Add resampler

This commit is contained in:
JasonLG1979 2023-06-21 20:29:22 -05:00
parent 71660a2351
commit 3b64f25286
3 changed files with 556 additions and 4 deletions

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@ -1,7 +1,7 @@
use std::{mem, str::FromStr, time::Duration};
pub use crate::dither::{mk_ditherer, DithererBuilder, TriangularDitherer};
use crate::{SAMPLE_RATE, RESAMPLER_INPUT_SIZE, convert::i24, player::duration_to_coefficient};
use crate::{convert::i24, player::duration_to_coefficient, RESAMPLER_INPUT_SIZE, SAMPLE_RATE};
// Reciprocals allow us to multiply instead of divide during interpolation.
const HZ48000_RESAMPLE_FACTOR_RECIPROCAL: f64 = SAMPLE_RATE as f64 / 48_000.0;
@ -16,7 +16,7 @@ const HZ96000_SAMPLES_PER_SECOND: f64 = 96_000.0 * 2.0;
// Given a RESAMPLER_INPUT_SIZE of 147 all of our output sizes work out
// to be integers, which is a very good thing. That means no fractional samples
// which translates to much better interpolation.
// which translates to much better interpolation.
const HZ48000_INTERPOLATION_OUTPUT_SIZE: usize =
(RESAMPLER_INPUT_SIZE as f64 * (1.0 / HZ48000_RESAMPLE_FACTOR_RECIPROCAL)) as usize;
const HZ88200_INTERPOLATION_OUTPUT_SIZE: usize =
@ -182,8 +182,8 @@ impl std::fmt::Display for SampleRate {
#[derive(Clone, Copy, Debug, Default)]
pub struct ResampleSpec {
resample_factor_reciprocal: f64,
interpolation_output_size: usize,
pub resample_factor_reciprocal: f64,
pub interpolation_output_size: usize,
}
impl SampleRate {

View file

@ -12,6 +12,7 @@ pub mod decoder;
pub mod dither;
pub mod mixer;
pub mod player;
pub mod resampler;
pub const RESAMPLER_INPUT_SIZE: usize = 147;
pub const SAMPLE_RATE: u32 = 44100;

551
playback/src/resampler.rs Normal file
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@ -0,0 +1,551 @@
use std::{
collections::{vec_deque, VecDeque},
marker::Send,
process::exit,
sync::mpsc,
thread,
};
use crate::{
config::{InterpolationQuality, SampleRate},
RESAMPLER_INPUT_SIZE, SAMPLE_RATE as SOURCE_SAMPLE_RATE,
};
struct DelayLine {
buffer: VecDeque<f64>,
interpolation_coefficients_length: usize,
}
impl DelayLine {
fn new(interpolation_coefficients_length: usize) -> DelayLine {
Self {
buffer: VecDeque::with_capacity(interpolation_coefficients_length),
interpolation_coefficients_length,
}
}
fn push(&mut self, sample: f64) {
self.buffer.push_back(sample);
while self.buffer.len() > self.interpolation_coefficients_length {
self.buffer.pop_front();
}
}
fn clear(&mut self) {
self.buffer.clear();
}
}
impl<'a> IntoIterator for &'a DelayLine {
type Item = &'a f64;
type IntoIter = vec_deque::Iter<'a, f64>;
fn into_iter(self) -> Self::IntoIter {
self.buffer.iter()
}
}
struct WindowedSincInterpolator {
interpolation_coefficients: Vec<f64>,
interpolation_coefficients_sum: f64,
delay_line: DelayLine,
}
impl WindowedSincInterpolator {
fn new(interpolation_quality: InterpolationQuality, resample_factor_reciprocal: f64) -> Self {
let interpolation_coefficients =
interpolation_quality.get_interpolation_coefficients(resample_factor_reciprocal);
let interpolation_coefficients_sum = interpolation_coefficients.iter().sum();
let delay_line = DelayLine::new(interpolation_coefficients.len());
Self {
interpolation_coefficients,
interpolation_coefficients_sum,
delay_line,
}
}
fn interpolate(&mut self, sample: f64) -> f64 {
// Since our interpolation coefficients are pre-calculated
// we can basically pretend like the Interpolator is a FIR filter.
self.delay_line.push(sample);
// Temporal convolution
let mut output_sample = self
.interpolation_coefficients
.iter()
.zip(&self.delay_line)
.fold(0.0, |acc, (coefficient, delay_line_sample)| {
acc + coefficient * delay_line_sample
});
if output_sample.is_normal() {
// Make sure that interpolation does not add any gain.
output_sample /= self.interpolation_coefficients_sum;
}
output_sample
}
fn clear(&mut self) {
self.delay_line.clear();
}
}
trait MonoResampler {
fn new(sample_rate: SampleRate, interpolation_quality: InterpolationQuality) -> Self
where
Self: Sized;
fn stop(&mut self);
fn get_latency_pcm(&mut self) -> u64;
fn resample(&mut self, samples: &[f64]) -> Option<Vec<f64>>;
}
struct MonoSincResampler {
interpolator: WindowedSincInterpolator,
input_buffer: Vec<f64>,
resample_factor_reciprocal: f64,
delay_line_latency: u64,
interpolation_output_size: usize,
}
impl MonoResampler for MonoSincResampler {
fn new(sample_rate: SampleRate, interpolation_quality: InterpolationQuality) -> Self {
let spec = sample_rate.get_resample_spec();
let delay_line_latency = (interpolation_quality.get_interpolation_coefficients_length()
as f64
* spec.resample_factor_reciprocal)
.round() as u64;
Self {
interpolator: WindowedSincInterpolator::new(
interpolation_quality,
spec.resample_factor_reciprocal,
),
input_buffer: Vec::with_capacity(SOURCE_SAMPLE_RATE as usize),
resample_factor_reciprocal: spec.resample_factor_reciprocal,
delay_line_latency,
interpolation_output_size: spec.interpolation_output_size,
}
}
fn get_latency_pcm(&mut self) -> u64 {
self.input_buffer.len() as u64 + self.delay_line_latency
}
fn stop(&mut self) {
self.interpolator.clear();
self.input_buffer.clear();
}
fn resample(&mut self, samples: &[f64]) -> Option<Vec<f64>> {
self.input_buffer.extend_from_slice(samples);
let num_buffer_chunks = self.input_buffer.len().saturating_div(RESAMPLER_INPUT_SIZE);
if num_buffer_chunks == 0 {
return None;
}
let input_size = num_buffer_chunks * RESAMPLER_INPUT_SIZE;
// The size of the output after interpolation.
let output_size = num_buffer_chunks * self.interpolation_output_size;
let mut output = Vec::with_capacity(output_size);
output.extend((0..output_size).map(|ouput_index| {
// The factional weights are already calculated and factored
// into our interpolation coefficients so all we have to
// do is pretend we're doing nearest-neighbor interpolation
// and push samples though the Interpolator and what comes
// out the other side is Sinc Windowed Interpolated samples.
let sample_index = (ouput_index as f64 * self.resample_factor_reciprocal) as usize;
let sample = self.input_buffer[sample_index];
self.interpolator.interpolate(sample)
}));
self.input_buffer.drain(..input_size);
Some(output)
}
}
struct MonoLinearResampler {
input_buffer: Vec<f64>,
resample_factor_reciprocal: f64,
interpolation_output_size: usize,
}
impl MonoResampler for MonoLinearResampler {
fn new(sample_rate: SampleRate, _: InterpolationQuality) -> Self {
let spec = sample_rate.get_resample_spec();
Self {
input_buffer: Vec::with_capacity(SOURCE_SAMPLE_RATE as usize),
resample_factor_reciprocal: spec.resample_factor_reciprocal,
interpolation_output_size: spec.interpolation_output_size,
}
}
fn get_latency_pcm(&mut self) -> u64 {
self.input_buffer.len() as u64
}
fn stop(&mut self) {
self.input_buffer.clear();
}
fn resample(&mut self, samples: &[f64]) -> Option<Vec<f64>> {
self.input_buffer.extend_from_slice(samples);
let num_buffer_chunks = self.input_buffer.len().saturating_div(RESAMPLER_INPUT_SIZE);
if num_buffer_chunks == 0 {
return None;
}
let input_size = num_buffer_chunks * RESAMPLER_INPUT_SIZE;
// The size of the output after interpolation.
// We have to account for the fact that to do effective linear
// interpolation we need an extra sample to be able to throw away later.
let output_size = num_buffer_chunks * self.interpolation_output_size + 1;
let mut output = Vec::with_capacity(output_size);
output.extend((0..output_size).map(|output_index| {
let sample_index = output_index as f64 * self.resample_factor_reciprocal;
let sample_index_fractional = sample_index.fract();
let sample_index = sample_index as usize;
let sample = *self.input_buffer.get(sample_index).unwrap_or(&0.0);
let next_sample = *self.input_buffer.get(sample_index + 1).unwrap_or(&0.0);
let sample_index_fractional_complementary = 1.0 - sample_index_fractional;
sample * sample_index_fractional_complementary + next_sample * sample_index_fractional
}));
// Remove the last garbage sample.
output.pop();
self.input_buffer.drain(..input_size);
Some(output)
}
}
enum ResampleTask {
Stop,
Terminate,
GetLatency,
ProcessSamples(Vec<f64>),
}
enum ResampleResult {
Latency(u64),
ProcessedSamples(Option<Vec<f64>>),
}
struct ResampleWorker {
task_sender: Option<mpsc::Sender<ResampleTask>>,
result_receiver: Option<mpsc::Receiver<ResampleResult>>,
handle: Option<thread::JoinHandle<()>>,
}
impl ResampleWorker {
fn new(mut resampler: impl MonoResampler + Send + 'static, name: String) -> Self {
let (task_sender, task_receiver) = mpsc::channel();
let (result_sender, result_receiver) = mpsc::channel();
let builder = thread::Builder::new().name(name.clone());
let handle = match builder.spawn(move || loop {
match task_receiver.recv() {
Err(e) => {
match thread::current().name() {
Some(name) => error!("Error in <ResampleWorker> [{name}] thread: {e}"),
None => error!("Error in <ResampleWorker> thread: {e}"),
}
exit(1);
}
Ok(task) => match task {
ResampleTask::Stop => resampler.stop(),
ResampleTask::GetLatency => {
let latency = resampler.get_latency_pcm();
result_sender.send(ResampleResult::Latency(latency)).ok();
}
ResampleTask::ProcessSamples(samples) => {
let samples = resampler.resample(&samples);
result_sender
.send(ResampleResult::ProcessedSamples(samples))
.ok();
}
ResampleTask::Terminate => {
match thread::current().name() {
Some(name) => debug!("drop <ResampleWorker> [{name}] thread"),
None => debug!("drop <ResampleWorker> thread"),
}
break;
}
},
}
}) {
Ok(handle) => {
debug!("Created <ResampleWorker> [{name}] thread");
handle
}
Err(e) => {
error!("Error creating <ResampleWorker> [{name}] thread: {e}");
exit(1);
}
};
Self {
task_sender: Some(task_sender),
result_receiver: Some(result_receiver),
handle: Some(handle),
}
}
fn get_latency_pcm(&mut self) -> u64 {
self.task_sender
.as_mut()
.and_then(|sender| sender.send(ResampleTask::GetLatency).ok());
self.result_receiver
.as_mut()
.and_then(|result_receiver| result_receiver.recv().ok())
.and_then(|result| match result {
ResampleResult::Latency(latency) => Some(latency),
_ => None,
})
.unwrap_or_default()
}
fn stop(&mut self) {
self.task_sender
.as_mut()
.and_then(|sender| sender.send(ResampleTask::Stop).ok());
}
fn process(&mut self, samples: Vec<f64>) {
self.task_sender
.as_mut()
.and_then(|sender| sender.send(ResampleTask::ProcessSamples(samples)).ok());
}
fn receive_result(&mut self) -> Option<Vec<f64>> {
self.result_receiver
.as_mut()
.and_then(|result_receiver| result_receiver.recv().ok())
.and_then(|result| match result {
ResampleResult::ProcessedSamples(samples) => samples,
_ => None,
})
}
}
impl Drop for ResampleWorker {
fn drop(&mut self) {
self.task_sender
.take()
.and_then(|sender| sender.send(ResampleTask::Terminate).ok());
self.result_receiver
.take()
.and_then(|result_receiver| loop {
let drained = result_receiver.recv().ok();
if drained.is_none() {
break drained;
}
});
self.handle.take().and_then(|handle| handle.join().ok());
}
}
enum Resampler {
Bypass,
Worker {
left_resampler: ResampleWorker,
right_resampler: ResampleWorker,
},
}
pub struct StereoInterleavedResampler {
resampler: Resampler,
latency_flag: bool,
process_flag: bool,
}
impl StereoInterleavedResampler {
pub fn new(sample_rate: SampleRate, interpolation_quality: InterpolationQuality) -> Self {
debug!("Sample Rate: {sample_rate}");
let resampler = match sample_rate {
SampleRate::Hz44100 => {
debug!("Interpolation Type: Bypass");
debug!("No <ResampleWorker> threads required");
Resampler::Bypass
}
_ => {
debug!("Interpolation Quality: {interpolation_quality}");
let left_thread_name = "resampler:left".to_string();
let right_thread_name = "resampler:right".to_string();
match interpolation_quality {
InterpolationQuality::Low => {
debug!("Interpolation Type: Linear");
let left = MonoLinearResampler::new(sample_rate, interpolation_quality);
let right = MonoLinearResampler::new(sample_rate, interpolation_quality);
Resampler::Worker {
left_resampler: ResampleWorker::new(left, left_thread_name),
right_resampler: ResampleWorker::new(right, right_thread_name),
}
}
_ => {
debug!("Interpolation Type: Windowed Sinc");
let left = MonoSincResampler::new(sample_rate, interpolation_quality);
let right = MonoSincResampler::new(sample_rate, interpolation_quality);
Resampler::Worker {
left_resampler: ResampleWorker::new(left, left_thread_name),
right_resampler: ResampleWorker::new(right, right_thread_name),
}
}
}
}
};
Self {
resampler,
latency_flag: true,
process_flag: false,
}
}
pub fn get_latency_pcm(&mut self) -> u64 {
let alternate_latency_flag = self.alternate_latency_flag();
match &mut self.resampler {
Resampler::Bypass => 0,
Resampler::Worker {
left_resampler,
right_resampler,
} => {
if alternate_latency_flag {
left_resampler.get_latency_pcm()
} else {
right_resampler.get_latency_pcm()
}
}
}
}
fn alternate_latency_flag(&mut self) -> bool {
// We only actually need the latency
// from one channel for PCM frame latency
// to balance the load we alternate.
let current_flag = self.latency_flag;
self.latency_flag = !self.latency_flag;
current_flag
}
fn alternate_process_flag(&mut self) -> bool {
// This along with the latency_flag makes
// sure that all worker calls alternate
// for load balancing.
let current_flag = self.process_flag;
self.process_flag = !self.process_flag;
current_flag
}
pub fn process(&mut self, input_samples: &[f64]) -> Option<Vec<f64>> {
let alternate_process_flag = self.alternate_process_flag();
match &mut self.resampler {
// Bypass is basically a no-op.
Resampler::Bypass => Some(input_samples.to_vec()),
Resampler::Worker {
left_resampler,
right_resampler,
} => {
let (left_samples, right_samples) = Self::deinterleave_samples(input_samples);
let (processed_left_samples, processed_right_samples) = if alternate_process_flag {
left_resampler.process(left_samples);
right_resampler.process(right_samples);
let processed_left_samples = left_resampler.receive_result();
let processed_right_samples = right_resampler.receive_result();
(processed_left_samples, processed_right_samples)
} else {
right_resampler.process(right_samples);
left_resampler.process(left_samples);
let processed_right_samples = right_resampler.receive_result();
let processed_left_samples = left_resampler.receive_result();
(processed_left_samples, processed_right_samples)
};
processed_left_samples.and_then(|left_samples| {
processed_right_samples.map(|right_samples| {
Self::interleave_samples(&left_samples, &right_samples)
})
})
}
}
}
pub fn stop(&mut self) {
match &mut self.resampler {
// Stop does nothing
// if we're bypassed.
Resampler::Bypass => (),
Resampler::Worker {
left_resampler,
right_resampler,
} => {
left_resampler.stop();
right_resampler.stop();
}
}
}
fn interleave_samples(left_samples: &[f64], right_samples: &[f64]) -> Vec<f64> {
// Re-interleave the resampled channels.
left_samples
.iter()
.zip(right_samples.iter())
.flat_map(|(&x, &y)| vec![x, y])
.collect()
}
fn deinterleave_samples(samples: &[f64]) -> (Vec<f64>, Vec<f64>) {
// Split the stereo interleaved samples into left and right channels.
let (left_samples, right_samples): (Vec<f64>, Vec<f64>) = samples
.chunks(2)
.map(|chunk| {
let [left_sample, right_sample] = [chunk[0], chunk[1]];
(left_sample, right_sample)
})
.unzip();
(left_samples, right_samples)
}
}