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Limit new context tracks added to frame
Keep only a fixed history of previous tracks to prior pushing new tracks
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parent
b0ee8ec74d
commit
6870c76a43
1 changed files with 23 additions and 7 deletions
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@ -57,6 +57,9 @@ pub enum SpircCommand {
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Shutdown,
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}
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const CONTEXT_TRACKS_HISTORY: usize = 10;
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const CONTEXT_FETCH_THRESHOLD: u32 = 5;
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pub struct Spirc {
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commands: mpsc::UnboundedSender<SpircCommand>,
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}
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@ -655,11 +658,11 @@ impl SpircTask {
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new_index,
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self.state.get_track().len(),
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self.state.get_context_uri(),
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self.state.get_track().len() as u32 - new_index < 5
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self.state.get_track().len() as u32 - new_index < CONTEXT_FETCH_THRESHOLD
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);
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let context_uri = self.state.get_context_uri().to_owned();
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if (context_uri.starts_with("spotify:station:") || context_uri.starts_with("spotify:dailymix:"))
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&& ((self.state.get_track().len() as u32) - new_index) < 5
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&& ((self.state.get_track().len() as u32) - new_index) < CONTEXT_FETCH_THRESHOLD
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{
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self.context_fut = self.resolve_station(&context_uri);
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self.update_tracks_from_context();
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@ -768,12 +771,25 @@ impl SpircTask {
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let new_tracks = &context.tracks;
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debug!("Adding {:?} tracks from context to playlist", new_tracks.len());
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// Can we just push the new tracks and forget it?
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let tracks = self.state.mut_track();
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// tracks.append(new_tracks.to_owned());
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for t in new_tracks {
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tracks.push(t.to_owned());
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let current_index = self.state.get_playing_track_index();
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let mut new_index = 0;
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{
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let mut tracks = self.state.mut_track();
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// Does this need to be optimised - we don't need to actually traverse the len of tracks
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let tracks_len = tracks.len();
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if tracks_len > CONTEXT_TRACKS_HISTORY {
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tracks.rotate_right(tracks_len - CONTEXT_TRACKS_HISTORY);
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tracks.truncate(CONTEXT_TRACKS_HISTORY);
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}
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// tracks.extend_from_slice(&mut new_tracks); // method doesn't exist for protobuf::RepeatedField
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for t in new_tracks {
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tracks.push(t.to_owned());
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}
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if current_index > CONTEXT_TRACKS_HISTORY as u32 {
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new_index = current_index - CONTEXT_TRACKS_HISTORY as u32;
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}
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}
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self.state.set_playing_track_index(new_index);
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}
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}
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