Simple block of playback thread based on buffer size.

This commit is contained in:
Will Stott 2019-03-20 13:23:20 +00:00
parent 49fd48b42a
commit 587aa9c711
2 changed files with 10 additions and 2 deletions

View file

@ -20,7 +20,7 @@ portaudio-rs = { version = "0.3.0", optional = true }
libpulse-sys = { version = "0.0.0", optional = true }
jack = { version = "0.5.3", optional = true }
libc = { version = "0.2", optional = true }
rodio = { version = "0.8.1", optional = true, default-features = false }
rodio = { git = "https://github.com/tomaka/rodio", optional = true, default-features = false}
[features]
alsa-backend = ["alsa"]

View file

@ -1,6 +1,6 @@
use super::{Open, Sink};
extern crate rodio;
use std::io;
use std::{io, thread, time};
use std::process::exit;
pub struct RodioSink {
@ -83,6 +83,14 @@ impl Sink for RodioSink {
fn write(&mut self, data: &[i16]) -> io::Result<()> {
let source = rodio::buffer::SamplesBuffer::new(2, 44100, data);
self.rodio_sink.append(source);
// Chunk sizes seem to be about 256 to 3000 ish items long.
// Assuming they're on average 1628 then a half second buffer is:
// 44100 elements --> about 27 chunks
while self.rodio_sink.len() > 26 {
// sleep and wait for rodio to drain a bit
thread::sleep(time::Duration::from_millis(10));
}
Ok(())
}
}