mirror of
https://github.com/librespot-org/librespot.git
synced 2024-12-18 17:11:53 +00:00
480 lines
14 KiB
Rust
480 lines
14 KiB
Rust
use futures::sync::oneshot;
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use futures::{future, Future};
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use std::borrow::Cow;
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use std::mem;
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use std::sync::mpsc::{RecvError, TryRecvError, RecvTimeoutError};
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use std::thread;
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use std::time::Duration;
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use std;
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use core::config::{Bitrate, PlayerConfig};
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use core::session::Session;
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use core::util::{self, SpotifyId, Subfile};
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use audio_backend::Sink;
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use audio::{AudioFile, AudioDecrypt};
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use audio::{VorbisDecoder, VorbisPacket};
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use metadata::{FileFormat, Track, Metadata};
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use mixer::AudioFilter;
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pub struct Player {
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commands: Option<std::sync::mpsc::Sender<PlayerCommand>>,
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thread_handle: Option<thread::JoinHandle<()>>,
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}
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struct PlayerInternal {
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session: Session,
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config: PlayerConfig,
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commands: std::sync::mpsc::Receiver<PlayerCommand>,
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state: PlayerState,
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sink: Box<Sink>,
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sink_running: bool,
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audio_filter: Option<Box<AudioFilter + Send>>,
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}
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enum PlayerCommand {
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Load(SpotifyId, bool, u32, oneshot::Sender<()>),
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Play,
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Pause,
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Stop,
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Seek(u32),
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}
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impl Player {
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pub fn new<F>(config: PlayerConfig, session: Session,
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audio_filter: Option<Box<AudioFilter + Send>>,
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sink_builder: F) -> Player
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where F: FnOnce() -> Box<Sink> + Send + 'static
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{
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let (cmd_tx, cmd_rx) = std::sync::mpsc::channel();
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let handle = thread::spawn(move || {
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debug!("new Player[{}]", session.session_id());
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let internal = PlayerInternal {
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session: session,
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config: config,
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commands: cmd_rx,
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state: PlayerState::Stopped,
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sink: sink_builder(),
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sink_running: false,
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audio_filter: audio_filter,
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};
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internal.run();
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});
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Player {
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commands: Some(cmd_tx),
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thread_handle: Some(handle),
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}
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}
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fn command(&self, cmd: PlayerCommand) {
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self.commands.as_ref().unwrap().send(cmd).unwrap();
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}
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pub fn load(&self, track: SpotifyId, start_playing: bool, position_ms: u32)
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-> oneshot::Receiver<()>
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{
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let (tx, rx) = oneshot::channel();
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self.command(PlayerCommand::Load(track, start_playing, position_ms, tx));
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rx
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}
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pub fn play(&self) {
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self.command(PlayerCommand::Play)
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}
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pub fn pause(&self) {
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self.command(PlayerCommand::Pause)
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}
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pub fn stop(&self) {
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self.command(PlayerCommand::Stop)
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}
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pub fn seek(&self, position_ms: u32) {
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self.command(PlayerCommand::Seek(position_ms));
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}
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}
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impl Drop for Player {
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fn drop(&mut self) {
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debug!("Shutting down player thread ...");
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self.commands = None;
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if let Some(handle) = self.thread_handle.take() {
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match handle.join() {
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Ok(_) => (),
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Err(_) => error!("Player thread panicked!")
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}
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}
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}
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}
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type Decoder = VorbisDecoder<Subfile<AudioDecrypt<AudioFile>>>;
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enum PlayerState {
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Stopped,
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Paused {
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decoder: Decoder,
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end_of_track: oneshot::Sender<()>,
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},
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Playing {
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decoder: Decoder,
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end_of_track: oneshot::Sender<()>,
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},
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Invalid,
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}
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impl PlayerState {
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fn is_playing(&self) -> bool {
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use self::PlayerState::*;
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match *self {
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Stopped | Paused { .. } => false,
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Playing { .. } => true,
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Invalid => panic!("invalid state"),
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}
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}
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fn decoder(&mut self) -> Option<&mut Decoder> {
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use self::PlayerState::*;
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match *self {
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Stopped => None,
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Paused { ref mut decoder, .. } |
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Playing { ref mut decoder, .. } => Some(decoder),
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Invalid => panic!("invalid state"),
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}
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}
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fn signal_end_of_track(self) {
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use self::PlayerState::*;
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match self {
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Paused { end_of_track, .. } |
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Playing { end_of_track, .. } => {
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let _ = end_of_track.send(());
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}
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Stopped => warn!("signal_end_of_track from stopped state"),
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Invalid => panic!("invalid state"),
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}
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}
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fn paused_to_playing(&mut self) {
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use self::PlayerState::*;
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match ::std::mem::replace(self, Invalid) {
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Paused { decoder, end_of_track } => {
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*self = Playing {
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decoder: decoder,
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end_of_track: end_of_track,
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};
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}
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_ => panic!("invalid state"),
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}
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}
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fn playing_to_paused(&mut self) {
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use self::PlayerState::*;
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match ::std::mem::replace(self, Invalid) {
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Playing { decoder, end_of_track } => {
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*self = Paused {
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decoder: decoder,
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end_of_track: end_of_track,
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};
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}
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_ => panic!("invalid state"),
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}
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}
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}
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impl PlayerInternal {
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fn run(mut self) {
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loop {
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let cmd = if self.state.is_playing() {
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if self.sink_running
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{
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match self.commands.try_recv() {
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Ok(cmd) => Some(cmd),
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Err(TryRecvError::Empty) => None,
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Err(TryRecvError::Disconnected) => return,
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}
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}
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else
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{
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match self.commands.recv_timeout(Duration::from_secs(5)) {
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Ok(cmd) => Some(cmd),
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Err(RecvTimeoutError::Timeout) => None,
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Err(RecvTimeoutError::Disconnected) => return,
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}
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}
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} else {
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match self.commands.recv() {
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Ok(cmd) => Some(cmd),
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Err(RecvError) => return,
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}
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};
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if let Some(cmd) = cmd {
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self.handle_command(cmd);
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}
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if self.state.is_playing() && ! self.sink_running {
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self.start_sink();
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}
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if self.sink_running {
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let packet = if let PlayerState::Playing { ref mut decoder, .. } = self.state {
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Some(decoder.next_packet().expect("Vorbis error"))
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} else {
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None
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};
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if let Some(packet) = packet {
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self.handle_packet(packet);
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}
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}
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}
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}
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fn start_sink(&mut self) {
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match self.sink.start() {
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Ok(()) => self.sink_running = true,
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Err(err) => error!("Could not start audio: {}", err),
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}
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}
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fn stop_sink_if_running(&mut self) {
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if self.sink_running {
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self.stop_sink();
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}
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}
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fn stop_sink(&mut self) {
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self.sink.stop().unwrap();
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self.sink_running = false;
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}
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fn handle_packet(&mut self, packet: Option<VorbisPacket>) {
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match packet {
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Some(mut packet) => {
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if let Some(ref editor) = self.audio_filter {
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editor.modify_stream(&mut packet.data_mut())
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};
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if let Err(err) = self.sink.write(&packet.data()) {
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error!("Could not write audio: {}", err);
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self.stop_sink();
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}
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}
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None => {
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self.stop_sink();
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self.run_onstop();
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let old_state = mem::replace(&mut self.state, PlayerState::Stopped);
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old_state.signal_end_of_track();
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}
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}
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}
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fn handle_command(&mut self, cmd: PlayerCommand) {
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debug!("command={:?}", cmd);
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match cmd {
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PlayerCommand::Load(track_id, play, position, end_of_track) => {
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if self.state.is_playing() {
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self.stop_sink_if_running();
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}
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match self.load_track(track_id, position as i64) {
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Some(decoder) => {
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if play {
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if !self.state.is_playing() {
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self.run_onstart();
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}
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self.start_sink();
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self.state = PlayerState::Playing {
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decoder: decoder,
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end_of_track: end_of_track,
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};
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} else {
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if self.state.is_playing() {
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self.run_onstop();
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}
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self.state = PlayerState::Paused {
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decoder: decoder,
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end_of_track: end_of_track,
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};
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}
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}
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None => {
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let _ = end_of_track.send(());
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if self.state.is_playing() {
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self.run_onstop();
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}
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}
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}
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}
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PlayerCommand::Seek(position) => {
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if let Some(decoder) = self.state.decoder() {
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match decoder.seek(position as i64) {
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Ok(_) => (),
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Err(err) => error!("Vorbis error: {:?}", err),
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}
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} else {
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warn!("Player::seek called from invalid state");
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}
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}
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PlayerCommand::Play => {
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if let PlayerState::Paused { .. } = self.state {
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self.state.paused_to_playing();
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self.run_onstart();
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self.start_sink();
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} else {
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warn!("Player::play called from invalid state");
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}
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}
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PlayerCommand::Pause => {
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if let PlayerState::Playing { .. } = self.state {
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self.state.playing_to_paused();
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self.stop_sink_if_running();
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self.run_onstop();
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} else {
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warn!("Player::pause called from invalid state");
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}
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}
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PlayerCommand::Stop => {
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match self.state {
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PlayerState::Playing { .. } => {
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self.stop_sink_if_running();
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self.run_onstop();
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self.state = PlayerState::Stopped;
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}
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PlayerState::Paused { .. } => {
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self.state = PlayerState::Stopped;
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},
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PlayerState::Stopped => {
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warn!("Player::stop called from invalid state");
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}
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PlayerState::Invalid => panic!("invalid state"),
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}
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}
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}
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}
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fn run_onstart(&self) {
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if let Some(ref program) = self.config.onstart {
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util::run_program(program)
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}
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}
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fn run_onstop(&self) {
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if let Some(ref program) = self.config.onstop {
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util::run_program(program)
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}
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}
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fn find_available_alternative<'a>(&self, track: &'a Track) -> Option<Cow<'a, Track>> {
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if track.available {
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Some(Cow::Borrowed(track))
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} else {
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let alternatives = track.alternatives
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.iter()
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.map(|alt_id| {
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Track::get(&self.session, *alt_id)
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});
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let alternatives = future::join_all(alternatives).wait().unwrap();
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alternatives.into_iter().find(|alt| alt.available).map(Cow::Owned)
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}
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}
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fn load_track(&self, track_id: SpotifyId, position: i64) -> Option<Decoder> {
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let track = Track::get(&self.session, track_id).wait().unwrap();
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info!("Loading track \"{}\"", track.name);
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let track = match self.find_available_alternative(&track) {
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Some(track) => track,
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None => {
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warn!("Track \"{}\" is not available", track.name);
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return None;
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}
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};
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let format = match self.config.bitrate {
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Bitrate::Bitrate96 => FileFormat::OGG_VORBIS_96,
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Bitrate::Bitrate160 => FileFormat::OGG_VORBIS_160,
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Bitrate::Bitrate320 => FileFormat::OGG_VORBIS_320,
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};
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let file_id = match track.files.get(&format) {
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Some(&file_id) => file_id,
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None => {
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warn!("Track \"{}\" is not available in format {:?}", track.name, format);
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return None;
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}
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};
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let key = self.session.audio_key().request(track.id, file_id).wait().unwrap();
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let encrypted_file = AudioFile::open(&self.session, file_id).wait().unwrap();
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let audio_file = Subfile::new(AudioDecrypt::new(key, encrypted_file), 0xa7);
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let mut decoder = VorbisDecoder::new(audio_file).unwrap();
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match decoder.seek(position) {
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Ok(_) => (),
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Err(err) => error!("Vorbis error: {:?}", err),
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}
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info!("Track \"{}\" loaded", track.name);
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Some(decoder)
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}
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}
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impl Drop for PlayerInternal {
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fn drop(&mut self) {
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debug!("drop Player[{}]", self.session.session_id());
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}
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}
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impl ::std::fmt::Debug for PlayerCommand {
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fn fmt(&self, f: &mut ::std::fmt::Formatter) -> ::std::fmt::Result {
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match *self {
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PlayerCommand::Load(track, play, position, _) => {
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f.debug_tuple("Load")
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.field(&track)
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.field(&play)
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.field(&position)
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.finish()
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}
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PlayerCommand::Play => {
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f.debug_tuple("Play").finish()
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}
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PlayerCommand::Pause => {
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f.debug_tuple("Pause").finish()
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}
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PlayerCommand::Stop => {
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f.debug_tuple("Stop").finish()
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}
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PlayerCommand::Seek(position) => {
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f.debug_tuple("Seek")
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.field(&position)
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.finish()
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}
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}
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}
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}
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