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Sink.play is not the opposite of Sink.stop in Rodio
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1 changed files with 5 additions and 2 deletions
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@ -68,12 +68,15 @@ impl Open for RodioSink {
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impl Sink for RodioSink {
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impl Sink for RodioSink {
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fn start(&mut self) -> io::Result<()> {
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fn start(&mut self) -> io::Result<()> {
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self.rodio_sink.play();
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// More similar to an "unpause" than "play". Doesn't undo "stop".
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// self.rodio_sink.play();
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Ok(())
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Ok(())
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}
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}
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fn stop(&mut self) -> io::Result<()> {
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fn stop(&mut self) -> io::Result<()> {
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self.rodio_sink.stop();
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// This will immediately stop playback, but the sink is then unusable.
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// We just have to let the current buffer play till the end.
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// self.rodio_sink.stop();
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Ok(())
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Ok(())
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}
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}
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