spirc: add more commands

Add play, playpause, pause, prev, next, volumeup, and volumedown.

volume up/down is realized in 16 steps.
This commit is contained in:
Jörg Krause 2017-02-23 12:05:32 +01:00
parent 3b6a85e83d
commit 14da5c8f17

View file

@ -35,6 +35,13 @@ pub struct SpircTask {
}
pub enum SpircCommand {
Play,
PlayPause,
Pause,
Prev,
Next,
VolumeUp,
VolumeDown,
Shutdown
}
@ -167,6 +174,27 @@ impl Spirc {
(spirc, task)
}
pub fn play(&self) {
let _ = mpsc::UnboundedSender::send(&self.commands, SpircCommand::Play);
}
pub fn play_pause(&self) {
let _ = mpsc::UnboundedSender::send(&self.commands, SpircCommand::PlayPause);
}
pub fn pause(&self) {
let _ = mpsc::UnboundedSender::send(&self.commands, SpircCommand::Pause);
}
pub fn prev(&self) {
let _ = mpsc::UnboundedSender::send(&self.commands, SpircCommand::Prev);
}
pub fn next(&self) {
let _ = mpsc::UnboundedSender::send(&self.commands, SpircCommand::Next);
}
pub fn volume_up(&self) {
let _ = mpsc::UnboundedSender::send(&self.commands, SpircCommand::VolumeUp);
}
pub fn volume_down(&self) {
let _ = mpsc::UnboundedSender::send(&self.commands, SpircCommand::VolumeDown);
}
pub fn shutdown(&self) {
let _ = mpsc::UnboundedSender::send(&self.commands, SpircCommand::Shutdown);
}
@ -227,7 +255,64 @@ impl Future for SpircTask {
impl SpircTask {
fn handle_command(&mut self, cmd: SpircCommand) {
let active = self.device.get_is_active();
match cmd {
SpircCommand::Play => {
if active {
self.handle_play();
self.notify(None);
} else {
CommandSender::new(self, MessageType::kMessageTypePlay).send();
}
}
SpircCommand::PlayPause => {
if active {
self.handle_play_pause();
self.notify(None);
} else {
CommandSender::new(self, MessageType::kMessageTypePlayPause).send();
}
}
SpircCommand::Pause => {
if active {
self.handle_pause();
self.notify(None);
} else {
CommandSender::new(self, MessageType::kMessageTypePause).send();
}
}
SpircCommand::Prev => {
if active {
self.handle_prev();
self.notify(None);
} else {
CommandSender::new(self, MessageType::kMessageTypePrev).send();
}
}
SpircCommand::Next => {
if active {
self.handle_next();
self.notify(None);
} else {
CommandSender::new(self, MessageType::kMessageTypeNext).send();
}
}
SpircCommand::VolumeUp => {
if active {
self.handle_volume_up();
self.notify(None);
} else {
CommandSender::new(self, MessageType::kMessageTypeVolumeUp).send();
}
}
SpircCommand::VolumeDown => {
if active {
self.handle_volume_down();
self.notify(None);
} else {
CommandSender::new(self, MessageType::kMessageTypeVolumeDown).send();
}
}
SpircCommand::Shutdown => {
CommandSender::new(self, MessageType::kMessageTypeGoodbye).send();
self.shutdown = true;
@ -276,69 +361,37 @@ impl SpircTask {
}
MessageType::kMessageTypePlay => {
if self.state.get_status() == PlayStatus::kPlayStatusPause {
self.mixer.start();
self.player.play();
self.state.set_status(PlayStatus::kPlayStatusPlay);
self.state.set_position_measured_at(now_ms() as u64);
}
self.handle_play();
self.notify(None);
}
MessageType::kMessageTypePlayPause => {
self.handle_play_pause();
self.notify(None);
}
MessageType::kMessageTypePause => {
if self.state.get_status() == PlayStatus::kPlayStatusPlay {
self.player.pause();
self.mixer.stop();
self.state.set_status(PlayStatus::kPlayStatusPause);
let now = now_ms() as u64;
let position = self.state.get_position_ms();
let diff = now - self.state.get_position_measured_at();
self.state.set_position_ms(position + diff as u32);
self.state.set_position_measured_at(now);
}
self.handle_pause();
self.notify(None);
}
MessageType::kMessageTypeNext => {
let current_index = self.state.get_playing_track_index();
let new_index = (current_index + 1) % (self.state.get_track().len() as u32);
self.state.set_playing_track_index(new_index);
self.state.set_position_ms(0);
self.state.set_position_measured_at(now_ms() as u64);
self.load_track(true);
self.handle_next();
self.notify(None);
}
MessageType::kMessageTypePrev => {
// Previous behaves differently based on the position
// Under 3s it goes to the previous song
// Over 3s it seeks to zero
if self.position() < 3000 {
let current_index = self.state.get_playing_track_index();
self.handle_prev();
self.notify(None);
}
let new_index = if current_index == 0 {
self.state.get_track().len() as u32 - 1
} else {
current_index - 1
};
MessageType::kMessageTypeVolumeUp => {
self.handle_volume_up();
self.notify(None);
}
self.state.set_playing_track_index(new_index);
self.state.set_position_ms(0);
self.state.set_position_measured_at(now_ms() as u64);
self.load_track(true);
} else {
self.state.set_position_ms(0);
self.state.set_position_measured_at(now_ms() as u64);
self.player.seek(0);
}
MessageType::kMessageTypeVolumeDown => {
self.handle_volume_down();
self.notify(None);
}
@ -378,6 +431,93 @@ impl SpircTask {
}
}
fn handle_play(&mut self) {
if self.state.get_status() == PlayStatus::kPlayStatusPause {
self.mixer.start();
self.player.play();
self.state.set_status(PlayStatus::kPlayStatusPlay);
self.state.set_position_measured_at(now_ms() as u64);
}
}
fn handle_play_pause(&mut self) {
match self.state.get_status() {
PlayStatus::kPlayStatusPlay => self.handle_pause(),
PlayStatus::kPlayStatusPause => self.handle_play(),
_ => (),
}
}
fn handle_pause(&mut self) {
if self.state.get_status() == PlayStatus::kPlayStatusPlay {
self.player.pause();
self.mixer.stop();
self.state.set_status(PlayStatus::kPlayStatusPause);
let now = now_ms() as u64;
let position = self.state.get_position_ms();
let diff = now - self.state.get_position_measured_at();
self.state.set_position_ms(position + diff as u32);
self.state.set_position_measured_at(now);
}
}
fn handle_next(&mut self) {
let current_index = self.state.get_playing_track_index();
let new_index = (current_index + 1) % (self.state.get_track().len() as u32);
self.state.set_playing_track_index(new_index);
self.state.set_position_ms(0);
self.state.set_position_measured_at(now_ms() as u64);
self.load_track(true);
}
fn handle_prev(&mut self) {
// Previous behaves differently based on the position
// Under 3s it goes to the previous song
// Over 3s it seeks to zero
if self.position() < 3000 {
let current_index = self.state.get_playing_track_index();
let new_index = if current_index == 0 {
self.state.get_track().len() as u32 - 1
} else {
current_index - 1
};
self.state.set_playing_track_index(new_index);
self.state.set_position_ms(0);
self.state.set_position_measured_at(now_ms() as u64);
self.load_track(true);
} else {
self.state.set_position_ms(0);
self.state.set_position_measured_at(now_ms() as u64);
self.player.seek(0);
}
}
fn handle_volume_up(&mut self) {
let mut volume: u32 = self.mixer.volume() as u32 + 4096;
if volume > 0xFFFF {
volume = 0xFFFF;
}
self.device.set_volume(volume);
self.mixer.set_volume(volume as u16);
}
fn handle_volume_down(&mut self) {
let mut volume: i32 = self.mixer.volume() as i32 - 4096;
if volume < 0 {
volume = 0;
}
self.device.set_volume(volume as u32);
self.mixer.set_volume(volume as u16);
}
fn handle_end_of_track(&mut self) {
let current_index = self.state.get_playing_track_index();
let new_index = (current_index + 1) % (self.state.get_track().len() as u32);