// // detail/winrt_ssocket_service_base.hpp // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2022 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef ASIO_DETAIL_WINRT_SSOCKET_SERVICE_BASE_HPP #define ASIO_DETAIL_WINRT_SSOCKET_SERVICE_BASE_HPP #if defined(_MSC_VER) && (_MSC_VER >= 1200) # pragma once #endif // defined(_MSC_VER) && (_MSC_VER >= 1200) #include "asio/detail/config.hpp" #if defined(ASIO_WINDOWS_RUNTIME) #include "asio/buffer.hpp" #include "asio/error.hpp" #include "asio/execution_context.hpp" #include "asio/socket_base.hpp" #include "asio/detail/buffer_sequence_adapter.hpp" #include "asio/detail/memory.hpp" #include "asio/detail/socket_types.hpp" #include "asio/detail/winrt_async_manager.hpp" #include "asio/detail/winrt_socket_recv_op.hpp" #include "asio/detail/winrt_socket_send_op.hpp" #if defined(ASIO_HAS_IOCP) # include "asio/detail/win_iocp_io_context.hpp" #else // defined(ASIO_HAS_IOCP) # include "asio/detail/scheduler.hpp" #endif // defined(ASIO_HAS_IOCP) #include "asio/detail/push_options.hpp" namespace asio { namespace detail { class winrt_ssocket_service_base { public: // The native type of a socket. typedef Windows::Networking::Sockets::StreamSocket^ native_handle_type; // The implementation type of the socket. struct base_implementation_type { // Default constructor. base_implementation_type() : socket_(nullptr), next_(0), prev_(0) { } // The underlying native socket. native_handle_type socket_; // Pointers to adjacent socket implementations in linked list. base_implementation_type* next_; base_implementation_type* prev_; }; // Constructor. ASIO_DECL winrt_ssocket_service_base(execution_context& context); // Destroy all user-defined handler objects owned by the service. ASIO_DECL void base_shutdown(); // Construct a new socket implementation. ASIO_DECL void construct(base_implementation_type&); // Move-construct a new socket implementation. ASIO_DECL void base_move_construct(base_implementation_type& impl, base_implementation_type& other_impl) ASIO_NOEXCEPT; // Move-assign from another socket implementation. ASIO_DECL void base_move_assign(base_implementation_type& impl, winrt_ssocket_service_base& other_service, base_implementation_type& other_impl); // Destroy a socket implementation. ASIO_DECL void destroy(base_implementation_type& impl); // Determine whether the socket is open. bool is_open(const base_implementation_type& impl) const { return impl.socket_ != nullptr; } // Destroy a socket implementation. ASIO_DECL asio::error_code close( base_implementation_type& impl, asio::error_code& ec); // Release ownership of the socket. ASIO_DECL native_handle_type release( base_implementation_type& impl, asio::error_code& ec); // Get the native socket representation. native_handle_type native_handle(base_implementation_type& impl) { return impl.socket_; } // Cancel all operations associated with the socket. asio::error_code cancel(base_implementation_type&, asio::error_code& ec) { ec = asio::error::operation_not_supported; return ec; } // Determine whether the socket is at the out-of-band data mark. bool at_mark(const base_implementation_type&, asio::error_code& ec) const { ec = asio::error::operation_not_supported; return false; } // Determine the number of bytes available for reading. std::size_t available(const base_implementation_type&, asio::error_code& ec) const { ec = asio::error::operation_not_supported; return 0; } // Perform an IO control command on the socket. template asio::error_code io_control(base_implementation_type&, IO_Control_Command&, asio::error_code& ec) { ec = asio::error::operation_not_supported; return ec; } // Gets the non-blocking mode of the socket. bool non_blocking(const base_implementation_type&) const { return false; } // Sets the non-blocking mode of the socket. asio::error_code non_blocking(base_implementation_type&, bool, asio::error_code& ec) { ec = asio::error::operation_not_supported; return ec; } // Gets the non-blocking mode of the native socket implementation. bool native_non_blocking(const base_implementation_type&) const { return false; } // Sets the non-blocking mode of the native socket implementation. asio::error_code native_non_blocking(base_implementation_type&, bool, asio::error_code& ec) { ec = asio::error::operation_not_supported; return ec; } // Send the given data to the peer. template std::size_t send(base_implementation_type& impl, const ConstBufferSequence& buffers, socket_base::message_flags flags, asio::error_code& ec) { return do_send(impl, buffer_sequence_adapter::first(buffers), flags, ec); } // Wait until data can be sent without blocking. std::size_t send(base_implementation_type&, const null_buffers&, socket_base::message_flags, asio::error_code& ec) { ec = asio::error::operation_not_supported; return 0; } // Start an asynchronous send. The data being sent must be valid for the // lifetime of the asynchronous operation. template void async_send(base_implementation_type& impl, const ConstBufferSequence& buffers, socket_base::message_flags flags, Handler& handler, const IoExecutor& io_ex) { bool is_continuation = asio_handler_cont_helpers::is_continuation(handler); // Allocate and construct an operation to wrap the handler. typedef winrt_socket_send_op op; typename op::ptr p = { asio::detail::addressof(handler), op::ptr::allocate(handler), 0 }; p.p = new (p.v) op(buffers, handler, io_ex); ASIO_HANDLER_CREATION((scheduler_.context(), *p.p, "socket", &impl, 0, "async_send")); start_send_op(impl, buffer_sequence_adapter::first(buffers), flags, p.p, is_continuation); p.v = p.p = 0; } // Start an asynchronous wait until data can be sent without blocking. template void async_send(base_implementation_type&, const null_buffers&, socket_base::message_flags, Handler& handler, const IoExecutor& io_ex) { asio::error_code ec = asio::error::operation_not_supported; const std::size_t bytes_transferred = 0; asio::post(io_ex, detail::bind_handler(handler, ec, bytes_transferred)); } // Receive some data from the peer. Returns the number of bytes received. template std::size_t receive(base_implementation_type& impl, const MutableBufferSequence& buffers, socket_base::message_flags flags, asio::error_code& ec) { return do_receive(impl, buffer_sequence_adapter::first(buffers), flags, ec); } // Wait until data can be received without blocking. std::size_t receive(base_implementation_type&, const null_buffers&, socket_base::message_flags, asio::error_code& ec) { ec = asio::error::operation_not_supported; return 0; } // Start an asynchronous receive. The buffer for the data being received // must be valid for the lifetime of the asynchronous operation. template void async_receive(base_implementation_type& impl, const MutableBufferSequence& buffers, socket_base::message_flags flags, Handler& handler, const IoExecutor& io_ex) { bool is_continuation = asio_handler_cont_helpers::is_continuation(handler); // Allocate and construct an operation to wrap the handler. typedef winrt_socket_recv_op op; typename op::ptr p = { asio::detail::addressof(handler), op::ptr::allocate(handler), 0 }; p.p = new (p.v) op(buffers, handler, io_ex); ASIO_HANDLER_CREATION((scheduler_.context(), *p.p, "socket", &impl, 0, "async_receive")); start_receive_op(impl, buffer_sequence_adapter::first(buffers), flags, p.p, is_continuation); p.v = p.p = 0; } // Wait until data can be received without blocking. template void async_receive(base_implementation_type&, const null_buffers&, socket_base::message_flags, Handler& handler, const IoExecutor& io_ex) { asio::error_code ec = asio::error::operation_not_supported; const std::size_t bytes_transferred = 0; asio::post(io_ex, detail::bind_handler(handler, ec, bytes_transferred)); } protected: // Helper function to obtain endpoints associated with the connection. ASIO_DECL std::size_t do_get_endpoint( const base_implementation_type& impl, bool local, void* addr, std::size_t addr_len, asio::error_code& ec) const; // Helper function to set a socket option. ASIO_DECL asio::error_code do_set_option( base_implementation_type& impl, int level, int optname, const void* optval, std::size_t optlen, asio::error_code& ec); // Helper function to get a socket option. ASIO_DECL void do_get_option( const base_implementation_type& impl, int level, int optname, void* optval, std::size_t* optlen, asio::error_code& ec) const; // Helper function to perform a synchronous connect. ASIO_DECL asio::error_code do_connect( base_implementation_type& impl, const void* addr, asio::error_code& ec); // Helper function to start an asynchronous connect. ASIO_DECL void start_connect_op( base_implementation_type& impl, const void* addr, winrt_async_op* op, bool is_continuation); // Helper function to perform a synchronous send. ASIO_DECL std::size_t do_send( base_implementation_type& impl, const asio::const_buffer& data, socket_base::message_flags flags, asio::error_code& ec); // Helper function to start an asynchronous send. ASIO_DECL void start_send_op(base_implementation_type& impl, const asio::const_buffer& data, socket_base::message_flags flags, winrt_async_op* op, bool is_continuation); // Helper function to perform a synchronous receive. ASIO_DECL std::size_t do_receive( base_implementation_type& impl, const asio::mutable_buffer& data, socket_base::message_flags flags, asio::error_code& ec); // Helper function to start an asynchronous receive. ASIO_DECL void start_receive_op(base_implementation_type& impl, const asio::mutable_buffer& data, socket_base::message_flags flags, winrt_async_op* op, bool is_continuation); // The scheduler implementation used for delivering completions. #if defined(ASIO_HAS_IOCP) typedef class win_iocp_io_context scheduler_impl; #else typedef class scheduler scheduler_impl; #endif scheduler_impl& scheduler_; // The manager that keeps track of outstanding operations. winrt_async_manager& async_manager_; // Mutex to protect access to the linked list of implementations. asio::detail::mutex mutex_; // The head of a linked list of all implementations. base_implementation_type* impl_list_; }; } // namespace detail } // namespace asio #include "asio/detail/pop_options.hpp" #if defined(ASIO_HEADER_ONLY) # include "asio/detail/impl/winrt_ssocket_service_base.ipp" #endif // defined(ASIO_HEADER_ONLY) #endif // defined(ASIO_WINDOWS_RUNTIME) #endif // ASIO_DETAIL_WINRT_SSOCKET_SERVICE_BASE_HPP