prevent clipping; add option to apply pre-gain

This commit is contained in:
herrernst 2018-01-30 22:06:02 +01:00
parent 38f18e3adb
commit 67765f7478

View file

@ -106,12 +106,12 @@ enum PlayerState {
Stopped,
Paused {
decoder: Decoder,
track_gain_db: f32,
normalization_factor: f32,
end_of_track: oneshot::Sender<()>,
},
Playing {
decoder: Decoder,
track_gain_db: f32,
normalization_factor: f32,
end_of_track: oneshot::Sender<()>,
},
@ -154,10 +154,10 @@ impl PlayerState {
fn paused_to_playing(&mut self) {
use self::PlayerState::*;
match ::std::mem::replace(self, Invalid) {
Paused { decoder, track_gain_db, end_of_track } => {
Paused { decoder, normalization_factor, end_of_track } => {
*self = Playing {
decoder: decoder,
track_gain_db: track_gain_db,
normalization_factor: normalization_factor,
end_of_track: end_of_track,
};
}
@ -168,10 +168,10 @@ impl PlayerState {
fn playing_to_paused(&mut self) {
use self::PlayerState::*;
match ::std::mem::replace(self, Invalid) {
Playing { decoder, track_gain_db, end_of_track } => {
Playing { decoder, normalization_factor, end_of_track } => {
*self = Paused {
decoder: decoder,
track_gain_db: track_gain_db,
normalization_factor: normalization_factor,
end_of_track: end_of_track,
};
}
@ -200,19 +200,19 @@ impl PlayerInternal {
self.handle_command(cmd);
}
let mut current_track_gain_db: f32 = 0.0;
let packet = if let PlayerState::Playing { ref mut decoder, track_gain_db, .. } = self.state {
current_track_gain_db = track_gain_db;
let mut current_normalization_factor: f32 = 1.0;
let packet = if let PlayerState::Playing { ref mut decoder, normalization_factor, .. } = self.state {
current_normalization_factor = normalization_factor;
Some(decoder.next_packet().expect("Vorbis error"))
} else { None };
if let Some(packet) = packet {
self.handle_packet(packet, current_track_gain_db);
self.handle_packet(packet, current_normalization_factor);
}
}
}
fn handle_packet(&mut self, packet: Option<VorbisPacket>, track_gain_db: f32) {
fn handle_packet(&mut self, packet: Option<VorbisPacket>, normalization_factor: f32) {
match packet {
Some(mut packet) => {
if let Some(ref editor) = self.audio_filter {
@ -221,11 +221,6 @@ impl PlayerInternal {
if self.config.normalization {
// see http://wiki.hydrogenaud.io/index.php?title=ReplayGain_specification#Loudness_normalization
let normalization_factor = f32::powf(10.0, (track_gain_db + self.config.normalization_pre_gain) / 20.0);
// info!("Use gain: {}, factor: {}", track_gain_db, normalization_factor);
if normalization_factor != 1.0 {
for x in packet.data_mut().iter_mut() {
*x = (*x as f32 * normalization_factor) as i16;
@ -256,7 +251,7 @@ impl PlayerInternal {
}
match self.load_track(track_id, position as i64) {
Some((decoder, track_gain_db)) => {
Some((decoder, normalization_factor)) => {
if play {
if !self.state.is_playing() {
self.run_onstart();
@ -265,7 +260,7 @@ impl PlayerInternal {
self.state = PlayerState::Playing {
decoder: decoder,
track_gain_db: track_gain_db,
normalization_factor: normalization_factor,
end_of_track: end_of_track,
};
} else {
@ -275,7 +270,7 @@ impl PlayerInternal {
self.state = PlayerState::Paused {
decoder: decoder,
track_gain_db: track_gain_db,
normalization_factor: normalization_factor,
end_of_track: end_of_track,
};
}
@ -402,38 +397,52 @@ impl PlayerInternal {
let mut decrypted_file = AudioDecrypt::new(key, encrypted_file);
let mut track_gain_db: f32 = 0.0;
let mut normalization_factor: f32 = 1.0;
if self.config.normalization {
//buffer for float bytes
let mut track_gain_float_bytes = [0; 4];
decrypted_file.seek(SeekFrom::Start(144)).unwrap(); // 4 bytes as LE float
decrypted_file.read(&mut track_gain_float_bytes).unwrap();
let track_gain_db: f32;
unsafe {
track_gain_db = mem::transmute::<[u8; 4], f32>(track_gain_float_bytes);
info!("Track gain: {}db", track_gain_db);
debug!("Track gain: {}db", track_gain_db);
}
decrypted_file.seek(SeekFrom::Start(148)).unwrap(); // 4 bytes as LE float
decrypted_file.read(&mut track_gain_float_bytes).unwrap();
let normalization_factor = f32::powf(10.0, (track_gain_db + self.config.normalization_pre_gain) / 20.0);
let mut track_peak: f32 = 1.0;
let track_peak: f32;
unsafe {
// track peak, 1.0 represents dbfs
track_peak = mem::transmute::<[u8; 4], f32>(track_gain_float_bytes);
info!("Track peak: {}", track_peak);
if normalization_factor * track_peak > 1.0 {
warn!("Track will clip, please add negative pre-gain");
}
debug!("Track peak: {}", track_peak);
}
// see http://wiki.hydrogenaud.io/index.php?title=ReplayGain_specification#Loudness_normalization
normalization_factor = f32::powf(10.0, (track_gain_db + self.config.normalization_pre_gain) / 20.0);
if normalization_factor * track_peak > 1.0 {
warn!("Track would clip, reducing normalisation factor. \
Please add negative pre-gain to avoid.");
normalization_factor = 1.0/track_peak;
}
info!("Applying normalization factor: {}", normalization_factor);
// TODO there are also values for album gain/peak, which should be used if an album is playing
// but I don't know how to determine if album is playing
decrypted_file.seek(SeekFrom::Start(152)).unwrap(); // 4 bytes as LE float
decrypted_file.read(&mut track_gain_float_bytes).unwrap();
unsafe {
info!("Album gain: {}db", mem::transmute::<[u8; 4], f32>(track_gain_float_bytes));
debug!("Album gain: {}db", mem::transmute::<[u8; 4], f32>(track_gain_float_bytes));
}
decrypted_file.seek(SeekFrom::Start(156)).unwrap(); // 4 bytes as LE float
decrypted_file.read(&mut track_gain_float_bytes).unwrap();
unsafe {
// album peak, 1.0 represents dbfs
info!("Album peak: {}", mem::transmute::<[u8; 4], f32>(track_gain_float_bytes));
debug!("Album peak: {}", mem::transmute::<[u8; 4], f32>(track_gain_float_bytes));
}
}
@ -448,7 +457,7 @@ impl PlayerInternal {
info!("Track \"{}\" loaded", track.name);
Some((decoder, track_gain_db))
Some((decoder, normalization_factor))
}
}