First attempt at a better playback event system.

This commit is contained in:
Simon Persson 2018-02-16 00:16:38 +01:00
parent 77bea07c4f
commit b0ee03112f
4 changed files with 125 additions and 45 deletions

View file

@ -1,4 +1,6 @@
use std::str::FromStr;
use core::spotify_id::SpotifyId;
use std::sync::mpsc::Sender;
#[derive(Clone, Copy, Debug, Hash, PartialOrd, Ord, PartialEq, Eq)]
pub enum Bitrate {
@ -25,19 +27,33 @@ impl Default for Bitrate {
}
}
#[derive(Debug, Clone)]
pub enum PlayerEvent {
Started {
track_id: SpotifyId,
},
Changed {
old_track_id: SpotifyId,
new_track_id: SpotifyId,
},
Stopped {
track_id: SpotifyId,
}
}
#[derive(Clone, Debug)]
pub struct PlayerConfig {
pub bitrate: Bitrate,
pub onstart: Option<String>,
pub onstop: Option<String>,
pub event_sender : Option<Sender<PlayerEvent>>,
}
impl Default for PlayerConfig {
fn default() -> PlayerConfig {
PlayerConfig {
bitrate: Bitrate::default(),
onstart: None,
onstop: None,
event_sender: None,
}
}
}

View file

@ -4,12 +4,11 @@ use std;
use std::borrow::Cow;
use std::io::{Read, Seek, SeekFrom, Result};
use std::mem;
use std::process::Command;
use std::sync::mpsc::{RecvError, TryRecvError, RecvTimeoutError};
use std::thread;
use std::time::Duration;
use config::{Bitrate, PlayerConfig};
use config::{Bitrate, PlayerConfig, PlayerEvent};
use core::session::Session;
use core::spotify_id::SpotifyId;
@ -121,14 +120,16 @@ type Decoder = VorbisDecoder<Subfile<AudioDecrypt<AudioFile>>>;
enum PlayerState {
Stopped,
Paused {
track_id: SpotifyId,
decoder: Decoder,
end_of_track: oneshot::Sender<()>,
},
Playing {
track_id: SpotifyId,
decoder: Decoder,
end_of_track: oneshot::Sender<()>,
},
EndOfTrack { track_id: SpotifyId },
Invalid,
}
@ -136,7 +137,7 @@ impl PlayerState {
fn is_playing(&self) -> bool {
use self::PlayerState::*;
match *self {
Stopped | Paused { .. } => false,
Stopped | EndOfTrack { .. } | Paused { .. } => false,
Playing { .. } => true,
Invalid => panic!("invalid state"),
}
@ -145,7 +146,7 @@ impl PlayerState {
fn decoder(&mut self) -> Option<&mut Decoder> {
use self::PlayerState::*;
match *self {
Stopped => None,
Stopped | EndOfTrack { .. } => None,
Paused { ref mut decoder, .. } |
Playing { ref mut decoder, .. } => Some(decoder),
Invalid => panic!("invalid state"),
@ -160,6 +161,7 @@ impl PlayerState {
let _ = end_of_track.send(());
}
EndOfTrack { .. } => warn!("signal_end_of_track from end of track state"),
Stopped => warn!("signal_end_of_track from stopped state"),
Invalid => panic!("invalid state"),
}
@ -168,10 +170,11 @@ impl PlayerState {
fn paused_to_playing(&mut self) {
use self::PlayerState::*;
match ::std::mem::replace(self, Invalid) {
Paused { decoder, end_of_track } => {
Paused { decoder, end_of_track, track_id } => {
*self = Playing {
decoder: decoder,
end_of_track: end_of_track,
track_id: track_id,
};
}
_ => panic!("invalid state"),
@ -181,10 +184,11 @@ impl PlayerState {
fn playing_to_paused(&mut self) {
use self::PlayerState::*;
match ::std::mem::replace(self, Invalid) {
Playing { decoder, end_of_track } => {
Playing { decoder, end_of_track, track_id } => {
*self = Paused {
decoder: decoder,
end_of_track: end_of_track,
track_id: track_id,
};
}
_ => panic!("invalid state"),
@ -274,9 +278,15 @@ impl PlayerInternal {
None => {
self.stop_sink();
self.run_onstop();
let old_state = mem::replace(&mut self.state, PlayerState::Stopped);
let new_state = match self.state {
PlayerState::Playing { track_id, .. }
| PlayerState::Paused { track_id, .. } =>
PlayerState::EndOfTrack { track_id },
_ => PlayerState::Stopped,
};
let old_state = mem::replace(&mut self.state, new_state);
old_state.signal_end_of_track();
}
}
@ -288,24 +298,35 @@ impl PlayerInternal {
PlayerCommand::Load(track_id, play, position, end_of_track) => {
if self.state.is_playing() {
self.stop_sink_if_running();
self.run_onstop();
}
match self.load_track(track_id, position as i64) {
Some(decoder) => {
if play {
self.run_onstart();
match self.state {
PlayerState::Playing { track_id: old_track_id, ..}
| PlayerState::EndOfTrack { track_id: old_track_id, .. } =>
self.send_event(PlayerEvent::Changed {
old_track_id: old_track_id,
new_track_id: track_id
}),
_ => self.send_event(PlayerEvent::Started { track_id }),
}
self.start_sink();
self.state = PlayerState::Playing {
track_id: track_id,
decoder: decoder,
end_of_track: end_of_track,
};
} else {
self.state = PlayerState::Paused {
track_id: track_id,
decoder: decoder,
end_of_track: end_of_track,
};
self.send_event(PlayerEvent::Stopped { track_id });
}
}
@ -327,10 +348,10 @@ impl PlayerInternal {
}
PlayerCommand::Play => {
if let PlayerState::Paused { .. } = self.state {
if let PlayerState::Paused { track_id, .. } = self.state {
self.state.paused_to_playing();
self.run_onstart();
self.send_event(PlayerEvent::Started { track_id });
self.start_sink();
} else {
warn!("Player::play called from invalid state");
@ -338,11 +359,11 @@ impl PlayerInternal {
}
PlayerCommand::Pause => {
if let PlayerState::Playing { .. } = self.state {
if let PlayerState::Playing { track_id, .. } = self.state {
self.state.playing_to_paused();
self.stop_sink_if_running();
self.run_onstop();
self.send_event(PlayerEvent::Stopped { track_id });
} else {
warn!("Player::pause called from invalid state");
}
@ -350,12 +371,11 @@ impl PlayerInternal {
PlayerCommand::Stop => {
match self.state {
PlayerState::Playing { .. } => {
PlayerState::Playing { track_id, .. }
| PlayerState::Paused { track_id, .. }
| PlayerState::EndOfTrack { track_id } => {
self.stop_sink_if_running();
self.run_onstop();
self.state = PlayerState::Stopped;
}
PlayerState::Paused { .. } => {
self.send_event(PlayerEvent::Stopped { track_id });
self.state = PlayerState::Stopped;
},
PlayerState::Stopped => {
@ -367,15 +387,14 @@ impl PlayerInternal {
}
}
fn run_onstart(&self) {
if let Some(ref program) = self.config.onstart {
run_program(program)
fn send_event(&mut self, event: PlayerEvent) {
match self.config.event_sender {
Some(ref s) =>
match s.send(event.clone()) {
Ok(_) => info!("Sent event {:?} to event listener.", event),
Err(err) => error!("Failed to send event {:?} to listener: {:?}", event, err)
}
}
fn run_onstop(&self) {
if let Some(ref program) = self.config.onstop {
run_program(program)
None => ()
}
}
@ -509,13 +528,3 @@ impl<T: Read + Seek> Seek for Subfile<T> {
}
}
}
fn run_program(program: &str) {
info!("Running {}", program);
let mut v: Vec<&str> = program.split_whitespace().collect();
let status = Command::new(&v.remove(0))
.args(&v)
.status()
.expect("program failed to start");
info!("Exit status: {}", status);
}

View file

@ -31,6 +31,9 @@ use librespot::playback::mixer::{self, Mixer};
use librespot::playback::player::Player;
use librespot::connect::spirc::{Spirc, SpircTask};
mod player_event_handler;
use player_event_handler::run_program_on_events;
fn usage(program: &str, opts: &getopts::Options) -> String {
let brief = format!("Usage: {} [options]", program);
opts.usage(&brief)
@ -94,6 +97,7 @@ fn setup(args: &[String]) -> Setup {
.optopt("b", "bitrate", "Bitrate (96, 160 or 320). Defaults to 160", "BITRATE")
.optopt("", "onstart", "Run PROGRAM when playback is about to begin.", "PROGRAM")
.optopt("", "onstop", "Run PROGRAM when playback has ended.", "PROGRAM")
.optopt("", "onchange", "Run PROGRAM between two tracks.", "PROGRAM")
.optflag("v", "verbose", "Enable verbose output")
.optopt("u", "username", "Username to sign in with", "USERNAME")
.optopt("p", "password", "Password", "PASSWORD")
@ -185,8 +189,9 @@ fn setup(args: &[String]) -> Setup {
PlayerConfig {
bitrate: bitrate,
onstart: matches.opt_str("onstart"),
onstop: matches.opt_str("onstop"),
event_sender: run_program_on_events(matches.opt_str("onstart"),
matches.opt_str("onstop"),
matches.opt_str("onchange"))
}
};

View file

@ -0,0 +1,50 @@
use std::process::Command;
use std::sync::mpsc::{channel, Sender};
use std::thread;
use librespot::playback::config::PlayerEvent;
fn run_program(program: &str, args: Vec<String>) {
info!("Running {}", program);
let mut v: Vec<&str> = program.split_whitespace().collect();
let status = Command::new(&v.remove(0))
.args(&v)
.args(args)
.status()
.expect("program failed to start");
info!("Exit status: {}", status);
}
pub fn run_program_on_events(onstart: Option<String>,
onstop: Option<String>,
onchange: Option<String>) -> Option<Sender<PlayerEvent>> {
if onstart.is_none() && onstop.is_none() && onchange.is_none() {
None
} else {
let (sender, receiver) = channel();
thread::spawn(move || {
while let Ok(msg) = receiver.recv() {
match msg {
PlayerEvent::Changed { old_track_id, new_track_id } => {
let args = vec![old_track_id.to_base16(), new_track_id.to_base16()];
if let Some(ref onchange) = onchange.as_ref() {
run_program(onchange, args);
}
},
PlayerEvent::Started { track_id } => {
let args = vec![track_id.to_base16()];
if let Some(ref onstart) = onstart.as_ref() {
run_program(onstart, args);
}
}
PlayerEvent::Stopped { track_id } => {
let args = vec![track_id.to_base16()];
if let Some(ref onstop) = onstop.as_ref() {
run_program(onstop, args);
}
}
}
}
});
Some(sender)
}
}