mirror of
https://github.com/librespot-org/librespot.git
synced 2024-12-18 17:11:53 +00:00
Remove the volume sample iteration (#986)
Move volume calculations out of their own separate samples iteration and into the normalisation iteration
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parent
70de5752dc
commit
7efc62b9ca
5 changed files with 126 additions and 125 deletions
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@ -6,6 +6,7 @@ use librespot::core::session::Session;
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use librespot::core::spotify_id::SpotifyId;
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use librespot::playback::audio_backend;
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use librespot::playback::config::{AudioFormat, PlayerConfig};
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use librespot::playback::mixer::NoOpVolume;
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use librespot::playback::player::Player;
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#[tokio::main]
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@ -30,7 +31,7 @@ async fn main() {
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.await
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.unwrap();
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let (mut player, _) = Player::new(player_config, session, None, move || {
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let (mut player, _) = Player::new(player_config, session, Box::new(NoOpVolume), move || {
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backend(None, audio_format)
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});
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@ -3,6 +3,8 @@ use crate::config::VolumeCtrl;
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pub mod mappings;
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use self::mappings::MappedCtrl;
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pub struct NoOpVolume;
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pub trait Mixer: Send {
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fn open(config: MixerConfig) -> Self
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where
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@ -11,13 +13,19 @@ pub trait Mixer: Send {
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fn set_volume(&self, volume: u16);
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fn volume(&self) -> u16;
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fn get_audio_filter(&self) -> Option<Box<dyn AudioFilter + Send>> {
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None
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fn get_soft_volume(&self) -> Box<dyn VolumeGetter + Send> {
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Box::new(NoOpVolume)
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}
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}
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pub trait AudioFilter {
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fn modify_stream(&self, data: &mut [f64]);
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pub trait VolumeGetter {
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fn attenuation_factor(&self) -> f64;
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}
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impl VolumeGetter for NoOpVolume {
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fn attenuation_factor(&self) -> f64 {
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1.0
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}
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}
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pub mod softmixer;
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@ -1,7 +1,7 @@
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use std::sync::atomic::{AtomicU64, Ordering};
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use std::sync::Arc;
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use super::AudioFilter;
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use super::VolumeGetter;
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use super::{MappedCtrl, VolumeCtrl};
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use super::{Mixer, MixerConfig};
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@ -35,10 +35,8 @@ impl Mixer for SoftMixer {
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.store(mapped_volume.to_bits(), Ordering::Relaxed)
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}
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fn get_audio_filter(&self) -> Option<Box<dyn AudioFilter + Send>> {
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Some(Box::new(SoftVolumeApplier {
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volume: self.volume.clone(),
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}))
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fn get_soft_volume(&self) -> Box<dyn VolumeGetter + Send> {
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Box::new(SoftVolume(self.volume.clone()))
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}
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}
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@ -46,17 +44,10 @@ impl SoftMixer {
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pub const NAME: &'static str = "softvol";
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}
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struct SoftVolumeApplier {
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volume: Arc<AtomicU64>,
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}
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struct SoftVolume(Arc<AtomicU64>);
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impl AudioFilter for SoftVolumeApplier {
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fn modify_stream(&self, data: &mut [f64]) {
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let volume = f64::from_bits(self.volume.load(Ordering::Relaxed));
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if volume < 1.0 {
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for x in data.iter_mut() {
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*x *= volume;
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}
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}
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impl VolumeGetter for SoftVolume {
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fn attenuation_factor(&self) -> f64 {
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f64::from_bits(self.0.load(Ordering::Relaxed))
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}
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}
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@ -25,7 +25,7 @@ use crate::core::spotify_id::SpotifyId;
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use crate::core::util::SeqGenerator;
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use crate::decoder::{AudioDecoder, AudioPacket, DecoderError, PassthroughDecoder, VorbisDecoder};
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use crate::metadata::{AudioItem, FileFormat};
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use crate::mixer::AudioFilter;
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use crate::mixer::VolumeGetter;
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use crate::{MS_PER_PAGE, NUM_CHANNELS, PAGES_PER_MS, SAMPLES_PER_SECOND};
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@ -58,7 +58,7 @@ struct PlayerInternal {
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sink: Box<dyn Sink>,
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sink_status: SinkStatus,
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sink_event_callback: Option<SinkEventCallback>,
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audio_filter: Option<Box<dyn AudioFilter + Send>>,
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volume_getter: Box<dyn VolumeGetter + Send>,
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event_senders: Vec<mpsc::UnboundedSender<PlayerEvent>>,
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converter: Converter,
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@ -319,7 +319,7 @@ impl Player {
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pub fn new<F>(
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config: PlayerConfig,
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session: Session,
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audio_filter: Option<Box<dyn AudioFilter + Send>>,
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volume_getter: Box<dyn VolumeGetter + Send>,
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sink_builder: F,
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) -> (Player, PlayerEventChannel)
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where
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@ -369,7 +369,7 @@ impl Player {
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sink: sink_builder(),
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sink_status: SinkStatus::Closed,
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sink_event_callback: None,
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audio_filter,
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volume_getter,
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event_senders: [event_sender].to_vec(),
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converter,
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@ -1314,19 +1314,26 @@ impl PlayerInternal {
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Some(mut packet) => {
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if !packet.is_empty() {
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if let AudioPacket::Samples(ref mut data) = packet {
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// Get the volume for the packet.
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// In the case of hardware volume control this will
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// always be 1.0 (no change).
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let volume = self.volume_getter.attenuation_factor();
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// For the basic normalisation method, a normalisation factor of 1.0 indicates that
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// there is nothing to normalise (all samples should pass unaltered). For the
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// dynamic method, there may still be peaks that we want to shave off.
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if self.config.normalisation {
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if self.config.normalisation_method == NormalisationMethod::Basic
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&& normalisation_factor < 1.0
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// No matter the case we apply volume attenuation last if there is any.
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if !self.config.normalisation && volume < 1.0 {
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for sample in data.iter_mut() {
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*sample *= volume;
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}
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} else if self.config.normalisation_method == NormalisationMethod::Basic
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&& (normalisation_factor < 1.0 || volume < 1.0)
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{
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for sample in data.iter_mut() {
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*sample *= normalisation_factor;
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*sample *= normalisation_factor * volume;
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}
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} else if self.config.normalisation_method
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== NormalisationMethod::Dynamic
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{
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} else if self.config.normalisation_method == NormalisationMethod::Dynamic {
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// zero-cost shorthands
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let threshold_db = self.config.normalisation_threshold_dbfs;
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let knee_db = self.config.normalisation_knee_db;
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@ -1396,8 +1403,7 @@ impl PlayerInternal {
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// attack_cf * self.normalisation_peak + (1.0 - attack_cf) * self.normalisation_integrator
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// Simplifies to:
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// attack_cf * self.normalisation_peak - attack_cf * self.normalisation_integrator + self.normalisation_integrator
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self.normalisation_peak = attack_cf
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* self.normalisation_peak
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self.normalisation_peak = attack_cf * self.normalisation_peak
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- attack_cf * self.normalisation_integrator
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+ self.normalisation_integrator;
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@ -1409,14 +1415,9 @@ impl PlayerInternal {
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// steps 7-8: conversion into level and multiplication into gain stage
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*sample *= db_to_ratio(-self.normalisation_peak);
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}
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}
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}
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}
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// Apply volume attenuation last. TODO: make this so we can chain
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// the normaliser and mixer as a processing pipeline.
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if let Some(ref editor) = self.audio_filter {
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editor.modify_stream(data)
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*sample *= volume;
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}
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}
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}
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@ -1648,12 +1648,12 @@ async fn main() {
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let player_config = setup.player_config.clone();
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let connect_config = setup.connect_config.clone();
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let audio_filter = mixer.get_audio_filter();
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let soft_volume = mixer.get_soft_volume();
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let format = setup.format;
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let backend = setup.backend;
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let device = setup.device.clone();
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let (player, event_channel) =
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Player::new(player_config, session.clone(), audio_filter, move || {
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Player::new(player_config, session.clone(), soft_volume, move || {
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(backend)(device, format)
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});
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