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Add a health check method to player
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1 changed files with 7 additions and 0 deletions
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@ -495,6 +495,13 @@ impl Player {
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}
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}
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pub fn is_invalid(&self) -> bool {
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if let Some(handle) = self.thread_handle.as_ref() {
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return handle.is_finished();
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}
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true
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}
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fn command(&self, cmd: PlayerCommand) {
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if let Some(commands) = self.commands.as_ref() {
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if let Err(e) = commands.send(cmd) {
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