mirror of
https://github.com/librespot-org/librespot.git
synced 2024-11-08 16:45:43 +00:00
Audio file seeking improvements
- Ensure there is enough disk space for the write file - Switch streaming mode only if necessary - Return `Err` on seeking errors, instead of exiting - Use the actual position after seeking
This commit is contained in:
parent
6c25fb79dc
commit
8d74d48809
3 changed files with 86 additions and 100 deletions
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@ -325,12 +325,18 @@ struct AudioFileDownloadStatus {
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downloaded: RangeSet,
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}
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#[derive(Copy, Clone, PartialEq, Eq)]
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#[derive(Debug, Copy, Clone, PartialEq, Eq)]
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enum DownloadStrategy {
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RandomAccess(),
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Streaming(),
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}
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impl Default for DownloadStrategy {
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fn default() -> Self {
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Self::Streaming()
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}
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}
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struct AudioFileShared {
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cdn_url: CdnUrl,
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file_size: usize,
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@ -456,13 +462,15 @@ impl AudioFileStreaming {
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requested: RangeSet::new(),
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downloaded: RangeSet::new(),
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}),
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download_strategy: Mutex::new(DownloadStrategy::Streaming()),
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download_strategy: Mutex::new(DownloadStrategy::default()),
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number_of_open_requests: AtomicUsize::new(0),
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ping_time_ms: AtomicUsize::new(INITIAL_PING_TIME_ESTIMATE.as_millis() as usize),
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read_position: AtomicUsize::new(0),
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});
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let write_file = NamedTempFile::new_in(session.config().tmp_dir.clone())?;
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write_file.as_file().set_len(file_size as u64)?;
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let read_file = write_file.reopen()?;
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let (stream_loader_command_tx, stream_loader_command_rx) =
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@ -567,11 +575,44 @@ impl Read for AudioFileStreaming {
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impl Seek for AudioFileStreaming {
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fn seek(&mut self, pos: SeekFrom) -> io::Result<u64> {
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// If we are already at this position, we don't need to switch download strategy.
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// These checks and locks are less expensive than interrupting streaming.
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let current_position = self.position as i64;
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let requested_pos = match pos {
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SeekFrom::Start(pos) => pos as i64,
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SeekFrom::End(pos) => self.shared.file_size as i64 - pos - 1,
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SeekFrom::Current(pos) => current_position + pos,
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};
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if requested_pos == current_position {
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return Ok(current_position as u64);
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}
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// Again if we have already downloaded this part.
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let available = self
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.shared
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.download_status
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.lock()
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.downloaded
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.contains(requested_pos as usize);
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let mut old_strategy = DownloadStrategy::default();
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if !available {
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// Ensure random access mode if we need to download this part.
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old_strategy = std::mem::replace(
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&mut *(self.shared.download_strategy.lock()),
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DownloadStrategy::RandomAccess(),
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);
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}
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self.position = self.read_file.seek(pos)?;
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// Do not seek past EOF
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self.shared
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.read_position
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.store(self.position as usize, Ordering::Release);
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if !available && old_strategy != DownloadStrategy::RandomAccess() {
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*(self.shared.download_strategy.lock()) = old_strategy;
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}
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Ok(self.position)
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}
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}
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@ -59,6 +59,12 @@ pub trait AudioDecoder {
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fn next_packet(&mut self) -> DecoderResult<Option<(u32, AudioPacket)>>;
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}
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impl From<DecoderError> for librespot_core::error::Error {
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fn from(err: DecoderError) -> Self {
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librespot_core::error::Error::aborted(err)
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}
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}
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impl From<symphonia::core::errors::Error> for DecoderError {
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fn from(err: symphonia::core::errors::Error) -> Self {
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Self::SymphoniaDecoder(err.to_string())
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@ -591,25 +591,6 @@ impl PlayerState {
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}
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}
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fn stream_loader_controller(&mut self) -> Option<&mut StreamLoaderController> {
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use self::PlayerState::*;
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match *self {
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Stopped | EndOfTrack { .. } | Loading { .. } => None,
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Paused {
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ref mut stream_loader_controller,
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..
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}
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| Playing {
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ref mut stream_loader_controller,
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..
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} => Some(stream_loader_controller),
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Invalid => {
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error!("PlayerState::stream_loader_controller in invalid state");
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exit(1);
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}
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}
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}
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fn playing_to_end_of_track(&mut self) {
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use self::PlayerState::*;
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let new_state = mem::replace(self, Invalid);
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@ -891,9 +872,7 @@ impl PlayerTrackLoader {
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let is_cached = encrypted_file.is_cached();
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// Setting up demuxing and decoding will trigger a seek() so always start in random access mode.
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let stream_loader_controller = encrypted_file.get_stream_loader_controller().ok()?;
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stream_loader_controller.set_random_access_mode();
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// Not all audio files are encrypted. If we can't get a key, try loading the track
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// without decryption. If the file was encrypted after all, the decoder will fail
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@ -917,11 +896,17 @@ impl PlayerTrackLoader {
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(0, None)
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};
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let audio_file = Subfile::new(
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let audio_file = match Subfile::new(
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decrypted_file,
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offset,
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stream_loader_controller.len() as u64,
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);
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) {
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Ok(audio_file) => audio_file,
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Err(e) => {
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error!("PlayerTrackLoader::load_track error opening subfile: {}", e);
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return None;
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}
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};
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let result = if self.config.passthrough {
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PassthroughDecoder::new(audio_file, format).map(|x| Box::new(x) as Decoder)
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@ -976,18 +961,17 @@ impl PlayerTrackLoader {
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// matter for playback (but won't hurt either), but may be useful for the
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// passthrough decoder.
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let stream_position_ms = match decoder.seek(position_ms) {
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Ok(_) => position_ms,
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Ok(new_position_ms) => new_position_ms,
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Err(e) => {
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warn!(
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"PlayerTrackLoader::load_track error seeking to {}: {}",
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error!(
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"PlayerTrackLoader::load_track error seeking to starting position {}: {}",
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position_ms, e
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);
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0
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return None;
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}
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};
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// Transition from random access mode to streaming mode now that
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// we are ready to play from the requested position.
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// Ensure streaming mode now that we are ready to play from the requested position.
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stream_loader_controller.set_stream_mode();
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info!("<{}> ({} ms) loaded", audio.name, audio.duration);
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@ -1585,7 +1569,7 @@ impl PlayerInternal {
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play_request_id: u64,
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play: bool,
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position_ms: u32,
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) {
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) -> PlayerResult {
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if !self.config.gapless {
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self.ensure_sink_stopped(play);
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}
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@ -1616,11 +1600,10 @@ impl PlayerInternal {
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position_ms,
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}),
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PlayerState::Invalid { .. } => {
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error!(
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return Err(Error::internal(format!(
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"Player::handle_command_load called from invalid state: {:?}",
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self.state
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);
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exit(1);
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)));
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}
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}
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@ -1638,29 +1621,20 @@ impl PlayerInternal {
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let mut loaded_track = match mem::replace(&mut self.state, PlayerState::Invalid) {
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PlayerState::EndOfTrack { loaded_track, .. } => loaded_track,
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_ => {
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error!("PlayerInternal handle_command_load: Invalid PlayerState");
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exit(1);
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return Err(Error::internal(format!("PlayerInternal::handle_command_load repeating the same track: invalid state: {:?}", self.state)));
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}
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};
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if position_ms != loaded_track.stream_position_ms {
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loaded_track
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.stream_loader_controller
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.set_random_access_mode();
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// This may be blocking.
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match loaded_track.decoder.seek(position_ms) {
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Ok(_) => loaded_track.stream_position_ms = position_ms,
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Err(e) => error!("PlayerInternal handle_command_load: {}", e),
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}
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loaded_track.stream_loader_controller.set_stream_mode();
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loaded_track.stream_position_ms = loaded_track.decoder.seek(position_ms)?;
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}
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self.preload = PlayerPreload::None;
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self.start_playback(track_id, play_request_id, loaded_track, play);
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if let PlayerState::Invalid = self.state {
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error!("start_playback() hasn't set a valid player state.");
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exit(1);
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return Err(Error::internal(format!("PlayerInternal::handle_command_load repeating the same track: start_playback() did not transition to valid player state: {:?}", self.state)));
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}
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return;
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return Ok(());
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}
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}
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@ -1669,29 +1643,20 @@ impl PlayerInternal {
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track_id: current_track_id,
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ref mut stream_position_ms,
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ref mut decoder,
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ref mut stream_loader_controller,
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..
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}
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| PlayerState::Paused {
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track_id: current_track_id,
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ref mut stream_position_ms,
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ref mut decoder,
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ref mut stream_loader_controller,
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..
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} = self.state
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{
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if current_track_id == track_id {
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// we can use the current decoder. Ensure it's at the correct position.
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if position_ms != *stream_position_ms {
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stream_loader_controller.set_random_access_mode();
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// This may be blocking.
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match decoder.seek(position_ms) {
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Ok(_) => *stream_position_ms = position_ms,
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Err(e) => {
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error!("PlayerInternal::handle_command_load error seeking: {}", e)
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}
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}
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stream_loader_controller.set_stream_mode();
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*stream_position_ms = decoder.seek(position_ms)?;
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}
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// Move the info from the current state into a PlayerLoadedTrackData so we can use
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@ -1733,14 +1698,12 @@ impl PlayerInternal {
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self.start_playback(track_id, play_request_id, loaded_track, play);
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if let PlayerState::Invalid = self.state {
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error!("start_playback() hasn't set a valid player state.");
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exit(1);
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return Err(Error::internal(format!("PlayerInternal::handle_command_load already playing this track: start_playback() did not transition to valid player state: {:?}", self.state)));
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}
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return;
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return Ok(());
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} else {
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error!("PlayerInternal handle_command_load: Invalid PlayerState");
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exit(1);
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return Err(Error::internal(format!("PlayerInternal::handle_command_load already playing this track: invalid state: {:?}", self.state)));
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}
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}
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}
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@ -1759,21 +1722,13 @@ impl PlayerInternal {
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} = preload
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{
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if position_ms != loaded_track.stream_position_ms {
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loaded_track
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.stream_loader_controller
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.set_random_access_mode();
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// This may be blocking
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match loaded_track.decoder.seek(position_ms) {
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Ok(_) => loaded_track.stream_position_ms = position_ms,
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Err(e) => error!("PlayerInternal handle_command_load: {}", e),
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}
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loaded_track.stream_loader_controller.set_stream_mode();
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loaded_track.stream_position_ms = loaded_track.decoder.seek(position_ms)?;
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}
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self.start_playback(track_id, play_request_id, *loaded_track, play);
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return;
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return Ok(());
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} else {
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error!("PlayerInternal handle_command_load: Invalid PlayerState");
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exit(1);
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return Err(Error::internal(format!("PlayerInternal::handle_command_loading preloaded track: invalid state: {:?}", self.state)));
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}
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}
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}
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@ -1821,6 +1776,8 @@ impl PlayerInternal {
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start_playback: play,
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loader,
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};
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Ok(())
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}
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fn handle_command_preload(&mut self, track_id: SpotifyId) {
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@ -1875,12 +1832,9 @@ impl PlayerInternal {
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}
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fn handle_command_seek(&mut self, position_ms: u32) -> PlayerResult {
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if let Some(stream_loader_controller) = self.state.stream_loader_controller() {
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stream_loader_controller.set_random_access_mode();
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}
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if let Some(decoder) = self.state.decoder() {
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match decoder.seek(position_ms) {
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Ok(_) => {
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Ok(new_position_ms) => {
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if let PlayerState::Playing {
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ref mut stream_position_ms,
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..
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@ -1890,7 +1844,7 @@ impl PlayerInternal {
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..
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} = self.state
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{
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*stream_position_ms = position_ms;
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*stream_position_ms = new_position_ms;
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}
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}
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Err(e) => error!("PlayerInternal::handle_command_seek error: {}", e),
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@ -1899,11 +1853,6 @@ impl PlayerInternal {
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error!("Player::seek called from invalid state: {:?}", self.state);
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}
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// If we're playing, ensure, that we have enough data leaded to avoid a buffer underrun.
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if let Some(stream_loader_controller) = self.state.stream_loader_controller() {
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stream_loader_controller.set_stream_mode();
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}
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// ensure we have a bit of a buffer of downloaded data
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self.preload_data_before_playback()?;
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@ -1950,7 +1899,7 @@ impl PlayerInternal {
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play_request_id,
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play,
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position_ms,
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} => self.handle_command_load(track_id, play_request_id, play, position_ms),
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} => self.handle_command_load(track_id, play_request_id, play, position_ms)?,
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PlayerCommand::Preload { track_id } => self.handle_command_preload(track_id),
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@ -2191,25 +2140,15 @@ struct Subfile<T: Read + Seek> {
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}
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impl<T: Read + Seek> Subfile<T> {
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pub fn new(mut stream: T, offset: u64, length: u64) -> Subfile<T> {
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pub fn new(mut stream: T, offset: u64, length: u64) -> Result<Subfile<T>, io::Error> {
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let target = SeekFrom::Start(offset);
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match stream.seek(target) {
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Ok(pos) => {
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if pos != offset {
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error!(
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"Subfile::new seeking to {:?} but position is now {:?}",
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target, pos
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);
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}
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}
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Err(e) => error!("Subfile new Error: {}", e),
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}
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stream.seek(target)?;
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Subfile {
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Ok(Subfile {
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stream,
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offset,
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length,
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}
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})
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}
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}
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