librespot/src/player.rs

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use eventual::{self, Async};
use std::borrow::Cow;
use std::sync::{mpsc, Mutex, Arc, MutexGuard};
use std::thread;
use std::io::{Read, Seek};
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use vorbis;
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use audio_decrypt::AudioDecrypt;
use audio_backend::Sink;
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use metadata::{FileFormat, Track, TrackRef};
use session::{Bitrate, Session};
use util::{self, ReadSeek, SpotifyId, Subfile};
pub use spirc::PlayStatus;
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#[cfg(not(feature = "with-tremor"))]
fn vorbis_time_seek_ms<R>(decoder: &mut vorbis::Decoder<R>, ms: i64) -> Result<(), vorbis::VorbisError> where R: Read + Seek {
decoder.time_seek(ms as f64 / 1000f64)
}
#[cfg(not(feature = "with-tremor"))]
fn vorbis_time_tell_ms<R>(decoder: &mut vorbis::Decoder<R>) -> Result<i64, vorbis::VorbisError> where R: Read + Seek {
decoder.time_tell().map(|t| (t * 1000f64) as i64)
}
#[cfg(feature = "with-tremor")]
fn vorbis_time_seek_ms<R>(decoder: &mut vorbis::Decoder<R>, ms: i64) -> Result<(), vorbis::VorbisError> where R: Read + Seek {
decoder.time_seek(ms)
}
#[cfg(feature = "with-tremor")]
fn vorbis_time_tell_ms<R>(decoder: &mut vorbis::Decoder<R>) -> Result<i64, vorbis::VorbisError> where R: Read + Seek {
decoder.time_tell()
}
pub type PlayerObserver = Box<Fn(&PlayerState) + Send>;
#[derive(Clone)]
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pub struct Player {
state: Arc<Mutex<PlayerState>>,
observers: Arc<Mutex<Vec<PlayerObserver>>>,
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commands: mpsc::Sender<PlayerCommand>,
}
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#[derive(Clone)]
pub struct PlayerState {
pub status: PlayStatus,
pub position_ms: u32,
pub position_measured_at: i64,
pub update_time: i64,
pub volume: u16,
pub track: Option<SpotifyId>,
pub end_of_track: bool,
}
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struct PlayerInternal {
state: Arc<Mutex<PlayerState>>,
observers: Arc<Mutex<Vec<PlayerObserver>>>,
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session: Session,
commands: mpsc::Receiver<PlayerCommand>,
}
#[derive(Debug)]
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enum PlayerCommand {
Load(SpotifyId, bool, u32),
Play,
Pause,
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Volume(u16),
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Stop,
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Seek(u32),
SeekAt(u32, i64),
}
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impl Player {
pub fn new<F>(session: Session, sink_builder: F) -> Player
where F: FnOnce() -> Box<Sink> + Send + 'static {
let (cmd_tx, cmd_rx) = mpsc::channel();
let state = Arc::new(Mutex::new(PlayerState {
status: PlayStatus::kPlayStatusStop,
position_ms: 0,
position_measured_at: 0,
update_time: util::now_ms(),
volume: 0xFFFF,
track: None,
end_of_track: false,
}));
let observers = Arc::new(Mutex::new(Vec::new()));
let internal = PlayerInternal {
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session: session,
commands: cmd_rx,
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state: state.clone(),
observers: observers.clone(),
};
thread::spawn(move || internal.run(sink_builder()));
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Player {
commands: cmd_tx,
state: state,
observers: observers,
}
}
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fn command(&self, cmd: PlayerCommand) {
self.commands.send(cmd).unwrap();
}
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pub fn load(&self, track: SpotifyId, start_playing: bool, position_ms: u32) {
self.command(PlayerCommand::Load(track, start_playing, position_ms));
}
pub fn play(&self) {
self.command(PlayerCommand::Play)
}
pub fn pause(&self) {
self.command(PlayerCommand::Pause)
}
pub fn stop(&self) {
self.command(PlayerCommand::Stop)
}
pub fn seek(&self, position_ms: u32) {
self.command(PlayerCommand::Seek(position_ms));
}
pub fn seek_at(&self, position_ms: u32, measured_at: i64) {
self.command(PlayerCommand::SeekAt(position_ms, measured_at));
}
pub fn state(&self) -> PlayerState {
self.state.lock().unwrap().clone()
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}
pub fn volume(&self, vol: u16) {
self.command(PlayerCommand::Volume(vol));
}
pub fn add_observer(&self, observer: PlayerObserver) {
self.observers.lock().unwrap().push(observer);
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}
}
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fn apply_volume(volume: u16, data: &[i16]) -> Cow<[i16]> {
// Fast path when volume is 100%
if volume == 0xFFFF {
Cow::Borrowed(data)
} else {
Cow::Owned(data.iter()
.map(|&x| {
(x as i32
* volume as i32
/ 0xFFFF) as i16
})
.collect())
}
}
fn find_available_alternative<'a>(session: &Session, track: &'a Track) -> Option<Cow<'a, Track>> {
if track.available {
Some(Cow::Borrowed(track))
} else {
let alternatives = track.alternatives
.iter()
.map(|alt_id| {
session.metadata::<Track>(*alt_id)
})
.collect::<Vec<TrackRef>>();
eventual::sequence(alternatives.into_iter()).iter().find(|alt| alt.available).map(Cow::Owned)
}
}
fn load_track(session: &Session, track_id: SpotifyId) -> Option<vorbis::Decoder<Subfile<AudioDecrypt<Box<ReadSeek>>>>> {
let track = session.metadata::<Track>(track_id).await().unwrap();
let track = match find_available_alternative(session, &track) {
Some(track) => track,
None => {
warn!("Track \"{}\" is not available", track.name);
return None;
}
};
let format = match session.config().bitrate {
Bitrate::Bitrate96 => FileFormat::OGG_VORBIS_96,
Bitrate::Bitrate160 => FileFormat::OGG_VORBIS_160,
Bitrate::Bitrate320 => FileFormat::OGG_VORBIS_320,
};
let file_id = match track.files.get(&format) {
Some(&file_id) => file_id,
None => {
warn!("Track \"{}\" is not available in format {:?}", track.name, format);
return None;
}
};
let key = session.audio_key(track.id, file_id).await().unwrap();
let audio_file = Subfile::new(AudioDecrypt::new(key, session.audio_file(file_id)), 0xa7);
let decoder = vorbis::Decoder::new(audio_file).unwrap();
Some(decoder)
}
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impl PlayerInternal {
fn run(self, sink: Box<Sink>) {
let mut decoder = None;
loop {
let playing = self.state.lock().unwrap().status == PlayStatus::kPlayStatusPlay;
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let cmd = if playing {
self.commands.try_recv().ok()
} else {
Some(self.commands.recv().unwrap())
};
match cmd {
Some(PlayerCommand::Load(track_id, play, position)) => {
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self.update(|state| {
if state.status == PlayStatus::kPlayStatusPlay {
sink.stop().unwrap();
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}
state.end_of_track = false;
state.status = PlayStatus::kPlayStatusPause;
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state.position_ms = position;
state.position_measured_at = util::now_ms();
state.track = Some(track_id);
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true
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});
drop(decoder);
decoder = match load_track(&self.session, track_id) {
Some(mut decoder) => {
vorbis_time_seek_ms(&mut decoder, position as i64).unwrap();
self.update(|state| {
state.status = if play {
sink.start().unwrap();
PlayStatus::kPlayStatusPlay
} else {
PlayStatus::kPlayStatusPause
};
state.position_ms = position;
state.position_measured_at = util::now_ms();
true
});
info!("Load Done");
Some(decoder)
}
None => {
self.update(|state| {
state.status = PlayStatus::kPlayStatusStop;
state.end_of_track = true;
true
});
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None
}
}
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}
Some(PlayerCommand::Seek(position)) => {
vorbis_time_seek_ms(decoder.as_mut().unwrap(), position as i64).unwrap();
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self.update(|state| {
state.position_ms = vorbis_time_tell_ms(decoder.as_mut().unwrap()).unwrap() as u32;
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state.position_measured_at = util::now_ms();
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true
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});
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}
Some(PlayerCommand::SeekAt(position, measured_at)) => {
let position = (util::now_ms() - measured_at + position as i64) as u32;
vorbis_time_seek_ms(decoder.as_mut().unwrap(), position as i64).unwrap();
self.update(|state| {
state.position_ms = vorbis_time_tell_ms(decoder.as_mut().unwrap()).unwrap() as u32;
state.position_measured_at = util::now_ms();
true
});
}
Some(PlayerCommand::Play) => {
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self.update(|state| {
state.status = PlayStatus::kPlayStatusPlay;
state.position_ms = vorbis_time_tell_ms(decoder.as_mut().unwrap()).unwrap() as u32;
state.position_measured_at = util::now_ms();
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true
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});
sink.start().unwrap();
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}
Some(PlayerCommand::Pause) => {
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self.update(|state| {
state.status = PlayStatus::kPlayStatusPause;
state.update_time = util::now_ms();
state.position_ms = decoder.as_mut().map(|d| vorbis_time_tell_ms(d).unwrap()).unwrap_or(0) as u32;
state.position_measured_at = util::now_ms();
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true
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});
sink.stop().unwrap();
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}
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Some(PlayerCommand::Volume(vol)) => {
self.update(|state| {
state.volume = vol;
true
});
}
Some(PlayerCommand::Stop) => {
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self.update(|state| {
if state.status == PlayStatus::kPlayStatusPlay {
state.status = PlayStatus::kPlayStatusPause;
}
state.position_ms = 0;
state.position_measured_at = util::now_ms();
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true
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});
sink.stop().unwrap();
decoder = None;
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}
None => (),
}
if self.state.lock().unwrap().status == PlayStatus::kPlayStatusPlay {
let packet = decoder.as_mut().unwrap().packets().next();
match packet {
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Some(Ok(packet)) => {
let buffer = apply_volume(self.state.lock().unwrap().volume,
&packet.data);
sink.write(&buffer).unwrap();
self.update(|state| {
state.position_ms = vorbis_time_tell_ms(decoder.as_mut().unwrap()).unwrap() as u32;
state.position_measured_at = util::now_ms();
false
});
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}
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Some(Err(vorbis::VorbisError::Hole)) => (),
Some(Err(e)) => panic!("Vorbis error {:?}", e),
None => {
self.update(|state| {
state.status = PlayStatus::kPlayStatusStop;
state.end_of_track = true;
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true
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});
sink.stop().unwrap();
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decoder = None;
}
}
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}
}
}
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fn update<F>(&self, f: F)
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where F: FnOnce(&mut MutexGuard<PlayerState>) -> bool
{
let mut guard = self.state.lock().unwrap();
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let update = f(&mut guard);
let observers = self.observers.lock().unwrap();
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if update {
guard.update_time = util::now_ms();
let state = guard.clone();
drop(guard);
for observer in observers.iter() {
observer(&state);
}
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}
}
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}
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impl PlayerState {
pub fn status(&self) -> PlayStatus {
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self.status
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}
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pub fn position(&self) -> (u32, i64) {
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(self.position_ms, self.position_measured_at)
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}
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pub fn volume(&self) -> u16 {
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self.volume
}
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pub fn update_time(&self) -> i64 {
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self.update_time
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}
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pub fn end_of_track(&self) -> bool {
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self.end_of_track
}
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}