Add a preload event to warn about new track coming soon

This commit is contained in:
maxthiel 2020-12-10 21:17:41 +00:00
parent 89cafd7c86
commit 2f7bf54076
2 changed files with 10 additions and 1 deletions

View file

@ -101,6 +101,10 @@ pub enum PlayerEvent {
track_id: SpotifyId,
position_ms: u32,
},
// The player is preloading a track.
Preloading {
track_id: SpotifyId,
},
// The player is playing a track.
// This event is issued at the start of playback of whenever the position must be communicated
// because it is out of sync. This includes:
@ -173,7 +177,7 @@ impl PlayerEvent {
| Stopped {
play_request_id, ..
} => Some(*play_request_id),
Changed { .. } | VolumeSet { .. } => None,
Changed { .. } | Preloading { .. } | VolumeSet { .. } => None,
}
}
}
@ -799,6 +803,7 @@ impl Future for PlayerInternal {
{
match loader.poll() {
Ok(Async::Ready(loaded_track)) => {
self.send_event(PlayerEvent::Preloading { track_id });
self.preload = PlayerPreload::Ready {
track_id,
loaded_track,

View file

@ -58,6 +58,10 @@ pub fn run_program_on_events(event: PlayerEvent, onevent: &str) -> Option<io::Re
env_vars.insert("DURATION_MS", duration_ms.to_string());
env_vars.insert("POSITION_MS", position_ms.to_string());
}
PlayerEvent::Preloading { track_id, .. } => {
env_vars.insert("PLAYER_EVENT", "preloading".to_string());
env_vars.insert("TRACK_ID", track_id.to_base62());
}
PlayerEvent::VolumeSet { volume } => {
env_vars.insert("PLAYER_EVENT", "volume_set".to_string());
env_vars.insert("VOLUME", volume.to_string());