librespot/audio/src/range_set.rs

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7.7 KiB
Rust
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use std::{
cmp::{max, min},
fmt,
slice::Iter,
};
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#[derive(Copy, Clone, Debug)]
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pub struct Range {
pub start: usize,
pub length: usize,
}
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impl fmt::Display for Range {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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write!(f, "[{}, {}]", self.start, self.start + self.length - 1)
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}
}
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impl Range {
pub fn new(start: usize, length: usize) -> Range {
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Range { start, length }
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}
pub fn end(&self) -> usize {
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self.start + self.length
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}
}
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#[derive(Debug, Clone)]
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pub struct RangeSet {
ranges: Vec<Range>,
}
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impl fmt::Display for RangeSet {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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write!(f, "(")?;
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for range in self.ranges.iter() {
write!(f, "{range}")?;
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}
write!(f, ")")
}
}
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impl RangeSet {
pub fn new() -> RangeSet {
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RangeSet {
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ranges: Vec::<Range>::new(),
}
}
pub fn is_empty(&self) -> bool {
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self.ranges.is_empty()
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}
pub fn len(&self) -> usize {
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self.ranges.iter().map(|r| r.length).sum()
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}
pub fn get_range(&self, index: usize) -> Range {
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self.ranges[index]
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}
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pub fn iter(&self) -> Iter<'_, Range> {
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self.ranges.iter()
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}
pub fn contains(&self, value: usize) -> bool {
for range in self.ranges.iter() {
if value < range.start {
return false;
} else if range.start <= value && value < range.end() {
return true;
}
}
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false
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}
pub fn contained_length_from_value(&self, value: usize) -> usize {
for range in self.ranges.iter() {
if value < range.start {
return 0;
} else if range.start <= value && value < range.end() {
return range.end() - value;
}
}
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0
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}
#[allow(dead_code)]
pub fn contains_range_set(&self, other: &RangeSet) -> bool {
for range in other.ranges.iter() {
if self.contained_length_from_value(range.start) < range.length {
return false;
}
}
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true
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}
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pub fn add_range(&mut self, range: &Range) {
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if range.length == 0 {
// the interval is empty -> nothing to do.
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return;
}
for index in 0..self.ranges.len() {
// the new range is clear of any ranges we already iterated over.
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if range.end() < self.ranges[index].start {
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// the new range starts after anything we already passed and ends before the next range starts (they don't touch) -> insert it.
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self.ranges.insert(index, *range);
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return;
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} else if range.start <= self.ranges[index].end()
&& self.ranges[index].start <= range.end()
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{
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// the new range overlaps (or touches) the first range. They are to be merged.
// In addition we might have to merge further ranges in as well.
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let mut new_range = *range;
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while index < self.ranges.len() && self.ranges[index].start <= new_range.end() {
let new_end = max(new_range.end(), self.ranges[index].end());
new_range.start = min(new_range.start, self.ranges[index].start);
new_range.length = new_end - new_range.start;
self.ranges.remove(index);
}
self.ranges.insert(index, new_range);
return;
}
}
// the new range is after everything else -> just add it
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self.ranges.push(*range);
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}
#[allow(dead_code)]
pub fn add_range_set(&mut self, other: &RangeSet) {
for range in other.ranges.iter() {
self.add_range(range);
}
}
#[allow(dead_code)]
pub fn union(&self, other: &RangeSet) -> RangeSet {
let mut result = self.clone();
result.add_range_set(other);
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result
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}
pub fn subtract_range(&mut self, range: &Range) {
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if range.length == 0 {
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return;
}
for index in 0..self.ranges.len() {
// the ranges we already passed don't overlap with the range to remove
if range.end() <= self.ranges[index].start {
// the remaining ranges are past the one to subtract. -> we're done.
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return;
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} else if range.start <= self.ranges[index].start
&& self.ranges[index].start < range.end()
{
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// the range to subtract started before the current range and reaches into the current range
// -> we have to remove the beginning of the range or the entire range and do the same for following ranges.
while index < self.ranges.len() && self.ranges[index].end() <= range.end() {
self.ranges.remove(index);
}
if index < self.ranges.len() && self.ranges[index].start < range.end() {
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self.ranges[index].length -= range.end() - self.ranges[index].start;
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self.ranges[index].start = range.end();
}
return;
} else if range.end() < self.ranges[index].end() {
// the range to subtract punches a hole into the current range -> we need to create two smaller ranges.
let first_range = Range {
start: self.ranges[index].start,
length: range.start - self.ranges[index].start,
};
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self.ranges[index].length -= range.end() - self.ranges[index].start;
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self.ranges[index].start = range.end();
self.ranges.insert(index, first_range);
return;
} else if range.start < self.ranges[index].end() {
// the range truncates the existing range -> truncate the range. Let the for loop take care of overlaps with other ranges.
self.ranges[index].length = range.start - self.ranges[index].start;
}
}
}
pub fn subtract_range_set(&mut self, other: &RangeSet) {
for range in other.ranges.iter() {
self.subtract_range(range);
}
}
pub fn minus(&self, other: &RangeSet) -> RangeSet {
let mut result = self.clone();
result.subtract_range_set(other);
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result
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}
pub fn intersection(&self, other: &RangeSet) -> RangeSet {
let mut result = RangeSet::new();
let mut self_index: usize = 0;
let mut other_index: usize = 0;
while self_index < self.ranges.len() && other_index < other.ranges.len() {
if self.ranges[self_index].end() <= other.ranges[other_index].start {
// skip the interval
self_index += 1;
} else if other.ranges[other_index].end() <= self.ranges[self_index].start {
// skip the interval
other_index += 1;
} else {
// the two intervals overlap. Add the union and advance the index of the one that ends first.
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let new_start = max(
self.ranges[self_index].start,
other.ranges[other_index].start,
);
let new_end = min(
self.ranges[self_index].end(),
other.ranges[other_index].end(),
);
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result.add_range(&Range::new(new_start, new_end - new_start));
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if self.ranges[self_index].end() <= other.ranges[other_index].end() {
self_index += 1;
} else {
other_index += 1;
}
}
}
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result
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}
}