2016-11-21 02:48:17 +00:00
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syntax = "proto2";
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2015-06-23 14:38:29 +00:00
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import "playlist4meta.proto";
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2015-07-01 17:49:03 +00:00
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import "playlist4content.proto";
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message Add {
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optional int32 fromIndex = 0x1;
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repeated Item items = 0x2;
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optional ListChecksum list_checksum = 0x3;
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optional bool addLast = 0x4;
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optional bool addFirst = 0x5;
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}
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message Rem {
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optional int32 fromIndex = 0x1;
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optional int32 length = 0x2;
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repeated Item items = 0x3;
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optional ListChecksum list_checksum = 0x4;
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optional ListChecksum items_checksum = 0x5;
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optional ListChecksum uris_checksum = 0x6;
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optional bool itemsAsKey = 0x7;
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}
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message Mov {
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optional int32 fromIndex = 0x1;
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optional int32 length = 0x2;
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optional int32 toIndex = 0x3;
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optional ListChecksum list_checksum = 0x4;
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optional ListChecksum items_checksum = 0x5;
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optional ListChecksum uris_checksum = 0x6;
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}
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message ItemAttributesPartialState {
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optional ItemAttributes values = 0x1;
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repeated ItemAttributeKind no_value = 0x2;
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enum ItemAttributeKind {
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ITEM_UNKNOWN = 0x0;
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ITEM_ADDED_BY = 0x1;
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ITEM_TIMESTAMP = 0x2;
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ITEM_MESSAGE = 0x3;
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ITEM_SEEN = 0x4;
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ITEM_DOWNLOAD_COUNT = 0x5;
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ITEM_DOWNLOAD_FORMAT = 0x6;
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ITEM_SEVENDIGITAL_ID = 0x7;
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ITEM_SEVENDIGITAL_LEFT = 0x8;
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ITEM_SEEN_AT = 0x9;
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ITEM_PUBLIC = 0xa;
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}
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}
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message ListAttributesPartialState {
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optional ListAttributes values = 0x1;
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repeated ListAttributeKind no_value = 0x2;
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enum ListAttributeKind {
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LIST_UNKNOWN = 0x0;
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LIST_NAME = 0x1;
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LIST_DESCRIPTION = 0x2;
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LIST_PICTURE = 0x3;
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LIST_COLLABORATIVE = 0x4;
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LIST_PL3_VERSION = 0x5;
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LIST_DELETED_BY_OWNER = 0x6;
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LIST_RESTRICTED_COLLABORATIVE = 0x7;
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}
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}
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message UpdateItemAttributes {
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optional int32 index = 0x1;
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optional ItemAttributesPartialState new_attributes = 0x2;
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optional ItemAttributesPartialState old_attributes = 0x3;
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optional ListChecksum list_checksum = 0x4;
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optional ListChecksum old_attributes_checksum = 0x5;
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}
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message UpdateListAttributes {
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optional ListAttributesPartialState new_attributes = 0x1;
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optional ListAttributesPartialState old_attributes = 0x2;
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optional ListChecksum list_checksum = 0x3;
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optional ListChecksum old_attributes_checksum = 0x4;
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}
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message Op {
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optional Kind kind = 0x1;
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enum Kind {
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KIND_UNKNOWN = 0x0;
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ADD = 0x2;
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REM = 0x3;
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MOV = 0x4;
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UPDATE_ITEM_ATTRIBUTES = 0x5;
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UPDATE_LIST_ATTRIBUTES = 0x6;
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}
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optional Add add = 0x2;
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optional Rem rem = 0x3;
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optional Mov mov = 0x4;
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optional UpdateItemAttributes update_item_attributes = 0x5;
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optional UpdateListAttributes update_list_attributes = 0x6;
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}
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message OpList {
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repeated Op ops = 0x1;
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}
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