Cancel preload requests to free bandwidth when repeating the same track.

This commit is contained in:
Konstantin Seiler 2020-02-07 23:52:20 +11:00
parent 3f111a9778
commit 873f86bb96

View file

@ -1119,6 +1119,7 @@ impl PlayerInternal {
loaded_track.stream_loader_controller.set_stream_mode(); loaded_track.stream_loader_controller.set_stream_mode();
loaded_track.stream_position_pcm = Self::position_ms_to_pcm(position_ms); loaded_track.stream_position_pcm = Self::position_ms_to_pcm(position_ms);
} }
self.preload = PlayerPreload::None;
self.start_playback(track_id, play_request_id, loaded_track, play); self.start_playback(track_id, play_request_id, loaded_track, play);
return; return;
} }
@ -1182,6 +1183,7 @@ impl PlayerInternal {
stream_position_pcm, stream_position_pcm,
}; };
self.preload = PlayerPreload::None;
self.start_playback(track_id, play_request_id, loaded_track, play); self.start_playback(track_id, play_request_id, loaded_track, play);
if let PlayerState::Invalid = self.state { if let PlayerState::Invalid = self.state {