librespot/playback/src/player.rs
2018-02-13 07:57:28 +01:00

529 lines
15 KiB
Rust

use futures::sync::oneshot;
use futures::{future, Future};
use std;
use std::borrow::Cow;
use std::io::{Read, Seek, SeekFrom, Result};
use std::mem;
use std::process::Command;
use std::sync::mpsc::{RecvError, TryRecvError, RecvTimeoutError};
use std::thread;
use std::time::Duration;
use config::{Bitrate, PlayerConfig};
use core::session::Session;
use core::spotify_id::SpotifyId;
use audio_backend::Sink;
use audio::{AudioFile, AudioDecrypt};
use audio::{VorbisDecoder, VorbisPacket};
use metadata::{FileFormat, Track, Metadata};
use mixer::AudioFilter;
pub struct Player {
commands: Option<std::sync::mpsc::Sender<PlayerCommand>>,
thread_handle: Option<thread::JoinHandle<()>>,
}
struct PlayerInternal {
session: Session,
config: PlayerConfig,
commands: std::sync::mpsc::Receiver<PlayerCommand>,
state: PlayerState,
sink: Box<Sink>,
sink_running: bool,
audio_filter: Option<Box<AudioFilter + Send>>,
}
enum PlayerCommand {
Load(SpotifyId, bool, u32, oneshot::Sender<()>),
Play,
Pause,
Stop,
Seek(u32),
}
impl Player {
pub fn new<F>(config: PlayerConfig, session: Session,
audio_filter: Option<Box<AudioFilter + Send>>,
sink_builder: F) -> Player
where F: FnOnce() -> Box<Sink> + Send + 'static
{
let (cmd_tx, cmd_rx) = std::sync::mpsc::channel();
let handle = thread::spawn(move || {
debug!("new Player[{}]", session.session_id());
let internal = PlayerInternal {
session: session,
config: config,
commands: cmd_rx,
state: PlayerState::Stopped,
sink: sink_builder(),
sink_running: false,
audio_filter: audio_filter,
};
internal.run();
});
Player {
commands: Some(cmd_tx),
thread_handle: Some(handle),
}
}
fn command(&self, cmd: PlayerCommand) {
self.commands.as_ref().unwrap().send(cmd).unwrap();
}
pub fn load(&self, track: SpotifyId, start_playing: bool, position_ms: u32)
-> oneshot::Receiver<()>
{
let (tx, rx) = oneshot::channel();
self.command(PlayerCommand::Load(track, start_playing, position_ms, tx));
rx
}
pub fn play(&self) {
self.command(PlayerCommand::Play)
}
pub fn pause(&self) {
self.command(PlayerCommand::Pause)
}
pub fn stop(&self) {
self.command(PlayerCommand::Stop)
}
pub fn seek(&self, position_ms: u32) {
self.command(PlayerCommand::Seek(position_ms));
}
}
impl Drop for Player {
fn drop(&mut self) {
debug!("Shutting down player thread ...");
self.commands = None;
if let Some(handle) = self.thread_handle.take() {
match handle.join() {
Ok(_) => (),
Err(_) => error!("Player thread panicked!")
}
}
}
}
type Decoder = VorbisDecoder<Subfile<AudioDecrypt<AudioFile>>>;
enum PlayerState {
Stopped,
Paused {
decoder: Decoder,
end_of_track: oneshot::Sender<()>,
},
Playing {
decoder: Decoder,
end_of_track: oneshot::Sender<()>,
},
Invalid,
}
impl PlayerState {
fn is_playing(&self) -> bool {
use self::PlayerState::*;
match *self {
Stopped | Paused { .. } => false,
Playing { .. } => true,
Invalid => panic!("invalid state"),
}
}
fn decoder(&mut self) -> Option<&mut Decoder> {
use self::PlayerState::*;
match *self {
Stopped => None,
Paused { ref mut decoder, .. } |
Playing { ref mut decoder, .. } => Some(decoder),
Invalid => panic!("invalid state"),
}
}
fn signal_end_of_track(self) {
use self::PlayerState::*;
match self {
Paused { end_of_track, .. } |
Playing { end_of_track, .. } => {
let _ = end_of_track.send(());
}
Stopped => warn!("signal_end_of_track from stopped state"),
Invalid => panic!("invalid state"),
}
}
fn paused_to_playing(&mut self) {
use self::PlayerState::*;
match ::std::mem::replace(self, Invalid) {
Paused { decoder, end_of_track } => {
*self = Playing {
decoder: decoder,
end_of_track: end_of_track,
};
}
_ => panic!("invalid state"),
}
}
fn playing_to_paused(&mut self) {
use self::PlayerState::*;
match ::std::mem::replace(self, Invalid) {
Playing { decoder, end_of_track } => {
*self = Paused {
decoder: decoder,
end_of_track: end_of_track,
};
}
_ => panic!("invalid state"),
}
}
}
impl PlayerInternal {
fn run(mut self) {
loop {
let cmd = if self.state.is_playing() {
if self.sink_running
{
match self.commands.try_recv() {
Ok(cmd) => Some(cmd),
Err(TryRecvError::Empty) => None,
Err(TryRecvError::Disconnected) => return,
}
}
else
{
match self.commands.recv_timeout(Duration::from_secs(5)) {
Ok(cmd) => Some(cmd),
Err(RecvTimeoutError::Timeout) => None,
Err(RecvTimeoutError::Disconnected) => return,
}
}
} else {
match self.commands.recv() {
Ok(cmd) => Some(cmd),
Err(RecvError) => return,
}
};
if let Some(cmd) = cmd {
self.handle_command(cmd);
}
if self.state.is_playing() && ! self.sink_running {
self.start_sink();
}
if self.sink_running {
let packet = if let PlayerState::Playing { ref mut decoder, .. } = self.state {
Some(decoder.next_packet().expect("Vorbis error"))
} else {
None
};
if let Some(packet) = packet {
self.handle_packet(packet);
}
}
}
}
fn start_sink(&mut self) {
match self.sink.start() {
Ok(()) => self.sink_running = true,
Err(err) => error!("Could not start audio: {}", err),
}
}
fn stop_sink_if_running(&mut self) {
if self.sink_running {
self.stop_sink();
}
}
fn stop_sink(&mut self) {
self.sink.stop().unwrap();
self.sink_running = false;
}
fn handle_packet(&mut self, packet: Option<VorbisPacket>) {
match packet {
Some(mut packet) => {
if let Some(ref editor) = self.audio_filter {
editor.modify_stream(&mut packet.data_mut())
};
if let Err(err) = self.sink.write(&packet.data()) {
error!("Could not write audio: {}", err);
self.stop_sink();
}
}
None => {
self.stop_sink();
self.run_onstop();
let old_state = mem::replace(&mut self.state, PlayerState::Stopped);
old_state.signal_end_of_track();
}
}
}
fn handle_command(&mut self, cmd: PlayerCommand) {
debug!("command={:?}", cmd);
match cmd {
PlayerCommand::Load(track_id, play, position, end_of_track) => {
if self.state.is_playing() {
self.stop_sink_if_running();
}
match self.load_track(track_id, position as i64) {
Some(decoder) => {
if play {
if !self.state.is_playing() {
self.run_onstart();
}
self.start_sink();
self.state = PlayerState::Playing {
decoder: decoder,
end_of_track: end_of_track,
};
} else {
if self.state.is_playing() {
self.run_onstop();
}
self.state = PlayerState::Paused {
decoder: decoder,
end_of_track: end_of_track,
};
}
}
None => {
let _ = end_of_track.send(());
if self.state.is_playing() {
self.run_onstop();
}
}
}
}
PlayerCommand::Seek(position) => {
if let Some(decoder) = self.state.decoder() {
match decoder.seek(position as i64) {
Ok(_) => (),
Err(err) => error!("Vorbis error: {:?}", err),
}
} else {
warn!("Player::seek called from invalid state");
}
}
PlayerCommand::Play => {
if let PlayerState::Paused { .. } = self.state {
self.state.paused_to_playing();
self.run_onstart();
self.start_sink();
} else {
warn!("Player::play called from invalid state");
}
}
PlayerCommand::Pause => {
if let PlayerState::Playing { .. } = self.state {
self.state.playing_to_paused();
self.stop_sink_if_running();
self.run_onstop();
} else {
warn!("Player::pause called from invalid state");
}
}
PlayerCommand::Stop => {
match self.state {
PlayerState::Playing { .. } => {
self.stop_sink_if_running();
self.run_onstop();
self.state = PlayerState::Stopped;
}
PlayerState::Paused { .. } => {
self.state = PlayerState::Stopped;
},
PlayerState::Stopped => {
warn!("Player::stop called from invalid state");
}
PlayerState::Invalid => panic!("invalid state"),
}
}
}
}
fn run_onstart(&self) {
if let Some(ref program) = self.config.onstart {
run_program(program)
}
}
fn run_onstop(&self) {
if let Some(ref program) = self.config.onstop {
run_program(program)
}
}
fn find_available_alternative<'a>(&self, track: &'a Track) -> Option<Cow<'a, Track>> {
if track.available {
Some(Cow::Borrowed(track))
} else {
let alternatives = track.alternatives
.iter()
.map(|alt_id| {
Track::get(&self.session, *alt_id)
});
let alternatives = future::join_all(alternatives).wait().unwrap();
alternatives.into_iter().find(|alt| alt.available).map(Cow::Owned)
}
}
fn load_track(&self, track_id: SpotifyId, position: i64) -> Option<Decoder> {
let track = Track::get(&self.session, track_id).wait().unwrap();
info!("Loading track \"{}\"", track.name);
let track = match self.find_available_alternative(&track) {
Some(track) => track,
None => {
warn!("Track \"{}\" is not available", track.name);
return None;
}
};
let format = match self.config.bitrate {
Bitrate::Bitrate96 => FileFormat::OGG_VORBIS_96,
Bitrate::Bitrate160 => FileFormat::OGG_VORBIS_160,
Bitrate::Bitrate320 => FileFormat::OGG_VORBIS_320,
};
let file_id = match track.files.get(&format) {
Some(&file_id) => file_id,
None => {
warn!("Track \"{}\" is not available in format {:?}", track.name, format);
return None;
}
};
let key = self.session.audio_key().request(track.id, file_id).wait().unwrap();
let encrypted_file = AudioFile::open(&self.session, file_id).wait().unwrap();
let audio_file = Subfile::new(AudioDecrypt::new(key, encrypted_file), 0xa7);
let mut decoder = VorbisDecoder::new(audio_file).unwrap();
match decoder.seek(position) {
Ok(_) => (),
Err(err) => error!("Vorbis error: {:?}", err),
}
info!("Track \"{}\" loaded", track.name);
Some(decoder)
}
}
impl Drop for PlayerInternal {
fn drop(&mut self) {
debug!("drop Player[{}]", self.session.session_id());
}
}
impl ::std::fmt::Debug for PlayerCommand {
fn fmt(&self, f: &mut ::std::fmt::Formatter) -> ::std::fmt::Result {
match *self {
PlayerCommand::Load(track, play, position, _) => {
f.debug_tuple("Load")
.field(&track)
.field(&play)
.field(&position)
.finish()
}
PlayerCommand::Play => {
f.debug_tuple("Play").finish()
}
PlayerCommand::Pause => {
f.debug_tuple("Pause").finish()
}
PlayerCommand::Stop => {
f.debug_tuple("Stop").finish()
}
PlayerCommand::Seek(position) => {
f.debug_tuple("Seek")
.field(&position)
.finish()
}
}
}
}
struct Subfile<T: Read + Seek> {
stream: T,
offset: u64,
}
impl<T: Read + Seek> Subfile<T> {
pub fn new(mut stream: T, offset: u64) -> Subfile<T> {
stream.seek(SeekFrom::Start(offset)).unwrap();
Subfile {
stream: stream,
offset: offset,
}
}
}
impl<T: Read + Seek> Read for Subfile<T> {
fn read(&mut self, buf: &mut [u8]) -> Result<usize> {
self.stream.read(buf)
}
}
impl<T: Read + Seek> Seek for Subfile<T> {
fn seek(&mut self, mut pos: SeekFrom) -> Result<u64> {
pos = match pos {
SeekFrom::Start(offset) => SeekFrom::Start(offset + self.offset),
x => x,
};
let newpos = try!(self.stream.seek(pos));
if newpos > self.offset {
Ok(newpos - self.offset)
} else {
Ok(0)
}
}
}
fn run_program(program: &str) {
info!("Running {}", program);
let mut v: Vec<&str> = program.split_whitespace().collect();
let status = Command::new(&v.remove(0))
.args(&v)
.status()
.expect("program failed to start");
info!("Exit status: {}", status);
}