connect: simplify handle_command for SpircCommand

This commit is contained in:
Felix Prillwitz 2024-12-10 17:37:50 +01:00
parent 72b6ad9397
commit 2f24606180
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GPG key ID: DE334B43606D1455

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@ -612,88 +612,45 @@ impl SpircTask {
}
async fn handle_command(&mut self, cmd: SpircCommand) -> Result<(), Error> {
if matches!(cmd, SpircCommand::Shutdown) {
trace!("Received SpircCommand::Shutdown");
self.handle_disconnect().await?;
self.shutdown = true;
if let Some(rx) = self.commands.as_mut() {
rx.close()
}
Ok(())
} else if self.connect_state.is_active() {
trace!("Received SpircCommand::{:?}", cmd);
match cmd {
SpircCommand::Play => {
self.handle_play();
self.notify().await
}
SpircCommand::PlayPause => {
self.handle_play_pause();
self.notify().await
}
SpircCommand::Pause => {
self.handle_pause();
self.notify().await
}
SpircCommand::Prev => {
self.handle_prev()?;
self.notify().await
}
SpircCommand::Next => {
self.handle_next(None)?;
self.notify().await
}
SpircCommand::VolumeUp => {
self.handle_volume_up();
self.notify().await
}
SpircCommand::VolumeDown => {
self.handle_volume_down();
self.notify().await
}
SpircCommand::Disconnect => {
self.handle_disconnect().await?;
self.notify().await
}
SpircCommand::Shuffle(shuffle) => {
self.connect_state.handle_shuffle(shuffle)?;
self.notify().await
}
SpircCommand::Repeat(repeat) => {
self.connect_state.set_repeat_context(repeat);
self.notify().await
}
SpircCommand::RepeatTrack(repeat) => {
self.connect_state.set_repeat_track(repeat);
self.notify().await
}
SpircCommand::SetPosition(position) => {
self.handle_seek(position);
self.notify().await
}
SpircCommand::SetVolume(volume) => {
self.set_volume(volume);
self.notify().await
}
SpircCommand::Load(command) => {
self.handle_load(command, None).await?;
self.notify().await
}
_ => Ok(()),
}
} else {
match cmd {
SpircCommand::Activate => {
trace!("Received SpircCommand::{:?}", cmd);
self.handle_activate();
self.notify().await
}
_ => {
warn!("SpircCommand::{:?} will be ignored while Not Active", cmd);
Ok(())
trace!("Received SpircCommand::{:?}", cmd);
match cmd {
SpircCommand::Shutdown => {
trace!("Received SpircCommand::Shutdown");
self.handle_disconnect().await?;
self.shutdown = true;
if let Some(rx) = self.commands.as_mut() {
rx.close()
}
}
}
SpircCommand::Activate if !self.connect_state.is_active() => {
trace!("Received SpircCommand::{:?}", cmd);
self.handle_activate();
return self.notify().await;
}
SpircCommand::Activate => warn!(
"SpircCommand::{:?} will be ignored while already active",
cmd
),
_ if !self.connect_state.is_active() => {
warn!("SpircCommand::{:?} will be ignored while Not Active", cmd)
}
SpircCommand::Play => self.handle_play(),
SpircCommand::PlayPause => self.handle_play_pause(),
SpircCommand::Pause => self.handle_pause(),
SpircCommand::Prev => self.handle_prev()?,
SpircCommand::Next => self.handle_next(None)?,
SpircCommand::VolumeUp => self.handle_volume_up(),
SpircCommand::VolumeDown => self.handle_volume_down(),
SpircCommand::Disconnect => self.handle_disconnect().await?,
SpircCommand::Shuffle(shuffle) => self.connect_state.handle_shuffle(shuffle)?,
SpircCommand::Repeat(repeat) => self.connect_state.set_repeat_context(repeat),
SpircCommand::RepeatTrack(repeat) => self.connect_state.set_repeat_track(repeat),
SpircCommand::SetPosition(position) => self.handle_seek(position),
SpircCommand::SetVolume(volume) => self.set_volume(volume),
SpircCommand::Load(command) => self.handle_load(command, None).await?,
};
self.notify().await
}
async fn handle_player_event(&mut self, event: PlayerEvent) -> Result<(), Error> {