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Fix auto disposal of pipeline that needs to stay in struct
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1 changed files with 5 additions and 2 deletions
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@ -5,8 +5,10 @@ use gst::prelude::*;
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use gst::*;
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use zerocopy::*;
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#[allow(dead_code)]
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pub struct GstreamerSink {
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tx: SyncSender<Vec<u8>>
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tx: SyncSender<Vec<u8>>,
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pipeline: gst::Pipeline
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}
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impl Open for GstreamerSink {
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@ -75,7 +77,8 @@ impl Open for GstreamerSink {
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pipeline.set_state(gst::State::Playing).expect("Unable to set the pipeline to the `Playing` state");
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GstreamerSink {
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tx: tx
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tx: tx,
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pipeline: pipeline
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}
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}
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}
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