Fix error hitting play when loading

Further changes:

 - Improve some debug and trace messages

 - Default to streaming download strategy

 - Synchronize mixer volume on loading play

 - Use default normalisation values when the file position isn't
   exactly what we need it to be

 - Update track position only when the decoder reports a
   successful seek
This commit is contained in:
Roderick van Domburg 2021-12-28 23:46:37 +01:00
parent 0f78fc277e
commit 332f9f04b1
No known key found for this signature in database
GPG key ID: A9EF5222A26F0451
3 changed files with 116 additions and 65 deletions

View file

@ -341,6 +341,8 @@ impl AudioFile {
let session_ = session.clone();
session.spawn(complete_rx.map_ok(move |mut file| {
debug!("Downloading file {} complete", file_id);
if let Some(cache) = session_.cache() {
if let Some(cache_id) = cache.file(file_id) {
if let Err(e) = cache.save_file(file_id, &mut file) {
@ -349,8 +351,6 @@ impl AudioFile {
debug!("File {} cached to {:?}", file_id, cache_id);
}
}
debug!("Downloading file {} complete", file_id);
}
}));
@ -399,10 +399,12 @@ impl AudioFileStreaming {
INITIAL_DOWNLOAD_SIZE
};
trace!("Streaming {}", file_id);
let cdn_url = CdnUrl::new(file_id).resolve_audio(&session).await?;
if let Ok(url) = cdn_url.try_get_url() {
trace!("Streaming from {}", url);
}
let mut streamer = session
.spclient()
.stream_from_cdn(&cdn_url, 0, download_size)?;
@ -438,7 +440,7 @@ impl AudioFileStreaming {
requested: RangeSet::new(),
downloaded: RangeSet::new(),
}),
download_strategy: Mutex::new(DownloadStrategy::RandomAccess()), // start with random access mode until someone tells us otherwise
download_strategy: Mutex::new(DownloadStrategy::Streaming()),
number_of_open_requests: AtomicUsize::new(0),
ping_time_ms: AtomicUsize::new(0),
read_position: AtomicUsize::new(0),

View file

@ -626,7 +626,11 @@ impl SpircTask {
if Some(play_request_id) == self.play_request_id {
match event {
PlayerEvent::EndOfTrack { .. } => self.handle_end_of_track(),
PlayerEvent::Loading { .. } => self.notify(None, false),
PlayerEvent::Loading { .. } => {
trace!("==> kPlayStatusLoading");
self.state.set_status(PlayStatus::kPlayStatusLoading);
self.notify(None, false)
}
PlayerEvent::Playing { position_ms, .. } => {
trace!("==> kPlayStatusPlay");
let new_nominal_start_time = self.now_ms() - position_ms as i64;
@ -687,7 +691,9 @@ impl SpircTask {
_ => Ok(()),
}
}
PlayerEvent::Stopped { .. } => match self.play_status {
PlayerEvent::Stopped { .. } => {
trace!("==> kPlayStatusStop");
match self.play_status {
SpircPlayStatus::Stopped => Ok(()),
_ => {
warn!("The player has stopped unexpectedly.");
@ -695,7 +701,8 @@ impl SpircTask {
self.play_status = SpircPlayStatus::Stopped;
self.notify(None, true)
}
},
}
}
PlayerEvent::TimeToPreloadNextTrack { .. } => {
self.handle_preload_next_track();
Ok(())
@ -923,12 +930,6 @@ impl SpircTask {
position_ms,
preloading_of_next_track_triggered,
} => {
// TODO - also apply this to the arm below
// Synchronize the volume from the mixer. This is useful on
// systems that can switch sources from and back to librespot.
let current_volume = self.mixer.volume();
self.set_volume(current_volume);
self.player.play();
self.state.set_status(PlayStatus::kPlayStatusPlay);
self.update_state_position(position_ms);
@ -938,13 +939,16 @@ impl SpircTask {
};
}
SpircPlayStatus::LoadingPause { position_ms } => {
// TODO - fix "Player::play called from invalid state" when hitting play
// on initial start-up, when starting halfway a track
self.player.play();
self.play_status = SpircPlayStatus::LoadingPlay { position_ms };
}
_ => (),
_ => return,
}
// Synchronize the volume from the mixer. This is useful on
// systems that can switch sources from and back to librespot.
let current_volume = self.mixer.volume();
self.set_volume(current_volume);
}
fn handle_play_pause(&mut self) {
@ -1252,11 +1256,11 @@ impl SpircTask {
}
fn update_tracks(&mut self, frame: &protocol::spirc::Frame) {
debug!("State: {:?}", frame.get_state());
trace!("State: {:#?}", frame.get_state());
let index = frame.get_state().get_playing_track_index();
let context_uri = frame.get_state().get_context_uri().to_owned();
let tracks = frame.get_state().get_track();
debug!("Frame has {:?} tracks", tracks.len());
trace!("Frame has {:?} tracks", tracks.len());
if context_uri.starts_with("spotify:station:")
|| context_uri.starts_with("spotify:dailymix:")
{

View file

@ -1,5 +1,6 @@
use std::{
cmp::max,
fmt,
future::Future,
io::{self, Read, Seek, SeekFrom},
mem,
@ -234,7 +235,16 @@ impl Default for NormalisationData {
impl NormalisationData {
fn parse_from_file<T: Read + Seek>(mut file: T) -> io::Result<NormalisationData> {
const SPOTIFY_NORMALIZATION_HEADER_START_OFFSET: u64 = 144;
file.seek(SeekFrom::Start(SPOTIFY_NORMALIZATION_HEADER_START_OFFSET))?;
let newpos = file.seek(SeekFrom::Start(SPOTIFY_NORMALIZATION_HEADER_START_OFFSET))?;
if newpos != SPOTIFY_NORMALIZATION_HEADER_START_OFFSET {
error!(
"NormalisationData::parse_from_file seeking to {} but position is now {}",
SPOTIFY_NORMALIZATION_HEADER_START_OFFSET, newpos
);
error!("Falling back to default (non-track and non-album) normalisation data.");
return Ok(NormalisationData::default());
}
let track_gain_db = file.read_f32::<LittleEndian>()?;
let track_peak = file.read_f32::<LittleEndian>()?;
@ -527,7 +537,7 @@ impl PlayerState {
Stopped | EndOfTrack { .. } | Paused { .. } | Loading { .. } => false,
Playing { .. } => true,
Invalid => {
error!("PlayerState is_playing: invalid state");
error!("PlayerState::is_playing in invalid state");
exit(1);
}
}
@ -555,7 +565,7 @@ impl PlayerState {
ref mut decoder, ..
} => Some(decoder),
Invalid => {
error!("PlayerState decoder: invalid state");
error!("PlayerState::decoder in invalid state");
exit(1);
}
}
@ -574,7 +584,7 @@ impl PlayerState {
..
} => Some(stream_loader_controller),
Invalid => {
error!("PlayerState stream_loader_controller: invalid state");
error!("PlayerState::stream_loader_controller in invalid state");
exit(1);
}
}
@ -582,7 +592,8 @@ impl PlayerState {
fn playing_to_end_of_track(&mut self) {
use self::PlayerState::*;
match mem::replace(self, Invalid) {
let new_state = mem::replace(self, Invalid);
match new_state {
Playing {
track_id,
play_request_id,
@ -608,7 +619,10 @@ impl PlayerState {
};
}
_ => {
error!("Called playing_to_end_of_track in non-playing state.");
error!(
"Called playing_to_end_of_track in non-playing state: {:?}",
new_state
);
exit(1);
}
}
@ -616,7 +630,8 @@ impl PlayerState {
fn paused_to_playing(&mut self) {
use self::PlayerState::*;
match ::std::mem::replace(self, Invalid) {
let new_state = mem::replace(self, Invalid);
match new_state {
Paused {
track_id,
play_request_id,
@ -644,7 +659,10 @@ impl PlayerState {
};
}
_ => {
error!("PlayerState paused_to_playing: invalid state");
error!(
"PlayerState::paused_to_playing in invalid state: {:?}",
new_state
);
exit(1);
}
}
@ -652,7 +670,8 @@ impl PlayerState {
fn playing_to_paused(&mut self) {
use self::PlayerState::*;
match ::std::mem::replace(self, Invalid) {
let new_state = mem::replace(self, Invalid);
match new_state {
Playing {
track_id,
play_request_id,
@ -680,7 +699,10 @@ impl PlayerState {
};
}
_ => {
error!("PlayerState playing_to_paused: invalid state");
error!(
"PlayerState::playing_to_paused in invalid state: {:?}",
new_state
);
exit(1);
}
}
@ -900,15 +922,18 @@ impl PlayerTrackLoader {
}
};
let mut stream_position_pcm = 0;
let position_pcm = PlayerInternal::position_ms_to_pcm(position_ms);
if position_pcm != 0 {
if let Err(e) = decoder.seek(position_pcm) {
error!("PlayerTrackLoader load_track: {}", e);
if position_pcm > 0 {
stream_loader_controller.set_random_access_mode();
match decoder.seek(position_pcm) {
Ok(_) => stream_position_pcm = position_pcm,
Err(e) => error!("PlayerTrackLoader::load_track error seeking: {}", e),
}
stream_loader_controller.set_stream_mode();
}
let stream_position_pcm = position_pcm;
};
info!("<{}> ({} ms) loaded", audio.name, audio.duration);
return Some(PlayerLoadedTrackData {
@ -1237,7 +1262,7 @@ impl PlayerInternal {
}
PlayerState::Stopped => (),
PlayerState::Invalid => {
error!("PlayerInternal handle_player_stop: invalid state");
error!("PlayerInternal::handle_player_stop in invalid state");
exit(1);
}
}
@ -1263,7 +1288,7 @@ impl PlayerInternal {
});
self.ensure_sink_running();
} else {
error!("Player::play called from invalid state");
error!("Player::play called from invalid state: {:?}", self.state);
}
}
@ -1287,7 +1312,7 @@ impl PlayerInternal {
duration_ms,
});
} else {
error!("Player::pause called from invalid state");
error!("Player::pause called from invalid state: {:?}", self.state);
}
}
@ -1548,7 +1573,10 @@ impl PlayerInternal {
position_ms,
}),
PlayerState::Invalid { .. } => {
error!("PlayerInternal handle_command_load: invalid state");
error!(
"Player::handle_command_load called from invalid state: {:?}",
self.state
);
exit(1);
}
}
@ -1578,12 +1606,12 @@ impl PlayerInternal {
loaded_track
.stream_loader_controller
.set_random_access_mode();
if let Err(e) = loaded_track.decoder.seek(position_pcm) {
// This may be blocking.
error!("PlayerInternal handle_command_load: {}", e);
match loaded_track.decoder.seek(position_pcm) {
Ok(_) => loaded_track.stream_position_pcm = position_pcm,
Err(e) => error!("PlayerInternal handle_command_load: {}", e),
}
loaded_track.stream_loader_controller.set_stream_mode();
loaded_track.stream_position_pcm = position_pcm;
}
self.preload = PlayerPreload::None;
self.start_playback(track_id, play_request_id, loaded_track, play);
@ -1617,12 +1645,14 @@ impl PlayerInternal {
if position_pcm != *stream_position_pcm {
stream_loader_controller.set_random_access_mode();
if let Err(e) = decoder.seek(position_pcm) {
// This may be blocking.
error!("PlayerInternal handle_command_load: {}", e);
match decoder.seek(position_pcm) {
Ok(_) => *stream_position_pcm = position_pcm,
Err(e) => {
error!("PlayerInternal::handle_command_load error seeking: {}", e)
}
}
stream_loader_controller.set_stream_mode();
*stream_position_pcm = position_pcm;
}
// Move the info from the current state into a PlayerLoadedTrackData so we can use
@ -1692,9 +1722,10 @@ impl PlayerInternal {
loaded_track
.stream_loader_controller
.set_random_access_mode();
if let Err(e) = loaded_track.decoder.seek(position_pcm) {
// This may be blocking
error!("PlayerInternal handle_command_load: {}", e);
match loaded_track.decoder.seek(position_pcm) {
Ok(_) => loaded_track.stream_position_pcm = position_pcm,
Err(e) => error!("PlayerInternal handle_command_load: {}", e),
}
loaded_track.stream_loader_controller.set_stream_mode();
}
@ -1824,10 +1855,10 @@ impl PlayerInternal {
*stream_position_pcm = position_pcm;
}
}
Err(e) => error!("PlayerInternal handle_command_seek: {}", e),
Err(e) => error!("PlayerInternal::handle_command_seek error: {}", e),
}
} else {
error!("Player::seek called from invalid state");
error!("Player::seek called from invalid state: {:?}", self.state);
}
// If we're playing, ensure, that we have enough data leaded to avoid a buffer underrun.
@ -1988,8 +2019,8 @@ impl Drop for PlayerInternal {
}
}
impl ::std::fmt::Debug for PlayerCommand {
fn fmt(&self, f: &mut ::std::fmt::Formatter) -> ::std::fmt::Result {
impl fmt::Debug for PlayerCommand {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
match *self {
PlayerCommand::Load {
track_id,
@ -2024,8 +2055,8 @@ impl ::std::fmt::Debug for PlayerCommand {
}
}
impl ::std::fmt::Debug for PlayerState {
fn fmt(&self, f: &mut ::std::fmt::Formatter<'_>) -> ::std::fmt::Result {
impl fmt::Debug for PlayerState {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
use PlayerState::*;
match *self {
Stopped => f.debug_struct("Stopped").finish(),
@ -2076,9 +2107,19 @@ struct Subfile<T: Read + Seek> {
impl<T: Read + Seek> Subfile<T> {
pub fn new(mut stream: T, offset: u64) -> Subfile<T> {
if let Err(e) = stream.seek(SeekFrom::Start(offset)) {
error!("Subfile new Error: {}", e);
let target = SeekFrom::Start(offset);
match stream.seek(target) {
Ok(pos) => {
if pos != offset {
error!(
"Subfile::new seeking to {:?} but position is now {:?}",
target, pos
);
}
}
Err(e) => error!("Subfile new Error: {}", e),
}
Subfile { stream, offset }
}
}
@ -2097,10 +2138,14 @@ impl<T: Read + Seek> Seek for Subfile<T> {
};
let newpos = self.stream.seek(pos)?;
if newpos > self.offset {
if newpos >= self.offset {
Ok(newpos - self.offset)
} else {
Ok(0)
Err(io::Error::new(
io::ErrorKind::UnexpectedEof,
"newpos < self.offset",
))
}
}
}