {
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metaindexFile.MustClose()
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fs.MustRemoveDirAtomic(path)
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return fmt.Errorf("cannot create index file: %w", err)
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}
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itemsPath := filepath.Join(path, itemsFilename)
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itemsFile, err := filestream.Create(itemsPath, nocache)
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if err != nil {
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metaindexFile.MustClose()
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indexFile.MustClose()
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fs.MustRemoveDirAtomic(path)
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return fmt.Errorf("cannot create items file: %w", err)
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}
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lensPath := filepath.Join(path, lensFilename)
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lensFile, err := filestream.Create(lensPath, nocache)
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if err != nil {
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metaindexFile.MustClose()
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indexFile.MustClose()
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itemsFile.MustClose()
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fs.MustRemoveDirAtomic(path)
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return fmt.Errorf("cannot create lens file: %w", err)
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}
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bsw.reset()
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bsw.compressLevel = compressLevel
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bsw.path = path
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bsw.metaindexWriter = metaindexFile
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bsw.indexWriter = indexFile
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bsw.itemsWriter = itemsFile
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bsw.lensWriter = lensFile
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return nil
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}
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// MustClose closes the bsw.
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//
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// It closes *Writer files passed to Init*.
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func (bsw *blockStreamWriter) MustClose() {
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// Flush the remaining data.
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bsw.flushIndexData()
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// Compress and write metaindex.
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bsw.packedMetaindexBuf = encoding.CompressZSTDLevel(bsw.packedMetaindexBuf[:0], bsw.unpackedMetaindexBuf, bsw.compressLevel)
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fs.MustWriteData(bsw.metaindexWriter, bsw.packedMetaindexBuf)
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// Close all the writers.
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bsw.metaindexWriter.MustClose()
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bsw.indexWriter.MustClose()
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bsw.itemsWriter.MustClose()
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bsw.lensWriter.MustClose()
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// Sync bsw.path contents to make sure it doesn't disappear
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// after system crash or power loss.
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if bsw.path != "" {
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fs.MustSyncPath(bsw.path)
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}
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bsw.reset()
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}
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// WriteBlock writes ib to bsw.
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//
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// ib must be sorted.
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func (bsw *blockStreamWriter) WriteBlock(ib *inmemoryBlock) {
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bsw.bh.firstItem, bsw.bh.commonPrefix, bsw.bh.itemsCount, bsw.bh.marshalType = ib.MarshalSortedData(&bsw.sb, bsw.bh.firstItem[:0], bsw.bh.commonPrefix[:0], bsw.compressLevel)
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if !bsw.mrFirstItemCaught {
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bsw.mr.firstItem = append(bsw.mr.firstItem[:0], bsw.bh.firstItem...)
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bsw.mrFirstItemCaught = true
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}
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// Write itemsData
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fs.MustWriteData(bsw.itemsWriter, bsw.sb.itemsData)
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bsw.bh.itemsBlockSize = uint32(len(bsw.sb.itemsData))
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bsw.bh.itemsBlockOffset = bsw.itemsBlockOffset
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bsw.itemsBlockOffset += uint64(bsw.bh.itemsBlockSize)
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// Write lensData
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fs.MustWriteData(bsw.lensWriter, bsw.sb.lensData)
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bsw.bh.lensBlockSize = uint32(len(bsw.sb.lensData))
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bsw.bh.lensBlockOffset = bsw.lensBlockOffset
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bsw.lensBlockOffset += uint64(bsw.bh.lensBlockSize)
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// Write blockHeader
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bsw.unpackedIndexBlockBuf = bsw.bh.Marshal(bsw.unpackedIndexBlockBuf)
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bsw.bh.Reset()
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bsw.mr.blockHeadersCount++
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if len(bsw.unpackedIndexBlockBuf) >= maxIndexBlockSize {
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bsw.flushIndexData()
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}
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}
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// The maximum size of index block with multiple blockHeaders.
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const maxIndexBlockSize = 64 * 1024
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func (bsw *blockStreamWriter) flushIndexData() {
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if len(bsw.unpackedIndexBlockBuf) == 0 {
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// Nothing to flush.
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return
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}
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// Write indexBlock.
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bsw.packedIndexBlockBuf = encoding.CompressZSTDLevel(bsw.packedIndexBlockBuf[:0], bsw.unpackedIndexBlockBuf, bsw.compressLevel)
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fs.MustWriteData(bsw.indexWriter, bsw.packedIndexBlockBuf)
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bsw.mr.indexBlockSize = uint32(len(bsw.packedIndexBlockBuf))
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bsw.mr.indexBlockOffset = bsw.indexBlockOffset
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bsw.indexBlockOffset += uint64(bsw.mr.indexBlockSize)
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bsw.unpackedIndexBlockBuf = bsw.unpackedIndexBlockBuf[:0]
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// Write metaindexRow.
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bsw.unpackedMetaindexBuf = bsw.mr.Marshal(bsw.unpackedMetaindexBuf)
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bsw.mr.Reset()
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// Notify that the next call to WriteBlock must catch the first item.
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bsw.mrFirstItemCaught = false
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}
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func getBlockStreamWriter() *blockStreamWriter {
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v := bswPool.Get()
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if v == nil {
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return &blockStreamWriter{}
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}
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return v.(*blockStreamWriter)
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}
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func putBlockStreamWriter(bsw *blockStreamWriter) {
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bsw.reset()
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bswPool.Put(bsw)
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}
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var bswPool sync.Pool
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