mirror of
https://github.com/librespot-org/librespot.git
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Refactor TrackMetaData in the player and add the metadata to the player events.
Fire more events in the --onevent script and set more variables.
This commit is contained in:
parent
ef27b4bce3
commit
c9117542eb
3 changed files with 217 additions and 167 deletions
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@ -66,44 +66,62 @@ enum PlayerCommand {
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#[derive(Debug, Clone)]
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pub enum PlayerEvent {
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// Fired when the player is stopped (e.g. by issuing a "stop" command to the player).
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Stopped {
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play_request_id: u64,
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track_id: SpotifyId,
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},
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Loading {
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play_request_id: u64,
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track_id: SpotifyId,
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position_ms: u32,
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},
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// The player started working on playback of a track while it was in a stopped state.
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// This is always immediately followed up by a "Loading" or "Playing" event.
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Started {
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play_request_id: u64,
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track_id: SpotifyId,
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position_ms: u32,
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},
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// Same as started but in the case that the player already had a track loaded.
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// The player was either playing the loaded track or it was paused.
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Changed {
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old_track_id: SpotifyId,
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new_track_id: SpotifyId,
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},
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// The player is delayed by loading a track.
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Loading {
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play_request_id: u64,
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track_id: SpotifyId,
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position_ms: u32,
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},
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// The player is playing a track.
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// This event is issued at the start of playback of whenever the position must be communicated
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// because it is out of sync. This includes:
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// start of a track
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// un-pausing
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// after a seek
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// after a buffer-underrun
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Playing {
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play_request_id: u64,
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track_id: SpotifyId,
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track_meta_data: TrackMetaData,
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position_ms: u32,
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duration_ms: u32,
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},
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// The player entered a paused state.
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Paused {
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play_request_id: u64,
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track_id: SpotifyId,
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track_meta_data: TrackMetaData,
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position_ms: u32,
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duration_ms: u32,
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},
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// The player thinks it's a good idea to issue a preload command for the next track now.
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// This event is intended for use within spirc.
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TimeToPreloadNextTrack {
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play_request_id: u64,
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track_id: SpotifyId,
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},
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// The player reached the end of a track.
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// This event is intended for use within spirc. Spirc will respond by issuing another command
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// which will trigger another event (e.g. Changed or Stopped)
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EndOfTrack {
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play_request_id: u64,
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track_id: SpotifyId,
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track_meta_data: TrackMetaData,
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},
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// The mixer volume was set to a new level.
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VolumeSet {
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volume: u16,
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},
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@ -306,12 +324,19 @@ impl Drop for Player {
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}
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}
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#[derive(Debug, Clone)]
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pub struct TrackMetaData {
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pub track_id: SpotifyId,
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pub normalisation_factor: f32,
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pub duration_ms: u32,
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pub bytes_per_second: usize,
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pub title: String,
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}
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struct PlayerLoadedTrackData {
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track_meta_data: TrackMetaData,
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decoder: Decoder,
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normalisation_factor: f32,
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stream_loader_controller: StreamLoaderController,
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bytes_per_second: usize,
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duration_ms: u32,
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stream_position_pcm: u64,
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}
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@ -322,7 +347,6 @@ enum PlayerPreload {
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loader: Box<dyn Future<Item = PlayerLoadedTrackData, Error = ()>>,
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},
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Ready {
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track_id: SpotifyId,
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loaded_track: PlayerLoadedTrackData,
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},
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}
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@ -338,32 +362,25 @@ enum PlayerState {
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loader: Box<dyn Future<Item = PlayerLoadedTrackData, Error = ()>>,
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},
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Paused {
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track_id: SpotifyId,
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track_meta_data: TrackMetaData,
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play_request_id: u64,
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decoder: Decoder,
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normalisation_factor: f32,
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stream_loader_controller: StreamLoaderController,
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bytes_per_second: usize,
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duration_ms: u32,
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stream_position_pcm: u64,
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suggested_to_preload_next_track: bool,
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},
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Playing {
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track_id: SpotifyId,
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track_meta_data: TrackMetaData,
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play_request_id: u64,
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decoder: Decoder,
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normalisation_factor: f32,
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stream_loader_controller: StreamLoaderController,
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bytes_per_second: usize,
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duration_ms: u32,
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stream_position_pcm: u64,
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reported_nominal_start_time: Option<Instant>,
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suggested_to_preload_next_track: bool,
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},
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EndOfTrack {
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track_id: SpotifyId,
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play_request_id: u64,
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loaded_track: Option<PlayerLoadedTrackData>,
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loaded_track: PlayerLoadedTrackData,
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},
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Invalid,
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}
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@ -420,27 +437,21 @@ impl PlayerState {
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use self::PlayerState::*;
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match mem::replace(self, Invalid) {
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Playing {
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track_id,
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track_meta_data,
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play_request_id,
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decoder,
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duration_ms,
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bytes_per_second,
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normalisation_factor,
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stream_loader_controller,
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stream_position_pcm,
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..
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} => {
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*self = EndOfTrack {
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track_id,
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play_request_id,
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loaded_track: Some(PlayerLoadedTrackData {
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loaded_track: PlayerLoadedTrackData {
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track_meta_data,
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decoder,
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duration_ms,
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bytes_per_second,
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normalisation_factor,
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stream_loader_controller,
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stream_position_pcm,
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}),
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},
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};
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}
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_ => panic!("Called playing_to_end_of_track in non-playing state."),
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@ -451,24 +462,18 @@ impl PlayerState {
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use self::PlayerState::*;
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match ::std::mem::replace(self, Invalid) {
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Paused {
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track_id,
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track_meta_data,
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play_request_id,
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decoder,
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normalisation_factor,
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stream_loader_controller,
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duration_ms,
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bytes_per_second,
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stream_position_pcm,
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suggested_to_preload_next_track,
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} => {
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*self = Playing {
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track_id,
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track_meta_data,
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play_request_id,
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decoder,
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normalisation_factor,
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stream_loader_controller,
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duration_ms,
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bytes_per_second,
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stream_position_pcm,
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reported_nominal_start_time: None,
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suggested_to_preload_next_track,
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@ -482,25 +487,19 @@ impl PlayerState {
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use self::PlayerState::*;
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match ::std::mem::replace(self, Invalid) {
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Playing {
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track_id,
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track_meta_data,
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play_request_id,
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decoder,
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normalisation_factor,
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stream_loader_controller,
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duration_ms,
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bytes_per_second,
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stream_position_pcm,
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reported_nominal_start_time: _,
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suggested_to_preload_next_track,
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} => {
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*self = Paused {
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track_id,
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track_meta_data,
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play_request_id,
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decoder,
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normalisation_factor,
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stream_loader_controller,
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duration_ms,
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bytes_per_second,
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stream_position_pcm,
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suggested_to_preload_next_track,
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};
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@ -670,11 +669,15 @@ impl PlayerTrackLoader {
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let stream_position_pcm = PlayerInternal::position_ms_to_pcm(position_ms);
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info!("<{}> ({} ms) loaded", audio.name, audio.duration);
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Some(PlayerLoadedTrackData {
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track_meta_data: TrackMetaData {
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track_id: spotify_id,
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normalisation_factor,
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bytes_per_second,
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duration_ms,
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title: audio.name.clone(),
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},
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decoder,
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normalisation_factor,
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stream_loader_controller,
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bytes_per_second,
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duration_ms,
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stream_position_pcm,
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})
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}
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@ -709,19 +712,14 @@ impl Future for PlayerInternal {
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// Handle loading of a new track to play
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if let PlayerState::Loading {
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ref mut loader,
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track_id,
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start_playback,
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play_request_id,
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..
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} = self.state
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{
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match loader.poll() {
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Ok(Async::Ready(loaded_track)) => {
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self.start_playback(
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track_id,
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play_request_id,
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loaded_track,
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start_playback,
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);
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self.start_playback(play_request_id, loaded_track, start_playback);
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if let PlayerState::Loading { .. } = self.state {
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panic!("The state wasn't changed by start_playback()");
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}
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@ -735,17 +733,10 @@ impl Future for PlayerInternal {
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}
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// handle pending preload requests.
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if let PlayerPreload::Loading {
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ref mut loader,
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track_id,
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} = self.preload
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{
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if let PlayerPreload::Loading { ref mut loader, .. } = self.preload {
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match loader.poll() {
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Ok(Async::Ready(loaded_track)) => {
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self.preload = PlayerPreload::Ready {
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track_id,
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loaded_track,
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};
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self.preload = PlayerPreload::Ready { loaded_track };
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}
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Ok(Async::NotReady) => (),
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Err(_) => {
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@ -758,16 +749,16 @@ impl Future for PlayerInternal {
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self.ensure_sink_running();
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if let PlayerState::Playing {
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track_id,
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ref track_meta_data,
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play_request_id,
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ref mut decoder,
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normalisation_factor,
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ref mut stream_position_pcm,
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ref mut reported_nominal_start_time,
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duration_ms,
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..
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} = self.state
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{
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let track_meta_data = track_meta_data.clone();
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let normalisation_factor = track_meta_data.normalisation_factor;
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let packet = decoder.next_packet().expect("Vorbis error");
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if let Some(ref packet) = packet {
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@ -795,10 +786,9 @@ impl Future for PlayerInternal {
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- Duration::from_millis(stream_position_millis as u64),
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);
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self.send_event(PlayerEvent::Playing {
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track_id,
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track_meta_data,
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play_request_id,
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position_ms: stream_position_millis as u32,
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duration_ms,
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});
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}
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}
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@ -810,18 +800,16 @@ impl Future for PlayerInternal {
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}
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if let PlayerState::Playing {
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track_id,
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ref track_meta_data,
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play_request_id,
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duration_ms,
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stream_position_pcm,
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ref mut stream_loader_controller,
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ref mut suggested_to_preload_next_track,
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..
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}
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| PlayerState::Paused {
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track_id,
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ref track_meta_data,
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play_request_id,
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duration_ms,
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stream_position_pcm,
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ref mut stream_loader_controller,
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ref mut suggested_to_preload_next_track,
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@ -829,13 +817,15 @@ impl Future for PlayerInternal {
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} = self.state
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{
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if (!*suggested_to_preload_next_track)
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&& ((duration_ms as i64 - Self::position_pcm_to_ms(stream_position_pcm) as i64)
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&& ((track_meta_data.duration_ms as i64
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- Self::position_pcm_to_ms(stream_position_pcm) as i64)
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< PRELOAD_NEXT_TRACK_BEFORE_END_DURATION_MS as i64)
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&& stream_loader_controller.range_to_end_available()
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{
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*suggested_to_preload_next_track = true;
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let track_meta_data = track_meta_data.clone();
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self.send_event(PlayerEvent::TimeToPreloadNextTrack {
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track_id,
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track_id: track_meta_data.track_id,
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play_request_id,
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});
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}
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@ -882,17 +872,21 @@ impl PlayerInternal {
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fn handle_player_stop(&mut self) {
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match self.state {
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PlayerState::Playing {
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track_id,
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track_meta_data: TrackMetaData { track_id, .. },
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play_request_id,
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..
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}
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| PlayerState::Paused {
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track_id,
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track_meta_data: TrackMetaData { track_id, .. },
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play_request_id,
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..
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}
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| PlayerState::EndOfTrack {
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track_id,
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loaded_track:
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PlayerLoadedTrackData {
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track_meta_data: TrackMetaData { track_id, .. },
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..
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},
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play_request_id,
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..
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}
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@ -915,21 +909,20 @@ impl PlayerInternal {
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fn handle_play(&mut self) {
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if let PlayerState::Paused {
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track_id,
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ref track_meta_data,
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play_request_id,
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stream_position_pcm,
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duration_ms,
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..
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} = self.state
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{
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let track_meta_data = track_meta_data.clone();
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self.state.paused_to_playing();
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let position_ms = Self::position_pcm_to_ms(stream_position_pcm);
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self.send_event(PlayerEvent::Playing {
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track_id,
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track_meta_data,
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play_request_id,
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position_ms,
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duration_ms,
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});
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self.ensure_sink_running();
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} else {
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@ -939,22 +932,22 @@ impl PlayerInternal {
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fn handle_pause(&mut self) {
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if let PlayerState::Playing {
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track_id,
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ref track_meta_data,
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play_request_id,
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stream_position_pcm,
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duration_ms,
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..
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} = self.state
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{
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let track_meta_data = track_meta_data.clone();
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self.state.playing_to_paused();
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self.ensure_sink_stopped();
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let position_ms = Self::position_pcm_to_ms(stream_position_pcm);
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self.send_event(PlayerEvent::Paused {
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track_id,
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track_meta_data,
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play_request_id,
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position_ms,
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duration_ms,
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});
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} else {
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warn!("Player::pause called from invalid state");
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@ -985,13 +978,18 @@ impl PlayerInternal {
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None => {
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self.state.playing_to_end_of_track();
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if let PlayerState::EndOfTrack {
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track_id,
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loaded_track:
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PlayerLoadedTrackData {
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ref track_meta_data,
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..
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},
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play_request_id,
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..
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} = self.state
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{
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let track_meta_data = track_meta_data.clone();
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self.send_event(PlayerEvent::EndOfTrack {
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track_id,
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track_meta_data,
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play_request_id,
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})
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} else {
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@ -1003,7 +1001,6 @@ impl PlayerInternal {
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fn start_playback(
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&mut self,
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track_id: SpotifyId,
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play_request_id: u64,
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loaded_track: PlayerLoadedTrackData,
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start_playback: bool,
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@ -1014,20 +1011,16 @@ impl PlayerInternal {
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self.ensure_sink_running();
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self.send_event(PlayerEvent::Playing {
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track_id,
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track_meta_data: loaded_track.track_meta_data.clone(),
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play_request_id,
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position_ms,
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duration_ms: loaded_track.duration_ms,
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});
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self.state = PlayerState::Playing {
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track_id: track_id,
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track_meta_data: loaded_track.track_meta_data,
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play_request_id: play_request_id,
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decoder: loaded_track.decoder,
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normalisation_factor: loaded_track.normalisation_factor,
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stream_loader_controller: loaded_track.stream_loader_controller,
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duration_ms: loaded_track.duration_ms,
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bytes_per_second: loaded_track.bytes_per_second,
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stream_position_pcm: loaded_track.stream_position_pcm,
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reported_nominal_start_time: Some(
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Instant::now() - Duration::from_millis(position_ms as u64),
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|
@ -1037,23 +1030,21 @@ impl PlayerInternal {
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} else {
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self.ensure_sink_stopped();
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let track_meta_data = loaded_track.track_meta_data.clone();
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self.state = PlayerState::Paused {
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track_id: track_id,
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track_meta_data: loaded_track.track_meta_data,
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play_request_id: play_request_id,
|
||||
decoder: loaded_track.decoder,
|
||||
normalisation_factor: loaded_track.normalisation_factor,
|
||||
stream_loader_controller: loaded_track.stream_loader_controller,
|
||||
duration_ms: loaded_track.duration_ms,
|
||||
bytes_per_second: loaded_track.bytes_per_second,
|
||||
stream_position_pcm: loaded_track.stream_position_pcm,
|
||||
suggested_to_preload_next_track: false,
|
||||
};
|
||||
|
||||
self.send_event(PlayerEvent::Paused {
|
||||
track_id,
|
||||
track_meta_data,
|
||||
play_request_id,
|
||||
position_ms,
|
||||
duration_ms: loaded_track.duration_ms,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -1071,15 +1062,31 @@ impl PlayerInternal {
|
|||
// emit the correct player event
|
||||
match self.state {
|
||||
PlayerState::Playing {
|
||||
track_id: old_track_id,
|
||||
track_meta_data:
|
||||
TrackMetaData {
|
||||
track_id: old_track_id,
|
||||
..
|
||||
},
|
||||
..
|
||||
}
|
||||
| PlayerState::Paused {
|
||||
track_id: old_track_id,
|
||||
track_meta_data:
|
||||
TrackMetaData {
|
||||
track_id: old_track_id,
|
||||
..
|
||||
},
|
||||
..
|
||||
}
|
||||
| PlayerState::EndOfTrack {
|
||||
track_id: old_track_id,
|
||||
loaded_track:
|
||||
PlayerLoadedTrackData {
|
||||
track_meta_data:
|
||||
TrackMetaData {
|
||||
track_id: old_track_id,
|
||||
..
|
||||
},
|
||||
..
|
||||
},
|
||||
..
|
||||
}
|
||||
| PlayerState::Loading {
|
||||
|
@ -1103,49 +1110,56 @@ impl PlayerInternal {
|
|||
// Check if there's a matching loaded track in the EndOfTrack player state.
|
||||
// This is the case if we're repeating the same track again.
|
||||
if let PlayerState::EndOfTrack {
|
||||
track_id: previous_track_id,
|
||||
ref mut loaded_track,
|
||||
..
|
||||
} = self.state
|
||||
{
|
||||
if previous_track_id == track_id {
|
||||
let loaded_track = mem::replace(&mut *loaded_track, None);
|
||||
if let Some(mut loaded_track) = loaded_track {
|
||||
if Self::position_ms_to_pcm(position_ms) != loaded_track.stream_position_pcm {
|
||||
loaded_track
|
||||
.stream_loader_controller
|
||||
.set_random_access_mode();
|
||||
let _ = loaded_track.decoder.seek(position_ms as i64); // This may be blocking.
|
||||
// But most likely the track is fully
|
||||
// loaded already because we played
|
||||
// to the end of it.
|
||||
loaded_track.stream_loader_controller.set_stream_mode();
|
||||
loaded_track.stream_position_pcm = Self::position_ms_to_pcm(position_ms);
|
||||
}
|
||||
self.preload = PlayerPreload::None;
|
||||
self.start_playback(track_id, play_request_id, loaded_track, play);
|
||||
return;
|
||||
if loaded_track.track_meta_data.track_id == track_id {
|
||||
let mut loaded_track = match mem::replace(&mut self.state, PlayerState::Invalid) {
|
||||
PlayerState::EndOfTrack { loaded_track, .. } => loaded_track,
|
||||
_ => unreachable!(),
|
||||
};
|
||||
|
||||
//let loaded_track = mem::replace(&mut *loaded_track, None);
|
||||
//if let Some(mut loaded_track) = loaded_track {
|
||||
if Self::position_ms_to_pcm(position_ms) != loaded_track.stream_position_pcm {
|
||||
loaded_track
|
||||
.stream_loader_controller
|
||||
.set_random_access_mode();
|
||||
let _ = loaded_track.decoder.seek(position_ms as i64); // This may be blocking.
|
||||
// But most likely the track is fully
|
||||
// loaded already because we played
|
||||
// to the end of it.
|
||||
loaded_track.stream_loader_controller.set_stream_mode();
|
||||
loaded_track.stream_position_pcm = Self::position_ms_to_pcm(position_ms);
|
||||
}
|
||||
self.preload = PlayerPreload::None;
|
||||
self.start_playback(play_request_id, loaded_track, play);
|
||||
if let PlayerState::Invalid = self.state {
|
||||
panic!("start_playback() hasn't set a valid player state.");
|
||||
}
|
||||
return;
|
||||
//}
|
||||
}
|
||||
}
|
||||
|
||||
// Check if we are already playing the track. If so, just do a seek and update our info.
|
||||
if let PlayerState::Playing {
|
||||
track_id: current_track_id,
|
||||
ref track_meta_data,
|
||||
ref mut stream_position_pcm,
|
||||
ref mut decoder,
|
||||
ref mut stream_loader_controller,
|
||||
..
|
||||
}
|
||||
| PlayerState::Paused {
|
||||
track_id: current_track_id,
|
||||
ref track_meta_data,
|
||||
ref mut stream_position_pcm,
|
||||
ref mut decoder,
|
||||
ref mut stream_loader_controller,
|
||||
..
|
||||
} = self.state
|
||||
{
|
||||
if current_track_id == track_id {
|
||||
if track_meta_data.track_id == track_id {
|
||||
// we can use the current decoder. Ensure it's at the correct position.
|
||||
if Self::position_ms_to_pcm(position_ms) != *stream_position_pcm {
|
||||
stream_loader_controller.set_random_access_mode();
|
||||
|
@ -1159,35 +1173,29 @@ impl PlayerInternal {
|
|||
let old_state = mem::replace(&mut self.state, PlayerState::Invalid);
|
||||
|
||||
if let PlayerState::Playing {
|
||||
track_meta_data,
|
||||
stream_position_pcm,
|
||||
decoder,
|
||||
stream_loader_controller,
|
||||
bytes_per_second,
|
||||
duration_ms,
|
||||
normalisation_factor,
|
||||
..
|
||||
}
|
||||
| PlayerState::Paused {
|
||||
track_meta_data,
|
||||
stream_position_pcm,
|
||||
decoder,
|
||||
stream_loader_controller,
|
||||
bytes_per_second,
|
||||
duration_ms,
|
||||
normalisation_factor,
|
||||
..
|
||||
} = old_state
|
||||
{
|
||||
let loaded_track = PlayerLoadedTrackData {
|
||||
track_meta_data,
|
||||
decoder,
|
||||
normalisation_factor,
|
||||
stream_loader_controller,
|
||||
bytes_per_second,
|
||||
duration_ms,
|
||||
stream_position_pcm,
|
||||
};
|
||||
|
||||
self.preload = PlayerPreload::None;
|
||||
self.start_playback(track_id, play_request_id, loaded_track, play);
|
||||
self.start_playback(play_request_id, loaded_track, play);
|
||||
|
||||
if let PlayerState::Invalid = self.state {
|
||||
panic!("start_playback() hasn't set a valid player state.");
|
||||
|
@ -1202,17 +1210,17 @@ impl PlayerInternal {
|
|||
|
||||
// Check if the requested track has been preloaded already. If so use the preloaded data.
|
||||
if let PlayerPreload::Ready {
|
||||
track_id: loaded_track_id,
|
||||
loaded_track:
|
||||
PlayerLoadedTrackData {
|
||||
ref track_meta_data,
|
||||
..
|
||||
},
|
||||
..
|
||||
} = self.preload
|
||||
{
|
||||
if track_id == loaded_track_id {
|
||||
if track_id == track_meta_data.track_id {
|
||||
let preload = std::mem::replace(&mut self.preload, PlayerPreload::None);
|
||||
if let PlayerPreload::Ready {
|
||||
track_id,
|
||||
mut loaded_track,
|
||||
} = preload
|
||||
{
|
||||
if let PlayerPreload::Ready { mut loaded_track } = preload {
|
||||
if Self::position_ms_to_pcm(position_ms) != loaded_track.stream_position_pcm {
|
||||
loaded_track
|
||||
.stream_loader_controller
|
||||
|
@ -1220,7 +1228,7 @@ impl PlayerInternal {
|
|||
let _ = loaded_track.decoder.seek(position_ms as i64); // This may be blocking
|
||||
loaded_track.stream_loader_controller.set_stream_mode();
|
||||
}
|
||||
self.start_playback(track_id, play_request_id, loaded_track, play);
|
||||
self.start_playback(play_request_id, loaded_track, play);
|
||||
return;
|
||||
} else {
|
||||
unreachable!();
|
||||
|
@ -1285,7 +1293,15 @@ impl PlayerInternal {
|
|||
..
|
||||
}
|
||||
| PlayerPreload::Ready {
|
||||
track_id: currently_loading,
|
||||
loaded_track:
|
||||
PlayerLoadedTrackData {
|
||||
track_meta_data:
|
||||
TrackMetaData {
|
||||
track_id: currently_loading,
|
||||
..
|
||||
},
|
||||
..
|
||||
},
|
||||
..
|
||||
} = self.preload
|
||||
{
|
||||
|
@ -1299,25 +1315,29 @@ impl PlayerInternal {
|
|||
}
|
||||
|
||||
if let PlayerState::Playing {
|
||||
track_id: current_track_id,
|
||||
ref track_meta_data,
|
||||
..
|
||||
}
|
||||
| PlayerState::Paused {
|
||||
track_id: current_track_id,
|
||||
ref track_meta_data,
|
||||
..
|
||||
}
|
||||
| PlayerState::EndOfTrack {
|
||||
track_id: current_track_id,
|
||||
loaded_track:
|
||||
PlayerLoadedTrackData {
|
||||
ref track_meta_data,
|
||||
..
|
||||
},
|
||||
..
|
||||
} = self.state
|
||||
{
|
||||
if current_track_id == track_id {
|
||||
if track_meta_data.track_id == track_id {
|
||||
// we already have the requested track loaded.
|
||||
preload_track = false;
|
||||
}
|
||||
}
|
||||
|
||||
// schedule the preload if the current track if desired.
|
||||
// schedule the preload of the current track if desired.
|
||||
if preload_track {
|
||||
let loader = self.load_track(track_id, 0);
|
||||
self.preload = PlayerPreload::Loading { track_id, loader }
|
||||
|
@ -1358,34 +1378,32 @@ impl PlayerInternal {
|
|||
self.preload_data_before_playback();
|
||||
|
||||
if let PlayerState::Playing {
|
||||
track_id,
|
||||
ref track_meta_data,
|
||||
play_request_id,
|
||||
ref mut reported_nominal_start_time,
|
||||
duration_ms,
|
||||
..
|
||||
} = self.state
|
||||
{
|
||||
*reported_nominal_start_time =
|
||||
Some(Instant::now() - Duration::from_millis(position_ms as u64));
|
||||
let track_meta_data = track_meta_data.clone();
|
||||
self.send_event(PlayerEvent::Playing {
|
||||
track_id,
|
||||
track_meta_data,
|
||||
play_request_id,
|
||||
position_ms,
|
||||
duration_ms,
|
||||
});
|
||||
}
|
||||
if let PlayerState::Paused {
|
||||
track_id,
|
||||
ref track_meta_data,
|
||||
play_request_id,
|
||||
duration_ms,
|
||||
..
|
||||
} = self.state
|
||||
{
|
||||
let track_meta_data = track_meta_data.clone();
|
||||
self.send_event(PlayerEvent::Paused {
|
||||
track_id,
|
||||
track_meta_data,
|
||||
play_request_id,
|
||||
position_ms,
|
||||
duration_ms,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -1462,7 +1480,7 @@ impl PlayerInternal {
|
|||
|
||||
fn preload_data_before_playback(&mut self) {
|
||||
if let PlayerState::Playing {
|
||||
bytes_per_second,
|
||||
ref track_meta_data,
|
||||
ref mut stream_loader_controller,
|
||||
..
|
||||
} = self.state
|
||||
|
@ -1471,8 +1489,9 @@ impl PlayerInternal {
|
|||
let request_data_length = max(
|
||||
(READ_AHEAD_DURING_PLAYBACK_ROUNDTRIPS
|
||||
* (0.001 * stream_loader_controller.ping_time_ms() as f64)
|
||||
* bytes_per_second as f64) as usize,
|
||||
(READ_AHEAD_DURING_PLAYBACK_SECONDS * bytes_per_second as f64) as usize,
|
||||
* track_meta_data.bytes_per_second as f64) as usize,
|
||||
(READ_AHEAD_DURING_PLAYBACK_SECONDS * track_meta_data.bytes_per_second as f64)
|
||||
as usize,
|
||||
);
|
||||
stream_loader_controller.fetch_next(request_data_length);
|
||||
|
||||
|
@ -1480,8 +1499,9 @@ impl PlayerInternal {
|
|||
let wait_for_data_length = max(
|
||||
(READ_AHEAD_BEFORE_PLAYBACK_ROUNDTRIPS
|
||||
* (0.001 * stream_loader_controller.ping_time_ms() as f64)
|
||||
* bytes_per_second as f64) as usize,
|
||||
(READ_AHEAD_BEFORE_PLAYBACK_SECONDS * bytes_per_second as f64) as usize,
|
||||
* track_meta_data.bytes_per_second as f64) as usize,
|
||||
(READ_AHEAD_BEFORE_PLAYBACK_SECONDS * track_meta_data.bytes_per_second as f64)
|
||||
as usize,
|
||||
);
|
||||
stream_loader_controller.fetch_next_blocking(wait_for_data_length);
|
||||
}
|
||||
|
|
|
@ -543,6 +543,7 @@ impl Future for Main {
|
|||
|
||||
if let Some(ref mut player_event_channel) = self.player_event_channel {
|
||||
if let Async::Ready(Some(event)) = player_event_channel.poll().unwrap() {
|
||||
progress = true;
|
||||
if let Some(ref program) = self.player_event_program {
|
||||
if let Some(child) = run_program_on_events(event, program) {
|
||||
let child = child
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
use librespot::playback::player::PlayerEvent;
|
||||
use librespot_playback::player::TrackMetaData;
|
||||
use log::info;
|
||||
use std::collections::HashMap;
|
||||
use std::io;
|
||||
|
@ -14,6 +15,12 @@ fn run_program(program: &str, env_vars: HashMap<&str, String>) -> io::Result<Chi
|
|||
.spawn_async()
|
||||
}
|
||||
|
||||
fn add_meta_data_to_env_vars(env_vars: &mut HashMap<&str, String>, track_meta_data: TrackMetaData) {
|
||||
env_vars.insert("TRACK_ID", track_meta_data.track_id.to_base62());
|
||||
env_vars.insert("DURATION_MS", track_meta_data.duration_ms.to_string());
|
||||
env_vars.insert("TITLE", track_meta_data.title);
|
||||
}
|
||||
|
||||
pub fn run_program_on_events(event: PlayerEvent, onevent: &str) -> Option<io::Result<Child>> {
|
||||
let mut env_vars = HashMap::new();
|
||||
match event {
|
||||
|
@ -33,6 +40,28 @@ pub fn run_program_on_events(event: PlayerEvent, onevent: &str) -> Option<io::Re
|
|||
env_vars.insert("PLAYER_EVENT", "stop".to_string());
|
||||
env_vars.insert("TRACK_ID", track_id.to_base62());
|
||||
}
|
||||
PlayerEvent::Playing {
|
||||
track_meta_data,
|
||||
position_ms,
|
||||
..
|
||||
} => {
|
||||
env_vars.insert("PLAYER_EVENT", "playing".to_string());
|
||||
add_meta_data_to_env_vars(&mut env_vars, track_meta_data);
|
||||
env_vars.insert("POSITION_MS", position_ms.to_string());
|
||||
}
|
||||
PlayerEvent::Paused {
|
||||
track_meta_data,
|
||||
position_ms,
|
||||
..
|
||||
} => {
|
||||
env_vars.insert("PLAYER_EVENT", "paused".to_string());
|
||||
add_meta_data_to_env_vars(&mut env_vars, track_meta_data);
|
||||
env_vars.insert("POSITION_MS", position_ms.to_string());
|
||||
}
|
||||
PlayerEvent::VolumeSet { volume } => {
|
||||
env_vars.insert("PLAYER_EVENT", "volume_set".to_string());
|
||||
env_vars.insert("VOLUME", volume.to_string());
|
||||
}
|
||||
_ => return None,
|
||||
}
|
||||
Some(run_program(onevent, env_vars))
|
||||
|
|
Loading…
Reference in a new issue