Refactor TrackMetaData in the player and add the metadata to the player events.

Fire more events in the --onevent script and set more variables.
This commit is contained in:
Konstantin Seiler 2020-03-12 23:01:45 +11:00
parent ef27b4bce3
commit c9117542eb
3 changed files with 217 additions and 167 deletions

View file

@ -66,44 +66,62 @@ enum PlayerCommand {
#[derive(Debug, Clone)]
pub enum PlayerEvent {
// Fired when the player is stopped (e.g. by issuing a "stop" command to the player).
Stopped {
play_request_id: u64,
track_id: SpotifyId,
},
Loading {
play_request_id: u64,
track_id: SpotifyId,
position_ms: u32,
},
// The player started working on playback of a track while it was in a stopped state.
// This is always immediately followed up by a "Loading" or "Playing" event.
Started {
play_request_id: u64,
track_id: SpotifyId,
position_ms: u32,
},
// Same as started but in the case that the player already had a track loaded.
// The player was either playing the loaded track or it was paused.
Changed {
old_track_id: SpotifyId,
new_track_id: SpotifyId,
},
// The player is delayed by loading a track.
Loading {
play_request_id: u64,
track_id: SpotifyId,
position_ms: u32,
},
// The player is playing a track.
// This event is issued at the start of playback of whenever the position must be communicated
// because it is out of sync. This includes:
// start of a track
// un-pausing
// after a seek
// after a buffer-underrun
Playing {
play_request_id: u64,
track_id: SpotifyId,
track_meta_data: TrackMetaData,
position_ms: u32,
duration_ms: u32,
},
// The player entered a paused state.
Paused {
play_request_id: u64,
track_id: SpotifyId,
track_meta_data: TrackMetaData,
position_ms: u32,
duration_ms: u32,
},
// The player thinks it's a good idea to issue a preload command for the next track now.
// This event is intended for use within spirc.
TimeToPreloadNextTrack {
play_request_id: u64,
track_id: SpotifyId,
},
// The player reached the end of a track.
// This event is intended for use within spirc. Spirc will respond by issuing another command
// which will trigger another event (e.g. Changed or Stopped)
EndOfTrack {
play_request_id: u64,
track_id: SpotifyId,
track_meta_data: TrackMetaData,
},
// The mixer volume was set to a new level.
VolumeSet {
volume: u16,
},
@ -306,12 +324,19 @@ impl Drop for Player {
}
}
#[derive(Debug, Clone)]
pub struct TrackMetaData {
pub track_id: SpotifyId,
pub normalisation_factor: f32,
pub duration_ms: u32,
pub bytes_per_second: usize,
pub title: String,
}
struct PlayerLoadedTrackData {
track_meta_data: TrackMetaData,
decoder: Decoder,
normalisation_factor: f32,
stream_loader_controller: StreamLoaderController,
bytes_per_second: usize,
duration_ms: u32,
stream_position_pcm: u64,
}
@ -322,7 +347,6 @@ enum PlayerPreload {
loader: Box<dyn Future<Item = PlayerLoadedTrackData, Error = ()>>,
},
Ready {
track_id: SpotifyId,
loaded_track: PlayerLoadedTrackData,
},
}
@ -338,32 +362,25 @@ enum PlayerState {
loader: Box<dyn Future<Item = PlayerLoadedTrackData, Error = ()>>,
},
Paused {
track_id: SpotifyId,
track_meta_data: TrackMetaData,
play_request_id: u64,
decoder: Decoder,
normalisation_factor: f32,
stream_loader_controller: StreamLoaderController,
bytes_per_second: usize,
duration_ms: u32,
stream_position_pcm: u64,
suggested_to_preload_next_track: bool,
},
Playing {
track_id: SpotifyId,
track_meta_data: TrackMetaData,
play_request_id: u64,
decoder: Decoder,
normalisation_factor: f32,
stream_loader_controller: StreamLoaderController,
bytes_per_second: usize,
duration_ms: u32,
stream_position_pcm: u64,
reported_nominal_start_time: Option<Instant>,
suggested_to_preload_next_track: bool,
},
EndOfTrack {
track_id: SpotifyId,
play_request_id: u64,
loaded_track: Option<PlayerLoadedTrackData>,
loaded_track: PlayerLoadedTrackData,
},
Invalid,
}
@ -420,27 +437,21 @@ impl PlayerState {
use self::PlayerState::*;
match mem::replace(self, Invalid) {
Playing {
track_id,
track_meta_data,
play_request_id,
decoder,
duration_ms,
bytes_per_second,
normalisation_factor,
stream_loader_controller,
stream_position_pcm,
..
} => {
*self = EndOfTrack {
track_id,
play_request_id,
loaded_track: Some(PlayerLoadedTrackData {
loaded_track: PlayerLoadedTrackData {
track_meta_data,
decoder,
duration_ms,
bytes_per_second,
normalisation_factor,
stream_loader_controller,
stream_position_pcm,
}),
},
};
}
_ => panic!("Called playing_to_end_of_track in non-playing state."),
@ -451,24 +462,18 @@ impl PlayerState {
use self::PlayerState::*;
match ::std::mem::replace(self, Invalid) {
Paused {
track_id,
track_meta_data,
play_request_id,
decoder,
normalisation_factor,
stream_loader_controller,
duration_ms,
bytes_per_second,
stream_position_pcm,
suggested_to_preload_next_track,
} => {
*self = Playing {
track_id,
track_meta_data,
play_request_id,
decoder,
normalisation_factor,
stream_loader_controller,
duration_ms,
bytes_per_second,
stream_position_pcm,
reported_nominal_start_time: None,
suggested_to_preload_next_track,
@ -482,25 +487,19 @@ impl PlayerState {
use self::PlayerState::*;
match ::std::mem::replace(self, Invalid) {
Playing {
track_id,
track_meta_data,
play_request_id,
decoder,
normalisation_factor,
stream_loader_controller,
duration_ms,
bytes_per_second,
stream_position_pcm,
reported_nominal_start_time: _,
suggested_to_preload_next_track,
} => {
*self = Paused {
track_id,
track_meta_data,
play_request_id,
decoder,
normalisation_factor,
stream_loader_controller,
duration_ms,
bytes_per_second,
stream_position_pcm,
suggested_to_preload_next_track,
};
@ -670,11 +669,15 @@ impl PlayerTrackLoader {
let stream_position_pcm = PlayerInternal::position_ms_to_pcm(position_ms);
info!("<{}> ({} ms) loaded", audio.name, audio.duration);
Some(PlayerLoadedTrackData {
track_meta_data: TrackMetaData {
track_id: spotify_id,
normalisation_factor,
bytes_per_second,
duration_ms,
title: audio.name.clone(),
},
decoder,
normalisation_factor,
stream_loader_controller,
bytes_per_second,
duration_ms,
stream_position_pcm,
})
}
@ -709,19 +712,14 @@ impl Future for PlayerInternal {
// Handle loading of a new track to play
if let PlayerState::Loading {
ref mut loader,
track_id,
start_playback,
play_request_id,
..
} = self.state
{
match loader.poll() {
Ok(Async::Ready(loaded_track)) => {
self.start_playback(
track_id,
play_request_id,
loaded_track,
start_playback,
);
self.start_playback(play_request_id, loaded_track, start_playback);
if let PlayerState::Loading { .. } = self.state {
panic!("The state wasn't changed by start_playback()");
}
@ -735,17 +733,10 @@ impl Future for PlayerInternal {
}
// handle pending preload requests.
if let PlayerPreload::Loading {
ref mut loader,
track_id,
} = self.preload
{
if let PlayerPreload::Loading { ref mut loader, .. } = self.preload {
match loader.poll() {
Ok(Async::Ready(loaded_track)) => {
self.preload = PlayerPreload::Ready {
track_id,
loaded_track,
};
self.preload = PlayerPreload::Ready { loaded_track };
}
Ok(Async::NotReady) => (),
Err(_) => {
@ -758,16 +749,16 @@ impl Future for PlayerInternal {
self.ensure_sink_running();
if let PlayerState::Playing {
track_id,
ref track_meta_data,
play_request_id,
ref mut decoder,
normalisation_factor,
ref mut stream_position_pcm,
ref mut reported_nominal_start_time,
duration_ms,
..
} = self.state
{
let track_meta_data = track_meta_data.clone();
let normalisation_factor = track_meta_data.normalisation_factor;
let packet = decoder.next_packet().expect("Vorbis error");
if let Some(ref packet) = packet {
@ -795,10 +786,9 @@ impl Future for PlayerInternal {
- Duration::from_millis(stream_position_millis as u64),
);
self.send_event(PlayerEvent::Playing {
track_id,
track_meta_data,
play_request_id,
position_ms: stream_position_millis as u32,
duration_ms,
});
}
}
@ -810,18 +800,16 @@ impl Future for PlayerInternal {
}
if let PlayerState::Playing {
track_id,
ref track_meta_data,
play_request_id,
duration_ms,
stream_position_pcm,
ref mut stream_loader_controller,
ref mut suggested_to_preload_next_track,
..
}
| PlayerState::Paused {
track_id,
ref track_meta_data,
play_request_id,
duration_ms,
stream_position_pcm,
ref mut stream_loader_controller,
ref mut suggested_to_preload_next_track,
@ -829,13 +817,15 @@ impl Future for PlayerInternal {
} = self.state
{
if (!*suggested_to_preload_next_track)
&& ((duration_ms as i64 - Self::position_pcm_to_ms(stream_position_pcm) as i64)
&& ((track_meta_data.duration_ms as i64
- Self::position_pcm_to_ms(stream_position_pcm) as i64)
< PRELOAD_NEXT_TRACK_BEFORE_END_DURATION_MS as i64)
&& stream_loader_controller.range_to_end_available()
{
*suggested_to_preload_next_track = true;
let track_meta_data = track_meta_data.clone();
self.send_event(PlayerEvent::TimeToPreloadNextTrack {
track_id,
track_id: track_meta_data.track_id,
play_request_id,
});
}
@ -882,17 +872,21 @@ impl PlayerInternal {
fn handle_player_stop(&mut self) {
match self.state {
PlayerState::Playing {
track_id,
track_meta_data: TrackMetaData { track_id, .. },
play_request_id,
..
}
| PlayerState::Paused {
track_id,
track_meta_data: TrackMetaData { track_id, .. },
play_request_id,
..
}
| PlayerState::EndOfTrack {
track_id,
loaded_track:
PlayerLoadedTrackData {
track_meta_data: TrackMetaData { track_id, .. },
..
},
play_request_id,
..
}
@ -915,21 +909,20 @@ impl PlayerInternal {
fn handle_play(&mut self) {
if let PlayerState::Paused {
track_id,
ref track_meta_data,
play_request_id,
stream_position_pcm,
duration_ms,
..
} = self.state
{
let track_meta_data = track_meta_data.clone();
self.state.paused_to_playing();
let position_ms = Self::position_pcm_to_ms(stream_position_pcm);
self.send_event(PlayerEvent::Playing {
track_id,
track_meta_data,
play_request_id,
position_ms,
duration_ms,
});
self.ensure_sink_running();
} else {
@ -939,22 +932,22 @@ impl PlayerInternal {
fn handle_pause(&mut self) {
if let PlayerState::Playing {
track_id,
ref track_meta_data,
play_request_id,
stream_position_pcm,
duration_ms,
..
} = self.state
{
let track_meta_data = track_meta_data.clone();
self.state.playing_to_paused();
self.ensure_sink_stopped();
let position_ms = Self::position_pcm_to_ms(stream_position_pcm);
self.send_event(PlayerEvent::Paused {
track_id,
track_meta_data,
play_request_id,
position_ms,
duration_ms,
});
} else {
warn!("Player::pause called from invalid state");
@ -985,13 +978,18 @@ impl PlayerInternal {
None => {
self.state.playing_to_end_of_track();
if let PlayerState::EndOfTrack {
track_id,
loaded_track:
PlayerLoadedTrackData {
ref track_meta_data,
..
},
play_request_id,
..
} = self.state
{
let track_meta_data = track_meta_data.clone();
self.send_event(PlayerEvent::EndOfTrack {
track_id,
track_meta_data,
play_request_id,
})
} else {
@ -1003,7 +1001,6 @@ impl PlayerInternal {
fn start_playback(
&mut self,
track_id: SpotifyId,
play_request_id: u64,
loaded_track: PlayerLoadedTrackData,
start_playback: bool,
@ -1014,20 +1011,16 @@ impl PlayerInternal {
self.ensure_sink_running();
self.send_event(PlayerEvent::Playing {
track_id,
track_meta_data: loaded_track.track_meta_data.clone(),
play_request_id,
position_ms,
duration_ms: loaded_track.duration_ms,
});
self.state = PlayerState::Playing {
track_id: track_id,
track_meta_data: loaded_track.track_meta_data,
play_request_id: play_request_id,
decoder: loaded_track.decoder,
normalisation_factor: loaded_track.normalisation_factor,
stream_loader_controller: loaded_track.stream_loader_controller,
duration_ms: loaded_track.duration_ms,
bytes_per_second: loaded_track.bytes_per_second,
stream_position_pcm: loaded_track.stream_position_pcm,
reported_nominal_start_time: Some(
Instant::now() - Duration::from_millis(position_ms as u64),
@ -1037,23 +1030,21 @@ impl PlayerInternal {
} else {
self.ensure_sink_stopped();
let track_meta_data = loaded_track.track_meta_data.clone();
self.state = PlayerState::Paused {
track_id: track_id,
track_meta_data: loaded_track.track_meta_data,
play_request_id: play_request_id,
decoder: loaded_track.decoder,
normalisation_factor: loaded_track.normalisation_factor,
stream_loader_controller: loaded_track.stream_loader_controller,
duration_ms: loaded_track.duration_ms,
bytes_per_second: loaded_track.bytes_per_second,
stream_position_pcm: loaded_track.stream_position_pcm,
suggested_to_preload_next_track: false,
};
self.send_event(PlayerEvent::Paused {
track_id,
track_meta_data,
play_request_id,
position_ms,
duration_ms: loaded_track.duration_ms,
});
}
}
@ -1071,15 +1062,31 @@ impl PlayerInternal {
// emit the correct player event
match self.state {
PlayerState::Playing {
track_id: old_track_id,
track_meta_data:
TrackMetaData {
track_id: old_track_id,
..
},
..
}
| PlayerState::Paused {
track_id: old_track_id,
track_meta_data:
TrackMetaData {
track_id: old_track_id,
..
},
..
}
| PlayerState::EndOfTrack {
track_id: old_track_id,
loaded_track:
PlayerLoadedTrackData {
track_meta_data:
TrackMetaData {
track_id: old_track_id,
..
},
..
},
..
}
| PlayerState::Loading {
@ -1103,49 +1110,56 @@ impl PlayerInternal {
// Check if there's a matching loaded track in the EndOfTrack player state.
// This is the case if we're repeating the same track again.
if let PlayerState::EndOfTrack {
track_id: previous_track_id,
ref mut loaded_track,
..
} = self.state
{
if previous_track_id == track_id {
let loaded_track = mem::replace(&mut *loaded_track, None);
if let Some(mut loaded_track) = loaded_track {
if Self::position_ms_to_pcm(position_ms) != loaded_track.stream_position_pcm {
loaded_track
.stream_loader_controller
.set_random_access_mode();
let _ = loaded_track.decoder.seek(position_ms as i64); // This may be blocking.
// But most likely the track is fully
// loaded already because we played
// to the end of it.
loaded_track.stream_loader_controller.set_stream_mode();
loaded_track.stream_position_pcm = Self::position_ms_to_pcm(position_ms);
}
self.preload = PlayerPreload::None;
self.start_playback(track_id, play_request_id, loaded_track, play);
return;
if loaded_track.track_meta_data.track_id == track_id {
let mut loaded_track = match mem::replace(&mut self.state, PlayerState::Invalid) {
PlayerState::EndOfTrack { loaded_track, .. } => loaded_track,
_ => unreachable!(),
};
//let loaded_track = mem::replace(&mut *loaded_track, None);
//if let Some(mut loaded_track) = loaded_track {
if Self::position_ms_to_pcm(position_ms) != loaded_track.stream_position_pcm {
loaded_track
.stream_loader_controller
.set_random_access_mode();
let _ = loaded_track.decoder.seek(position_ms as i64); // This may be blocking.
// But most likely the track is fully
// loaded already because we played
// to the end of it.
loaded_track.stream_loader_controller.set_stream_mode();
loaded_track.stream_position_pcm = Self::position_ms_to_pcm(position_ms);
}
self.preload = PlayerPreload::None;
self.start_playback(play_request_id, loaded_track, play);
if let PlayerState::Invalid = self.state {
panic!("start_playback() hasn't set a valid player state.");
}
return;
//}
}
}
// Check if we are already playing the track. If so, just do a seek and update our info.
if let PlayerState::Playing {
track_id: current_track_id,
ref track_meta_data,
ref mut stream_position_pcm,
ref mut decoder,
ref mut stream_loader_controller,
..
}
| PlayerState::Paused {
track_id: current_track_id,
ref track_meta_data,
ref mut stream_position_pcm,
ref mut decoder,
ref mut stream_loader_controller,
..
} = self.state
{
if current_track_id == track_id {
if track_meta_data.track_id == track_id {
// we can use the current decoder. Ensure it's at the correct position.
if Self::position_ms_to_pcm(position_ms) != *stream_position_pcm {
stream_loader_controller.set_random_access_mode();
@ -1159,35 +1173,29 @@ impl PlayerInternal {
let old_state = mem::replace(&mut self.state, PlayerState::Invalid);
if let PlayerState::Playing {
track_meta_data,
stream_position_pcm,
decoder,
stream_loader_controller,
bytes_per_second,
duration_ms,
normalisation_factor,
..
}
| PlayerState::Paused {
track_meta_data,
stream_position_pcm,
decoder,
stream_loader_controller,
bytes_per_second,
duration_ms,
normalisation_factor,
..
} = old_state
{
let loaded_track = PlayerLoadedTrackData {
track_meta_data,
decoder,
normalisation_factor,
stream_loader_controller,
bytes_per_second,
duration_ms,
stream_position_pcm,
};
self.preload = PlayerPreload::None;
self.start_playback(track_id, play_request_id, loaded_track, play);
self.start_playback(play_request_id, loaded_track, play);
if let PlayerState::Invalid = self.state {
panic!("start_playback() hasn't set a valid player state.");
@ -1202,17 +1210,17 @@ impl PlayerInternal {
// Check if the requested track has been preloaded already. If so use the preloaded data.
if let PlayerPreload::Ready {
track_id: loaded_track_id,
loaded_track:
PlayerLoadedTrackData {
ref track_meta_data,
..
},
..
} = self.preload
{
if track_id == loaded_track_id {
if track_id == track_meta_data.track_id {
let preload = std::mem::replace(&mut self.preload, PlayerPreload::None);
if let PlayerPreload::Ready {
track_id,
mut loaded_track,
} = preload
{
if let PlayerPreload::Ready { mut loaded_track } = preload {
if Self::position_ms_to_pcm(position_ms) != loaded_track.stream_position_pcm {
loaded_track
.stream_loader_controller
@ -1220,7 +1228,7 @@ impl PlayerInternal {
let _ = loaded_track.decoder.seek(position_ms as i64); // This may be blocking
loaded_track.stream_loader_controller.set_stream_mode();
}
self.start_playback(track_id, play_request_id, loaded_track, play);
self.start_playback(play_request_id, loaded_track, play);
return;
} else {
unreachable!();
@ -1285,7 +1293,15 @@ impl PlayerInternal {
..
}
| PlayerPreload::Ready {
track_id: currently_loading,
loaded_track:
PlayerLoadedTrackData {
track_meta_data:
TrackMetaData {
track_id: currently_loading,
..
},
..
},
..
} = self.preload
{
@ -1299,25 +1315,29 @@ impl PlayerInternal {
}
if let PlayerState::Playing {
track_id: current_track_id,
ref track_meta_data,
..
}
| PlayerState::Paused {
track_id: current_track_id,
ref track_meta_data,
..
}
| PlayerState::EndOfTrack {
track_id: current_track_id,
loaded_track:
PlayerLoadedTrackData {
ref track_meta_data,
..
},
..
} = self.state
{
if current_track_id == track_id {
if track_meta_data.track_id == track_id {
// we already have the requested track loaded.
preload_track = false;
}
}
// schedule the preload if the current track if desired.
// schedule the preload of the current track if desired.
if preload_track {
let loader = self.load_track(track_id, 0);
self.preload = PlayerPreload::Loading { track_id, loader }
@ -1358,34 +1378,32 @@ impl PlayerInternal {
self.preload_data_before_playback();
if let PlayerState::Playing {
track_id,
ref track_meta_data,
play_request_id,
ref mut reported_nominal_start_time,
duration_ms,
..
} = self.state
{
*reported_nominal_start_time =
Some(Instant::now() - Duration::from_millis(position_ms as u64));
let track_meta_data = track_meta_data.clone();
self.send_event(PlayerEvent::Playing {
track_id,
track_meta_data,
play_request_id,
position_ms,
duration_ms,
});
}
if let PlayerState::Paused {
track_id,
ref track_meta_data,
play_request_id,
duration_ms,
..
} = self.state
{
let track_meta_data = track_meta_data.clone();
self.send_event(PlayerEvent::Paused {
track_id,
track_meta_data,
play_request_id,
position_ms,
duration_ms,
});
}
}
@ -1462,7 +1480,7 @@ impl PlayerInternal {
fn preload_data_before_playback(&mut self) {
if let PlayerState::Playing {
bytes_per_second,
ref track_meta_data,
ref mut stream_loader_controller,
..
} = self.state
@ -1471,8 +1489,9 @@ impl PlayerInternal {
let request_data_length = max(
(READ_AHEAD_DURING_PLAYBACK_ROUNDTRIPS
* (0.001 * stream_loader_controller.ping_time_ms() as f64)
* bytes_per_second as f64) as usize,
(READ_AHEAD_DURING_PLAYBACK_SECONDS * bytes_per_second as f64) as usize,
* track_meta_data.bytes_per_second as f64) as usize,
(READ_AHEAD_DURING_PLAYBACK_SECONDS * track_meta_data.bytes_per_second as f64)
as usize,
);
stream_loader_controller.fetch_next(request_data_length);
@ -1480,8 +1499,9 @@ impl PlayerInternal {
let wait_for_data_length = max(
(READ_AHEAD_BEFORE_PLAYBACK_ROUNDTRIPS
* (0.001 * stream_loader_controller.ping_time_ms() as f64)
* bytes_per_second as f64) as usize,
(READ_AHEAD_BEFORE_PLAYBACK_SECONDS * bytes_per_second as f64) as usize,
* track_meta_data.bytes_per_second as f64) as usize,
(READ_AHEAD_BEFORE_PLAYBACK_SECONDS * track_meta_data.bytes_per_second as f64)
as usize,
);
stream_loader_controller.fetch_next_blocking(wait_for_data_length);
}

View file

@ -543,6 +543,7 @@ impl Future for Main {
if let Some(ref mut player_event_channel) = self.player_event_channel {
if let Async::Ready(Some(event)) = player_event_channel.poll().unwrap() {
progress = true;
if let Some(ref program) = self.player_event_program {
if let Some(child) = run_program_on_events(event, program) {
let child = child

View file

@ -1,4 +1,5 @@
use librespot::playback::player::PlayerEvent;
use librespot_playback::player::TrackMetaData;
use log::info;
use std::collections::HashMap;
use std::io;
@ -14,6 +15,12 @@ fn run_program(program: &str, env_vars: HashMap<&str, String>) -> io::Result<Chi
.spawn_async()
}
fn add_meta_data_to_env_vars(env_vars: &mut HashMap<&str, String>, track_meta_data: TrackMetaData) {
env_vars.insert("TRACK_ID", track_meta_data.track_id.to_base62());
env_vars.insert("DURATION_MS", track_meta_data.duration_ms.to_string());
env_vars.insert("TITLE", track_meta_data.title);
}
pub fn run_program_on_events(event: PlayerEvent, onevent: &str) -> Option<io::Result<Child>> {
let mut env_vars = HashMap::new();
match event {
@ -33,6 +40,28 @@ pub fn run_program_on_events(event: PlayerEvent, onevent: &str) -> Option<io::Re
env_vars.insert("PLAYER_EVENT", "stop".to_string());
env_vars.insert("TRACK_ID", track_id.to_base62());
}
PlayerEvent::Playing {
track_meta_data,
position_ms,
..
} => {
env_vars.insert("PLAYER_EVENT", "playing".to_string());
add_meta_data_to_env_vars(&mut env_vars, track_meta_data);
env_vars.insert("POSITION_MS", position_ms.to_string());
}
PlayerEvent::Paused {
track_meta_data,
position_ms,
..
} => {
env_vars.insert("PLAYER_EVENT", "paused".to_string());
add_meta_data_to_env_vars(&mut env_vars, track_meta_data);
env_vars.insert("POSITION_MS", position_ms.to_string());
}
PlayerEvent::VolumeSet { volume } => {
env_vars.insert("PLAYER_EVENT", "volume_set".to_string());
env_vars.insert("VOLUME", volume.to_string());
}
_ => return None,
}
Some(run_program(onevent, env_vars))