librespot/core/src/audio_key.rs

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use byteorder::{BigEndian, ByteOrder, WriteBytesExt};
use bytes::Bytes;
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use futures::{Async, Future, Poll};
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use futures::sync::oneshot;
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use std::collections::HashMap;
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use std::io::Write;
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use util::{FileId, SpotifyId};
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use util::SeqGenerator;
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#[derive(Debug, Hash, PartialEq, Eq, Copy, Clone)]
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pub struct AudioKey(pub [u8; 16]);
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#[derive(Debug, Hash, PartialEq, Eq, Copy, Clone)]
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pub struct AudioKeyError;
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component! {
AudioKeyManager : AudioKeyManagerInner {
sequence: SeqGenerator<u32> = SeqGenerator::new(0),
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pending: HashMap<u32, oneshot::Sender<Result<AudioKey, AudioKeyError>>> = HashMap::new(),
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}
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}
impl AudioKeyManager {
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pub(crate) fn dispatch(&self, cmd: u8, mut data: Bytes) {
let seq = BigEndian::read_u32(data.split_to(4).as_ref());
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let sender = self.lock(|inner| inner.pending.remove(&seq));
if let Some(sender) = sender {
match cmd {
0xd => {
let mut key = [0u8; 16];
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key.copy_from_slice(data.as_ref());
let _ = sender.send(Ok(AudioKey(key)));
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}
0xe => {
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warn!(
"error audio key {:x} {:x}",
data.as_ref()[0],
data.as_ref()[1]
);
let _ = sender.send(Err(AudioKeyError));
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}
_ => (),
}
}
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}
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pub fn request(&self, track: SpotifyId, file: FileId) -> AudioKeyFuture<AudioKey> {
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let (tx, rx) = oneshot::channel();
let seq = self.lock(move |inner| {
let seq = inner.sequence.get();
inner.pending.insert(seq, tx);
seq
});
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self.send_key_request(seq, track, file);
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AudioKeyFuture(rx)
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}
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fn send_key_request(&self, seq: u32, track: SpotifyId, file: FileId) {
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let mut data: Vec<u8> = Vec::new();
data.write(&file.0).unwrap();
data.write(&track.to_raw()).unwrap();
data.write_u32::<BigEndian>(seq).unwrap();
data.write_u16::<BigEndian>(0x0000).unwrap();
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self.session().send_packet(0xc, data)
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}
}
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pub struct AudioKeyFuture<T>(oneshot::Receiver<Result<T, AudioKeyError>>);
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impl<T> Future for AudioKeyFuture<T> {
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type Item = T;
type Error = AudioKeyError;
fn poll(&mut self) -> Poll<T, AudioKeyError> {
match self.0.poll() {
Ok(Async::Ready(Ok(value))) => Ok(Async::Ready(value)),
Ok(Async::Ready(Err(err))) => Err(err),
Ok(Async::NotReady) => Ok(Async::NotReady),
Err(oneshot::Canceled) => Err(AudioKeyError),
}
}
}