This commit is contained in:
Konstantin Seiler 2020-02-03 11:57:09 +11:00
parent 981b76bace
commit 499824a6ba

View file

@ -884,7 +884,6 @@ impl PlayerInternal {
}
}
fn handle_player_stop(&mut self) {
match self.state {
PlayerState::Playing {
@ -1224,7 +1223,6 @@ impl PlayerInternal {
// We need to load the track - either from scratch or by completing a preload.
// In any case we go into a Loading state to load the track.
if !load_command_processed {
self.ensure_sink_stopped();
self.send_event(PlayerEvent::Loading {