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Simple block of playback thread based on buffer size.
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parent
49fd48b42a
commit
587aa9c711
2 changed files with 10 additions and 2 deletions
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@ -20,7 +20,7 @@ portaudio-rs = { version = "0.3.0", optional = true }
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libpulse-sys = { version = "0.0.0", optional = true }
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jack = { version = "0.5.3", optional = true }
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libc = { version = "0.2", optional = true }
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rodio = { version = "0.8.1", optional = true, default-features = false }
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rodio = { git = "https://github.com/tomaka/rodio", optional = true, default-features = false}
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[features]
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alsa-backend = ["alsa"]
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@ -1,6 +1,6 @@
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use super::{Open, Sink};
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extern crate rodio;
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use std::io;
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use std::{io, thread, time};
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use std::process::exit;
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pub struct RodioSink {
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@ -83,6 +83,14 @@ impl Sink for RodioSink {
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fn write(&mut self, data: &[i16]) -> io::Result<()> {
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let source = rodio::buffer::SamplesBuffer::new(2, 44100, data);
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self.rodio_sink.append(source);
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// Chunk sizes seem to be about 256 to 3000 ish items long.
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// Assuming they're on average 1628 then a half second buffer is:
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// 44100 elements --> about 27 chunks
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while self.rodio_sink.len() > 26 {
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// sleep and wait for rodio to drain a bit
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thread::sleep(time::Duration::from_millis(10));
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}
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Ok(())
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}
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}
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