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![]() * connect: simplify `handle_command` for SpircCommand * connect: simplify `handle_player_event` * connect: `handle_player_event` update log entries * connect: set `playback_speed` according to player state * connect: reduce/group state updates by delaying them slightly * connect: load entire context at once * connect: use is_playing from connect_state * connect: move `ResolveContext` in own file * connect: handle metadata correct * connect: resolve context rework - resolved contexts independently, by that we don't block our main loop - move resolve logic into own file - polish handling for play and transfer * connect: rework aftermath * general logging and comment fixups * connect: fix incorrect stopping * connect: always handle player seek event * connect: adjust behavior - rename `handle_context` to `handle_next_context` - disconnect should only pause the playback - find_next should not exceed queue length * fix typo and `find_next` * connect: fixes for context and transfer - fix context_metadata and restriction incorrect reset - do some state updates earlier - add more logging * revert removal of state setup * `clear_next_tracks` should never clear queued items just mimics official client behavior * connect: make `playing_track` optional and handle it correctly * connect: adjust finish of context resolving * connect: set track position when shuffling * example: adjust to model change * connect: remove duplicate track * connect: provide all recently played tracks to autoplay request - removes previously added workaround * connect: apply review suggestions - use drain instead of for with pop - use for instead of loop - use or_else instead of match - use Self::Error instead of the value - free memory for metadata and restrictions * connect: impl trait for player context * connect: fix incorrect playing and paused * connect: apply options as official clients * protocol: move trait impls into impl_trait mod |
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Cargo.toml |