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mod receive ;
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use std ::cmp ::{ max , min } ;
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use std ::fs ;
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use std ::io ::{ self , Read , Seek , SeekFrom } ;
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use std ::sync ::atomic ::{ self , AtomicUsize } ;
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use std ::sync ::{ Arc , Condvar , Mutex } ;
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use std ::time ::{ Duration , Instant } ;
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use byteorder ::{ BigEndian , ByteOrder } ;
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use futures_util ::{ future , StreamExt , TryFutureExt , TryStreamExt } ;
use tempfile ::NamedTempFile ;
use tokio ::sync ::{ mpsc , oneshot } ;
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use librespot_core ::channel ::{ ChannelData , ChannelError , ChannelHeaders } ;
use librespot_core ::file_id ::FileId ;
use librespot_core ::session ::Session ;
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use self ::receive ::{ audio_file_fetch , request_range } ;
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use crate ::range_set ::{ Range , RangeSet } ;
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/// The minimum size of a block that is requested from the Spotify servers in one request.
/// This is the block size that is typically requested while doing a `seek()` on a file.
/// Note: smaller requests can happen if part of the block is downloaded already.
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const MINIMUM_DOWNLOAD_SIZE : usize = 1024 * 16 ;
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/// The amount of data that is requested when initially opening a file.
/// Note: if the file is opened to play from the beginning, the amount of data to
/// read ahead is requested in addition to this amount. If the file is opened to seek to
/// another position, then only this amount is requested on the first request.
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const INITIAL_DOWNLOAD_SIZE : usize = 1024 * 16 ;
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/// The ping time that is used for calculations before a ping time was actually measured.
const INITIAL_PING_TIME_ESTIMATE : Duration = Duration ::from_millis ( 500 ) ;
/// If the measured ping time to the Spotify server is larger than this value, it is capped
/// to avoid run-away block sizes and pre-fetching.
const MAXIMUM_ASSUMED_PING_TIME : Duration = Duration ::from_millis ( 1500 ) ;
/// Before playback starts, this many seconds of data must be present.
/// Note: the calculations are done using the nominal bitrate of the file. The actual amount
/// of audio data may be larger or smaller.
pub const READ_AHEAD_BEFORE_PLAYBACK : Duration = Duration ::from_secs ( 1 ) ;
/// Same as `READ_AHEAD_BEFORE_PLAYBACK`, but the time is taken as a factor of the ping
/// time to the Spotify server. Both `READ_AHEAD_BEFORE_PLAYBACK` and
/// `READ_AHEAD_BEFORE_PLAYBACK_ROUNDTRIPS` are obeyed.
/// Note: the calculations are done using the nominal bitrate of the file. The actual amount
/// of audio data may be larger or smaller.
pub const READ_AHEAD_BEFORE_PLAYBACK_ROUNDTRIPS : f32 = 2.0 ;
/// While playing back, this many seconds of data ahead of the current read position are
/// requested.
/// Note: the calculations are done using the nominal bitrate of the file. The actual amount
/// of audio data may be larger or smaller.
pub const READ_AHEAD_DURING_PLAYBACK : Duration = Duration ::from_secs ( 5 ) ;
/// Same as `READ_AHEAD_DURING_PLAYBACK`, but the time is taken as a factor of the ping
/// time to the Spotify server.
/// Note: the calculations are done using the nominal bitrate of the file. The actual amount
/// of audio data may be larger or smaller.
pub const READ_AHEAD_DURING_PLAYBACK_ROUNDTRIPS : f32 = 10.0 ;
/// If the amount of data that is pending (requested but not received) is less than a certain amount,
/// data is pre-fetched in addition to the read ahead settings above. The threshold for requesting more
/// data is calculated as `<pending bytes> < PREFETCH_THRESHOLD_FACTOR * <ping time> * <nominal data rate>`
const PREFETCH_THRESHOLD_FACTOR : f32 = 4.0 ;
/// Similar to `PREFETCH_THRESHOLD_FACTOR`, but it also takes the current download rate into account.
/// The formula used is `<pending bytes> < FAST_PREFETCH_THRESHOLD_FACTOR * <ping time> * <measured download rate>`
/// This mechanism allows for fast downloading of the remainder of the file. The number should be larger
/// than `1.0` so the download rate ramps up until the bandwidth is saturated. The larger the value, the faster
/// the download rate ramps up. However, this comes at the cost that it might hurt ping time if a seek is
/// performed while downloading. Values smaller than `1.0` cause the download rate to collapse and effectively
/// only `PREFETCH_THRESHOLD_FACTOR` is in effect. Thus, set to `0.0` if bandwidth saturation is not wanted.
const FAST_PREFETCH_THRESHOLD_FACTOR : f32 = 1.5 ;
/// Limit the number of requests that are pending simultaneously before pre-fetching data. Pending
/// requests share bandwidth. Thus, havint too many requests can lead to the one that is needed next
/// for playback to be delayed leading to a buffer underrun. This limit has the effect that a new
/// pre-fetch request is only sent if less than `MAX_PREFETCH_REQUESTS` are pending.
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const MAX_PREFETCH_REQUESTS : usize = 4 ;
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/// The time we will wait to obtain status updates on downloading.
const DOWNLOAD_TIMEOUT : Duration = Duration ::from_secs ( 1 ) ;
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pub enum AudioFile {
Cached ( fs ::File ) ,
Streaming ( AudioFileStreaming ) ,
}
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#[ derive(Debug) ]
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enum StreamLoaderCommand {
Fetch ( Range ) , // signal the stream loader to fetch a range of the file
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RandomAccessMode ( ) , // optimise download strategy for random access
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StreamMode ( ) , // optimise download strategy for streaming
Close ( ) , // terminate and don't load any more data
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}
#[ derive(Clone) ]
pub struct StreamLoaderController {
channel_tx : Option < mpsc ::UnboundedSender < StreamLoaderCommand > > ,
stream_shared : Option < Arc < AudioFileShared > > ,
file_size : usize ,
}
impl StreamLoaderController {
pub fn len ( & self ) -> usize {
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self . file_size
}
pub fn is_empty ( & self ) -> bool {
self . file_size = = 0
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}
pub fn range_available ( & self , range : Range ) -> bool {
if let Some ( ref shared ) = self . stream_shared {
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let download_status = shared . download_status . lock ( ) . unwrap ( ) ;
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range . length
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< = download_status
. downloaded
. contained_length_from_value ( range . start )
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} else {
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range . length < = self . len ( ) - range . start
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}
}
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pub fn range_to_end_available ( & self ) -> bool {
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self . stream_shared . as_ref ( ) . map_or ( true , | shared | {
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let read_position = shared . read_position . load ( atomic ::Ordering ::Relaxed ) ;
self . range_available ( Range ::new ( read_position , self . len ( ) - read_position ) )
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} )
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}
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pub fn ping_time ( & self ) -> Duration {
Duration ::from_millis ( self . stream_shared . as_ref ( ) . map_or ( 0 , | shared | {
shared . ping_time_ms . load ( atomic ::Ordering ::Relaxed ) as u64
} ) )
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}
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fn send_stream_loader_command ( & self , command : StreamLoaderCommand ) {
if let Some ( ref channel ) = self . channel_tx {
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// ignore the error in case the channel has been closed already.
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let _ = channel . send ( command ) ;
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}
}
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pub fn fetch ( & self , range : Range ) {
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// signal the stream loader to fetch a range of the file
self . send_stream_loader_command ( StreamLoaderCommand ::Fetch ( range ) ) ;
}
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pub fn fetch_blocking ( & self , mut range : Range ) {
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// signal the stream loader to tech a range of the file and block until it is loaded.
// ensure the range is within the file's bounds.
if range . start > = self . len ( ) {
range . length = 0 ;
} else if range . end ( ) > self . len ( ) {
range . length = self . len ( ) - range . start ;
}
self . fetch ( range ) ;
if let Some ( ref shared ) = self . stream_shared {
let mut download_status = shared . download_status . lock ( ) . unwrap ( ) ;
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while range . length
> download_status
. downloaded
. contained_length_from_value ( range . start )
{
download_status = shared
. cond
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. wait_timeout ( download_status , DOWNLOAD_TIMEOUT )
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. unwrap ( )
. 0 ;
if range . length
> ( download_status
. downloaded
. union ( & download_status . requested )
. contained_length_from_value ( range . start ) )
{
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// For some reason, the requested range is neither downloaded nor requested.
// This could be due to a network error. Request it again.
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self . fetch ( range ) ;
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}
}
}
}
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pub fn fetch_next ( & self , length : usize ) {
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if let Some ( ref shared ) = self . stream_shared {
let range = Range {
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start : shared . read_position . load ( atomic ::Ordering ::Relaxed ) ,
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length ,
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} ;
self . fetch ( range )
}
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}
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pub fn fetch_next_blocking ( & self , length : usize ) {
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if let Some ( ref shared ) = self . stream_shared {
let range = Range {
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start : shared . read_position . load ( atomic ::Ordering ::Relaxed ) ,
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length ,
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} ;
self . fetch_blocking ( range ) ;
}
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}
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pub fn set_random_access_mode ( & self ) {
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// optimise download strategy for random access
self . send_stream_loader_command ( StreamLoaderCommand ::RandomAccessMode ( ) ) ;
}
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pub fn set_stream_mode ( & self ) {
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// optimise download strategy for streaming
self . send_stream_loader_command ( StreamLoaderCommand ::StreamMode ( ) ) ;
}
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pub fn close ( & self ) {
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// terminate stream loading and don't load any more data for this file.
self . send_stream_loader_command ( StreamLoaderCommand ::Close ( ) ) ;
}
}
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pub struct AudioFileStreaming {
read_file : fs ::File ,
position : u64 ,
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stream_loader_command_tx : mpsc ::UnboundedSender < StreamLoaderCommand > ,
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shared : Arc < AudioFileShared > ,
}
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struct AudioFileDownloadStatus {
requested : RangeSet ,
downloaded : RangeSet ,
}
Refactor AudioFileFetch using async/await
Previously, polling `AudioFileFetch` consisted of three parts: Handling
stream loader commands, handling received data, and triggering preloading
in stream mode when the number of open requests is sufficiently small. The
first steps use channels which are polled, and if something's available,
it's handled. The third step is executed on every call of `poll`.
The first two could easily be refactored using a `tokio::select!`-loop.
Therefore, counting the number of open requests was also refactored to fit
into this scheme. They were previously counted using a shared
`AtomicUsize`. Now, the number of open requests is stored exclusively in
`AudioFileFetch`, increased on starting a request, and decreased by an
oneshot channel that is fired when a request is finished.
This allows us to `select` that channel in the loop too, and since
loading ahead makes only sense if the number of open requests decreases,
the third step is only executed in this case.
`AudioFileFetch` does not implement `Future` anymore, but is rather used
as helper struct in an async fn `audio_file_fetch`.
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#[ derive(Copy, Clone, PartialEq, Eq) ]
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enum DownloadStrategy {
RandomAccess ( ) ,
Streaming ( ) ,
}
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struct AudioFileShared {
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file_id : FileId ,
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file_size : usize ,
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stream_data_rate : usize ,
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cond : Condvar ,
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download_status : Mutex < AudioFileDownloadStatus > ,
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download_strategy : Mutex < DownloadStrategy > ,
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number_of_open_requests : AtomicUsize ,
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ping_time_ms : AtomicUsize ,
read_position : AtomicUsize ,
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}
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pub struct InitialData {
rx : ChannelData ,
length : usize ,
request_sent_time : Instant ,
}
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impl AudioFile {
pub async fn open (
session : & Session ,
file_id : FileId ,
bytes_per_second : usize ,
play_from_beginning : bool ,
) -> Result < AudioFile , ChannelError > {
if let Some ( file ) = session . cache ( ) . and_then ( | cache | cache . file ( file_id ) ) {
debug! ( " File {} already in cache " , file_id ) ;
return Ok ( AudioFile ::Cached ( file ) ) ;
}
debug! ( " Downloading file {} " , file_id ) ;
let ( complete_tx , complete_rx ) = oneshot ::channel ( ) ;
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let mut length = if play_from_beginning {
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INITIAL_DOWNLOAD_SIZE
+ max (
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( READ_AHEAD_DURING_PLAYBACK . as_secs_f32 ( ) * bytes_per_second as f32 ) as usize ,
( INITIAL_PING_TIME_ESTIMATE . as_secs_f32 ( )
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* READ_AHEAD_DURING_PLAYBACK_ROUNDTRIPS
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* bytes_per_second as f32 ) as usize ,
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)
} else {
INITIAL_DOWNLOAD_SIZE
} ;
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if length % 4 ! = 0 {
length + = 4 - ( length % 4 ) ;
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}
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let ( headers , rx ) = request_range ( session , file_id , 0 , length ) . split ( ) ;
let initial_data = InitialData {
rx ,
length ,
request_sent_time : Instant ::now ( ) ,
} ;
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let streaming = AudioFileStreaming ::open (
session . clone ( ) ,
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initial_data ,
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headers ,
file_id ,
complete_tx ,
bytes_per_second ,
) ;
let session_ = session . clone ( ) ;
session . spawn ( complete_rx . map_ok ( move | mut file | {
if let Some ( cache ) = session_ . cache ( ) {
debug! ( " File {} complete, saving to cache " , file_id ) ;
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cache . save_file ( file_id , & mut file ) ;
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} else {
debug! ( " File {} complete " , file_id ) ;
}
} ) ) ;
Ok ( AudioFile ::Streaming ( streaming . await ? ) )
}
pub fn get_stream_loader_controller ( & self ) -> StreamLoaderController {
match self {
AudioFile ::Streaming ( ref stream ) = > StreamLoaderController {
channel_tx : Some ( stream . stream_loader_command_tx . clone ( ) ) ,
stream_shared : Some ( stream . shared . clone ( ) ) ,
file_size : stream . shared . file_size ,
} ,
AudioFile ::Cached ( ref file ) = > StreamLoaderController {
channel_tx : None ,
stream_shared : None ,
file_size : file . metadata ( ) . unwrap ( ) . len ( ) as usize ,
} ,
}
}
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pub fn is_cached ( & self ) -> bool {
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matches! ( self , AudioFile ::Cached { .. } )
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}
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}
impl AudioFileStreaming {
pub async fn open (
session : Session ,
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initial_data : InitialData ,
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headers : ChannelHeaders ,
file_id : FileId ,
complete_tx : oneshot ::Sender < NamedTempFile > ,
streaming_data_rate : usize ,
) -> Result < AudioFileStreaming , ChannelError > {
let ( _ , data ) = headers
. try_filter ( | ( id , _ ) | future ::ready ( * id = = 0x3 ) )
. next ( )
. await
. unwrap ( ) ? ;
let size = BigEndian ::read_u32 ( & data ) as usize * 4 ;
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let shared = Arc ::new ( AudioFileShared {
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file_id ,
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file_size : size ,
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stream_data_rate : streaming_data_rate ,
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cond : Condvar ::new ( ) ,
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download_status : Mutex ::new ( AudioFileDownloadStatus {
requested : RangeSet ::new ( ) ,
downloaded : RangeSet ::new ( ) ,
} ) ,
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download_strategy : Mutex ::new ( DownloadStrategy ::RandomAccess ( ) ) , // start with random access mode until someone tells us otherwise
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number_of_open_requests : AtomicUsize ::new ( 0 ) ,
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ping_time_ms : AtomicUsize ::new ( 0 ) ,
read_position : AtomicUsize ::new ( 0 ) ,
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} ) ;
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let mut write_file = NamedTempFile ::new ( ) . unwrap ( ) ;
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write_file . as_file ( ) . set_len ( size as u64 ) . unwrap ( ) ;
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write_file . seek ( SeekFrom ::Start ( 0 ) ) . unwrap ( ) ;
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let read_file = write_file . reopen ( ) . unwrap ( ) ;
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// let (seek_tx, seek_rx) = mpsc::unbounded();
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let ( stream_loader_command_tx , stream_loader_command_rx ) =
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mpsc ::unbounded_channel ::< StreamLoaderCommand > ( ) ;
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Refactor AudioFileFetch using async/await
Previously, polling `AudioFileFetch` consisted of three parts: Handling
stream loader commands, handling received data, and triggering preloading
in stream mode when the number of open requests is sufficiently small. The
first steps use channels which are polled, and if something's available,
it's handled. The third step is executed on every call of `poll`.
The first two could easily be refactored using a `tokio::select!`-loop.
Therefore, counting the number of open requests was also refactored to fit
into this scheme. They were previously counted using a shared
`AtomicUsize`. Now, the number of open requests is stored exclusively in
`AudioFileFetch`, increased on starting a request, and decreased by an
oneshot channel that is fired when a request is finished.
This allows us to `select` that channel in the loop too, and since
loading ahead makes only sense if the number of open requests decreases,
the third step is only executed in this case.
`AudioFileFetch` does not implement `Future` anymore, but is rather used
as helper struct in an async fn `audio_file_fetch`.
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session . spawn ( audio_file_fetch (
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session . clone ( ) ,
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shared . clone ( ) ,
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initial_data ,
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write_file ,
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stream_loader_command_rx ,
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complete_tx ,
Refactor AudioFileFetch using async/await
Previously, polling `AudioFileFetch` consisted of three parts: Handling
stream loader commands, handling received data, and triggering preloading
in stream mode when the number of open requests is sufficiently small. The
first steps use channels which are polled, and if something's available,
it's handled. The third step is executed on every call of `poll`.
The first two could easily be refactored using a `tokio::select!`-loop.
Therefore, counting the number of open requests was also refactored to fit
into this scheme. They were previously counted using a shared
`AtomicUsize`. Now, the number of open requests is stored exclusively in
`AudioFileFetch`, increased on starting a request, and decreased by an
oneshot channel that is fired when a request is finished.
This allows us to `select` that channel in the loop too, and since
loading ahead makes only sense if the number of open requests decreases,
the third step is only executed in this case.
`AudioFileFetch` does not implement `Future` anymore, but is rather used
as helper struct in an async fn `audio_file_fetch`.
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) ) ;
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Ok ( AudioFileStreaming {
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read_file ,
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position : 0 ,
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stream_loader_command_tx ,
shared ,
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} )
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}
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}
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impl Read for AudioFileStreaming {
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fn read ( & mut self , output : & mut [ u8 ] ) -> io ::Result < usize > {
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let offset = self . position as usize ;
if offset > = self . shared . file_size {
return Ok ( 0 ) ;
}
let length = min ( output . len ( ) , self . shared . file_size - offset ) ;
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let length_to_request = match * ( self . shared . download_strategy . lock ( ) . unwrap ( ) ) {
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DownloadStrategy ::RandomAccess ( ) = > length ,
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DownloadStrategy ::Streaming ( ) = > {
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// Due to the read-ahead stuff, we potentially request more than the actual request demanded.
let ping_time_seconds = Duration ::from_millis (
self . shared . ping_time_ms . load ( atomic ::Ordering ::Relaxed ) as u64 ,
)
. as_secs_f32 ( ) ;
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let length_to_request = length
+ max (
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( READ_AHEAD_DURING_PLAYBACK . as_secs_f32 ( )
* self . shared . stream_data_rate as f32 ) as usize ,
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( READ_AHEAD_DURING_PLAYBACK_ROUNDTRIPS
* ping_time_seconds
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* self . shared . stream_data_rate as f32 ) as usize ,
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) ;
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min ( length_to_request , self . shared . file_size - offset )
}
} ;
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let mut ranges_to_request = RangeSet ::new ( ) ;
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ranges_to_request . add_range ( & Range ::new ( offset , length_to_request ) ) ;
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let mut download_status = self . shared . download_status . lock ( ) . unwrap ( ) ;
ranges_to_request . subtract_range_set ( & download_status . downloaded ) ;
ranges_to_request . subtract_range_set ( & download_status . requested ) ;
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for & range in ranges_to_request . iter ( ) {
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self . stream_loader_command_tx
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. send ( StreamLoaderCommand ::Fetch ( range ) )
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. unwrap ( ) ;
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}
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if length = = 0 {
return Ok ( 0 ) ;
}
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let mut download_message_printed = false ;
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while ! download_status . downloaded . contains ( offset ) {
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if let DownloadStrategy ::Streaming ( ) = * self . shared . download_strategy . lock ( ) . unwrap ( ) {
if ! download_message_printed {
debug! ( " Stream waiting for download of file position {}. Downloaded ranges: {}. Pending ranges: {} " , offset , download_status . downloaded , download_status . requested . minus ( & download_status . downloaded ) ) ;
download_message_printed = true ;
}
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}
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download_status = self
. shared
. cond
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. wait_timeout ( download_status , DOWNLOAD_TIMEOUT )
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. unwrap ( )
. 0 ;
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}
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let available_length = download_status
. downloaded
. contained_length_from_value ( offset ) ;
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assert! ( available_length > 0 ) ;
drop ( download_status ) ;
self . position = self . read_file . seek ( SeekFrom ::Start ( offset as u64 ) ) . unwrap ( ) ;
let read_len = min ( length , available_length ) ;
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let read_len = self . read_file . read ( & mut output [ .. read_len ] ) ? ;
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if download_message_printed {
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debug! (
" Read at postion {} completed. {} bytes returned, {} bytes were requested. " ,
offset ,
read_len ,
output . len ( )
) ;
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}
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self . position + = read_len as u64 ;
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self . shared
. read_position
. store ( self . position as usize , atomic ::Ordering ::Relaxed ) ;
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Ok ( read_len )
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}
}
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impl Seek for AudioFileStreaming {
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fn seek ( & mut self , pos : SeekFrom ) -> io ::Result < u64 > {
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self . position = self . read_file . seek ( pos ) ? ;
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// Do not seek past EOF
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self . shared
. read_position
. store ( self . position as usize , atomic ::Ordering ::Relaxed ) ;
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Ok ( self . position )
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}
}
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impl Read for AudioFile {
fn read ( & mut self , output : & mut [ u8 ] ) -> io ::Result < usize > {
match * self {
AudioFile ::Cached ( ref mut file ) = > file . read ( output ) ,
AudioFile ::Streaming ( ref mut file ) = > file . read ( output ) ,
}
}
}
impl Seek for AudioFile {
fn seek ( & mut self , pos : SeekFrom ) -> io ::Result < u64 > {
match * self {
AudioFile ::Cached ( ref mut file ) = > file . seek ( pos ) ,
AudioFile ::Streaming ( ref mut file ) = > file . seek ( pos ) ,
}
}
}