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https://github.com/librespot-org/librespot.git
synced 2024-12-18 17:11:53 +00:00
Fix panic when retrying a track that already failed
This commit is contained in:
parent
ab67370dc8
commit
e627cb4b35
1 changed files with 34 additions and 27 deletions
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@ -14,7 +14,10 @@ use std::{
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};
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};
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use byteorder::{LittleEndian, ReadBytesExt};
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use byteorder::{LittleEndian, ReadBytesExt};
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use futures_util::{future, stream::futures_unordered::FuturesUnordered, StreamExt, TryFutureExt};
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use futures_util::{
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future, future::FusedFuture, stream::futures_unordered::FuturesUnordered, StreamExt,
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TryFutureExt,
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};
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use parking_lot::Mutex;
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use parking_lot::Mutex;
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use symphonia::core::io::MediaSource;
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use symphonia::core::io::MediaSource;
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use tokio::sync::{mpsc, oneshot};
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use tokio::sync::{mpsc, oneshot};
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@ -499,7 +502,7 @@ enum PlayerPreload {
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None,
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None,
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Loading {
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Loading {
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track_id: SpotifyId,
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track_id: SpotifyId,
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loader: Pin<Box<dyn Future<Output = Result<PlayerLoadedTrackData, ()>> + Send>>,
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loader: Pin<Box<dyn FusedFuture<Output = Result<PlayerLoadedTrackData, ()>> + Send>>,
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},
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},
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Ready {
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Ready {
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track_id: SpotifyId,
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track_id: SpotifyId,
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@ -515,7 +518,7 @@ enum PlayerState {
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track_id: SpotifyId,
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track_id: SpotifyId,
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play_request_id: u64,
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play_request_id: u64,
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start_playback: bool,
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start_playback: bool,
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loader: Pin<Box<dyn Future<Output = Result<PlayerLoadedTrackData, ()>> + Send>>,
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loader: Pin<Box<dyn FusedFuture<Output = Result<PlayerLoadedTrackData, ()>> + Send>>,
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},
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},
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Paused {
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Paused {
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track_id: SpotifyId,
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track_id: SpotifyId,
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@ -571,6 +574,7 @@ impl PlayerState {
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matches!(self, Stopped)
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matches!(self, Stopped)
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}
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}
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#[allow(dead_code)]
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fn is_loading(&self) -> bool {
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fn is_loading(&self) -> bool {
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use self::PlayerState::*;
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use self::PlayerState::*;
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matches!(self, Loading { .. })
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matches!(self, Loading { .. })
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@ -1026,31 +1030,34 @@ impl Future for PlayerInternal {
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play_request_id,
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play_request_id,
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} = self.state
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} = self.state
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{
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{
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match loader.as_mut().poll(cx) {
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// The loader may be terminated if we are trying to load the same track
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Poll::Ready(Ok(loaded_track)) => {
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// as before, and that track failed to open before.
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self.start_playback(
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if !loader.as_mut().is_terminated() {
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track_id,
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match loader.as_mut().poll(cx) {
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play_request_id,
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Poll::Ready(Ok(loaded_track)) => {
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loaded_track,
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self.start_playback(
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start_playback,
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track_id,
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);
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play_request_id,
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if let PlayerState::Loading { .. } = self.state {
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loaded_track,
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error!("The state wasn't changed by start_playback()");
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start_playback,
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exit(1);
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);
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if let PlayerState::Loading { .. } = self.state {
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error!("The state wasn't changed by start_playback()");
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exit(1);
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}
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}
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}
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Poll::Ready(Err(e)) => {
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error!(
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"Skipping to next track, unable to load track <{:?}>: {:?}",
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track_id, e
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);
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self.send_event(PlayerEvent::Unavailable {
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track_id,
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play_request_id,
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})
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}
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Poll::Pending => (),
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}
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}
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Poll::Ready(Err(e)) => {
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error!(
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"Skipping to next track, unable to load track <{:?}>: {:?}",
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track_id, e
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);
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debug_assert!(self.state.is_loading());
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self.send_event(PlayerEvent::Unavailable {
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track_id,
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play_request_id,
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})
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}
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Poll::Pending => (),
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}
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}
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}
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}
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@ -2000,7 +2007,7 @@ impl PlayerInternal {
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&mut self,
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&mut self,
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spotify_id: SpotifyId,
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spotify_id: SpotifyId,
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position_ms: u32,
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position_ms: u32,
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) -> impl Future<Output = Result<PlayerLoadedTrackData, ()>> + Send + 'static {
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) -> impl FusedFuture<Output = Result<PlayerLoadedTrackData, ()>> + Send + 'static {
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// This method creates a future that returns the loaded stream and associated info.
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// This method creates a future that returns the loaded stream and associated info.
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// Ideally all work should be done using asynchronous code. However, seek() on the
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// Ideally all work should be done using asynchronous code. However, seek() on the
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// audio stream is implemented in a blocking fashion. Thus, we can't turn it into future
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// audio stream is implemented in a blocking fashion. Thus, we can't turn it into future
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