mirror of
https://github.com/librespot-org/librespot.git
synced 2024-11-08 16:45:43 +00:00
Make audio fetch parameters tunable
This change collects all those audio fetch parameters that were defined as static constants into a dedicated struct, AudioFetchParams. This struct can be read and set statically, allowing a user of the library to modify those parameters without the need to recompile.
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parent
a245a3c458
commit
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5 changed files with 96 additions and 56 deletions
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@ -6,7 +6,7 @@ use std::{
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io::{self, Read, Seek, SeekFrom},
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sync::{
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atomic::{AtomicBool, AtomicUsize, Ordering},
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Arc,
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Arc, OnceLock,
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},
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time::Duration,
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};
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@ -55,42 +55,75 @@ impl From<AudioFileError> for Error {
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}
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}
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/// The minimum size of a block that is requested from the Spotify servers in one request.
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/// This is the block size that is typically requested while doing a `seek()` on a file.
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/// The Symphonia decoder requires this to be a power of 2 and > 32 kB.
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/// Note: smaller requests can happen if part of the block is downloaded already.
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pub const MINIMUM_DOWNLOAD_SIZE: usize = 64 * 1024;
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#[derive(Clone)]
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pub struct AudioFetchParams {
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/// The minimum size of a block that is requested from the Spotify servers in one request.
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/// This is the block size that is typically requested while doing a `seek()` on a file.
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/// The Symphonia decoder requires this to be a power of 2 and > 32 kB.
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/// Note: smaller requests can happen if part of the block is downloaded already.
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pub minimum_download_size: usize,
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/// The minimum network throughput that we expect. Together with the minimum download size,
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/// this will determine the time we will wait for a response.
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pub const MINIMUM_THROUGHPUT: usize = 8 * 1024;
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/// The minimum network throughput that we expect. Together with the minimum download size,
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/// this will determine the time we will wait for a response.
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pub minimum_throughput: usize,
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/// The ping time that is used for calculations before a ping time was actually measured.
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pub const INITIAL_PING_TIME_ESTIMATE: Duration = Duration::from_millis(500);
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/// The ping time that is used for calculations before a ping time was actually measured.
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pub initial_ping_time_estimate: Duration,
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/// If the measured ping time to the Spotify server is larger than this value, it is capped
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/// to avoid run-away block sizes and pre-fetching.
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pub const MAXIMUM_ASSUMED_PING_TIME: Duration = Duration::from_millis(1500);
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/// If the measured ping time to the Spotify server is larger than this value, it is capped
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/// to avoid run-away block sizes and pre-fetching.
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pub maximum_assumed_ping_time: Duration,
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/// Before playback starts, this many seconds of data must be present.
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/// Note: the calculations are done using the nominal bitrate of the file. The actual amount
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/// of audio data may be larger or smaller.
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pub const READ_AHEAD_BEFORE_PLAYBACK: Duration = Duration::from_secs(1);
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/// Before playback starts, this many seconds of data must be present.
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/// Note: the calculations are done using the nominal bitrate of the file. The actual amount
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/// of audio data may be larger or smaller.
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pub read_ahead_before_playback: Duration,
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/// While playing back, this many seconds of data ahead of the current read position are
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/// requested.
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/// Note: the calculations are done using the nominal bitrate of the file. The actual amount
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/// of audio data may be larger or smaller.
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pub const READ_AHEAD_DURING_PLAYBACK: Duration = Duration::from_secs(5);
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/// While playing back, this many seconds of data ahead of the current read position are
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/// requested.
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/// Note: the calculations are done using the nominal bitrate of the file. The actual amount
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/// of audio data may be larger or smaller.
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pub read_ahead_during_playback: Duration,
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/// If the amount of data that is pending (requested but not received) is less than a certain amount,
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/// data is pre-fetched in addition to the read ahead settings above. The threshold for requesting more
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/// data is calculated as `<pending bytes> < PREFETCH_THRESHOLD_FACTOR * <ping time> * <nominal data rate>`
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pub const PREFETCH_THRESHOLD_FACTOR: f32 = 4.0;
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/// If the amount of data that is pending (requested but not received) is less than a certain amount,
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/// data is pre-fetched in addition to the read ahead settings above. The threshold for requesting more
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/// data is calculated as `<pending bytes> < PREFETCH_THRESHOLD_FACTOR * <ping time> * <nominal data rate>`
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pub prefetch_threshold_factor: f32,
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/// The time we will wait to obtain status updates on downloading.
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pub const DOWNLOAD_TIMEOUT: Duration =
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Duration::from_secs((MINIMUM_DOWNLOAD_SIZE / MINIMUM_THROUGHPUT) as u64);
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/// The time we will wait to obtain status updates on downloading.
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pub download_timeout: Duration,
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}
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impl Default for AudioFetchParams {
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fn default() -> Self {
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let minimum_download_size = 64 * 1024;
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let minimum_throughput = 8 * 1024;
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Self {
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minimum_download_size,
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minimum_throughput,
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initial_ping_time_estimate: Duration::from_millis(500),
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maximum_assumed_ping_time: Duration::from_millis(1500),
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read_ahead_before_playback: Duration::from_secs(1),
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read_ahead_during_playback: Duration::from_secs(5),
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prefetch_threshold_factor: 4.0,
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download_timeout: Duration::from_secs(
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(minimum_download_size / minimum_throughput) as u64,
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),
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}
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}
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}
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static AUDIO_FETCH_PARAMS: OnceLock<AudioFetchParams> = OnceLock::new();
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impl AudioFetchParams {
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pub fn set(params: AudioFetchParams) -> Result<(), AudioFetchParams> {
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AUDIO_FETCH_PARAMS.set(params)
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}
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pub fn get() -> &'static AudioFetchParams {
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AUDIO_FETCH_PARAMS.get_or_init(AudioFetchParams::default)
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}
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}
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pub enum AudioFile {
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Cached(fs::File),
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@ -183,6 +216,7 @@ impl StreamLoaderController {
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if let Some(ref shared) = self.stream_shared {
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let mut download_status = shared.download_status.lock();
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let download_timeout = AudioFetchParams::get().download_timeout;
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while range.length
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> download_status
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@ -191,7 +225,7 @@ impl StreamLoaderController {
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{
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if shared
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.cond
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.wait_for(&mut download_status, DOWNLOAD_TIMEOUT)
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.wait_for(&mut download_status, download_timeout)
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.timed_out()
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{
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return Err(AudioFileError::WaitTimeout.into());
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@ -297,7 +331,7 @@ impl AudioFileShared {
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if ping_time_ms > 0 {
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Duration::from_millis(ping_time_ms as u64)
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} else {
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INITIAL_PING_TIME_ESTIMATE
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AudioFetchParams::get().initial_ping_time_estimate
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}
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}
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@ -395,6 +429,8 @@ impl AudioFileStreaming {
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trace!("Streaming from {}", url);
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}
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let minimum_download_size = AudioFetchParams::get().minimum_download_size;
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// When the audio file is really small, this `download_size` may turn out to be
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// larger than the audio file we're going to stream later on. This is OK; requesting
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// `Content-Range` > `Content-Length` will return the complete file with status code
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@ -402,7 +438,7 @@ impl AudioFileStreaming {
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let mut streamer =
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session
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.spclient()
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.stream_from_cdn(&cdn_url, 0, MINIMUM_DOWNLOAD_SIZE)?;
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.stream_from_cdn(&cdn_url, 0, minimum_download_size)?;
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// Get the first chunk with the headers to get the file size.
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// The remainder of that chunk with possibly also a response body is then
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@ -490,9 +526,10 @@ impl Read for AudioFileStreaming {
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return Ok(0);
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}
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let read_ahead_during_playback = AudioFetchParams::get().read_ahead_during_playback;
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let length_to_request = if self.shared.is_download_streaming() {
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let length_to_request = length
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+ (READ_AHEAD_DURING_PLAYBACK.as_secs_f32() * self.shared.bytes_per_second as f32)
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+ (read_ahead_during_playback.as_secs_f32() * self.shared.bytes_per_second as f32)
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as usize;
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// Due to the read-ahead stuff, we potentially request more than the actual request demanded.
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@ -515,11 +552,12 @@ impl Read for AudioFileStreaming {
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.map_err(|err| io::Error::new(io::ErrorKind::BrokenPipe, err))?;
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}
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let download_timeout = AudioFetchParams::get().download_timeout;
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while !download_status.downloaded.contains(offset) {
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if self
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.shared
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.cond
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.wait_for(&mut download_status, DOWNLOAD_TIMEOUT)
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.wait_for(&mut download_status, download_timeout)
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.timed_out()
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{
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return Err(io::Error::new(
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@ -16,9 +16,8 @@ use librespot_core::{http_client::HttpClient, session::Session, Error};
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use crate::range_set::{Range, RangeSet};
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use super::{
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AudioFileError, AudioFileResult, AudioFileShared, StreamLoaderCommand, StreamingRequest,
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MAXIMUM_ASSUMED_PING_TIME, MINIMUM_DOWNLOAD_SIZE, MINIMUM_THROUGHPUT,
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PREFETCH_THRESHOLD_FACTOR,
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AudioFetchParams, AudioFileError, AudioFileResult, AudioFileShared, StreamLoaderCommand,
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StreamingRequest,
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};
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struct PartialFileData {
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@ -151,6 +150,8 @@ struct AudioFileFetch {
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file_data_tx: mpsc::UnboundedSender<ReceivedData>,
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complete_tx: Option<oneshot::Sender<NamedTempFile>>,
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network_response_times: Vec<Duration>,
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params: AudioFetchParams,
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}
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// Might be replaced by enum from std once stable
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@ -166,8 +167,8 @@ impl AudioFileFetch {
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}
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fn download_range(&mut self, offset: usize, mut length: usize) -> AudioFileResult {
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if length < MINIMUM_DOWNLOAD_SIZE {
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length = MINIMUM_DOWNLOAD_SIZE;
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if length < self.params.minimum_download_size {
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length = self.params.minimum_download_size;
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}
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// If we are in streaming mode (so not seeking) then start downloading as large
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@ -258,13 +259,13 @@ impl AudioFileFetch {
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fn handle_file_data(&mut self, data: ReceivedData) -> Result<ControlFlow, Error> {
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match data {
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ReceivedData::Throughput(mut throughput) => {
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if throughput < MINIMUM_THROUGHPUT {
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if throughput < self.params.minimum_throughput {
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warn!(
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"Throughput {} kbps lower than minimum {}, setting to minimum",
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throughput / 1000,
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MINIMUM_THROUGHPUT / 1000,
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self.params.minimum_throughput / 1000,
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);
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throughput = MINIMUM_THROUGHPUT;
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throughput = self.params.minimum_throughput;
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}
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let old_throughput = self.shared.throughput();
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@ -287,13 +288,13 @@ impl AudioFileFetch {
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self.shared.set_throughput(avg_throughput);
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}
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ReceivedData::ResponseTime(mut response_time) => {
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if response_time > MAXIMUM_ASSUMED_PING_TIME {
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if response_time > self.params.maximum_assumed_ping_time {
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warn!(
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"Time to first byte {} ms exceeds maximum {}, setting to maximum",
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response_time.as_millis(),
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MAXIMUM_ASSUMED_PING_TIME.as_millis()
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self.params.maximum_assumed_ping_time.as_millis()
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);
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response_time = MAXIMUM_ASSUMED_PING_TIME;
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response_time = self.params.maximum_assumed_ping_time;
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}
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let old_ping_time_ms = self.shared.ping_time().as_millis();
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@ -423,6 +424,8 @@ pub(super) async fn audio_file_fetch(
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initial_request,
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));
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let params = AudioFetchParams::get();
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let mut fetch = AudioFileFetch {
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session: session.clone(),
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shared,
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@ -431,6 +434,8 @@ pub(super) async fn audio_file_fetch(
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file_data_tx,
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complete_tx: Some(complete_tx),
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network_response_times: Vec::with_capacity(3),
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params: params.clone(),
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};
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loop {
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@ -472,7 +477,7 @@ pub(super) async fn audio_file_fetch(
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let throughput = fetch.shared.throughput();
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let desired_pending_bytes = max(
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(PREFETCH_THRESHOLD_FACTOR
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(params.prefetch_threshold_factor
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* ping_time_seconds
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* fetch.shared.bytes_per_second as f32) as usize,
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(ping_time_seconds * throughput as f32) as usize,
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@ -7,5 +7,4 @@ mod fetch;
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mod range_set;
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pub use decrypt::AudioDecrypt;
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pub use fetch::{AudioFile, AudioFileError, StreamLoaderController};
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pub use fetch::{MINIMUM_DOWNLOAD_SIZE, READ_AHEAD_BEFORE_PLAYBACK, READ_AHEAD_DURING_PLAYBACK};
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pub use fetch::{AudioFetchParams, AudioFile, AudioFileError, StreamLoaderController};
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@ -36,7 +36,7 @@ impl SymphoniaDecoder {
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R: MediaSource + 'static,
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{
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let mss_opts = MediaSourceStreamOptions {
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buffer_len: librespot_audio::MINIMUM_DOWNLOAD_SIZE,
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buffer_len: librespot_audio::AudioFetchParams::get().minimum_download_size,
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};
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let mss = MediaSourceStream::new(Box::new(input), mss_opts);
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@ -24,10 +24,7 @@ use symphonia::core::io::MediaSource;
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use tokio::sync::{mpsc, oneshot};
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use crate::{
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audio::{
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AudioDecrypt, AudioFile, StreamLoaderController, READ_AHEAD_BEFORE_PLAYBACK,
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READ_AHEAD_DURING_PLAYBACK,
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},
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audio::{AudioDecrypt, AudioFetchParams, AudioFile, StreamLoaderController},
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audio_backend::Sink,
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config::{Bitrate, NormalisationMethod, NormalisationType, PlayerConfig},
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convert::Converter,
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@ -2223,13 +2220,14 @@ impl PlayerInternal {
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..
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} = self.state
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{
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let read_ahead_during_playback = AudioFetchParams::get().read_ahead_during_playback;
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// Request our read ahead range
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let request_data_length =
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(READ_AHEAD_DURING_PLAYBACK.as_secs_f32() * bytes_per_second as f32) as usize;
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(read_ahead_during_playback.as_secs_f32() * bytes_per_second as f32) as usize;
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// Request the part we want to wait for blocking. This effectively means we wait for the previous request to partially complete.
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let wait_for_data_length =
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(READ_AHEAD_BEFORE_PLAYBACK.as_secs_f32() * bytes_per_second as f32) as usize;
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(read_ahead_during_playback.as_secs_f32() * bytes_per_second as f32) as usize;
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stream_loader_controller
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.fetch_next_and_wait(request_data_length, wait_for_data_length)
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